Mekran
03-02-2013, 02:42 AM
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Screenshot
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Mekran St:70 Le:25 Wi:39 Dx:70 To:39 Ch:19 Ap:11 Ma:54 Pe:31 L+
DV/PV: 76/66 H: 630(864) P: 0(775) Exp: 50/45386685 ChAoS Sp: 610
Blessed Invisible Bloated Berserk
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Background Information
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Name: Mekran Race: male Ratling Class: Assassin
Eye color: brown Hair color: gray Complexion: brown
Height: 5'3" Weight: 149 pounds
Age: 14 (young)
Star sign: Raven Birthday: 10/Raven (day 10 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become an Assassin.
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Inventory
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Total weight: 5606 stones Carrying capacity: 28956 stones
He: uncursed eternium cap [+0, +6] [28s]
Ne: blessed ankh [3s]
Bo: blessed eternium plate mail (-1, -2) [+3, +15] [240s]
Gi: blessed girdle of giant strength [+2, +2] {St+12} [30s]
Cl: blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s]
Br: blessed bracers of toughness [+0, +0] {To+7} [10s]
Ga: blessed red leather gauntlets [+3, +4] [10s]
Bo: blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 6 uncursed arrows of humanoid slaying (+6, 1d6+3) [12s]
Tl: -
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Stuff
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Total weight: 4726 stones Carrying capacity: 28956 stones
Shields ('[')
blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s]
Boots ('[')
blessed seven league boots [+2, +0] [30s]
Necklaces (''')
heap of 2 uncursed amulets of balance [6s]
blessed amulet of light [3s]
heap of 2 blessed amulets of life saving [6s]
blessed necklace of rapid healing [2s]
One-handed weapons ('(')
blessed rustproof orcish spear of mayhem (+1, 3d8+8) [75s]
blessed eternium spear (+9, 2d8+8) [25s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
blessed elven long bow "Sun's Messenger" (+15, +15) [30s]
Missiles ('/')
bundle of 5 uncursed quarrels of humanoid slaying (+0, 2d6+4) [20s]
bundle of 7 uncursed arrows of darkness (+0, 1d6) [14s]
bundle of 5 uncursed penetrating eternium quarrels (+1, 4d6+8) [5s]
bundle of 6 uncursed quarrels of humanoid slaying (+5, 2d6+3) [24s]
bundle of 3 uncursed arrows of demon slaying (+5, 1d6+3) [6s]
bundle of 5 uncursed arrows of humanoid slaying (+4, 1d6+3) [10s]
bundle of 5 uncursed quarrels of darkness (+1, 2d6+1) [10s]
bundle of 8 uncursed arrows of demon slaying (+2, 1d6) [16s]
bundle of 4 blessed eternium quarrels of darkness (+1, 4d6+9) [4s]
bundle of 79 uncursed arrows (+0, 1d6) [158s]
Tools (']')
heap of 5 uncursed waterproof blankets [50s]
heap of 2 uncursed climbing sets [360s]
blessed round key [1s]
uncursed broken small key [1s]
heap of 3 uncursed triangular keys [3s]
uncursed broken rusty square key [1s]
heap of 5 uncursed square keys [5s]
uncursed round key [1s]
uncursed rusty small key [1s]
blessed hexagonal key [1s]
heap of 5 uncursed tiny keys [5s]
heap of 3 blessed fireproof blankets [30s]
heap of 3 uncursed hexagonal keys [3s]
blessed waterproof blanket [10s]
heap of 5 uncursed fireproof blankets [50s]
uncursed small key [1s]
blessed small key [1s]
blessed triangular key [1s]
Rings ('=')
heap of 4 blessed rings of the clear mind [4s]
blessed ring of the High Kings [+2, +3] [1s]
Wands ('\')
blessed wand of teleportation (19 charges) [4s]
blessed wand of paralyzation (22 charges) [3s]
blessed wand of monster detection (18 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of wishing (0 charges) [3s]
uncursed wand of monster detection (5 charges) [3s]
uncursed wand of monster detection (4 charges) [3s]
uncursed wand of monster detection (4 charges) [3s]
uncursed wand of monster detection (6 charges) [3s]
uncursed wand of paralyzation (4 charges) [3s]
uncursed wand of teleportation (5 charges) [4s]
uncursed wand of fireballs (10 charges) [3s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of fireballs (4 charges) [3s]
uncursed wand of teleportation (2 charges) [4s]
blessed wand of digging (2 charges) [3s]
uncursed wand of destruction (1 charge) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of monster detection (5 charges) [3s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of teleportation (2 charges) [4s]
Potions ('!')
