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Chris
01-12-2011, 09:40 PM
I rolled this one a day or two ago when nathrakh, I think, recommended DE beastfighters (and going straight to UD to look for herbs) in a thread. Sorry for the wall of text, but I always type these. First time posting a YAVP, though.

I went straight for the SMC, found the stairway and a potion shop was generated on UD1. Since the stairways were so close to each other I decided to kill Kranach. That went well, so the outlaw village, PC and Keethrax were next. Found another potion shop in PC, which was great, and all of the Kranach money went on potions. Got tons of goodies in the UD, sold stuff at Leggot's and went to the CoC next. Everything went smoothly, did all the dwarven quests and cleared the TotHK/gremlin cave.

Just below Dwarftown I found a book shop (with the Alsophocus tome which was great, since it ruled it out as a uselesness gift) and a bit lower than that a ring shop. I tried re-stocking twice, hoping for a RoDS but didn't get any. At that point I was considering letting Khelly die, so I might as well get crowned. Got Preserver, possibly my favourite artifact.

Cleared DarkForge, drained every pool and still no wish. In the end I created a gremlin bomb and after around 500 gremlins a barbarian leader somehow got between the gremlins and I pick-pocketed an ordinary ring from him.

At the wall of fire I turned around, got my RoI and went to the ToEF. ACW was easy, I stunned it with a wand and then killed it in melee. Got me from lv21 to lv24. The beastfighter really started kicking ass after that, and it was a straight dive for me. Killed a couple of Eternal Guardians for xp (4-5 levels) and got to the casino. Picked up 2mil worth of items, but no artifacts. One GoGS, though. Cat Lord was a pain, I had accidentally killed a cave tiger I had locked behind a door just a few levels above the Cat Lord, so I went all the way back to the surface and killed every cat I have locked away. Might as well get good xp for it. Yeah, Car Lord was a pain and he almost killed me, but fell to humanoid slayers.

After that it was my usual drill: skip Air Temple and Earth Temple, go to UL, to the Mana Temple, BDC, Earth Temple and the hated Air Temple last. Easy, peasy, and I found myself lv45 with all the orbs. Visited the Greater White Unicorn, killed it, got 6!PoGA and went straight to D50. Cleared it pretty easily, though the chaos servants were a real pain, having over 500HP and dealing over a hundred damage. Left nothing alive or intact.

Went down the Rift (took only the bare essentials and lost nothing when I fell), got the weird tome, killed the Assassin Prince (and Filk), killed the Emperor Moloch just for fun (the last level is still massively corrupting even though I closed the gate) then killed Blup's mom while at N-; With over 1k HP she was easy to kill, just zapped my wands of paralyzation without cover of Darkness (her breath attacks did around 20dmg to me) and then killed her in 7 attacks with my bare fists. Unfortunately my alignment dropped to C, even though I was wearing a blessed amulet of balance. That's something to remember for next time. Went to the nearest neutral altar, pleased my god again (yuck) and that's that. Mana Rapida left the Drakalor Chain and returned to his people.

Oh, when I was fighting Sharad-Waador he kept using its breaths attacks and failed miserably (love Alertness) until its acid breath took me down from 550 to 50HP. Shrugged my shoulders, chugged down a potion of ultra healing and continued to pepper it with arrows until it died. Still though, 500dmg for an acid bolt?!

Before I left, I went to the Dwarven Mystic's room and left a bunch of treasure for the next adventurer who shows ingenuity. I got SoCR's, so I think it's only fitting for the next one to get his/her hands on some nice artifacts. D50 has now become a popular sightseeing spot, don't you know?


Mana Rapida St:59 Le:40 Wi:46 Dx:51 To:52 Ch:35 Ap:46 Ma:43 Pe:37 N-
DV/PV: 87/43 H:1211(1211) P:661(661) Exp: 50/42528293 DrCh Sp: 149
Invisible Bloated Burdened


Name: Mana Rapida Race: male Dark Elf Class: Beastfighter
Eye color: blue Hair color: white Complexion: black
Height: 5'11" Weight: 119 pounds
Age: 336 (grown-up, 197 years of unnatural aging added in)
Star sign: Sword Birthday: 8/Sword (day 188 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Beastfighter.


