View Full Version : Warrior Monk

03-24-2012, 06:42 PM
I'm probably missing something, but aren't you supposed to get bonuses for fighting without weapon/shield as a monk? I'm not seeing skilling Unarmed Fighting giving good boosts compared to a weapon/shield combo...

03-24-2012, 06:55 PM
It's probably level-dependent. In ADOM, weapon/shield is often better for monks, especially if you get a decent weapon early on. Try equipping a shield only and see if your unarmed bonuses go down.

03-24-2012, 09:13 PM
You do get bonuses, but you cannot be Burdened or Strained, and you cannot wear body armour except for some exceptions. As far as I have seen experimentally, it's basically like in ADOM.

Also, like in ADOM, the early game is quite difficult if you fight unarmed, but you become a killing machine later. I currently have a monk with Right hand: Attack power 1d65 for 1d18+20 blunt (x4, 15 percent). Left hand: Attack power 1d65 for 1d18+20 blunt (x4, 15 percent).

(probably my best char in ADOM II at the moment, let's see if I win).

03-25-2012, 12:08 AM
Nevermind... The character was "Burdened", lowering his unarmed fighting to 1d3. Without the burdened status, everything went fine.

04-10-2012, 02:11 PM
Anything but bucklers will inhibit monks starting with 0.2.4.

05-05-2012, 06:49 PM
I started a monk in 0.2.5 which was short lived due to meeting a shopkeeper in the first room of the CoC, but looking at his attack power, I realized that the monk bonus was gone, though the PC was only wearing his starting clothes. I'll try to reproduce the behavior.