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View Full Version : Faust III, the human healer [third thime's the charm...]



plllizzz9
02-12-2013, 02:54 PM
A very unlucky/lucky 'series' of chars - Raven-born human healers aiming for Ultra endings, only to fall to minor distractions or misclicks. Faust I died exactly on his in-game birthday, by turning into a chaos wretch right after the 'Happy birthday!' message was shown, giving some tasteful irony to the statement 'Youleave your previous life behind...' - anyway, that was a fault of my distraction alone and I promised myself it won't happen again...

...well, it didn't - Faust II didn't even reach that advanced point, cause he fuc*ed up much earlier, by 'c'hatting to Khelavaster while holding the priceless AoLS in his goddamn pocket. I was so appaled at my stupidity that I discontinued the character. At that point, I pretty much wanted to stop playing/send some very passive-aggressive mails to the Creator about balancing of Ultra ends, but decided to get a grip and try again - this time, PAYING ATTENTION

And it worked :D I proubdly present my first Ultra Ending [I would never expect it wouldn't happen on ADOM 1.1.1...]


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Faust III St:48 Le:69 Wi:37 Dx:80 To:75 Ch:69 Ap:38 Ma:87 Pe:45 L+
DV/PV: 49/66 H:1179(1179) P:1(1217) Exp: 50/42323258 ChAoS Sp: 248
Blessed Bloated Berserk
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Background Information
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Name: Faust III Race: male Human Class: Healer
Eye color: light blue Hair color: brown Complexion: light
Height: 5'11" Weight: 85 pounds
Age: 22 (grown-up)
Star sign: Raven Birthday: 15/Raven (day 15 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Healer.


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Inventory
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Total weight: 5626 stones Carrying capacity: 97275 stones

He: uncursed crown of regeneration [+0, +0] [55s]
Ne: uncursed amulet of free action [3s]
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: uncursed adamantium girdle [+0, +3] [18s]
Cl: uncursed cloak of adornment [+3, +1] {Ap+5} [40s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: uncursed ring of mental stability [+0, +3] {Le+1} [1s]
Br: uncursed rustproof bracers of regeneration [+4, +4] [18s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: uncursed boots of speed (-1, +1) [+2, +4] (+8 spd) [20s]
MW: uncursed elven long bow (named) (+15, +15) [30s]
Mi: -
Tl: blessed torch (4139 turns of fuel remaining, lit) [10s]


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Stuff
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Total weight: 5150 stones Carrying capacity: 97275 stones

Helmets ('[')
uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s]
Armor ('[')
uncursed Shirt of the Saints [+8, +4] {Le+2} [20s]
Boots ('[')
uncursed boots of speed [+5, +0] (+8 spd) [20s]
Necklaces (''')
uncursed Medal of Chaos {Ap+12} [300s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s]
uncursed axe of the minotaur emperor (+12, 4d20+16) [-6, +4] [1200s]
uncursed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0]
Missile weapons ('}')
uncursed heavy crossbow (+4, +6) [140s]
Missiles ('/')
bundle of 3 uncursed mithril quarrels of darkness (+1, 2d6+3) [6s]
bundle of 9 uncursed quarrels of darkness (+1, 2d6-2) [18s]
bundle of 11 uncursed arrows of targeting (+6, 1d6) [22s]
bundle of 9 uncursed quarrels of demon slaying (+3, 2d6+3) [36s]
bundle of 13 uncursed griffon-feathered quarrels (+1, 2d6+1) [26s]
bundle of 2 uncursed quarrels of humanoid slaying (+3, 2d6+3) [8s]
bundle of 8 uncursed winged quarrels of slaying (+2, 2d6+3) [16s]
bundle of 4 uncursed eternium quarrels (+1, 4d6+8) [4s]
bundle of 2 uncursed quarrels of humanoid slaying (+3, 2d6+5) [8s]
Tools (']')
uncursed box with flint and steel (35) [5s]
uncursed tinderbox (23) [3s]
uncursed grizzly bear figurine of wondrous power [25s]
uncursed troll figurine of wondrous power [25s]
Rings ('=')
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
Wands ('\')
uncursed wand of paralyzation (2 charges) [3s]
uncursed wand of monster detection (1 charge) [3s]
blessed wand of paralyzation (4 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of monster detection (1 charge) [3s]
uncursed wand of teleportation (0 charges) [4s]
Potions ('!')
heap of 2 uncursed potions of confusion [4s]
heap of 5 blessed potions of ultra healing [10s]
heap of 5 blessed potions of extra healing [10s]
uncursed potion of youth [4s]
Scrolls ('?')
uncursed scroll of warning [2s]
uncursed papyrus scroll [2s]
blessed scroll of uncursing [2s]
heap of 5 blessed scrolls of corruption removal [10s]
uncursed scroll of teleportation [2s]
uncursed scroll of peace [2s]
heap of 4 blessed scrolls of magic mapping [8s]
heap of 8 blessed scrolls of power [16s]
Food ('%')
heap of 4 blessed stomafillia herbs [8s]
heap of 78 blessed spenseweeds [156s]
Valuables ('$')
208826 gold pieces [2088s]
Gems ('*')
heap of 3 uncursed crystals of power [3s]

