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View Full Version : Da da da daaaa!!! First win (ULE)



BrianL
06-11-2012, 07:31 AM
After being introduced to this game eight or nine years ago, I finally beat this game. Three days ago, I hadn't made it past the ToEF, but now I've got an ultra win under my belt.

I'm particularly happy because now I can stop playing GE Healers and go to a different class. I like to think that Iwas right about them having the most potential since I ended up with a super wizrd/fighter mage of death.Alertness, concentration, find weakness, and dodge all make for a lot of possibilities.

In the beginning was the puppy and Kranach. And god said "let these be frustrating," and it was so. Aaliwsh, the grey elven healer, rescued and killed both respectively after many of her predecessors failed in the process or shortly thereafter. Within the mighty world of PC2 laid a bipolar pool that bore sickness and a wish for maces of destruction, which she used for the rest of the game until she received the TotRR. Right after that, she dragged the dog's ass back to the the top level, left him behind to go kill a neutral bandit to become NL and join the Thieves' Guild, before delivering the puppy to the tiny lass and killing Kranach with panache.

Keethrax the Druid passed away one morning when a crazed healer broke into his home and slaughtered him in the middle of playing with his pets. Our thoughts go out to his family and pets (but not the cats).

The maces made the SMC a breeze. Smush smush smush! That's been my philosophy in video games ever since I found a fire ax and then traded it for a super sledge in Fallout New Vegas. The HMV was uneventful and served mostly to get me across the wilderness without walking over it.

On the sixth or seventh level of the CoC, I found another simple pool who offered some willpower and another wish for an AoLS. A few levels further down lay a RoDS for sale in Waldenbrook's shop so she made out like Aladdin and secured three pairs of &lb (only ever finding one more naturally).

"Friend, I hast called ye' to mine humble home to discuss the death of a most evil villain that ye' must assure me. I want ye' to slay...... a skeleton.

From there, I played the game like normal for awhile. I swapped alignment to N to get some nice scrolls from the mystic, and killed my way down to the water temple. Smush smush smush! Water orb!

The fiery temple was a fun run. I lost my first pair of boots, but slaughtered the ACW on my second ascent with some status-inducing wands and potions (thanks, forumites!).

I deigned to do a little gold doubling when I found a girdle of greed and room full of dragons while invisible. Nothing wrong with having limitless funds and weight capacity, right?

Then the rest of the game sorta just happened. I waled past the guardian and the master cat. I used slaying ammo to off the temple lords, and had fun. After a while, I dropped to C and started the ultra quest line. It me forever to get back afterwards, but it wasn't too hard to part with the mostly useless artifacts I had found. I slipped on a ring of doom and found the skull on my third boar. I had the boots and a lot of speed to help me swapped places with a farmer to murder him despite any moral objections (Hey, I had to save the world!).

I found another RoDS in a ring shop below the Dwarven Halls. I wished for the Emperor Moloch and went to town on them at D6 with a sword penetration.

I acid balled the Ancient Blue Wyrm and butchered the Archmage without too much trouble.

I bade a tearful goodbye to my sweet orbs of chaos and went to take care of Andor. He was alright, I guess. I never lost more than 200 HP below my max and had a lot of SoRC to use. I threw blindness, confusion, and cure corruption at him and went to town with the trident.

Ta da!

Looking back, I guess I could have gone ahead and done the N= ultra, but hey, I want things to be nice and pretty. Chaos sucks and neutrality is for Switzerland.

I win! Thanks for the help, everyone.

BrianL
06-11-2012, 07:32 AM
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Aaliwsh St:40 Le:21 Wi:30 Dx:54 To:52 Ch:12 Ap:14 Ma:63 Pe:35 L+
DV/PV: 36/58 H:1046(1140) P:3(927) Exp: 50/24453235 ChAoS Sp: 365
Blessed Invisible Bloated Berserk
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Background Information
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Name: Aaliwsh Race: female Gray Elf Class: Healer
Eye color: light blue Hair color: white Complexion: pale
Height: 6' Weight: 55 pounds Scars: 5
Age: 316 (grown-up, 9 years of unnatural aging added in)
Star sign: Candle Birthday: 18/Candle (day 288 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Healer.


