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View Full Version : MEANEST frost giant I have ever met!



Sradac
03-06-2010, 02:51 AM
This really sucked and lost a char that would have easily been a win. Was in the mana temple, door right next to the stairs opened into a tension room of mixed giants and ettins. No problem, I've dealt with plenty of these. I didnt want to waste any time regening PP after this fight so I whiped out my trusty phase dagger and began bestowing stabby death upon the giants. Everything was going fine until I was down to the last giant, a frost giant. Stabbed stabbed stabbed, the Raging corruption made my phase dagger very potent.

Sitting there with 210/231 hitpoints then I see this "The frost giant critically hits you! The frost giant critically hits you! The frost giant critically hits you! The frost giant critically hits you! You die..." He didnt fight to the death in a blind range, he was only moderately wounded. Worst thing is he took me down to -122/231 hitpoints!!!!!

BAH!

well here's the dump...

this is what happens when you dont scum for To.

Sradac
03-06-2010, 02:56 AM
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Screenshot
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....#.H@/.....#
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###*..# #######
#####













Xardoz St:21 Le:23 Wi:33 Dx:22 To:16 Ch:24 Ap: 1 Ma:29 Pe:15 N=
DV/PV: 51/33 H: -122(231) P: 441(441) Exp: 32/5574850 MT Sp: 132
Blessed
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Background Information
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Name: Xardoz Race: male Drakeling Class: Wizard

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Inventory
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Total weight: 5155 stones Carrying capacity: 31475 stones

Head : uncursed mithril cap [+0, +2] [40s]
Neck : uncursed ankh [3s]
Body : blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : uncursed eternium girdle [+0, +4] [12s]
Cloak : -
Right Hand : uncursed phase dagger (+0, 1d4+4) [5s]
Left Hand : uncursed medium crystal shield [+9, +4] [160s]
Right Ring : blessed brass ring *Was a RoDS* [1s]
Left Ring : blessed ring of the High Kings [+2, +3] [1s]
Bracers : uncursed bracers of regeneration [+0, +0] [18s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed eternium boots (+1, +1) [+1, +5] [55s]
Missile weapon: -
Missiles : -
Tool : uncursed Chaos Orb of Elemental Water {Wi+10} [100s]


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Stuff
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Total weight: 4690 stones Carrying capacity: 31475 stones

Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
Armor ('[')
uncursed black dragon scale mail (-2, -4) [-2, +10] [200s]
uncursed anti-magical mithril plate mail (-2, -4) [-3, +9] [400s]
Cloaks ('[')
blessed Brannalbin's Cloak of Defense [+3, +3] [30s]
Boots ('[')
uncursed gnomish boots (+1, +0) [+2, +0] [10s]
Necklaces (''')
uncursed amulet of petrification resistance [3s]
blessed amulet of order [3s]
uncursed rusty amulet of perseverance {Wi+5} [3s]
uncursed amulet of death ray resistance [7s]
uncursed amulet of protection from constructs [3s]
blessed amulet of balance [3s]
uncursed amulet of the cold heart {Ch-12} [3s]
blessed amulet of greed [3s]
')
uncursed bracers of speed [+0, +0] (+4 spd) [10s]
One-handed weapons ('(')
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
Missile weapons ('}')
uncursed hand crossbow (+0, +0) [30s]
Missiles ('/')
bundle of 6 uncursed quarrels (+3, 2d6) [12s]
bundle of 11 uncursed quarrels (+1, 2d6) [22s]
bundle of 3 uncursed arrows of construct slaying (+3, 1d6+3) [6s]
bundle of 3 uncursed quarrels (+2, 2d6) [6s]
blessed arrow (+0, 1d6+1) [2s]
bundle of 6 uncursed quarrels of thunder (+1, 2d6) [12s]
bundle of 5 uncursed quarrels of dragon slaying (+3, 2d6+3) [20s]
uncursed dagger of returning (+2, 1d4+3) [10s]
bundle of 2 blessed mithril quarrels of thunder (+3, 2d6+3) [4s]
bundle of 14 cursed quarrels (+1, 2d6+3) [28s]
bundle of 18 uncursed lead sling bullets (+3, 1d5) [54s]
bundle of 4 uncursed arrows of demon slaying (+3, 1d6+3) [8s]
bundle of 9 uncursed mithril quarrels (+1, 2d6+3) [18s]
bundle of 6 uncursed arrows (+1, 1d6) [12s]
cursed eternium arrow (+1, 2d6+8) [1s]
bundle of 7 blessed mithril arrows of hunting (+0, 1d6+1) [14s]
bundle of 8 uncursed unerring arrows (+0, 1d6) [16s]
bundle of 7 uncursed adamantium quarrels (+1, 2d6+6) [7s]
bundle of 17 uncursed arrows of hunting (-1, 1d6+1) [34s]
uncursed arrow (+0, 1d6) [2s]
bundle of 9 uncursed mithril arrows (+0, 1d6+3) [18s]
Tools (']')
uncursed plain blanket [10s]
heap of 3 uncursed hexagonal keys [3s]
uncursed fireproof blanket [10s]
cursed waterproof blanket [10s]
heap of 2 uncursed holy symbols [10s]
heap of 2 uncursed climbing sets [360s]
uncursed thieves picks [5s]
heap of 4 uncursed square keys [4s]
heap of 8 blessed bandages [16s]
blessed waterproof blanket [10s]
heap of 2 blessed fireproof blankets [20s]
heap of 2 uncursed round keys [2s]
uncursed Chaos Orb of Elemental Fire {St+10} [100s]
heap of 65 uncursed sis [650s]
uncursed tiny key [1s]
heap of 5 cursed sis [50s]
heap of 9 blessed sis [90s]
uncursed Chaos Orb of Elemental Air {Dx+10} [100s]
uncursed Chaos Orb of Elemental Earth {To+10} [100s]

Sradac
03-06-2010, 02:57 AM
Rings ('=')
blessed ring of cold resistance [1s]
uncursed ring of stun resistance [1s]
blessed ring of fire resistance [1s]
uncursed ring of searching [1s]
cursed ring of searching [1s]
uncursed ring of the fish [1s]
uncursed ring of regeneration [1s]
uncursed wedding ring [1s]
uncursed ring of invisibility [1s]
uncursed ring of luck [1s]
Wands ('\')
cursed rusty wand of monster creation (0 charges) [3s]
uncursed wand of trap detection (0 charges) [3s]
uncursed wand of paralyzation (0 charges) [3s]
uncursed wand of fire (2 charges) [4s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of door creation (4 charges) [3s]
uncursed wand of magic missiles (1 charge) [3s]
uncursed wand of door creation (0 charges) [3s]
cursed wand of fireballs (2 charges) [3s]
uncursed wand of light (8 charges) [4s]
uncursed wand of magic missiles (1 charge) [3s]
uncursed wand of magic missiles (0 charges) [3s]
uncursed wand of cold (0 charges) [4s]
uncursed wand of cold (0 charges) [4s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of far slaying (8 charges) [3s]
cursed wand of cold (0 charges) [4s]
uncursed wand of light (10 charges) [4s]
uncursed wand of cold (4 charges) [4s]
Potions ('!')
heap of 2 uncursed oils of rust removal [4s]
heap of 2 uncursed potions of poison [8s]
uncursed potion of exchange [4s]
uncursed potion of stun recovery [2s]
blessed potion of cure poison [2s]
cursed potion of healing [4s]
blessed potion of boost dexterity [2s]
heap of 2 uncursed potions of carrot juice [8s]
uncursed potion of insight [2s]
blessed potion of visibility [4s]
heap of 2 uncursed potions of boost mana [4s]
blessed potion of boost willpower [2s]
heap of 2 uncursed potions of invisibility [8s]
potion of unholy water [4s]
heap of 2 uncursed potions of healing [8s]
uncursed potion of cure poison [2s]
uncursed potion of troll blood [2s]
blessed potion of poison [4s]
uncursed potion of balance [4s]
Scrolls ('?')
uncursed scroll of information [2s]
uncursed scroll of repair [2s]
heap of 3 uncursed scrolls of light [6s]
heap of 3 uncursed scrolls of satiation [6s]
uncursed papyrus scroll [2s]
uncursed scroll of amnesia [2s]
uncursed scroll of item destruction [2s]
cursed scroll of satiation [2s]
uncursed scroll of balance [2s]
uncursed scroll of increase melee damage [2s]
heap of 2 uncursed scrolls of uncursing [4s]
blessed scroll of power [2s]
Valuables ('$')
112691 gold pieces [1126s]
Gems ('*')
uncursed crystal of knowledge [1s]