blessed potion of confusion [2s]
blessed oil of rust removal [2s]
uncursed potion of ultra healing [2s]
heap of 30 blessed potions of extra healing [60s]
heap of 2 uncursed potions of extra healing [4s]
heap of 7 uncursed potions of boost perception [14s]
heap of 4 uncursed potions of boost mana [8s]
heap of 3 uncursed potions of confusion [6s]
uncursed phial of Caladriel [2s]
heap of 3 blessed potions of invisibility [12s]
blessed potion of healing [4s]
heap of 4 blessed potions of insight [8s]
heap of 2 uncursed potions of sickness [4s]
heap of 2 uncursed potions of uselessness [4s]
heap of 14 blessed potions of ultra healing [28s]
heap of 6 uncursed potions of boost charisma [12s]
heap of 2 uncursed potions of youth [8s]
heap of 2 uncursed potions of boost appearance [4s]
heap of 2 blessed potions of boost willpower [4s]
heap of 5 uncursed potions of boost learning [10s]
heap of 7 blessed potions of boost toughness [14s]
blessed potion of sickness [2s]
blessed potion of cure corruption [2s]
blessed potion of blindness [2s]
heap of 6 blessed potions of boost dexterity [12s]
heap of 8 potions of holy water [32s]
uncursed potion of boost willpower [2s]
blessed potion of carrot juice [4s]
blessed potion of cure poison [2s]
blessed potion of boost mana [2s]
heap of 3 uncursed potions of blindness [6s]
uncursed potion of boost dexterity [2s]
uncursed potion of boost strength [2s]
uncursed potion of potential beauty [4s]
Scrolls ('?')
heap of 10 uncursed scrolls of uncursing [20s]
blessed scroll of information [2s]
heap of 2 uncursed scrolls of teleportation [4s]
heap of 7 blessed scrolls of identify [14s]
heap of 26 uncursed scrolls of identify [52s]
heap of 5 uncursed scrolls of monster detection [10s]
heap of 9 blessed scrolls of uncursing [18s]
heap of 6 blessed scrolls of satiation [12s]
blessed scroll of teleportation [2s]
heap of 6 blessed scrolls of corruption removal [12s]
uncursed scroll of magic mapping [2s]
Food ('%')
heap of 148 uncursed cooked lizards [444s]
heap of 3 uncursed stomafillia herbs [6s]
heap of 21 uncursed spenseweeds [42s]
blessed lump of gelee royal [3s]
Valuables ('$')
260882 gold pieces [2608s]
Gems ('*')
heap of 14 uncursed crystals of health [14s]
uncursed crystal of knowledge [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 18
Daggers & knives 11 +12 +7 +3 Mastery 2875
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 6 +4 +2 +1 skilled 262
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 14 +18 +11 +20 Mastery 11515
Twohanded weapons 5 +4 +6 +1 skilled 30
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 11 +22 +16 +3 Mastery 1512
Crossbows 9 +18 +13 +3 excellent 439
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 4 +8 +6 +1 skilled 52
Thrown rocks & clubs 1 +2 +1 +0 basic 8
Thrown spears 12 +24 +18 +4 Mastery 1793
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
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Shields 10 +20 excellent 46
Damage caused with your melee weapons:
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Right hand: +257 bonus to hit, 6d12+102 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Alchemy ................... 95 (superb) [+1]
Alertness .................100 (superb) [+1d5]
Appraising ................100 (superb) [+1d3]
Archery ...................100 (superb) [+1d3]
Backstabbing ..............100 (superb) [+4d4]
Bridge building ........... 15 (mediocre) [+4d5] (mr)
Climbing ..................100 (superb) [+2d4]
Detect item status ........100 (superb) [+1d3]
Detect traps ..............100 (superb) [+2d4]
Dodge .....................100 (superb) [+1d5]
Find weakness .............100 (superb) [+2d4]
First aid ................. 74 (great) [+1d5]
