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View Full Version : Dual wielding fun! (Drakeling Monk)



prime
01-14-2010, 09:14 AM
Candle Drakeling Monk is probably one of the easiest combinations but I thought this one was interesting. She had terrible luck for almost the whole game.

She got poison hands as her first corruption, right after getting the water orb. Before raiding the tower, I usually dump all my stuff on D:1 and the pick up only what I need. Since I conveniently forgot both about the corruption and the fact that she was a drakeling, this marked the beginning of possibly the worst thought out Tower raid in history. As she reached the second level, the dizziness started kicking in, so she reached into her pack for.. a delicious potion of poison. Basically, I ended up on the top floor with no way of disabling the ACW, no healing except for the water orb, and two new corruptions. Not to mention my main (only) weapon was the scorched spear. Somehow slaying ammo dropped the Wyrm in a record number of turns (none of them missed) and Cascade ran off with the fire orb.

Up until now I was holding off on the RotHK until a wand of cold turned up, but since I picked Treasure Hunter the RNG didn't give me one until the Casino. I decided to go for the dive anyways and damn the Eternal Guardian. Cascade finished off the elementals still hanging around the Water Temple, and went downstairs to the Banshee level, and plugged her ears..

Or would have if I hadn't somehow lost the beeswax. I really don't how it happened. Maybe I forgot to pick it up thinking it was a bee corpse.. in fact, I don't even remember seeing a beehive at all so I might have missed it completely. Rather than scouring all the levels trying to figure out whether some goblin had picked it up, I decided to play it by ear (harhar) and stay out of range of the scream. The only problem was, the scream has a range of 3 and Cascade's vision range was 4. If the Banshee ever got a double move she'd be another lizardman (lizardwoman?) corpse on the level. Thankfully, she had a torch in her pack.. but through another moment of stupidity I forgot to check whether she had firemaking tools so it ended up just sitting in the tool slot. Helpfully, the torch was also cursed. It's a good thing she didn't have a wedding ring in her pack because I probably would have tried to use that, forgetting she was female.

Obviously she made it though.. the monk running bonus kicked in and the Banshee went down to slaying ammo. There were several more close calls after that, but I guess the RNG decided that I could probably get the character killed without its help, and started dropping artifacts left and right. BoW, Ring of Immunity, and Soaker in the Casino (although that one barely qualifies as an artifact and is about as good as an eternium-shod quarterstaff).

D:50 went smoothly, all things considered. Of course being a treasure hunter character she had exactly 0 wands of destruction, so she would have to supply the destruction herself. In any case, I generally never use the wands since the kill-everything ending is so much more satisfying. Since you made it all the way to D:50, why not show off your moves? (swapping all the way to the lever and blowing it up is not a move)
Cascade shot Fisty and took down the other balors in melee, wiped out the chaos wizards and went home for dinner, stopping at the unicorn glade to freshen up first.

prime
01-14-2010, 09:18 AM
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Cascade St:25 Le:29 Wi:31 Dx:41 To:31 Ch:19 Ap:22 Ma:15 Pe:19 N=
DV/PV:133/36 H:838(838) P:295(295) Exp: 50/33567451 DrCh M: 88994
Blessed Satiated
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Background Information
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Name: Cascade Race: female Drakeling Class: Monk
Eye color: blue Hair color: bald Complexion: light green
Height: 5' Weight: 127 pounds
Age: 42 (middle-aged, 18 years of unnatural aging added in)
Star sign: Candle Birthday: 29/Candle (day 299 of the year)


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Inventory
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Total weight: 6758 stones Carrying capacity: 27554 stones

Head : uncursed helm of leadership [+3, +4] {Ch+3} [100s]
Neck : uncursed ankh [3s]
Body : blessed Shirt of the Saints [+8, +4] {Le+2} [20s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed cloak of defense [+6, +0] [20s]
Right Hand : blessed scorched spear (+2, 3d8+1) [+2, +0] [50s]
Left Hand : blessed adamantium spear (+3, 1d8+9) [36s]
Right Ring : uncursed ring of slaying (+9 melee damage, +6 missile damage)
Left Ring : uncursed ring of immunity [1s]
Bracers : uncursed bracers of war [+8, +4] {Dx+8} [10s]
Gauntlets : uncursed gloves of smiting [+0, +1] (+6 damage) [6s]
Boots : uncursed eternium boots [+1, +5] [55s]
Missile weapon: -
Missiles : uncursed dagger of returning (+2, 1d4) [10s]
Tool : -

I had to kill balors with that... at least my DV was good.



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Stuff
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Total weight: 6431 stones Carrying capacity: 27554 stones

Shields ('[')
uncursed medium obsidian shield "Protector" [+20, +4] {To+2} [46s]


Uselessness.. wouldn't it be nice if the gods looked at what had skill marks in, and gave you something appropriate?




