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| Packages that use Actor | |
|---|---|
| de.adom.jade.beings | |
| de.adom.jade.kernel | |
| Uses of Actor in de.adom.jade.beings |
|---|
| Classes in de.adom.jade.beings that implement Actor | |
|---|---|
class |
Being
Implements an autonomous being in JADE. |
class |
NPC
Implements monsters. |
class |
PC
Implements all the code for the player character. |
| Uses of Actor in de.adom.jade.kernel |
|---|
| Classes in de.adom.jade.kernel that implement Actor | |
|---|---|
class |
DefaultActor
An actor is an abstract JADE concept for anything that can happen at a predetermined point in time. |
| Methods in de.adom.jade.kernel that return Actor | |
|---|---|
Actor |
ActorQueue.getNextActor()
Returns the next actor from the queue. |
Actor |
ActorEvent.getActor()
Returns the actor responsibel for the event. |
| Methods in de.adom.jade.kernel with parameters of type Actor | |
|---|---|
void |
Game.fireBeforeActionEvent(Actor actor)
Fires an actor event before an actor acts. |
void |
Game.fireAfterActionEvent(Actor actor)
Fires an actor event after an actor acts. |
void |
ActorQueue.addActor(Actor actor)
Adds an actor to the queue. |
boolean |
ActorQueue.contains(Actor actor)
Checks whether a given actor is already contained in the queue. |
void |
ActorEvent.setActor(Actor actor)
The actor from which the event originates. |
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