Haggling .................. 88 (great) [+2d4]
Healing ...................100 (superb) [+1d3]
Listening .................100 (superb) [+2d4]
Literacy ..................100 (superb) [+1d3]
Pick locks ................100 (superb) [+2d4]
Pick pockets ..............100 (superb) [+1d5]
Stealth ...................100 (superb) [+3d5]
Survival .................. 99 (superb) [+1]
Swimming ..................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1]
Two weapon combat .........100 (superb) [+1d5]
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Spells
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Acid Bolt : 39, 24pp (Effectivity: +0)
Burning Hands : 153, 8pp (Effectivity: +0)
Calm Monster : 192, 8pp (Effectivity: +0)
Cure Disease : 257, 8pp (Effectivity: +0)
Cure Serious Wounds: 216, 10pp (Effectivity: +0)
Darkness : 439, 4pp (Effectivity: +1)
Fire Bolt : 8, 19pp (Effectivity: +0)
Frost Bolt : 160, 12pp (Effectivity: +0)
Ice Ball : 2, 49pp (Effectivity: +0)
Identify : 38, 121pp (Effectivity: +0)
Invisibility : 178, 10pp (Effectivity: +0)
Knock : 196, 12pp (Effectivity: +0)
Light : 276, 3pp (Effectivity: +0)
Lightning Bolt : 185, 12pp (Effectivity: +0)
Magic Lock : 289, 8pp (Effectivity: +0)
Magic Missile : 191, 8pp (Effectivity: +0)
Neutralize Poison : 9, 19pp (Effectivity: +0)
Slow Monster : 406, 7pp (Effectivity: +1)
Strength of Atlas : 188, 10pp (Effectivity: +1)
Stun Ray : 1, 15pp (Effectivity: +0)
Teleportation : 452, 94pp (Effectivity: +0)
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His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.
Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.
Screenshot
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# # .# ##
## .### #
##@.. # #.
# #### # ..#
# # ## # ####
# # #
## # # #
# .
# ... ##
## #.. #.
.. .#
# .. .#
#. ## .#. #
#.#.#.##
#. ..##.#.#.. #
# #..#[..... #
# .#...#....#.
##.#### ...#..#
# ##### #### ##
Mekran St:70 Le:25 Wi:39 Dx:70 To:39 Ch:19 Ap:11 Ma:54 Pe:31 L+
DV/PV: 76/66 H: 630(864) P: 0(775) Exp: 50/45386685 ChAoS Sp: 610
Blessed Invisible Bloated Berserk
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Mekran Race: male Ratling Class: Assassin
Eye color: brown Hair color: gray Complexion: brown
Height: 5'3" Weight: 149 pounds
Age: 14 (young)
Star sign: Raven Birthday: 10/Raven (day 10 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become an Assassin.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 5606 stones Carrying capacity: 28956 stones
He: uncursed eternium cap [+0, +6] [28s]
Ne: blessed ankh [3s]
Bo: blessed eternium plate mail (-1, -2) [+3, +15] [240s]
Gi: blessed girdle of giant strength [+2, +2] {St+12} [30s]
Cl: blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s]
Br: blessed bracers of toughness [+0, +0] {To+7} [10s]
Ga: blessed red leather gauntlets [+3, +4] [10s]
Bo: blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 6 uncursed arrows of humanoid slaying (+6, 1d6+3) [12s]
Tl: -
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Stuff
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Total weight: 4726 stones Carrying capacity: 28956 stones
Shields ('[')
blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s]
Boots ('[')
blessed seven league boots [+2, +0] [30s]
Necklaces (''')
heap of 2 uncursed amulets of balance [6s]
blessed amulet of light [3s]
heap of 2 blessed amulets of life saving [6s]
blessed necklace of rapid healing [2s]
One-handed weapons ('(')
blessed rustproof orcish spear of mayhem (+1, 3d8+8) [75s]
blessed eternium spear (+9, 2d8+8) [25s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
Missile weapons ('}')
blessed elven long bow "Sun's Messenger" (+15, +15) [30s]
Missiles ('/')
bundle of 5 uncursed quarrels of humanoid slaying (+0, 2d6+4) [20s]
