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View Full Version : Agrakma, UNE Weaponsmith



Sadface
03-30-2010, 12:40 PM
Somewhere I read that orcish weaponsmith was among one of the
less played combinations, so I decided to try it out, and here's
what happened ;)

I got really lucky with Darkforge - 3 wishes in total. I also found
a wand of wishing with 4 charges. No RoDS though. Both the
Mystic and the Librarian failed to provide scrolls...this was a really,
really close game. I had already become extremely corrupted,
and was on my last 2000 corruption points when Andy fell.

Elone was cheering me on the whole time, too. :D



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Agrakma St:20 Le:19 Wi:35 Dx:48 To:37 Ch:13 Ap: 7 Ma:38 Pe:14 N=
DV/PV: 54/51 H: 650(758) P: 2(558) Exp: 50/51607181 ChAoS Sp: 145
Blessed Invisible Berserk
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Agrakma Race: female Orc Class: Weaponsmith
Eye color: black Hair color: brown Complexion: black
Height: 160 cm Weight: 36 kilos
Age: 40 (old, 24 years of unnatural aging added in)
Star sign: Candle Birthday: 16/Candle (day 286 of the year)

YOUR HISTORY:
You decided to become a Weaponsmith.


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Inventory
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Total weight: 10494 stones Carrying capacity: 69069 stones

He: good rustproof crown of fire [+7, +6] {iron} [65s]
Ne: good sapphire amulet (named) [+4, +4] {Wi+7} [3s]
Bo: good ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gi: good eternium girdle [+0, +4] [12s]
Cl: good cloak of invisibility (-1, +0) [+1, +0] [30s]
RH: good Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} (p) {iron}
LH: -
RR: good ring of regeneration {gold} [1s]
LR: good ring of the master cat [+0, +5] {Dx+16} (+16 spd) {adamantium}[1s]
Br: blessed bracers of war [+8, +4] {Dx+8} {gold} [10s]
Ga: good thick gauntlets (-1, -2) [+0, +1] [15s]
Bo: blessed seven league boots [+4, +0] [30s]
MW: good light crossbow of accuracy (+8, +1) {iron} [70s]
Mi: -
Tl: blessed torch (3981 turns of fuel remaining, lit) [10s]

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Stuff
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Total weight: 10037 stones Carrying capacity: 69069 stones

One-handed weapons ('(')
good jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd) {iron}

Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} {iron} [80s]
blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] {eternium}

Tools (']')
good unfinished statue of an unquestionably famous hero [2000s]

Potions ('!')
heap of 63 good potions of poison [252s]
heap of 10 blessed potions of poison [40s]
heap of 6 cursed potions of poison [24s]

OOPS!

Food ('%')

good cooked multi-headed chaos dragon corpse [456s]



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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Maces & flails 12 +12 +8 +4 Mastery 4050
Pole arms 12 +14 +8 +16 Mastery 1616

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Crossbows 7 +14 +10 +2 skilled 206

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 11 +22 Mastery 2269

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Her further life:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the scales
of Balance appear before you. All the forces of Balance seem to be united
behind them. You are lifted to the status of an Avatar of Balance and the
tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Balance. After a few millennia have passed you
are raised to the position of a demi-god to guard Ancardia from the forces
of Chaos and Order forever.

Under your guidance Ancardia becomes a balanced and happy world, enjoying
its own freedom to be never again threatened by the unbalancing powers of
the universe.


----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------

Agrakma, the orcish weaponsmith, transformed into an avatar of Balance.
She scored 26136674 points and advanced to level 50.
She survived for 0 years, 228 days, 0 hours, 5 minutes and 1 second (196071
turns).
1 companion was killed during her adventures.
Agrakma visited 136 places.
Her strength score was modified by +1 during her career.
Her learning score was modified by +13 during her career.
Her willpower score was modified by +17 during her career.
Her dexterity score was modified by +9 during her career.
Her toughness score was modified by +18 during her career.
Her charisma score was modified by +5 during her career.
Her appearance score was modified by +7 during her career.
Her mana score was modified by +9 during her career.
Her perception score was modified by +5 during her career.
She was unnaturally aged by 24 years.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
4482 monsters perished under her attacks.