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Inventory
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Total weight: 899214 stones Carrying capacity: 1438065 stones

He: uncursed eternium cap [+0, +4] [28s]
Ne: uncursed amulet of light [3s]
Bo: uncursed eternium plate mail (-1, -2) [+0, +13] [240s]
Gi: blessed girdle of greed [+1, +0] [7s]
Cl: blessed Brannalbin's Cloak of Defense [+3, +3] [30s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of the clear mind [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: blessed bracers of resistance [+0, +0] [10s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots [+1, +0] [30s]
MW: -
Mi: -
Tl: -

BrianL
06-11-2012, 07:35 AM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 13
Daggers & knives 7 +6 +3 +1 skilled 326
Clubs & hammers 1 +1 +0 +0 basic 4
Maces & flails 14 +16 +11 +5 Mastery 7990
Swords 9 +7 +5 +3 excellent 34
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 7 +7 +3 +6 skilled 424
Twohanded weapons 1 +1 +1 +0 basic 18
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 27
Crossbows 7 +14 +10 +2 skilled 113
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 3
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4248


Damage caused with your melee weapons:
--------------------------------------
Right hand: +185 bonus to hit, 6d12+56 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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Skills
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Alertness ................100 (superb) [+1]
Backstabbing .............100 (superb) [+2d4]
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Cooking .................. 77 (great) [+1d3] (ma)
Courage .................. 61 (good) [+1]
Detect traps .............100 (superb) [+2d4]
Disarm traps .............100 (superb) [+1d5]
Dodge .................... 65 (good) [+1]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Haggling ................. 86 (great) [+2d4]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Law ......................100 (superb) [+3d4]
Listening ................100 (superb) [+4d5]
Literacy .................100 (superb) [+1d5]
Pick locks ............... 98 (superb) [+1d3]
Pick pockets .............100 (superb) [+3d5]
Smithing ................. 66 (good) [+1d3]
Stealth ..................100 (superb) [+3d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 89 (great) [+1]


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Spells
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Acid Ball : 63, 46pp (Effectivity: +6)
Acid Bolt : 125, 15pp (Effectivity: +2)
Burning Hands : 83, 9pp (Effectivity: +4)
Calm Monster : 5929, 8pp (Effectivity: +1)
Cure Disease : 5898, 8pp (Effectivity: +0)
Cure Light Wounds : 5985, 5pp (Effectivity: +0)
Cure Serious Wounds: 2200, 10pp (Effectivity: +0)
Darkness : 444, 4pp (Effectivity: +0)
Disarm Trap : 245, 10pp (Effectivity: +0)
Farsight : 787, 16pp (Effectivity: +5)
Fire Bolt : 175, 10pp (Effectivity: +2)
Frost Bolt : 184, 11pp (Effectivity: +7)
Heal : 230, 40pp (Effectivity: +0)
Ice Ball : 216, 25pp (Effectivity: +1)
Identify : 221, 75pp (Effectivity: +0)
Invisibility : 224, 10pp (Effectivity: +0)
Knock : 578, 12pp (Effectivity: +0)
Light : 604, 3pp (Effectivity: +4)
Magic Lock : 162, 8pp (Effectivity: +0)
Magic Missile : 538, 6pp (Effectivity: +12)
Neutralize Poison : 2403, 10pp (Effectivity: +2)
Remove Curse : 47, 76pp (Effectivity: +1)
Revelation : 788, 33pp (Effectivity: +1)
Scare Monster : 905, 12pp (Effectivity: +0)
Slow Monster : 947, 7pp (Effectivity: +0)
Slow Poison : 5999, 6pp (Effectivity: +0)
Strength of Atlas : 244, 10pp (Effectivity: +0)
Stun Ray : 32, 13pp (Effectivity: +4)
Summon Monsters : 10, 57pp (Effectivity: +0)
Teleportation : 106, 21pp (Effectivity: +9)




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Her further life:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


