Uses of Class
de.adom.jade.kernel.GUIDCarrier

Packages that use GUIDCarrier
de.adom.jade.beings   
de.adom.jade.kernel   
de.adom.jade.world   
 

Uses of GUIDCarrier in de.adom.jade.beings
 

Subclasses of GUIDCarrier in de.adom.jade.beings
 class Being
          Implements an autonomous being in JADE.
 class NPC
          Implements monsters.
 class PC
          Implements all the code for the player character.
 

Uses of GUIDCarrier in de.adom.jade.kernel
 

Subclasses of GUIDCarrier in de.adom.jade.kernel
 class DefaultActor
          An actor is an abstract JADE concept for anything that can happen at a predetermined point in time.
 

Uses of GUIDCarrier in de.adom.jade.world
 

Subclasses of GUIDCarrier in de.adom.jade.world
 class Complex
          A complex is made up from a number of connected locations.
 class Connection
          Stores a connection between two maps on two different locations.
 class Dungeon
          Implements a dungeon meta structure.
 class DungeonComplex
          Creates a standard dungeon complex.
 class HugeDungeon
          Implements a huge dungeon meta structure.
 class HugeDungeonComplex
          Creates a huge dungeon complex.
 class HumanVillage
          Implements a human village.
 class HumanVillageComplex
          Creates a human village complex.
 class Location
          Describes a location of the world.
 class Settlement
          Marks a (more or less) civilized settlement.
 class World
          Implements a world meta structure.
 class WorldComplex
          Creates a human village complex.