Sadface
03-30-2010, 12:45 PM
----------------------------------------------------------------------------
Skills
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Appraising ...............100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Find weakness ............100 (superb) [+1d3]
First aid ................ 74 (great) [+1d3]
Food preservation ........ 98 (superb) [+1]
Haggling .................100 (superb) [+2d4]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1]
Metallurgy ............... 92 (superb) [+2d4]
Mining ................... 81 (great) [+1d3]
Pick pockets ............. 97 (superb) [+1d3]
Smithing .................100 (superb) [+2d4]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 70 (good) [+1d5]
Tactics .................. 81 (great) [+1]
Two weapon combat ........ 47 (fair) [+3d5]


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Spells
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Burning Hands : 113, 8pp (Effectivity: +3)
Darkness : 147, 4pp (Effectivity: +0)
Disarm Trap : 1, 19pp (Effectivity: +0)
Fireball : 122, 20pp (Effectivity: +2)
Identify : 34, 124pp (Effectivity: +0)
Invisibility : 353, 10pp (Effectivity: +0)
Magic Missile : 18, 13pp (Effectivity: +5)
Slow Monster : 322, 7pp (Effectivity: +1)
Strength of Atlas: 288, 10pp (Effectivity: +3)
Teleportation : 12, 40pp (Effectivity: +7)
Web : 154, 12pp (Effectivity: +0)




----------------------------------------------------------------------------
Her further life:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the scales
of Balance appear before you. All the forces of Balance seem to be united
behind them. You are lifted to the status of an Avatar of Balance and the
tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Balance. After a few millennia have passed you
are raised to the position of a demi-god to guard Ancardia from the forces
of Chaos and Order forever.

Under your guidance Ancardia becomes a balanced and happy world, enjoying
its own freedom to be never again threatened by the unbalancing powers of
the universe.


----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------

Agrakma, the orcish weaponsmith, transformed into an avatar of Balance.
She scored 26136674 points and advanced to level 50.
She survived for 0 years, 228 days, 0 hours, 5 minutes and 1 second (196071
turns).
1 companion was killed during her adventures.
Agrakma visited 136 places.
Her strength score was modified by +1 during her career.
Her learning score was modified by +13 during her career.
Her willpower score was modified by +17 during her career.
Her dexterity score was modified by +9 during her career.
Her toughness score was modified by +18 during her career.
Her charisma score was modified by +5 during her career.
Her appearance score was modified by +7 during her career.
Her mana score was modified by +9 during her career.
Her perception score was modified by +5 during her career.
She was unnaturally aged by 24 years.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord and thus rose to great fame.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
4482 monsters perished under her attacks.
The following 31 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the Crown of Chaos
the black torc
the Medal of Chaos
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the jet-black battle axe "Executor"
the sapphire amulet "Preserver"
the crown of leadership
the shining long spear "Soaker"
the Trident of the Red Rooster
the rune-covered halberd "Wyrmlance"
She possessed the following intrinsics:
She was fire resistant.
She was poison resistant (enhanced through items).
She was cold resistant.
She was lucky (enhanced through items).
Fate smiled upon her (enhanced through an item).
She was sleep resistant (gained through an item).
She was able to teleport.
She was able to control teleportation.
She was invisible (enhanced through an item).
She was stun resistant (gained through items).
She was paralyzation resistant (gained through an item).
She was resistant to death rays (gained through items).
She was able to see invisible things (enhanced through items).
She was immune to shock attacks (gained through an item).
She was immune to fire attacks.
She was immune to acidic attacks.
She was immune to ice attacks (gained through items).
She was able to breathe water (gained through an item).
She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Polemarms, Alert, Basher, Beast
of Burden, Careful, Defensive Fighter, Good Learner, Greased Lightning,
Long-Lived, Long Stride, Master Packager, Mighty Strike, Miser, Porter,
Powerful Strike, Quick, Treasure Hunter, Very Quick.
She had a final speed score of 145 (final base speed: 129).
She was a messiah of The One Who Kills.
She asked for 14 divine interventions.
She was a holy champion of Balance.

Dudley
03-30-2010, 02:32 PM
With elone cheering it's easy ;)
Joking,s eriosuly, nice win. Where did you find the artifacts, a greater vault?

Sadface
03-30-2010, 09:18 PM
Wyrmlance, Preserver, crown of leadership and executor came
from greater vaults; soaker was precrown, BoW crowning. I
was tempted to wear the moloch armor I got off the emperor,
but I decided 17 DV was too low ;)

Edit: Elone was also giving me lots of pointers, tips etc., which
proved most helpful in winning =D

kraya
04-02-2010, 05:59 AM
Way cool.
Did you do a lot of smithing? I dont see anything thats been majorly smithed apart from the helmet? What was the best smithing result you got?
Edit:
Good cooked multi headed chaos dragon corpse?!

JellySlayer
04-02-2010, 06:59 AM
Hard to do a lot of smithing when the RNG hands you a godly set of artifacts...

Did you melt the moloch armor down? It's worth like 100 eternium ingots.

Sadface
04-04-2010, 03:21 PM
I didn't actually melt it down, but I have an experiment save right
before going into the chaos gate, so I could tour around and see
stuff, including melting down moloch armors.