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| Packages that use de.adom.jade.ui | |
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| de.adom.jade.kernel | |
| de.adom.jade.startup | |
| de.adom.jade.ui | |
| de.adom.jade.ui.ascii | |
| de.adom.jade.world.maps | |
| Classes in de.adom.jade.ui used by de.adom.jade.kernel | |
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| UserInterface
Defines all the operations that a user interface has to provide in order to present the internal game data in an adequate way to the player. |
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| Classes in de.adom.jade.ui used by de.adom.jade.startup | |
|---|---|
| UserInterface
Defines all the operations that a user interface has to provide in order to present the internal game data in an adequate way to the player. |
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| Classes in de.adom.jade.ui used by de.adom.jade.ui | |
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| HTMLDialog
Implements a base class for displaying HTML data. |
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| KeyboardCommandTarget
Provides an interface implemented by classes interested in being notified about commands activated through a sequence of keyboard inputs. |
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| TileRepresentation
Stores all data required to represent a specific known map tile (as it was known when it was visible the last time). |
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| UserInterface
Defines all the operations that a user interface has to provide in order to present the internal game data in an adequate way to the player. |
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| Classes in de.adom.jade.ui used by de.adom.jade.ui.ascii | |
|---|---|
| DefaultUserInterface
Implements some of the basic functions required by user interfaces to reduce the burden of implementation somewhat. |
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| KeyboardCommandTarget
Provides an interface implemented by classes interested in being notified about commands activated through a sequence of keyboard inputs. |
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| TileRepresentation
Stores all data required to represent a specific known map tile (as it was known when it was visible the last time). |
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| UserInterface
Defines all the operations that a user interface has to provide in order to present the internal game data in an adequate way to the player. |
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| Classes in de.adom.jade.ui used by de.adom.jade.world.maps | |
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| MapView
Memorizes which parts of the map are currently visibly and which are not. |
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