plllizzz9
02-12-2013, 02:55 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 7
Daggers & knives 9 +9 +5 +2 excellent 405
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 0 +0 +0 +0 unskilled 15
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 14 +18 +11 +20 Mastery 10159
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 8 +16 +12 +2 excellent 233
Crossbows 5 +10 +7 +1 skilled 21
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
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Shields 7 +14 skilled 445


Damage caused with your melee weapons:
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Right hand: +191 bonus to hit, 6d12+69 damage


Damage caused with your missile weapons:
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No missile weapons available.




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Skills
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Alertness ................ 98 (superb) [+1d3]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Cooking .................. 32 (fair) [+3d5] (mr)
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+2d4]
Haggling .................100 (superb) [+2d4]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d5]
Pick pockets .............100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d3]
Swimming .................100 (superb) [+1d3]


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Spells
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Acid Bolt : 610, 14pp (Effectivity: +5)
Burning Hands : 650, 8pp (Effectivity: +2)
Calm Monster : 6502, 8pp (Effectivity: +0)
Cure Disease : 6459, 8pp (Effectivity: +1)
Cure Light Wounds : 6602, 5pp (Effectivity: +3)
Cure Serious Wounds: 2193, 10pp (Effectivity: +1)
Darkness : 770, 4pp (Effectivity: +0)
Disarm Trap : 460, 10pp (Effectivity: +0)
Farsight : 1313, 16pp (Effectivity: +6)
Identify : 713, 75pp (Effectivity: +0)
Invisibility : 623, 10pp (Effectivity: +3)
Knock : 557, 12pp (Effectivity: +0)
Light : 630, 2pp (Effectivity: +7)
Lightning Ball : 150, 30pp (Effectivity: +4)
Magic Lock : 854, 8pp (Effectivity: +0)
Magic Map : 153, 39pp (Effectivity: +8)
Magic Missile : 334, 7pp (Effectivity: +7)
Mystic Shovel : 653, 100pp (Effectivity: +1)
Neutralize Poison : 2200, 10pp (Effectivity: +0)
Slow Monster : 921, 7pp (Effectivity: +1)
Slow Poison : 5847, 6pp (Effectivity: +0)
Strength of Atlas : 395, 9pp (Effectivity: +8)
Stun Ray : 535, 8pp (Effectivity: +0)
Summon Monsters : 419, 30pp (Effectivity: +0)
Teleportation : 994, 93pp (Effectivity: +6)
Web : 804, 12pp (Effectivity: +0)

plllizzz9
02-12-2013, 02:56 PM
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His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


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His achievements during his adventures:
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Faust III, the human healer, transformed into an avatar of Order.
He scored 12615398 points and advanced to level 50.
He survived for 0 years, 167 days, 2 hours, 42 minutes and 21 seconds
(132354 turns).
3 companions were killed during his adventures.
Faust III visited 161 places.
His strength score was modified by +34 during his career.
His learning score was modified by +34 during his career.
His willpower score was modified by +17 during his career.
His dexterity score was modified by +37 during his career.
His toughness score was modified by +39 during his career.
His charisma score was modified by +23 during his career.
His appearance score was modified by +18 during his career.
His mana score was modified by +33 during his career.
His perception score was modified by +20 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6839 monsters perished under his attacks.
The following 32 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger"
the silvery two-handed sword "Vanquisher"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the heavy cudgel "Black Thumb"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the Crown of Chaos
the black torc
the Medal of Chaos
the Shirt of the Saints
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the fine leather armor "Nature's Companion"
the staff of the archmagi
the Trident of the Red Rooster
the weird tome
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant.
He was lucky.
Fate smiled upon him (also through an item).
He was able to teleport.
He was able to control teleportation.
He was paralyzation resistant (gained through an item).
He was resistant to death rays (also through an item).
He was shock resistant (also through an item).
He was able to see invisible things (also through items).
He was immune to shock attacks (gained through items).
He was immune to fire attacks (gained through items).
He was immune to acidic attacks.
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Careful, Charged, Good Book Caster,
Good Book Learner, Good Learner, Good Shot, Great Book Caster, Great Book
Learner, Great Learner, Healthy, Keen Shot, Mighty Aura, Miser, Potent Aura,
Strong Aura, Treasure Hunter.
He had a final speed score of 248 (final base speed: 170).
He was a messiah of Onn.
He asked for 1 divine intervention.
He was a holy champion of Order.