de.adom.jade.world.maps
Class UndergroundMap
java.lang.Object
de.adom.jade.world.maps.Map
de.adom.jade.world.maps.UndergroundMap
- All Implemented Interfaces:
- java.io.Serializable
- Direct Known Subclasses:
- DungeonMap, MazeMap
- public abstract class UndergroundMap
- extends Map
Implements the base structures for all underground maps. Since dungeon maps are
elaborated in subclasses this class cannot be instantiated but rather collects
all required common methods to build dungeon maps.
All underground maps are build on even-numbered width and height. Should the parameters
be odd numbers, they will be modified (increased) to be even. This is done to
allow simpler dungeon construction by putting all rooms on even corner coordinates
and making them of even width and height. Then - if all tunnels are placed on
odd coordinates - the tunnels more easily connect to the rooms.
The following additional functionality is implicitly provided:
- All underground maps will be initialled filled with wall tiles.
- A finite underground map will be surrounded by resistant walls tiles.
- See Also:
- Serialized Form
|
Constructor Summary |
UndergroundMap(Location theLocation,
int theWidth,
int theHeight,
boolean finite)
Creates a new underground map. |
| Methods inherited from class de.adom.jade.world.maps.Map |
addArea, addMapListener, attach, buildConnections, fireMapUpdated, getAreas, getBeing, getDirectionalXModifier, getDirectionalYModifier, getDistance, getDX, getDY, getHeight, getLocation, getMapView, getOpenBuilderTile, getRandomX, getRandomY, getSightRange, getTile, getVisibilityBlockadeLevel, getWidth, getWrappedX, getWrappedY, isDark, isEmpty, isFinite, isValidPosition, placeAreas, removeBeing, removeMapListener, setBeing, setDark, setPointOfView, setTile |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
UndergroundMap
public UndergroundMap(Location theLocation,
int theWidth,
int theHeight,
boolean finite)
- Creates a new underground map. All parameters will be taken into account.
- Parameters:
theLocation - the location to which the map belongstheWidth - the width of the map (will be increased if necessary to even it)theHeight - the height of the map (will be increased if necessary to even it)finite - a flag indicating whether the map is finite or not