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Stasgard
03-21-2010, 08:18 AM
So, I had rolled a Raven Born, Dark Elven Necromancer, still in my practice stages ( I intend to learn them well ), and had been levelling my minion(s), leading me to be a bit underlevelled.

I had hit the big room, and was busy stabilizing the herbs, frost bolting any enemies that came to me. When I eventually needed to head for the staircase I was flat broke in power points. Having gained teleport control earlier in the big room, I thought to make a break with it through Teleport, taking the hit to mana and health.

Well, I was wrong, teleport drained too much of my health and I died from exhaustion.

It dawned on me the SECOND after I had used it that I could of prayed, not having used piety this game. Oh well, live and learn. :rolleyes:

Stasgard
03-21-2010, 08:22 AM
The FLG for those interested, cut the Screen and Background.


Stasgard St:12 Le:15 Wi:13 Dx:18 To:11 Ch: 2 Ap: 8 Ma:22 Pe:16 C-
DV/PV: 22/0 H: 0(33) P: 1(62) Exp: 7/6373 D: 7 Sp: 113
Coward

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Inventory
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Total weight: 289 stones Carrying capacity: 1200 stones

Head : uncursed leather cap [+0, +0] [5s]
Neck : -
Body : -
Girdle : -
Cloak : -
Right Hand : uncursed battle axe (+3, 1d6+4) [70s]
Left Hand : -
Right Ring : uncursed ring of fire resistance [1s]
Left Ring : -
Bracers : -
Gauntlets : uncursed gloves [+0, +0] [6s]
Boots : -
Missile weapon: -
Missiles : -
Tool : -


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Stuff
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Total weight: 207 stones Carrying capacity: 1200 stones

Necklaces (''')
uncursed amulet of greed [3s]
uncursed amulet of perseverance {Wi+3} [3s]
Two-handed weapons ('(')
blessed skull staff (+2, 1d10+1) [40s]
Rings ('=')
uncursed ring of ice [1s]
blessed ring of damage [1s]
Wands ('\')
uncursed wand of acid (2 charges) [4s]
blessed wand of knocking (6 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of monster creation (2 charges) [3s]
Potions ('!')
uncursed potion of cure poison [2s]
uncursed potion of extra healing [2s]
uncursed potion of troll blood [2s]
heap of 2 uncursed potions of carrot juice [8s]
potion of holy water [4s]
uncursed potion of water [4s]
uncursed potion of potential willpower [4s]
Scrolls ('?')
uncursed scroll of vermin control [2s]
uncursed scroll of item destruction [2s]
uncursed scroll of cure blindness [2s]
Food ('%')
heap of 3 cursed burb roots [6s]
uncursed devil's rose [2s]
heap of 3 cursed devil's roses [6s]
heap of 3 cursed curaria mancox herbs [6s]
cursed alraunia antidote [2s]
blessed stomafillia herb [2s]
heap of 4 cursed stomacemptia herbs [8s]
blessed burb root [2s]
heap of 2 cursed pepper petals [4s]
heap of 20 uncursed cooked lizards [60s]
cursed stomafillia herb [2s]
uncursed curaria mancox herb [2s]
Valuables ('$')
1250 gold pieces [12s]


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 30
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 21
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 30

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30


Damage caused with your melee weapons:
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?Right hand: ?-1? bonus to hit, ?1d6-1? damage


Damage caused with your missile weapons:
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No missile weapons available.




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Skills
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Alchemy .................. 65 (good) [+1d5]
Alertness ................ 13 (mediocre) [+3d5]
Appraising ............... 10 (poor) [+3d4]
Climbing ................. 41 (fair) [+1d5]
Concentration ............ 86 (great) [+1d5]
Find weakness ............ 19 (mediocre) [+3d4]
First aid ................ 31 (fair) [+1d5]
Food preservation ........ 34 (fair) [+1d5]
Haggling ................. 22 (mediocre) [+1d5]
Healing .................. 65 (good) [+1]
Herbalism ................ 32 (fair) [+1d5]
Listening ................ 35 (fair) [+2d4]
Literacy ................. 82 (great) [+1d5]
Necromancy ...............100 (superb) [+2d4]
Stealth .................. 43 (fair) [+3d5]


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Spells
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Frost Bolt : 285, 11pp (Effectivity: +8)
Light : 492, 3pp (Effectivity: +0)
Teleportation: 277, 22pp (Effectivity: +0)





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His achievements during his adventures:
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Stasgard, the dark elven necromancer, exhausted himself by casting too many spells.
He scored 7450 points and advanced to level 7.
He survived for 0 years, 7 days, 1 hour, 34 minutes and 44 seconds (5119
turns).
1 companion was killed during his adventures.
Stasgard visited 17 places.
His learning score was modified by -2 during his career.
His willpower score was modified by -2 during his career.
His appearance score was modified by -1 during his career.
His mana score was modified by +1 during his career.
He ended his adventuring life on level 7 of the caverns of chaos.
89 monsters perished under his attacks.
He possessed the following intrinsics:
He was fire resistant (gained through an item).
He was able to control teleportation.
He had the following talents: Good Learner, Hardy, Long Stride, Quick.
He had a final speed score of 113 (final base speed: 113).
He was religious.
He did not ask for divine help.
He was chaotically aligned.
He was slightly tainted by Chaos.

The following monsters were vanquished:
1 bandit
6 blink dogs
1 claw bug
1 fire beetle
1 giant ant worker
2 giant bats
3 giant centipedes
1 giant frog
1 giant lizard
3 giant rats
6 gnolls
20 goblins
2 goblin rockthrowers
4 gremlins
1 harpy
1 healer
5 hobgoblins
1 hobgoblin chief
3 kobolds
1 large bat
3 large gnolls
1 lizard man
1 necromancer
3 orcs
2 rabid dogs
1 raider
3 rats
1 ratling thief
5 skeletons
1 swordsman
1 wild cat
3 zombies