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Inventory
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Total weight: 22278 stones Carrying capacity: 23293 stones

He: blessed rustproof helm of leadership [+6, +5] {Ch+6} [100s]
Ne: blessed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: blessed vigilant adamantium plate mail of travelling (-1, -3) [-2, +11]
Gi: blessed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: blessed cloak of invisibility (+0, -1) [+0, +0] [30s]
RH: -
LH: -
RR: blessed ring of damage [1s]
LR: blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
Br: blessed rustproof bracers of regeneration [+0, +0] [18s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots [+3, +3] [30s]
MW: blessed heavy crossbow of accuracy (+12, +3) [140s]
Mi: bundle of 12 blessed balanced quarrels (+8, 2d6+2) [24s]
Tl: heap of 6 blessed spenseweeds [12s]

Chris
01-12-2011, 10:00 PM
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Stuff
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Total weight: 21559 stones Carrying capacity: 23293 stones

Helmets ('[')
heap of 4 uncursed crowns of regeneration [+0, +0] [220s]
uncursed iron crown [+0, +1] [65s] <- I always think of it as Sauron's crown
blessed helm of mental stability [+3, +1] {Le+3} [100s]
uncursed crown of ice (+1, +1) [+4, +2] [65s]
Armor ('[')
uncursed robe of defense [+4, +3] [60s] <- used it early game
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] <- used it most of the game
Shields ('[')
blessed tower eternium shield (-1) [+14, +4] [70s] <- just for show
uncursed tower crystal shield (-2) [+13, +7] [260s]
Necklaces (''')
uncursed black torc [+4, +2] (+10 spd) [3s] <- first artifact
heap of 2 blessed necklaces of the eye [6s]
blessed rusty amulet of balance [3s] <- you were supposed to protect my champion status :(
uncursed ankh [3s]
heap of 2 blessed necklaces of rapid healing [4s]
blessed amulet of order [3s]

')
uncursed bracers of toughness [+0, +0] {To+7} [10s]
uncursed bracers of toughness [+0, +0] {To+7} [10s]
heap of 2 uncursed bracers of regeneration [+0, +0] [36s]

Missile weapons ('}')
uncursed heavy crossbow of accuracy (+9, +3) [140s]
uncursed heavy crossbow of accuracy (+12, +5) [140s]
uncursed long bow of accuracy (+9, +3) [30s]
uncursed long bow of hunting (+9, +5) [30s]
uncursed light crossbow of accuracy (+8, +0) [70s]
uncursed long bow of hunting (+6, +4) [30s]
uncursed short bow of accuracy (+7, +3) [20s]
uncursed light crossbow of accuracy (+8, +3) [70s]
uncursed long bow of accuracy (+10, +2) [30s]
uncursed light crossbow of accuracy (+10, +0) [70s]

Wands ('\')

uncursed wand of teleportation (2 charges) [4s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of paralyzation (6 charges) [3s]
blessed wand of wishing (2 charges) [3s]
uncursed wand of paralyzation (1 charge) [3s]
uncursed wand of teleportation (6 charges) [4s]
uncursed wand of door creation (100 charges) [3s]
uncursed wand of fireballs (10 charges) [3s]
uncursed wand of webbing (11 charges) [3s]

Potions ('!')
heap of 2 blessed potions of booze [8s]
heap of 6 uncursed potions of booze [24s]
heap of 3 uncursed potions of uselessness [6s]
heap of 6 potions of holy water [24s]
heap of 2 blessed potions of cure corruption [4s]
uncursed potion of exchange [4s]
uncursed potion of water [4s]
Scrolls ('?')
heap of 4 uncursed scrolls of danger [8s]
heap of 7 blessed scrolls of uncursing [14s]
heap of 2 uncursed scrolls of chaos resistance [4s]
blessed papyrus scroll [2s]
heap of 8 blessed scrolls of identify [16s]
heap of 22 uncursed scrolls of great identify [44s]
heap of 3 blessed scrolls of magic mapping [6s]
heap of 5 blessed scrolls of chaos resistance [10s]
heap of 2 uncursed scrolls of peace [4s]
heap of 23 uncursed scrolls of identify [46s]
heap of 9 uncursed scrolls of magic mapping [18s]

