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sandemar
10-19-2010, 03:44 PM
I managed to pull this off finally. Less than 50k turns wasn't achieved but this is a good baseline for my future chars to undercut :D

Objectives that I have set to myself have been illiterate, fighter-type, lithiumman with less than 50k turns.

My former tries have been mostly with orc barbarian, one good run with a hurtling barb ended in mana-temple and now first try with a dwarf bears a fruit. Dwarfs are now when I think it most beneficial race to try this: good shop prices from DT, longer lifespan but still tough, dwarven barbs even start with 8 potions booze which are valuable in a game where spellcasting is mainly via wands.

The gory story for those who are not afraid of grammar errors:
In the early game I gathered supplies for the tower + herb to buff up fast. Used sickness to get Wi and To ~30. I milked orcs and gnolls in hopes of decent melee-weapon but no luck. Poisoned orcish spear was my best discovery and that forced me to use much more turns in early game than I had planned. I sold stuff to Waldenbrook and to a random (miscellanous stuff) shopkeeper on D:6 to get gold for a precrowning . DH2 had a balor which I slayed with great effort to get from Lvl15 to 17. Lvl17 allowed precrowning which was hammer of gods.
I entered tower after 30k turns with ring of ice, fp blanket and ring of fire resistance. I had eaten a fire beetle but of course took damage about 10hp every second turn until I blessed the wooden ring. I even had a ring of regeneration from a chaos eye summoned by the balor but wasn?t able to use it. Used spense to keep up my hp. Digged to the temple with a pickaxe and lured some demons and ACW to the corridor. Two zaps with wand of paralyzation, five zaps with wand of cold, two magic missiles and the demons died between us. Then shot one arrow of slaying, took the orb and leaved. The teaching of the story is that wand of paralyzation spares you from the big fuss what the tower normally is:)
In DT put my darc orc companion to do the dirty job. Handled the lever and descended. Rolf?s axe would have been an improvement to my weak melee performance but had no means of teleportation in this point. Let Khelly die. Left graveyard untouched. Retrieved water orb. Had a growing worry about eternal guardian after acid trap had my amulet of control teleportation and neither had I wand or scrolls of teleportation. Drank from a pool two levels before EG, got deathray resistance and teleport control. Bought two scrolls of teleportation from scroll shop on the level before EG :D
Gambled for a while to relieve casino shop from some stuff. None of artifacts in the shop but found a mace of destruction to aid my still bad melee capabilities. Entered cat lord level with no cats on my account but hadn?t the guts to try and throw potion of visibility at cat lord and so I left the level without well earned cat ring :(
Retrieved air orb. Passed red dragon vault. Retrieved earth orb. Passed golem vault. Cleaned a minor giant vault and left a greater one untouched (soaker and black tome, bleh :P)
Entered UD and finally found an altar. Got crowned with vanquisher and thunderimmunity. Entered manatemple. Used over 2k turned to clean servants before Nuurag decided to show up. Executed him with blessed poisoned humanoid ammo (thanks for the tip gut). Had the orb and found a long begrudged wand of teleportation.
Dropped the orbs, had Skullcrusher for uselessnessss.
In a sort of jubilee entered D:50 after about 47k turns. The D:50 had the normal entering message+ you feel threatened. I moved three paces towards west and a greater earth elemental appeared through the wall. Moved a turn to take some distance for a shot and a dozen more appeared. Drink a potion of invis and still these damn bastards came at me. Started bouncing from one end to another with my wand of teleportation and used up my wandrecharging supplies in the process. When I ran out of spense and had only one arrow of construct slaying left (from my pack of five!) I decided to take some distance from the game for a while. That saved my ass because I realized bouncing around had been lousy strategy and would had lead to untimely death very soon. Instead I digged in the upper east corner and zapped wand of monster creation so that I could kill the gEEs one at a time. Then cleaned the side chambers and destroyed the levers.
Trip home from the bottom took about 1500 turns with attuned to astral planes.
Flg. in next message.