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Her achievements during her adventures:
----------------------------------------------------------------------------

Aaliwsh, the gray elven healer, transformed into an avatar of Order.
She scored 17810981 points and advanced to level 50.
She survived for 0 years, 139 days, 13 hours, 17 minutes and 55 seconds
(154328 turns).
4 companions were killed during her adventures.
Aaliwsh visited 160 places.
Her strength score was modified by +30 during her career.
Her learning score was modified by +6 during her career.
Her willpower score was modified by +6 during her career.
Her dexterity score was modified by +11 during her career.
Her toughness score was modified by +34 during her career.
Her charisma score was modified by +7 during her career.
Her appearance score was modified by -4 during her career.
Her mana score was modified by +21 during her career.
Her perception score was modified by +18 during her career.
She was unnaturally aged by 9 years.
She was the champion of the arena.
She was a member of the thieves guild.
She made a little water dragon very happy.
She brought back joy into the life of a tiny girl.
She killed the emperor of the ancient minotaur race.
She defeated the arch enemy of a mighty karmic wyrm.
She adhered to the principles of the Cat Lord but fell from grace.
She stopped the generation of nasty bugs.
She saved Khelavaster from certain death.
She ended her adventuring life in the palace of Andor Drakon.
7721 monsters perished under her attacks.
The following 36 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the scorched spear
the Brannalbin's Cloak of Defense
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Crown of Chaos
the black torc
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind"
the ring of immunity
the iron gauntlets "Ironfist"
the black tome of Alsophocus
the shining long spear "Soaker"
the emerald dagger "Serpent's Bite"
the Trident of the Red Rooster
the rune-covered halberd "Wyrmlance"
the axe of the minotaur emperor

BrianL
06-11-2012, 07:36 AM
She possessed the following intrinsics:
She was fire resistant (enhanced through items).
She was poison resistant.
She was cold resistant (enhanced through items).
She was acid resistant (gained through an item).
She was lucky.
Fate smiled upon her (enhanced through an item).
She was sleep resistant (gained through an item).
She was able to control teleportation.
She was invisible (gained through an item).
She was resistant to death rays (enhanced through items).
She was shock resistant (gained through items).
She was able to see invisible things (gained through items).
She was immune to shock attacks (gained through an item).
She was immune to fire attacks (gained through an item).
She was immune to acidic attacks.
She was immune to ice attacks.
She was able to breathe water (gained through an item).
She was able to resist confusion attacks (gained through an item).
She had the following talents: Alert, Beast of Burden, Careful, Charged,
Good Book Caster, Good Shot, Greased Lightning, Great Book Caster, Keen
Shot, Master Packager, Mighty Aura, Miser, Porter, Potent Aura, Quick, Sixth
Sense, Strong Aura, Strong Magic, Treasure Hunter, Very Quick.
She had a final speed score of 365 (final base speed: 148).
She was a messiah of Corellius.
She asked for 87 divine interventions.
She was a holy champion of Order.

