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View Full Version : YAVP: Jorrrrc, HE Archer



Joe
03-01-2012, 10:06 AM
Jorrrrc started ofcourse nicely with elven chain mail and bow + arrows. Saved Yrrigs and the puppy. Used orcish spear + shield for a very long time. Did all Dwarven quests and also Graveyard, but went into Pyramid first on the way. Rehetep died in two shots, before he could welcome me, but some of his companions were a bit nastier. Anyway, continued to Graveyard with Mummy Wrapping and Ankh. Found out I had no means of digging so left the Sword of Nonnak there.
Went back to Dwarftown, pacified big room and farmed a stash of morgia/mareillon (only thing there) and got crowned neutral with Divine Messenger + fire immune. Not great but I didn't have boots yet anyway. Wanted to get RotHK next but cleared DF first and after that found out I had no climbing set. Found one in Gremlin cave, left the gremlin + phial behind and went to the tomb. After having some difficulties in finding the stairs (in the cavernous regions arrows get spread over the whole map and you can run out of them) I finally managed to get to the lake, but no means of bridging it!!! Now comes the boring part...

Went a level up again, killing monsters for exp with rocks/slings to find wand of cold or Ogre Magus. There was an altar that I converted to neutral and sacced quite some creatures on. But no wands of cold. Did lead a baby white Dragon to the lake, but his cold breath seemed to be not enough to freeze the water.
Got tired and went back to dwarftown, checking the shops. Went to DF and started pool sipping. Emptied all pools while going back ~3 times to remove dooming/cursing but didn't get a wish. Went to Terinyo and Lawenilohtehl to check shops but no wands of cold. So I decided to go to the high mountain village by using some potions of invisibility to pass the danger cave (was level 15 or so). Everything went quite smoothly, finding a few loose herbs on the way too. But no wands of cold in village.
Decided to build a wooden bridge instead. Dumped almost all of my inventory at the barbarian glade and went cutting trees. This went smoothly and armed with about 6 logs I went to the TotHk. There I wasted all 6 logs without succeeding a single bridge part and I found out that this was because I didn't have the bridgebuilding skill, which I somehow forgot to take. Went back to the barbarian picking up my stuff (almost starved on the way), learned pickpocketing and went into the infinite dungeon, picking pockets everywhere for wand of cold. This didn't work either, but I did get so much gold that I learnt all skills available from Yergius and got lots of Holy Water.
Went back to the TotHK (still not having learnt bridgebuilding) once more to check all the loot there more closely. Found an Ice VorteX! Too bad it exploded when I went down the stairs; cast darkness on the upstairs to prevent that next time from happening. Went a level up again, sacced 5 more creeps on the altar and FINALLY there was lying a wand of cold on the altar!!!

The rest of the game was quite easy due to the enormous amounts of ammo gained during this tedious quest. Got the RotHK, went to the CoC. Created about 8 traps until I could teleport into the mystic, receiving nice SoCR and PoI: used scroll of teleportation to get out again (no wand of teleport taken). Dived down to the water temple (letting Khelavaster die on the way): only problem was a river on the way (which I hadn't had before yet) because I couldn't swim. But enough hp to survive the drowning. Then the water temple also had a river on its level, completely messing up the layout of the temple. My usual strategy of running circles around the building while shooting at the Snake wasn't possible without drowning half of the time. Luckily I just did lots of damage and shot anything in there to bits pretty easily and quickly.
Next was the ToEF. I found a ring of ice in my backpack, although only 5 Dragon slaying arrows. Got into ToEF with most of my inventory in CoC, got surge of power in level 2. Mondrak the large Rust Monster was guarding Executor! Nice! He was shot down within 8 shots or so. Went on to the ACW, meleeing everything in its way with (still) an orcish spear and without invisibility. He went into my corridor and died in 4 slaying shots.

Back to CoC. Found a few nice items in casino and gambled about 550k gold to pay them. Bought Crown of Leadership (more PV ftw!), helm of water breathing (in case of new rivers) and a whip of the snake (De + 7!). Together with RotMC (no cats killed in entire game!) and Boots my Dex went over 50. Decided to put some time into whip fighting (spear was level 12). Air temple was easy: I wonder if whips do bypass PV??? Molochs got killed easily by my nice whip. Yulgash died in four humanoid slaying shots. My whip got destroyed by the lightning but in the loot lie an ordinary ring, which happened to be a ring of djinni summoning. Wished for new whips of the snake ;) (but ONE happened to be enough indeed)
On to earth temple: normally one of the tougher temples but this time I simply whipped everything to death, using the heal orb once to keep hp up. Stone beast went down in ~20 hits.
Mana temple was a bit more tiresome: started training executor for it a little (humanoid slayer) and I was about level 6 when I arrived. After LOTS of hacking chaos servants, they got highly experienced and I started using wands of fire against them. Finally lured Nuurag out of his hole and killed him in about 6 shots.
Skipped a Dragon vault at D43 (they were burning my arrows at a high rate and I had little dragon slayers) and also skipped a greater UD vault at D46. Put orbs in place and went on to D50 (no potion of uselessness). Killed lots of writhing chaos with my 10 stacks of jelly slayers. Meleed the chaos warriors/servants/mutants with Executor. Somehow, I was only level 30 at this point (Nuurag brought me from 26 to 29 on his own).
Killed all bailors one by one with humanoid slayers (one went down in two shots :s). Only Fisty managed to endure the arrows (which were only 5 left at the end) but got executed by my cute axe. Left D50 with almost everything dead except for ~6 chaos wizards which were summoning large amounts of highly experienced chaos servants when I took a look. Ran out of the CoC via DF. Killed black unicorn and cleansed all corruptions. Found a wand of wishing with 4 charges in my inventory and used them all on PoGAs. Left the Drakalor Chain at level 47 after drinking all potions of boost/increase (potential) stat.