One-handed weapons ('(')
blessed whip of the snake (-3, 5d2+7) {Dx+7} (+7 spd) [15s]
blessed whip of slaughtering (-1, 1d30) [15s]


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Whips 9 +12 +7 +9 excellent 262
Pole arms 13 +16 +10 +18 Mastery 3085


I've also realized that dual-wielding whips sucks. There's a note in the manual saying that dual-wielding whips requires "a lot of speed" - what it really means is that the attack energy cost is ridiculously high if you're using two whips. Dual wielding spear/whip got me <1100 energy, while whip/whip was over 1900. Kind of a shame, considering they were probably the coolest non-artifact items I found. It explains why my dual-whip assassins always sucked though :(



Damage caused with your melee weapons:
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Right hand: +79 bonus to hit, 3d8+34 damage
Left hand: +77 bonus to hit, 1d8+42 damage

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Her achievements during her adventures:
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Cascade, the drakish monk, saved the world with her brave efforts and became
a great ruler while saving herself 7 times.
She scored 11486852 points and advanced to level 50.
She survived for 0 years, 44 days, 8 hours, 38 minutes and 48 seconds (88994
turns).
4 companions were killed during her adventures.
Cascade visited 111 places.
Her strength score was modified by +8 during her career.
Her learning score was modified by +10 during her career.
Her willpower score was modified by +14 during her career.
Her dexterity score was modified by +16 during her career.
Her toughness score was modified by +15 during her career.
Her charisma score was modified by +7 during her career.
Her appearance score was modified by +14 during her career.
Her mana score was modified by +6 during her career.
Her perception score was modified by +7 during her career.
She was unnaturally aged by 18 years.
She was the champion of the arena.
She was the head of the thieves guild.
She brought back joy into the life of a tiny girl.
She defeated the arch enemy of a mighty karmic wyrm.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
3838 monsters perished under her attacks.
The following 22 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the scorched spear
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Shirt of the Saints
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the ring of immunity
the medium obsidian shield "Protector"
the shining long spear "Soaker"
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant.
She was cold resistant.
She was acid resistant.
She was lucky (enhanced through items).
Fate smiled upon her (enhanced through an item).
She was cursed.
She was sleep resistant (enhanced through an item).
She was able to control teleportation.
She was stun resistant (gained through an item).
She was paralyzation resistant.
She was resistant to death rays (gained through an item).
She was shock resistant.
She was able to see invisible things (gained through an item).
She was immune to shock attacks.
She was immune to fire attacks (gained through an item).
She was immune to acidic attacks (gained through an item).
She was immune to ice attacks (gained through items).
She was able to resist confusion attacks (gained through items).
She had the following talents: Aggressive, Alert, Careful, Defensive
Fighter, Good Learner, Good Shot, Hardy, Immune to Pain, Iron Skin, Keen
Shot, Master Packager, Miser, Natural Berserker, Porter, Quick, Steel Skin,
Tough Skin, Treasure Hunter.
She had a final speed score of 136 (final base speed: 141).
She was a messiah of Issrecht.
She asked for 5 divine interventions.
She was a holy champion of Balance.



The following monsters were vanquished:
1 ki-rin

It was so rare, how could I not? Plus, this little weasel tried to death ray me while my back was turned! A bolt from out of vision range almost hit me if it wasn't for Alertness. When I went to investigate, the only things in the corridor were a hobgoblin and a ki-rin pretending "not to care" about me. The game even asked me whether I was sure I wanted to shoot the ki-rin.. well unless it's Mr. Hobgoblin in the bunny corridor with the wand of death, I'd say the case is closed.

Silfir
01-14-2010, 09:53 AM
The ki-rin had probably killed some other, now non-existant monster using that ray, and you were just collateral damage-to-be. But considering the game has no problem blaming you for accidental bolt hits, you were fully justified in your actions.

prime
01-15-2010, 12:04 AM
Hmm I didn't know that could happen. So if you're between a monster and its target you can get hit by its spells? Makes emperor lich pets pretty dangerous...

nathrakh
01-15-2010, 10:17 AM
Hmm I didn't know that could happen. So if you're between a monster and its target you can get hit by its spells? Makes emperor lich pets pretty dangerous...

IIRC Emperor lich pets never shoot at you.

Grey
01-15-2010, 05:24 PM
Monsters will breath attacks will breath through you though, so you have to be a little careful around your great karmic wyrm pet.

Dudley
01-15-2010, 05:29 PM
Actually, no... XD he would just resist it, no?

prime
01-16-2010, 06:40 AM
Haha as long as I didn't mind getting stuff destroyed..

BTW has anyone else noticed the crappy slowing effect of double whips? I'm starting to become disillusioned with their amazing weapon skill progression.