Books ('"')
uncursed spellbook of Acid Ball [100s]
uncursed spellbook of Acid Ball [100s]
uncursed spellbook of Bless [100s]
uncursed spellbook of Burning Hands [100s]
blessed spellbook of Calm Monster [100s]
uncursed spellbook of Calm Monster [100s]
uncursed spellbook of Cure Disease [100s]
uncursed spellbook of Cure Disease [100s]
blessed spellbook of Darkness [100s]
blessed spellbook of Darkness [100s]
uncursed spellbook of Darkness [100s]
blessed spellbook of Death Ray [100s]
uncursed spellbook of Disarm Trap [100s]
uncursed spellbook of Fire Bolt [100s]
uncursed spellbook of Fireball [100s]
blessed spellbook of Frost Bolt [100s]
blessed spellbook of Identify [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Invisibility [100s]
uncursed spellbook of Knock [100s]
uncursed spellbook of Know Alignment [100s]
uncursed spellbook of Lightning Ball [100s]
blessed spellbook of Lightning Bolt [100s]
uncursed spellbook of Magic Map [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Magic Missile [100s]
uncursed spellbook of Scare Monster [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Monster [100s]
uncursed spellbook of Slow Poison [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Strength of Atlas [100s]
uncursed spellbook of Stun Ray [100s]
blessed spellbook of Teleportation [100s]
uncursed spellbook of Web [100s]
Food ('%')
heap of 2 uncursed loaves of spider bread [6s]
heap of 43 blessed cooked lizards [129s]
heap of 15 uncursed cooked lizards [45s]

Chris
01-12-2011, 10:02 PM
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settle the many differences among your
people, allowing his people to prosper and grow.

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His achievements during his adventures:
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Mana Rapida, the dark elven beastfighter, saved the world with his brave
efforts and became a great ruler while saving himself 18 times.
He scored 16359500 points and advanced to level 50.
He survived for 0 years, 94 days, 18 hours, 46 minutes and 45 seconds
(123167 turns).
6 companions were killed during his adventures. Just testing my summon bears ability)
Mana Rapida visited 137 places.
His strength score was modified by +31 during his career.
His learning score was modified by +27 during his career.
His willpower score was modified by +26 during his career.
His dexterity score was modified by +30 during his career.
His toughness score was modified by +32 during his career.
His charisma score was modified by +24 during his career.
His appearance score was modified by +35 during his career.
His mana score was modified by +28 during his career.
His perception score was modified by +16 during his career.
He was unnaturally aged by 197 years. (loads of ghosts + melee = bad idea)
He was the champion of the arena.
He was the head of the thieves guild.
He defeated the arch enemy of a mighty karmic wyrm.
He stopped the generation of nasty bugs. (after clearing D50)
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8087 monsters perished under his attacks.
The following 27 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch" (Mystic Room)
the rune-covered trident (Mystic Room)
the sword of Nonnak (Mystic Room)
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science (Mystic Room)
the ancient mummy wrapping
the ankh
the black torc
the rune-covered club "Skullcrusher" (Mystic Room + greater undead vault)
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle" (Mystic Room)
the black rune-covered dagger "Sting" (Mystic Room)
the medium obsidian shield "Protector" (Mystic Room + Uselesness gift)
the sapphire amulet "Preserver" (Crowning)
the black tome of Alsophocus (Book shop)
the emerald dagger "Serpent's Bite" (Mystic Room + greater undead vault)
the weird tome
He possessed the following intrinsics:
He was fire resistant (enhanced through an item).
He was poison resistant (enhanced through an item).
He was cold resistant (enhanced through an item).
He was lucky (enhanced through an item).
Fate smiled upon him.
He was sleep resistant.
He was petrification resistant.
He was able to control teleportation.
He was invisible (gained through an item).
He was stun resistant.
He was paralyzation resistant (enhanced through an item).
He was shock resistant (enhanced through an item).
He was able to see invisible things.
He was immune to shock attacks.
He had the following talents: Affinity with Bows, Alert, Beast of Burden,
Brawler, Careful, Defensive Fighter, Dodger, Good Shot, Greased Lightning,
Keen Shot, Master Packager, Miser, Porter, Quick, Quick Shot, Treasure
Hunter, Very Quick.
He had a final speed score of 149 (final base speed: 164).
He was a messiah of Anssaria.
He asked for 1 divine intervention.
He was neutrally aligned.
He was a fallen champion.