Joe
03-01-2012, 10:13 AM
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Screenshot
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Jorrrrrrc St:38 Le:34 Wi:36 Dx:65 To:38 Ch:43 Ap:38 Ma:34 Pe:45 N=
DV/PV:155/47 H:778(778) P:387(499) Exp: 47/17970422 DrCh Sp: 139
Blessed Bloated Coward
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Background Information
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Name: Jorrrrrrc Race: male High Elf Class: Archer
Eye color: golden Hair color: brown Complexion: light
Height: 6'7" Weight: 145 pounds Scars: 3
Age: 227 (grown-up, 23 years of unnatural aging added in)
Star sign: Raven Birthday: 12/Raven (day 12 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become an Archer.


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Inventory
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Total weight: 3338 stones Carrying capacity: 7275 stones

Head : uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Neck : blessed amulet of balance [3s]
Body : uncursed elven chain mail [+0, +5] [10s]
Girdle : uncursed eternium girdle [+0, +5] [12s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed whip of the snake (-1, 5d2+9) {Dx+7} (+7 spd) [15s]
Left Hand : uncursed medium crystal shield [+9, +4] [160s]
Right Ring : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Left Ring : uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Bracers : blessed bracers of regeneration [+0, +3] [18s]
Gauntlets : uncursed gauntlets of strength (-1, +0) [+0, +1] {St+3}[40s]
Boots : blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
Missile weapon: uncursed long bow of accuracy (+11, +3) [30s]
Missiles : bundle of 21 uncursed arrows (+2, 1d6+2) [42s]
Tool : uncursed fletchery set (6) [70s]

quik
03-01-2012, 10:27 AM
Good job. You had quite a hard time finding the damn wand of cold. I remember 'Q'uitting a game once for this same reason (although now I would consider bypassing the Elemental Guardian).

Archers are awesome. I once killed Nuurag with just one shot!

Joe
03-01-2012, 10:33 AM
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Stuff
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Total weight: 2826 stones Carrying capacity: 7275 stones

Armor ('[')
heap of 2 uncursed elven chain mails [+0, +5] [20s]
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s] << used all game
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
Girdles ('[')
uncursed adamantium girdle [+0, +3] [18s]
uncursed girdle of strength [+0, +0] {St+1} [15s]
Boots ('[')
uncursed seven league boots (+1, +1) [+3, +0] [30s] << new pair; original blessed one got destroyed
One-handed weapons ('(')
blessed hatchet (+0, 1d6+2) [50s]
blessed heavy spear (+1, 1d8+2) [100s]
uncursed lawful spear (+1, 1d8) [50s]
uncursed pick axe (+1, 1d6+1) [75s]
uncursed orcish spear (+3, 1d8+3) [75s]
uncursed eternium dagger (+0, 2d4+8) [5s]
blessed adamantium dagger (+2, 1d4+8) [7s]
uncursed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
Two-handed weapons ('(')
uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd) [20s]
Missile weapons ('}')
heap of 2 uncursed slings (+0, +1) [6s]
uncursed short bow (+1, +0) [20s]
heap of 2 uncursed slings (+1, +1) [6s]
uncursed heavy crossbow of accuracy (+10, +3) [140s]
uncursed long bow (+0, +4) [30s]
Missiles ('*')
alot
Rings ('=')
blessed ring of ice [1s]
uncursed ring of weakness [1s]
heap of 3 uncursed rings of acid resistance [3s]
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of damage [1s]
heap of 2 uncursed rings of searching [2s]
heap of 2 uncursed rings of see invisible [2s]
uncursed ring of fire resistance [1s]
uncursed wedding ring [1s]
uncursed ring of stun resistance [1s]
heap of 2 uncursed rings of slaying (+6 melee damage, +6 missile damage)
blessed ring of damage [1s]
uncursed brass ring [1s]
uncursed ring of speed [+0, +3] (+5 spd) [1s]
heap of 2 uncursed rings of doom [2s]
blessed ring of doom [1s]
uncursed ring of ice [1s]
uncursed ring of damage [1s]
uncursed ring of mental stability [+2, +1] {Le+1} [1s]
uncursed ring of invisibility [1s]
uncursed ring of luck [1s]
uncursed ring of mental stability [+0, +2] {Le+1} [1s]
Wands ('\')
blessed wand of wonder (0 charges) [3s] << trying to get wish
uncursed wand of cold (2 charges) [4s] << DIE!
uncursed wand of paralyzation (2 charges) [3s] << never seen

\\

etc.