bundle of 7 uncursed arrows of darkness (+0, 1d6) [14s]
bundle of 5 uncursed penetrating eternium quarrels (+1, 4d6+8) [5s]
bundle of 6 uncursed quarrels of humanoid slaying (+5, 2d6+3) [24s]
bundle of 3 uncursed arrows of demon slaying (+5, 1d6+3) [6s]
bundle of 5 uncursed arrows of humanoid slaying (+4, 1d6+3) [10s]
bundle of 5 uncursed quarrels of darkness (+1, 2d6+1) [10s]
bundle of 8 uncursed arrows of demon slaying (+2, 1d6) [16s]
bundle of 4 blessed eternium quarrels of darkness (+1, 4d6+9) [4s]
bundle of 79 uncursed arrows (+0, 1d6) [158s]
Tools (']')
heap of 5 uncursed waterproof blankets [50s]
heap of 2 uncursed climbing sets [360s]
blessed round key [1s]
uncursed broken small key [1s]
heap of 3 uncursed triangular keys [3s]
uncursed broken rusty square key [1s]
heap of 5 uncursed square keys [5s]
uncursed round key [1s]
uncursed rusty small key [1s]
blessed hexagonal key [1s]
heap of 5 uncursed tiny keys [5s]
heap of 3 blessed fireproof blankets [30s]
heap of 3 uncursed hexagonal keys [3s]
blessed waterproof blanket [10s]
heap of 5 uncursed fireproof blankets [50s]
uncursed small key [1s]
blessed small key [1s]
blessed triangular key [1s]
Rings ('=')
heap of 4 blessed rings of the clear mind [4s]
blessed ring of the High Kings [+2, +3] [1s]
Wands ('\')
blessed wand of teleportation (19 charges) [4s]
blessed wand of paralyzation (22 charges) [3s]
blessed wand of monster detection (18 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of wishing (0 charges) [3s]
uncursed wand of monster detection (5 charges) [3s]
uncursed wand of monster detection (4 charges) [3s]
uncursed wand of monster detection (4 charges) [3s]
uncursed wand of monster detection (6 charges) [3s]
uncursed wand of paralyzation (4 charges) [3s]
uncursed wand of teleportation (5 charges) [4s]
uncursed wand of fireballs (10 charges) [3s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of fireballs (4 charges) [3s]
uncursed wand of teleportation (2 charges) [4s]
blessed wand of digging (2 charges) [3s]
uncursed wand of destruction (1 charge) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of monster detection (5 charges) [3s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of teleportation (2 charges) [4s]
Potions ('!')
blessed potion of confusion [2s]
blessed oil of rust removal [2s]
uncursed potion of ultra healing [2s]
heap of 30 blessed potions of extra healing [60s]
heap of 2 uncursed potions of extra healing [4s]
heap of 7 uncursed potions of boost perception [14s]
heap of 4 uncursed potions of boost mana [8s]
heap of 3 uncursed potions of confusion [6s]
uncursed phial of Caladriel [2s]
heap of 3 blessed potions of invisibility [12s]
blessed potion of healing [4s]
heap of 4 blessed potions of insight [8s]
heap of 2 uncursed potions of sickness [4s]
heap of 2 uncursed potions of uselessness [4s]
heap of 14 blessed potions of ultra healing [28s]
heap of 6 uncursed potions of boost charisma [12s]
heap of 2 uncursed potions of youth [8s]
heap of 2 uncursed potions of boost appearance [4s]
heap of 2 blessed potions of boost willpower [4s]
heap of 5 uncursed potions of boost learning [10s]
heap of 7 blessed potions of boost toughness [14s]
blessed potion of sickness [2s]
blessed potion of cure corruption [2s]
blessed potion of blindness [2s]
heap of 6 blessed potions of boost dexterity [12s]
heap of 8 potions of holy water [32s]
uncursed potion of boost willpower [2s]
blessed potion of carrot juice [4s]
blessed potion of cure poison [2s]
blessed potion of boost mana [2s]
heap of 3 uncursed potions of blindness [6s]
uncursed potion of boost dexterity [2s]
uncursed potion of boost strength [2s]
uncursed potion of potential beauty [4s]
Scrolls ('?')
