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| Packages that use de.adom.jade.kernel | |
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| de.adom.jade.beings | |
| de.adom.jade.kernel | |
| de.adom.jade.world | |
| Classes in de.adom.jade.kernel used by de.adom.jade.beings | |
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| Actor
An actor is an abstract JADE concept for anything that can happen at a predetermined point in time. |
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| DefaultActor
An actor is an abstract JADE concept for anything that can happen at a predetermined point in time. |
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| GUIDCarrier
Implements a base class that has a GUID (a global unique identifier), that can be used to easily identify the class. |
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| Classes in de.adom.jade.kernel used by de.adom.jade.kernel | |
|---|---|
| Actor
An actor is an abstract JADE concept for anything that can happen at a predetermined point in time. |
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| ActorEvent
Implements an actor event. |
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| ActorListener
Listens to the actions of actors. |
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| Game
Stores all global data. |
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| GUIDCarrier
Implements a base class that has a GUID (a global unique identifier), that can be used to easily identify the class. |
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| Classes in de.adom.jade.kernel used by de.adom.jade.world | |
|---|---|
| ActorQueue
Manages a queue of actors sorted by the points in time when they are going to act. |
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| GUIDCarrier
Implements a base class that has a GUID (a global unique identifier), that can be used to easily identify the class. |
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