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 46
Daggers & knives 8 +7 +4 +2 excellent 184
Swords 10 +9 +6 +3 excellent 3768
Whips 3 +3 +1 +3 basic 17

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 4 +8 +6 +1 skilled 48
Crossbows 4 +8 +6 +1 skilled 69

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 2330


Damage caused with your melee weapons:
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Right hand: +44 bonus to hit, 1d4+20 damage *Love my phase dagger so much...*



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Skills
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Alchemy ..................100 (superb) [+2d4]
Alertness ................100 (superb) [+1d3]
Climbing ................. 89 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
First aid ................ 75 (great) [+1d3]
Food preservation ........100 (superb) [+1d5]
Haggling ................. 43 (fair) [+3d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Music .................... 71 (great) [+1d5]
Pick pockets .............100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d5]
Swimming ................. 60 (good) [+1]
Ventriloquism ............ 35 (fair) [+3d3]

Sradac
03-06-2010, 02:57 AM
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Spells
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Acid Ball : 112, 20pp (Effectivity: +8)
Acid Bolt : 326, 7pp (Effectivity: +10)
Bless : 944, 5pp (Effectivity: +4)
Burning Hands : 42, 5pp (Effectivity: +18)
Calm Monster : 693, 5pp (Effectivity: +1)
Cure Disease : 655, 5pp (Effectivity: +0)
Cure Light Wounds : 149, 2pp (Effectivity: +5)
Cure Serious Wounds: 60, 9pp (Effectivity: +0)
Darkness : 1177, 3pp (Effectivity: +2)
Death Ray : 475, 60pp (Effectivity: +0) *Forgot I had this...probably should have used it*
Disarm Trap : 704, 6pp (Effectivity: +0)
Fire Bolt : 189, 5pp (Effectivity: +23)
Fireball : 19, 19pp (Effectivity: +15)
Frost Bolt : 125, 6pp (Effectivity: +21)
Identify : 484, 44pp (Effectivity: +9)
Improved Fireball : 464, 16pp (Effectivity: +14)
Invisibility : 209, 5pp (Effectivity: +5)
Knock : 1055, 7pp (Effectivity: +6)
Light : 1022, 2pp (Effectivity: +3)
Lightning Bolt : 612, 7pp (Effectivity: +7)
Magic Lock : 472, 5pp (Effectivity: +1)
Magic Map : 326, 22pp (Effectivity: +10)
Magic Missile : 464, 4pp (Effectivity: +12)
Mystic Shovel : 312, 60pp (Effectivity: +4)
Neutralize Poison : 695, 6pp (Effectivity: +0)
Remove Curse : 410, 30pp (Effectivity: +1)
Revelation : 71, 26pp (Effectivity: +0)
Slow Monster : 1430, 5pp (Effectivity: +3)
Slow Poison : 1132, 4pp (Effectivity: +1)
Strength of Atlas : 708, 5pp (Effectivity: +11)
Stun Ray : 910, 4pp (Effectivity: +8)
Teleportation : 1019, 11pp (Effectivity: +16)
Web : 718, 8pp (Effectivity: +3)


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Effects of Corruption
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You have become extremely thin and nimble (1/2 weight, DV: +6).
You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
You rage (DV: -9, +6 melee damage)!