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Axes 10 +9 +7 +3 excellent 618 << executor
Whips 12 +18 +13 +12 Mastery 3674 << whip of the snake
Pole arms 12 +14 +8 +16 Mastery 3813 << orcish spear

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 6 +12 +9 +2 skilled 93
Bows 11 +22 +16 +3 Mastery 810
Crossbows 9 +18 +13 +3 excellent 345

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1165


Damage caused with your melee weapons:
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Right hand: +56 bonus to hit, 5d2+44 damage


Damage caused with your missile weapons:
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Ammunition: 21, base range: 70, +131 bonus to hit, 1d6+63 damage << not bad to-hit in coward mode ;)




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Skills
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Alertness ................100 (superb) [+1d3]
Archery ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+1d5]
Detect traps ............. 98 (superb) [+1d5]
Disarm traps ............. 55 (good) [+1d3]
Dodge ....................100 (superb) [+1d5]
First aid ................100 (superb) [+1d5]
Fletchery ................100 (superb) [+2d4] (ma)
Gardening ................ 47 (fair) [+1d3]
Haggling ................. 88 (great) [+1d5]
Healing ..................100 (superb) [+1d5]
Listening ................100 (superb) [+1d5]
Literacy .................100 (superb) [+1]
Pick locks ............... 65 (good) [+1d3]
Pick pockets ............. 64 (good) [+1d3]
Stealth ..................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 58 (good) [+1d3]


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Spells
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Cure Disease : 28, 13pp (Effectivity: +0)
Darkness : 103, 4pp (Effectivity: +1)
Fire Bolt : 350, 10pp (Effectivity: +3)
Improved Fireball: 14, 55pp (Effectivity: +0)
Know Alignment : 1, 19pp (Effectivity: +0)
Light : 78, 2pp (Effectivity: +5)
Slow Poison : 75, 7pp (Effectivity: +0)
Summon Monsters : 2, 59pp (Effectivity: +0)
Wish : 13, 5610pp (Effectivity: +0) << potion of wonder lol

Joe
03-01-2012, 10:34 AM
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his adventures:
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Jorrrrrrc, the high elven archer, saved the world with his brave efforts and
became a great ruler while saving himself 6 times.
He scored 18317972 points and advanced to level 47.
He survived for 0 years, 88 days, 11 hours, 29 minutes and 31 seconds (85471
turns).
Jorrrrrrc visited 109 places.
His strength score was modified by +17 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +17 during his career.
His dexterity score was modified by +12 during his career.
His toughness score was modified by +20 during his career.
His charisma score was modified by +9 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +9 during his career.
His perception score was modified by +11 during his career.
He was unnaturally aged by 23 years.
He was the champion of the arena.
He was a member of the thieves guild.
He brought back joy into the life of a tiny girl.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5218 monsters perished under his attacks.
The following 21 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle" <never seen
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of the divine messenger
the Chaos Orb of Elemental Mana
the jet-black battle axe "Executor"
the staff of the archmagi << never seen
the crown of leadership
the iron gauntlets "Ironfist" << never seen.. prolly in that UD vault
He possessed the following intrinsics:
He was poison resistant (enhanced through items).
He was acid resistant.
He was lucky.
Fate smiled upon him (enhanced through an item).
He was sleep resistant.
He was able to control teleportation (enhanced through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant.
He was able to see invisible things (enhanced through items).
He was immune to fire attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Bows, Affinity with Crossbows,
Affinity with Slings, Alert, Eagle Eye, Good Shot, Keen Shot, Lightning
Shot, Miser, Missile Weapon Master, Quick, Quick Shot, Shield Expert, Shield
Master, Shield Specialist, Treasure Hunter.
He had a final speed score of 139 (final base speed: 126).
He was a messiah of Ayssia.
He asked for 2 divine interventions.
He was a holy champion of Balance.

The following monsters were vanquished:
1 Ancient Chaos Wyrm
1 Ancient Stone Beast
1 battle bunny << hehe
6 berserker emperors
126 blink dogs << had a big fight with those
1 bunny master
1 Chaos Archmage
65 chaos mutants
223 chaos servants
37 chaos warriors
25 chaos wizards
1 dwarven guardian << fell into one of my traps and got hostile
27 earth elementals
46 ghost lords
196 ghuls
200 greater chaos servants
20 invisible stalkers << tension room
1 master necromancer
1 Master Summoner
98 shadows
6 shadow lords
1 skeletal king
1 Snake from Beyond
24 spectres
12 staring eyes
1 titan
1 undead chaos dwarven berserker
139 writhing masses of primal chaos


But the actual best achievement was that I didn't check the guidebook a single time during the game!!!
Only hesitation was when I found a moloch corpse and wondered what it would do.. But took the risk and it trained toughness or something (was afraid of getting corrupted).

Moeba
03-01-2012, 06:19 PM
ex-cute axe :eek:
I still think archer is the easiest character in the game - just find enough arrows, quarrels and speed. And never get cornered, of course.