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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 15 +12 +12 +12 Grand Mastery
Daggers & knives 1 +1 +0 +0 basic 20
Clubs & hammers 1 +1 +0 +0 basic 20
Maces & flails 1 +1 +0 +0 basic 20
Swords 1 +1 +0 +0 basic 20
Axes 1 +1 +0 +0 basic 20
Whips 1 +1 +0 +1 basic 20
Pole arms 1 +1 +0 +0 basic 20
Twohanded weapons 1 +1 +1 +0 basic 20
Staves 1 +1 +0 +1 basic 20

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 337
Crossbows 6 +12 +9 +2 skilled 26
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 6
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 4

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15


Damage caused with your melee weapons:
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Right hand: +142 bonus to hit, 1d36+84 damage


Damage caused with your missile weapons:
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Ammunition: 12, base range: 16, +78 bonus to hit, 2d6+39 damage




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Skills
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Alertness ................100 (superb) [+2d4]
Archery .................. 38 (fair) [+3d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d5]
Dodge ....................100 (superb) [+2d4]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Fletchery ................ 53 (good) [+1d3] (ma)
Food preservation ........100 (superb) [+1d5]
Gemology .................100 (superb) [+1]
Haggling ................. 60 (good) [+1]
Healing ..................100 (superb) [+3d4]
Herbalism ................100 (superb) [+2d4]
Law ......................100 (superb) [+1d5]
Listening ................100 (superb) [+4d4]
Literacy .................100 (superb) [+1d3]
Pick pockets .............100 (superb) [+1d3]
Smithing ................. 43 (fair) [+1]
Stealth ..................100 (superb) [+2d4]
Survival .................100 (superb) [+1d5]
Swimming .................100 (superb) [+2d4]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 90 (great) [+1]

ChaosMuffin
01-13-2011, 05:14 AM
Cleared DarkForge, drained every pool and still no wish. In the end I created a gremlin bomb and after around 500 gremlins a barbarian leader somehow got between the gremlins and I pick-pocketed an ordinary ring from him.

ha i laughed out loud at that :)

Chris
01-13-2011, 10:19 AM
Yeah, I laughed too. Speaking of the word ordinary, it's funny how ADOM made it feel so special to me.

Anyway, I got maybe my fifth wand of wishing with this character. A yellow j dropped it in UL4, wished for 7LB's (day 81 without finding any) and Food Preservation, because I was planning on diving deep into the ID and getting him killed, as with most of my winners. Didn't happen, though, so he took the WoWi (2 charges) home to his future kids.

JellySlayer
01-13-2011, 08:24 PM
Oh, when I was fighting Sharad-Waador he kept using its breaths attacks and failed miserably (love Alertness) until its acid breath took me down from 550 to 50HP. Shrugged my shoulders, chugged down a potion of ultra healing and continued to pepper it with arrows until it died. Still though, 500dmg for an acid bolt?!

Don't know if you noticed, but if you check your intrinsics, you'll notice that your PC doesn't have acid resistance of any kind. 500 damage from a high-level dragon is not unreasonable at that point. You're actually lucky that the bolt didn't kill you, I'd say.

Chris
01-13-2011, 08:29 PM
I knew that, but I always thought that the elemental gauntlets granted resistance. Turns out they don't.