The following monsters were vanquished:
1 acid vortex
23 air demons
2 air elementals
5 air grues
1 ancient black dragon
5 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient karmic dragon
68 ancient minotaurs
5 ancient red dragons
1 Ancient Stone Beast
21 ancient white dragons
5 animated armors
174 animated trees
6 ankhegs
5 annihilators
5 annis hags
43 assassins
1 assassin prince
1 balor
21 bandits
61 barbarians
19 barbarian leaders
674 battle bunnies
2 beggars
13 berserkers
3 berserker emperors
4 berserker kings
21 berserker lords
8 berserker princes
14 big dogs
2 black baby dragons
2 black dragons
1 black druid
25 black hurthlings
2 black unicorns
16 black wizards
35 blink dogs
8 blue baby dragons
2 blue dragons
1 bone golem
4 brown bears
1 brown worm
31 bugbears
3 bulettes
1 bunny master
8 carrion crawlers
12 cave bears
59 cave fishers
12 cave lizards
1 cave tiger
12 cavemen
1 Chaos Archmage
4 chaos brothers
2 chaos eyes
2 chaos knights
10 chaos lizards
3 chaos mutants
6 chaos plague bearers
10 chaos rats
138 chaos servants
4 chaos sisters
6 chaos spawns
3 chaos spiders
5 chaos vipers
1 chaos warrior
18 chaos wizards
3 children
26 claw bugs
10 clay golems
3 cobras
2 cooshoos
28 corpse fiends
3 corruptors
1 crime lord
7 crystal statues
13 cutpurses
32 cyclopes
21 dark elven archers
4 dark elven lords
10 dark elven priestesses
2 dark elven princesses
63 dark elven warriors
31 dark elven wizards
12 dark orcs
16 dark sages
26 death oozes
2 diamond golems
55 dire wolves
38 displacer beasts
29 dopplegangers
1 doppleganger king
12 doppleganger lords
1 Dorn Beast
2 dwarves
1 dwarven artificer
41 dwarven chaos knights
1 dwarven guardian
38 earth elementals
1 ElDeR cHaOs GoD
1 emperor moloch
42 ettins
11 eyes of destruction
2 farmers
3 female dwarves
42 fire beetles
18 fire demons
12 fire drakes
2 fire elementals
43 fire giants
1 fire giant king
14 fire grues
21 fire lizards
6 fire vortices
9 flesh golems
15 floating eyes
20 fomorian giants
7 frost giants
3 frost giant berserkers
11 gargoyles
9 gelatinous cubes
29 ghosts
16 ghost bats
137 ghuls
1 giant ant queen
16 giant ant warriors
8 giant ant workers
34 giant bats
2 giant bee queens
41 giant bee warriors
24 giant bee workers
4 giant boars
24 giant centipedes
18 giant frogs
17 giant lizards
3 giant raccoons
124 giant rats
3 giant rust monsters
4 giant slugs
46 giant spiders
7 gibbering mouthers
62 gnolls
5 gnoll chieftains
64 goblins
16 goblin berserkers
25 goblin chieftains
83 goblin rockthrowers
31 goblin slavemasters
1 goodwife
1 gorgon
7 gray oozes
11 gray slayers
2 great blue wyrms
1 great red wyrm
2 great white wyrms
1 greater black unicorn
58 greater chaos servants
94 greater claw bugs
2 greater daemons
1 greater mimic
35 greater molochs
10 greater mummies
2 greater water elementals
3 green blobs
9 green hags
11 green slimes
7 green worms
111 gremlins
9 griffons
9 grizzly bears
2 half-orc bouncers
22 harpies
13 hell hounds
103 hill giants
2 hill giant chieftains
18 hill orcs
13 hill orc sergeants
19 hippogriffs
20 hobgoblins
10 hobgoblin chiefs
7 hobgoblin leaders
9 holy slayers
11 homunculi
30 huge bats
1 hydra
4 hyenas
7 ice vortices
12 imps
4 invisible stalkers
1 iron golem
279 jackals
2 jackal demons
8 jackalweres
3 karmic dragons
8 karmic lizards
181 killer bugs
4 king cobras
66 kobolds
22 kobold chieftains
9 kobold shamans
73 large bats
28 large dogs
17 large gnolls
8 large jackals
51 large kobolds
24 large orcs
5 large rust monsters
4 large snakes
131 large spiders
11 least daemons
3 lesser daemons
10 leucrottas
9 liches
2 lich kings
11 lightning lizards
6 lightning vortices
9 living walls
49 lizard men
1 mad doctor
12 magebane eyes
7 magedoom eyes
4 margoyles
39 master assassins
3 master liches
4 master mimics
1 master necromancer
1 Master Summoner
14 master swordsmen
8 mimics
1 mimic hivemind
10 minotaurs
1 minotaur emperor
6 minotaur kings
50 minotaur lords
8 minotaur mages
31 minotaur mazelords
44 minotaur mazemasters
3 molochs
2 muggers
1 multi-headed chaos dragon
46 mummies
1 mummy lord
27 muscular dwarves
16 necromancers
23 ochre jellies
65 ogres
2 ogre emperors
2 ogre kings
46 ogre lords
10 ogre magi
95 orcs
2 orc butchers
10 orc chieftains
21 orc scorchers
20 outlaws
10 outlaw leaders
22 owlbears
132 pit vipers
2 pixies
3 pixie archers
5 purple worms
13 quasits
95 quicklings
1 quickling bard
3 quickling kings
93 quickling lords
1 quickling queen
10 rabid dogs
45 raiders
1 raider lord
156 rats
28 ratling archers
4 ratling duelists
8 ratling fencers
7 ratling master thieves
14 ratling thieves
9 ratling warlords
27 ratling warriors
4 rattlesnakes
13 red baby dragons
9 red dragons
30 red worms
4 revenants
8 rust monsters
75 shadows
10 shadow centipedes
3 shadow lords
3 shadow trolls
2 shadow wyrms
3 shambling mounds
1 shopkeeper
35 silver wolves
2 skeletal kings
20 skeletal warriors
144 skeletons
5 slow shadows
1 Snake from Beyond
11 spectres
9 staring eyes
32 steel golems
1 steel horror
4 steel zombies
69 stone giants
2 stone giant lords
13 stone golems
24 stone grues
8 stone snakes
5 stone statues
3 swamp hydras
15 swordsmen
42 tarantulas
14 thugs
2 titans
13 trolls
26 troll berserkers
3 troll chiefs
4 troll kings
1 undead chaos dwarven berserker
10 vampires
50 vapor rats
5 vipers
7 wall beasts
6 water demons
1 water elemental
17 water grues
29 water snakes
22 wererats
16 werewolves
2 werewolf kings
1 werewolf lord
39 white baby dragons
26 white dragons
54 white worms
105 wights
1 wild cat
3 will o'wisps
69 wolves
32 wraiths
68 writhing masses of primal chaos
7 yellow oozes
159 zombies

