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JellySlayer
04-18-2009, 11:38 PM
This is my first win as one of the "difficult" classes, although, given the unbelievable amount of luck that I received this game, it was actually pretty straightforward as far as my wins have gone. I rolled a candle-born dwarf merchant, and, following Soirana's merchant guide, set my starting talents up for early blinging until I could get a bit stronger. First kill bandit, had 2000 gold to start so I found a spear and shield at the black market. Did the PC next and got the blanket, but the UD stairs were really far away, so I doubted I'd be able to get back there until I got teleport or invis. Went and got healing early on, and found an altar in VD so I thought I'd try a crowning by getting a ton of food with survival... at day 30, I dumped a ton of food on the altar and got "You feel inner peace". Apparently survival sucks. Okay, no problem. Found a long-dead puppy corpse, then headed to CoC around level 11. Cleared big room, and found that I head 3 stable stoma patches. This should get me pre-crowned fast enough. 150 stoma later, got Far Slayer. Not bad. For a character who with a ton of missile talents already, pretty good. I only had 4 quarrels at the time though, so I'd need to work on that. Picked another ~350 stoma for second precrown for bracers of war. Awesome. During the same period, I also collected ~100 blessed spenseweeds, so I was feeling pretty good. Did the morgia/moss thing a bit too, of course.

Visited dwarftown, killed a goblin rockthrower for the chief, dashed through the animated forest. Came back and got my fireball wand, then did the pyramid. Somewhere along the line I picked up a couple potions of invisibility, or maybe a ring, and my first pair of 7lbs, I don't remember, so I headed back to the puppy cave to descend the UD. On UD 6 a random mob dropped a steel amulet. On UD 8 I basically won the game. I found a friendly potion shop on UD 8, and was able to pacify the floor with green worms. I then elected to increase the level of scumminess of the game substantially, and cleared out the shop a bunch of times. I think I was sitting on ~40 holy water, ~40 booze, ~15 PoEH, as well as 2-3 PoCC and 2-3 PoGA from the store, and having alchemy, I could make a bunch of other useful potions. With merchant discount and a bit of haggling, I could get a PoGA for like 500 gold. I was actually making money emptying the shop, because I was generating Si's faster than I was buying potions. Anyway, I finished up business at dwarftown, saved Khelly, cleared the griffyard. Once done, I took stock of my gear. I had a good bow and ~20 slaying arrows (not quarrels, unfortunately). A wand of cold with effectively unlimited charges. 7lbs. Fire resistance and a blanket. Plenty of healing. PoCCs to spare. Lots of pots of blindness (from the potion store + alchemy) Ring of invisibility. At level 21, I was ready for the ToEF--in fact, I breezed through it. Blasted what I needed with the wand of cold, ignored what I didn't want to kill. I lured the ACW away from his friends, blinded him, peppered him full of slaying arrows, then smashed a PoCC in his face when I ran out. Advanced to level 23 and escaped with the fire orb.

After the tower, I restocked a bit on booze, since I had used most of it in the ToEF, and picked up the RoTHK. Went down to the casino, nothing good there except another pair or two of 7lbs. Found a bookstore on D32 before heading back up. After my latest restock + casino, I had 8 potions of exchange, and I noticed I was carrying around 7 rings of stun resistance. So I headed into the VDD and did some dipping. Junk. Junk. 7 wishes. Well then. My plan to that point was to do a regular game, but with 7 wishes at my disposal, the jump to an ultra would be unbelievably easy. I ditched some useless artifacts at the ratling. While I was hunting for my boar, I noticed day 90 was coming up, so I headed over to the stone circle and killed Keriax, advancing to level 26. Found a boar skull, wished for a scroll of danger, and got chaos artifact #2. Used a whip of slaughtering to get back to L+, then dumped a bunch of casino money on an atlar and got crowned with =Acid and Boots of Divine Messenger. Not as good as my [+6,+2] 7lbs for most purposes, but handy to have when I needed them. Once that was done, I wished for concentration, then 2 AKW to advance myself to level 48. Another wish ended up getting wasted trying to increase my speed, and I wished for a ring of elemental mastery (since I had no other elemental protection). I had 7 (and 1 wish left) brass rings lying around, and 5 pots of exchange kicking around, so I tried dipping again. First dip = 7 more wishes. Most of these I didn't use until the end of the game. I think I wished for a GoGS at some point, and used a few on pots of strength which I could turn into 2 PoGA. There wasn't anything else I really needed. I guess I could have wished for a bunch of scrolls of education and a writing set, in hopes of getting myself alertness or something. Anyway, now level 48, armed to the teeth and having wishes to spare, I worked my way through the CoC. Picked up Serpent's Bite in a giant vault. I think I had found Wyrmlance in the Darkforge treasury earlier. Air and earth temple were uneventful. In the mana temple I started trying offensive alchemy. I had >48 willpower with the water orb and Nonnak, so I was able to make pretty impressive alchemy bombs. I had plenty of junk potions and herbs to use up, and it was surprisingly effective at clearing my way through. I think I managed to kill everything there except the chaos archmage with alchemy, and he himself was dropped with humanoid arrows.

