View Full Version : 4-Day Roguelike: UNSTOPPABLE

10-26-2010, 10:39 PM
So I made a new roguelike, this time in 4 days. You can get it here:

(contains Windows and Linux execs and FPC source - I'm trying to get an OSX compile at the mo)

UNSTOPPABLE is a sci-fi themed roguelike(esque) game where you play a robot with invincible armour and wield an unstoppable weapon. The enemies in the game can't directly harm you, but with looping map edges all those shots you keep firing suddenly start getting dangerous. The object of the game is to defeat the Rogue AI on level 10, who also wields an unstoppable weapon, but is thankfully lacking the invincible armour.

Gameplay is tense and hard, but generally fair. Just watch the map edges - those bloody Flashers creep up outta nowhere...

Ugly screenshot:


10-27-2010, 12:26 AM
Update: You can now ssh to unstoppable@squidnet.ath.cx to play online! Very easy to do on any OS (use Putty on Windows).

10-27-2010, 06:52 AM
seems like a novel idea for a game, but after playing it, I wonder if
invinci-armor should be nerfed. maybe weapon zaps should have a
limited range? I just sent rows of zaps like


scrolling, and waited for all mobs to die as they pounded on me

hmm, the L's do seem to do damage of a sort.

disregard above comment :D

10-27-2010, 01:00 PM
Early levels are easy. Later levels have more intelligent monsters with abilities that are a much greater threat. The Rogue itself... well, I'll leave that as a surprise.

It is beatable (I've tested), but it gets very hard indeed.