heap of 10 uncursed scrolls of uncursing [20s]
blessed scroll of information [2s]
heap of 2 uncursed scrolls of teleportation [4s]
heap of 7 blessed scrolls of identify [14s]
heap of 26 uncursed scrolls of identify [52s]
heap of 5 uncursed scrolls of monster detection [10s]
heap of 9 blessed scrolls of uncursing [18s]
heap of 6 blessed scrolls of satiation [12s]
blessed scroll of teleportation [2s]
heap of 6 blessed scrolls of corruption removal [12s]
uncursed scroll of magic mapping [2s]
Food ('%')
heap of 148 uncursed cooked lizards [444s]
heap of 3 uncursed stomafillia herbs [6s]
heap of 21 uncursed spenseweeds [42s]
blessed lump of gelee royal [3s]
Valuables ('$')
260882 gold pieces [2608s]
Gems ('*')
heap of 14 uncursed crystals of health [14s]
uncursed crystal of knowledge [1s]
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Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 18
Daggers & knives 11 +12 +7 +3 Mastery 2875
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 6 +4 +2 +1 skilled 262
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 14 +18 +11 +20 Mastery 11515
Twohanded weapons 5 +4 +6 +1 skilled 30
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 11 +22 +16 +3 Mastery 1512
Crossbows 9 +18 +13 +3 excellent 439
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 4 +8 +6 +1 skilled 52
Thrown rocks & clubs 1 +2 +1 +0 basic 8
Thrown spears 12 +24 +18 +4 Mastery 1793
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 46
Damage caused with your melee weapons:
--------------------------------------
Right hand: +257 bonus to hit, 6d12+102 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
----------------------------------------------------------------------------
Skills
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Alchemy ................... 95 (superb) [+1]
Alertness .................100 (superb) [+1d5]
Appraising ................100 (superb) [+1d3]
Archery ...................100 (superb) [+1d3]
Backstabbing ..............100 (superb) [+4d4]
Bridge building ........... 15 (mediocre) [+4d5] (mr)
Climbing ..................100 (superb) [+2d4]
Detect item status ........100 (superb) [+1d3]
Detect traps ..............100 (superb) [+2d4]
Dodge .....................100 (superb) [+1d5]
Find weakness .............100 (superb) [+2d4]
First aid ................. 74 (great) [+1d5]
Haggling .................. 88 (great) [+2d4]
Healing ...................100 (superb) [+1d3]
Listening .................100 (superb) [+2d4]
Literacy ..................100 (superb) [+1d3]
Pick locks ................100 (superb) [+2d4]
Pick pockets ..............100 (superb) [+1d5]
Stealth ...................100 (superb) [+3d5]
Survival .................. 99 (superb) [+1]
Swimming ..................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1]
Two weapon combat .........100 (superb) [+1d5]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Bolt : 39, 24pp (Effectivity: +0)
Burning Hands : 153, 8pp (Effectivity: +0)
Calm Monster : 192, 8pp (Effectivity: +0)
Cure Disease : 257, 8pp (Effectivity: +0)
Cure Serious Wounds: 216, 10pp (Effectivity: +0)
Darkness : 439, 4pp (Effectivity: +1)
Fire Bolt : 8, 19pp (Effectivity: +0)
Frost Bolt : 160, 12pp (Effectivity: +0)
Ice Ball : 2, 49pp (Effectivity: +0)
Identify : 38, 121pp (Effectivity: +0)
Invisibility : 178, 10pp (Effectivity: +0)
Knock : 196, 12pp (Effectivity: +0)
Light : 276, 3pp (Effectivity: +0)
Lightning Bolt : 185, 12pp (Effectivity: +0)
Magic Lock : 289, 8pp (Effectivity: +0)
Magic Missile : 191, 8pp (Effectivity: +0)
Neutralize Poison : 9, 19pp (Effectivity: +0)
Slow Monster : 406, 7pp (Effectivity: +1)
Strength of Atlas : 188, 10pp (Effectivity: +1)
Stun Ray : 1, 15pp (Effectivity: +0)
Teleportation : 452, 94pp (Effectivity: +0)
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His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.
Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.
Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.