On D42 or so, I had passed a greater undead vault. Normally, I don't touch the things, especially one like this, which had 10 emperor liches. But my success at the mana temple had made me bold. I also had 8 blessed potions of boost willpower, and I knew the ring of immunity was inside. So I buffed my willpower to 99, and proceeded to alchemy bomb the undead vault. I could have killed most of the liches from the far side of a wall, but I let them out so I could see what I was doing a bit better. I used ball lightning now and then to spice things up if they summoned some fire elementals or something. Got ring of immunity and nature's companion. Did the dragon quest, then killed the AKW to boost my score. Did Filk and the Assasin guild. Worked my way through the scintillating cave, ignoring a huge group (25+) of greater titans. Killed EM with phase dagger, go ToRR. Cleared corruption with unicorn. Got Preserver from pot of uselessness. On D50, I wished for speed with my remaning wishes, teleported to the portal, and killed AR without taking a point of damage.

Better to be lucky than good, I guess.

JellySlayer
04-18-2009, 11:51 PM
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Screenshot
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Taloon St:46 Le:31 Wi:50 Dx:47 To:42 Ch:31 Ap:22 Ma:48 Pe:38 L+
DV/PV: 63/64 H: 779(779) P: 2(750) Exp: 50/52001134 ChAoS Sp: 687
Blessed Invisible Satiated Berserk
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You decided to become a Merchant. During your apprenticeship you
specialized on magical potions.


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Inventory
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Total weight: 6883 stones Carrying capacity: 29025 stones

He: blessed crown of lightning [+11, +4] (+5 spd) [65s]
Ne: blessed sapphire amulet (named) [+4, +4] {Wi+7} [3s]
Bo: blessed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: blessed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: blessed cloak of protection [+0, +3] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of immunity [1s]
LR: blessed ring of invisibility [1s]
Br: blessed bracers of war [+8, +4] {Dx+8} [10s]
Ga: blessed gauntlets of strength (-1, +0) [+5, +7] {St+3} [40s]
Bo: blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
MW: uncursed long bow of accuracy (+10, +3) [30s]
Mi: -
Tl: blessed torch (4174 turns of fuel remaining, lit) [10s]


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Stuff
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Total weight: 6378 stones Carrying capacity: 29025 stones

Boots ('[')
blessed seven league boots [+6, +2] [30s]
uncursed seven league boots [+3, +3] [30s]
uncursed seven league boots [+3, +0] [30s]
heap of 3 uncursed pairs of seven league boots [+1, +0] [90s]
Necklaces (''')
blessed amulet of life saving [3s]
One-handed weapons ('(')
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed phase dagger (+10, 1d4+6) [+2, +0] [5s]
uncursed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
blessed emerald dagger "Serpent's Bite" (+3, 3d4+3) [+3, +1] [13s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
uncursed long bow of hunting (+7, +3) [30s]
Rings ('=')
heap of 8 blessed brass rings [8s]

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Her further life:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


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Her achievements during her adventures:
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Taloon, the dwarven merchant, transformed into an avatar of Order.
She scored 10298293 points and advanced to level 50.
She survived for 0 years, 123 days, 0 hours, 24 minutes and 43 seconds
(142754 turns).
Taloon visited 127 places.
Her strength score was modified by +16 during her career.
Her learning score was modified by +14 during her career.
Her willpower score was modified by +27 during her career.
Her dexterity score was modified by +20 during her career.
Her toughness score was modified by +28 during her career.
Her charisma score was modified by +20 during her career.
Her appearance score was modified by +12 during her career.
Her mana score was modified by +15 during her career.
Her perception score was modified by +25 during her career.
She was unnaturally aged by 10 years.
She was the champion of the arena.
She made a little water dragon very happy.
She defeated the arch enemy of a mighty karmic wyrm.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
5512 monsters perished under her attacks.
The following 34 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle" (ratling)
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour" (ratling)
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer" (precrown #1)
the lead-filled mace "Big Punch" (ratling)
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings (ratling)
the phial of Caladriel (ratling)
the crown of science (ratling)
the ancient mummy wrapping
the ankh
the boots of the divine messenger (crowning)
the Crown of Chaos
the Medal of Chaos
the rune-covered club "Skullcrusher" (don't remember finding this)
the bracers of war (precrown #2)
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the fine leather armor "Nature's Companion" (undead vault)
the ring of immunity (undead vault)
the sapphire amulet "Preserver" (D49)
the dwarven pick axe "Hammerhead" (giant vault)
the black tome of Alsophocus (random drop by Doppleganger lord)
the emerald dagger "Serpent's Bite" (giant vault)
the Trident of the Red Rooster
the rune-covered halberd "Wyrmlance" (darkforge)

She had the following talents: Affinity with Crossbows, Alert, Careful,
Defensive Fighter, Good Book Caster, Good Shot, Greased Lightning, Keen
Shot, Long Stride, Miser, Potent Aura, Quick, Quick Shot, Shield Expert,
Shield Master, Shield Specialist, Strong Aura, Treasure Hunter, Very
Careful, Very Quick.
She had a final speed score of 687 (final base speed: 145).
She was a messiah of Morodwyn.
She asked for 9 divine interventions.
She was a holy champion of Order.

The following monsters were vanquished:
3 ancient karmic wyrms
1 Ancient Stone Beast
1 Chaos Archmage
1 ElDeR cHaOs GoD
10 emperor liches
1 emperor moloch
6 great blue wyrms
2 great red wyrms
1 great white wyrm
19 greater molochs (threatening room on same floor as giant vault)
2 greater titans
22 lich kings
15 master liches
1 Master Summoner
1 multi-headed chaos dragon
1 quickling bard
1 Snake from Beyond