JellySlayer
06-11-2012, 07:23 PM
Congratulations on first win and first ultra!

...Did you kill Andor Drakon without paralysis resistance?

BrianL
06-12-2012, 04:13 AM
Yes. I guess I forgot to go over that detail before I fought him. He never paralyzed me, though. He barely did anything but drain a few stats when I got too close. I forgot to quaff my boost potions until halfway through too. Funny how that works.

Roarke
06-12-2012, 08:09 AM
Congratulations on your first win/ultra! It sure sounds like you turned a rough start into a smooth end, both within this game and over the course of 9 years. Well done.
How'd you end up with Toughness/Dex that high? Garth? Or were those stats the result of last-minute "boost foo" potions?

BrianL
06-12-2012, 09:18 AM
Garth and blessed stat potions, although I did quaff whatever boosts I had too. I know there was at least one of each. Not to mention the 8 speed boosts. : )

Thanks.

Roarke
06-12-2012, 09:59 AM
Not to mention the 8 speed boosts. : )

That really is an incredible speed stat. Just for curiosity's sake, why did you need all that speed?

anon123
06-12-2012, 01:24 PM
I deigned to do a little gold doubling when I found a girdle of greed and room full of dragons while invisible. Nothing wrong with having limitless funds and weight capacity, right?

I once found a huge tension room of baby white dragons in the level before Kelly. Suffice to say, gold ceased to be a problem for the rest of that game - I had to keep separate billion gp stacks in Dwarftown to avoid the overflow bug!

Being able to give Garth a few million gold pieces per stat is neat. Results are like drinking a blessed PoGA every few hundred turns.

Congrats on the win. An ultra for your first one is pretty good, and I enjoyed the funny read :)


Just for curiosity's sake, why did you need all that speed?

Andy can walk through walls and teleport, and his speed is around 200. Every turn spent in the Chaos plane corrupts a lot. The faster you can dispatch him, the better.

BrianL
06-13-2012, 01:26 AM
Yeah, I have this habit of hoarding game items that I never end up using. This is mostly a problem in final fantasy games because the items that were awesome 40 levels before don't do much good at the end. With that in mind, I wanted to use all of my boost potions and other handy items as best as I could.