sandemar
10-19-2010, 03:53 PM
Litmanen St:35 Le:15 Wi:35 Dx:26 To:44 Ch:12 Ap: 4 Ma: 7 Pe:24 L+
DV/PV: 63/58 H: 790(790) P: 127(127) Exp: 38/13277293 DrCh M: 51563
Blessed Satiated
Background Information
Name: Litmanen Race: male Dwarf Class: Barbarian
Eye color: green Hair color: black Complexion: tanned
Height: 4' Weight: 47 pounds
Age: 93 (grown-up, 26 years of unnatural aging added in)
Star sign: Candle Birthday: 8/Candle (day 278 of the year)
YOUR HISTORY:
Your mother was a wise shaman and healer. You didn't know your
father and his origins seem to be very mysterious.
As a child you were very active and imitated the hunters and
warriors of your tribe at all opportunities.
In your youth you strived very hard to become the best warrior in
your tribe. You watched, learned and became very strong and nimble.
As a young adult you more and more separated from the more
traditional members of your tribe. Your desire to see the outside world
became overwhelming.
At the age of 67 you left your tribe.
Inventory
Total weight: 4963 stones Carrying capacity: 9875 stones

He: uncursed eternium cap [+0, +6] [28s]
Ne: blessed rusty necklace of the eye [3s]
Bo: uncursed eternium plate mail of resilience (-1, -2) [-1, +12] [240s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: blessed cloak of protection [+0, +2] [20s]
RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
LH: uncursed tower eternium shield (-1) [+16, +4] [70s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: blessed ring of regeneration [1s]
Br: uncursed bracers of regeneration [+0, +0] [18s]
Ga: -
Bo: uncursed eternium boots [+0, +5] [55s]
MW: uncursed heavy crossbow of accuracy (+10, +3) [140s]
Mi: -
Tl: blessed everburning torch [+1, +0] [10s]
----------------------------------------------------------------------------
Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 20
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 11 +10 +7 +4 Mastery 2370
Maces & flails 11 +10 +7 +4 Mastery 1761
Swords 1 +1 +0 +0 basic 25
Axes 6 +4 +3 +1 skilled 157
Whips 1 +1 +0 +1 basic 25
Pole arms 10 +10 +6 +12 excellent 942
Twohanded weapons 9 +8 +12 +3 excellent 857
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 10 +20 +15 +3 excellent 501
Crossbows 8 +16 +12 +2 excellent 87
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 2 +4 +3 +0 basic 17
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 13 +26 Mastery 5068

Effects of Corruption

Your close attunement to corrupted astral space allows teleportation.
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).

His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Litmanen, the dwarven barbarian, saved the world with his brave efforts and
became a great ruler while saving himself 6 times.
He scored 36094588 points and advanced to level 38.
He survived for 0 years, 24 days, 19 hours, 18 minutes and 3 seconds (51563
turns).
1 companion was killed during his adventures.
Litmanen visited 64 places.
His strength score was modified by +12 during his career.
His learning score was modified by +4 during his career.
His willpower score was modified by +16 during his career.
His dexterity score was modified by +21 during his career.
His toughness score was modified by +20 during his career.
His charisma score was modified by +4 during his career.
His appearance score was modified by +4 during his career.
His mana score was modified by +3 during his career.
His perception score was modified by +5 during his career.
He was unnaturally aged by 26 years.
He was the champion of the arena.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4547 monsters perished under his attacks.
The following 15 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the silvery two-handed sword "Vanquisher"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the hammer of the gods
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the black tome of Alsophocus
the shining long spear "Soaker"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was able to control teleportation.
He was stun resistant (gained through an item).
He was resistant to death rays.
He was immune to shock attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Eagle Eye, Good Shot, Hardy, Iron Skin,
Keen Shot, Lightning Shot, Miser, Mithril Skin, Quick, Quick Shot, Steel
Skin, Tough Skin, Treasure Hunter.
He had a final speed score of 108 (final base speed: 113).
He was a messiah of Morodwyn.
He asked for 11 divine interventions.
He was a holy champion of Order.
He was tainted by Chaos.

The following monsters were vanquished:
19 greater earth elementals *sigh*