de.adom.jade.startup
Interface StartupConstants

All Known Implementing Classes:
AsciiUserInterface, JadeLoader, WorldMap

public interface StartupConstants

Encapsulates all the constants required for the startup messages on the splash screen. For each distinct phase a new progress level should be defined. Additionally the total needs to be updated with each new progress level.


Field Summary
static int PL_BASIC_MAP_FINISHED
          progress level for the finished basic world map
static int PL_DESERTS_FINISHED
          progress level for the finished deserts
static int PL_DUNGEONS_FINISHED
          progress level for the finished dungeons
static int PL_GENESIS_DATA_CLEANED_UP
          progress level for the cleaned up genesis data
static int PL_GENESIS_DATA_CREATED
          progress level for the finished genesis data
static int PL_MAXIMUM
          the maximum progress level
static int PL_PRE_UI_INITIALIZATION
          progress level before initializing the UI
static int PL_RIVERS_FINISHED
          progress level for the finished rivers
static int PL_SEISMIC_ACTIVITY_FINISHED
          progress level for the finished seismic activity
static int PL_SETTLEMENTS_FINISHED
          progress level for the finished settlements
static int PL_SWAMPS_FINISHED
          progress level for the finished swamps
static int PL_WORD_FORMS_FINISHED
          progress level for the finished seismic activity
static int PL_WORLD_MAP_FINISHED
          progress level for the finished world map
 

Field Detail

PL_WORD_FORMS_FINISHED

static final int PL_WORD_FORMS_FINISHED
progress level for the finished seismic activity

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Constant Field Values

PL_GENESIS_DATA_CREATED

static final int PL_GENESIS_DATA_CREATED
progress level for the finished genesis data

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PL_SEISMIC_ACTIVITY_FINISHED

static final int PL_SEISMIC_ACTIVITY_FINISHED
progress level for the finished seismic activity

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PL_BASIC_MAP_FINISHED

static final int PL_BASIC_MAP_FINISHED
progress level for the finished basic world map

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PL_RIVERS_FINISHED

static final int PL_RIVERS_FINISHED
progress level for the finished rivers

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PL_SWAMPS_FINISHED

static final int PL_SWAMPS_FINISHED
progress level for the finished swamps

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PL_DESERTS_FINISHED

static final int PL_DESERTS_FINISHED
progress level for the finished deserts

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PL_SETTLEMENTS_FINISHED

static final int PL_SETTLEMENTS_FINISHED
progress level for the finished settlements

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PL_DUNGEONS_FINISHED

static final int PL_DUNGEONS_FINISHED
progress level for the finished dungeons

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PL_GENESIS_DATA_CLEANED_UP

static final int PL_GENESIS_DATA_CLEANED_UP
progress level for the cleaned up genesis data

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PL_WORLD_MAP_FINISHED

static final int PL_WORLD_MAP_FINISHED
progress level for the finished world map

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PL_MAXIMUM

static final int PL_MAXIMUM
the maximum progress level

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PL_PRE_UI_INITIALIZATION

static final int PL_PRE_UI_INITIALIZATION
progress level before initializing the UI

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Constant Field Values