|
Class Summary |
| Area |
Defines an enclosed rectangular area on the map that possesses certain
special qualitities. |
| AreaCreator |
Creates a defined number of areas of a specific type with predefined restrictions
on their width and height. |
| AreaList |
Collects a list of areas the occupy the same location. |
| Building |
Creates a building. |
| BuildingCreator |
Creates a predefined number of building. |
| DungeonMap |
Creates a dungeon map. |
| HumanVillageMap |
Implements the map for a human village. |
| Map |
Defines a map. |
| MapArea |
Memorizes the coordinates of a rectangular map area. |
| MazeMap |
Implements a maze that is completely made up from tunnels. |
| OutdoorMap |
Defines an outdoor map. |
| Position |
Stores the coordinates of a two dimensional map. |
| Room |
Creates a room. |
| SettlementMap |
Provides a base map class for all settlements. |
| UndergroundMap |
Implements the base structures for all underground maps. |
| WalledArea |
Creates an area that is walled by some means. |
| WorldMap |
Creates the central world map for the game. |