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His achievements during his adventures:
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Xardoz, the drakish wizard, was killed by a frost giant.
He scored 1011247 points and advanced to level 32.
He survived for 0 years, 138 days, 4 hours, 40 minutes and 13 seconds (81459
turns).
Xardoz visited 104 places.
His strength score was modified by +13 during his career.
His learning score was modified by +7 during his career.
His willpower score was modified by +5 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +5 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +2 during his career.
His mana score was modified by +13 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 2 years.
He was the champion of the arena.
He was a member of the thieves guild.
He saved Khelavaster from certain death.
He ended his adventuring life in the temple of elemental Mana.
3858 monsters perished under his attacks.
The following 18 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the scorched spear
the Brannalbin's Cloak of Defense
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the medium obsidian shield "Protector"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant (enhanced through items).
He was cold resistant (enhanced through items).
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was sleep resistant (gained through an item).
He was able to control teleportation.
He was stun resistant (gained through an item).
He was resistant to death rays (enhanced through an item).
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through an item).
He was immune to shock attacks. **Crowning gift, this helped sooo much in a blue dragon vault**
He was immune to ice attacks (gained through an item).
He had the following talents: Charged, Extended Magic, Good Shot, Hardy,
Iron Skin, Mighty Aura, Potent Aura, Steel Skin, Strong Aura, Strong Magic,
Tough Skin.
He had a final speed score of 132 (final base speed: 132).
He was a messiah of Issrecht.
He asked for 17 divine interventions.
He was a holy champion of Balance.
He was tainted by Chaos.

Sami
03-06-2010, 09:19 AM
wizard... fire bolt...

Sradac
03-06-2010, 07:53 PM
Yeah didnt want to waste the turns regening PP, wanted to save it all for breaching the temple. Oh well.

nathrakh
03-06-2010, 07:56 PM
You don't need to care about PP. Look only at your HP. :-P

Sami
03-06-2010, 10:50 PM
Apparently you have never before visited the mana temple.
Spoiler: There are plenty of magebane and magedoom eyes that drains all your PP well before you can get in.[end of spoiler]

Also 2 or 3 fire bolts doesn't use too much PP and you can also use HP to cast spells.
Another spoiler: Doing so abuses only your mana which isn't going to be a problem because you can use your HP to cast spells even if your mana is low.[end of another spoiler]

Sradac
03-07-2010, 04:56 AM
Well being a drakeling my Ma was very low, It only got that high by wishing for Potions of Mana, so I stayed away from HP casting abusing my mana stat.

nathrakh
03-07-2010, 07:06 AM
Mana trains to ~35 via book-casting.. easily..

Wishing for mana potions? That's so funny.. seriously.. funny.. But I'm sorry.

Sadface
03-07-2010, 02:20 PM
This actually reminds me of the crazy-retarded chaos mutant
that obliterated my monk in one turn. I got stuck in webs, and
a chaos mutant was right next to me, apparently he had just
broken out of webs too. "The chaos mutant critically hits you!
The chaos mutant critically hits you! The chaos mutant misses you.
The chaos mutant misses you. The chaos mutant critically hits you!
The chaos mutant punches through your armor and critically hits you!
The chaos mutant critically hits you! The chaos mutant critically hits
you! You die..."

Lucky + Fate Smiles, no cursing or dooming, with 87/33. :rolleyes:

Sradac
03-07-2010, 06:01 PM
I dont see why. There was nothing else I needed to beat the game. Got my AoLS early. Got my phase dagger. all my other stats were fine. Didnt need any other "extras" since Khelavastar got angry at me. had enough speed, 7LB became obsolete for me that far in the game. I used that wish on my RoDS about 200 turns before dying. had over $100k so money obviously wasnt needed. Just gave myself a bit of an extra boost.

Dudley
03-07-2010, 06:09 PM
Y bother in mana?
MY ultraish wizard din't care; you cast soemthing, then heal yourself by casting from hp, then cast ect. How to beat andy quick.