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View Full Version : Second Duelist Victory (third overall) p10



Arbot
04-01-2013, 07:51 PM
I won with a mist elf duelist a couple months ago http://www.adom.de/forums/showthread.php/12271-Second-Victory-Mist-Elf-Duelist and after not playing for a couple months I started playing again.

This time I rolled a dwarven duelist. I started in the UD and found several vaults on my way down, I ended up leaving the UD at almost level 14 with a rapier of mayhem. After that I did the PC and found an alter generated on the cavernous level and received Preserver as a pre-crowning gift. After that I went down to dwarftown and picked up both quests the random monster was a troll berserker. I ran around in the big room looking for one until I hit about level 16, after not finding one I went and did the pyramid and then the dwarven graveyard. I went to the TotHK and didn't realize that I had way to cross the chaos piranhas. This was probably the biggest mistake I made all game since it forced me to go do the druid dungeon wasting plenty of time to cross the wilderness. On the first level of the TotHK I found a threatening room full of Gorgons. Without petrification resistance this worried me. I hoped that with high alertness and DV I would be able to avoid any breath attacks. I used invisibility to dispatch them one at a time and never saw them use the breath attack. I found the troll berserker in one of the cavernous levels and had no issues killing the skeleton king. I went back to dwarftown did the quests. I started a decend the CoC and on the level before khelly I found a ring of dijinni summoning. In hindsight I should have got the AoLS and got the SoCR from him but I really wanted to save it for something that I may need/want later and so I did. in a demon vault a couple levels down I found the Rune-covered long sword "Trusted One" which I used for the rest of the game. I also found a second wish ring in another vault before I hit the wall of fire. On my way back up I used an alter to crown myself and got bugbiter which shouldn't even be a crowning gift for duelists (of the 4 duelists that I've crowned 3 got bugbiter). I did the water temple without and problems and then got back to the surface to do the ToEF. At this point I had no ring of ice and no fireproof blankets. I used one of my wishes on a ring of ice. In the ToEF I found the bracers of war while I was clearing the fire demons to get to the ACW. ACW was no problem and I went back to the CoC an dove down, didn't bother with the casino except to buy a pair of thick gauntlets I had picked up the poison hands corruption and all I had to cure it was a PoCR. by the time I drank the potion it wasn't enough to clear the corruption I ended up using the wish and another one that I found on SoCR. I found 2 greater vaults of giants I cleared both but didn't find any artifacts that I could use (black tome staff of the wanderer and grod). the remaining temples were not an issue. For the first time I got to D49 without a potion of uselessness. Cleared D50 without any issues other than fisty trying to run away, I used my dwarven axe to make sure he didn't get anywhere. Got back up to the surface cleared my corruptions and left.

Arbot
04-01-2013, 07:56 PM
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Screenshot
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+^^ ^^^
^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Arb St:25 Le:26 Wi:28 Dx:41 To:30 Ch:32 Ap:18 Ma:19 Pe:18 L+
DV/PV: 94/57 H: 828(828) P: 251(251) Exp: 50/22888035 DrCh Sp: 148
Blessed Bloated
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Background Information
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Name: Arb Race: male Dwarf Class: Duelist
Eye color: brown Hair color: black Complexion: tanned
Height: 4'1" Weight: 167 pounds
Age: 137 (grown-up, 72 years of unnatural aging added in)
Star sign: Candle Birthday: 8/Candle (day 278 of the year)

YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Duelist.


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Inventory
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Total weight: 1928 stones Carrying capacity: 3375 stones

He: uncursed eternium cap [+0, +4] [28s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: uncursed eternium plate mail (-1, -2) [-1, +14] [240s]
Gi: blessed mithril girdle [+0, +2] [20s]
Cl: -
RH: blessed rune-covered long sword "Trusted One" (+1, 5d3) [+7, +7] [60s]
LH: -
RR: blessed ring of damage [1s]
LR: blessed ring of the High Kings [+2, +3] [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed fencing gloves of fidelity [+3, +3] {Ch+6} [6s]
Bo: blessed boots of speed [+2, +0] (+8 spd) [20s]
MW: -
Mi: blessed dwarven rune axe "Rolf's Companion" (+3, 3d6+6) [+4, +4] {To+3}
Tl: -


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Stuff
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Total weight: 1489 stones Carrying capacity: 3375 stones

Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
uncursed girdle of carrying [+0, -1] [15s]
Boots ('[')
blessed eternium boots [+0, +5] [55s]
blessed seven league boots [+1, +0] [30s]
uncursed seven league boots [+1, +3] [30s]
Necklaces (''')
uncursed ankh [3s]
uncursed amulet of death ray resistance [7s]
heap of 2 uncursed necklaces of rapid healing [4s]
blessed amulet of order [3s]
heap of 2 uncursed amulets of teleport control [6s]
uncursed amulet of the cold heart {Ch-12} [3s]
cursed amulet of defense +2 [3s]
uncursed amulet of protection +3 [3s]
One-handed weapons ('(')
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed eternium scimitar (+0, 2d8+8) [19s]
blessed ebony spear "Bugbiter" (+3, 4d7+3) [+1, +1] {Dx+3} [100s]
uncursed swift whip (-3, 1d3+2) [15s]
Two-handed weapons ('(')
uncursed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s]
uncursed mighty morning star "Grod" (+16, 5d10+5) [-8, +0] [220s]
Missile weapons ('}')
uncursed light crossbow of accuracy (+8, +0) [70s]
Tools (']')
heap of 2 uncursed waterproof blankets [20s]
blessed hexagonal key [1s]
uncursed small key [1s]
uncursed tiny key [1s]
uncursed holy symbol [5s]
heap of 2 uncursed square keys [2s]
uncursed climbing set [180s]
uncursed fluff ball [2s]
Rings ('=')
heap of 2 uncursed rings of fire resistance [2s]
heap of 2 uncursed rings of cold resistance [2s]
uncursed ring of the fish [1s]
heap of 3 uncursed rings of stun resistance [3s]
heap of 4 uncursed rings of damage [4s]
uncursed ring of invisibility [1s]
uncursed wedding ring [1s]
heap of 3 blessed brass rings [3s]
blessed ring of acid resistance [1s]
uncursed ring of speed [+0, +1] (+5 spd) [1s]
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
uncursed ring of speed [+0, +1] (+5 spd) [1s]
blessed ring of defense +1 [1s]
uncursed ring of ice [1s]
heap of 2 blessed rings of ice [2s]
uncursed ring of see invisible [1s]
uncursed ring of fire [1s]
uncursed ring of the clear mind [1s]
Wands ('\')
uncursed wand of door creation (0 charges) [3s]
uncursed wand of poison (0 charges) [3s]
blessed wand of knocking (9 charges) [3s]
uncursed wand of trap detection (0 charges) [3s]
blessed wand of webbing (6 charges) [3s]
blessed wand of stunning (3 charges) [3s]
uncursed wand of lightning (1 charge) [4s]
uncursed wand of cold (0 charges) [4s]
uncursed wand of teleportation (1 charge) [4s]
uncursed wand of fireballs (1 charge) [3s]
blessed wand of fireballs (9 charges) [3s]
uncursed wand of monster creation (0 charges) [3s]
uncursed wand of wonder (5 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of monster creation (5 charges) [3s]
blessed wand of webbing (6 charges) [3s]
uncursed wand of gold detection (2 charges) [6s]
uncursed wand of gold detection (4 charges) [6s]
uncursed wand of acid (2 charges) [4s]
uncursed wand of light (5 charges) [4s]
blessed wand of paralyzation (2 charges) [3s]
uncursed wand of far slaying (9 charges) [3s]
uncursed wand of fireballs (1 charge) [3s]
uncursed wand of cold (1 charge) [4s]
uncursed wand of magic missiles (5 charges) [3s]
uncursed wand of cold (3 charges) [4s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of acid (3 charges) [4s]
uncursed wand of trap detection (1 charge) [3s]
uncursed wand of earthquakes (0 charges) [3s]
uncursed wand of death (0 charges) [3s]
uncursed wand of teleportation (1 charge) [4s]
uncursed wand of destruction (3 charges) [3s]
uncursed wand of fire (0 charges) [4s]
Potions ('!')
heap of 9 uncursed potions of invisibility [36s]
heap of 2 uncursed potions of boost willpower [4s]
blessed potion of boost charisma [2s]
heap of 5 uncursed potions of carrot juice [20s]
heap of 2 uncursed potions of boost toughness [4s]
heap of 3 uncursed potions of healing [12s]
heap of 3 uncursed potions of ultra healing [6s]
uncursed potion of insight [2s]
blessed berzio potion [2s]
heap of 2 uncursed potions of blindness [4s]
blessed potion of healing [4s]
heap of 3 uncursed potions of exchange [12s]
uncursed potion of raw chaos [2s]
uncursed potion of cure poison [2s]
heap of 2 uncursed potions of extra healing [4s]
blessed potion of cure poison [2s]
uncursed potion of visibility [4s]
uncursed potion of balance [4s]
heap of 5 blessed potions of extra healing [10s]
heap of 3 uncursed potions of potential willpower [12s]
uncursed potion of boost appearance [2s]
heap of 13 potions of holy water [52s]
heap of 3 uncursed potions of boost learning [6s]
blessed potion of ultra healing [2s]
uncursed potion of booze [4s]
heap of 2 uncursed oils of rust removal [4s]
uncursed potion of boost mana [2s]
uncursed potion of poison [4s]
uncursed potion of raw mana [2s]
blessed potion of booze [4s]
uncursed potion of oil [2s]
uncursed potion of confusion [2s]
uncursed potion of stun recovery [2s]
uncursed potion of potential strength [4s]
uncursed potion of learning [4s]
uncursed potion of mana [4s]
Scrolls ('?')
heap of 2 uncursed scrolls of monster detection [4s]
uncursed scroll of vermin control [2s]
heap of 2 blessed scrolls of identify [4s]
uncursed scroll of familiar summoning [2s]
heap of 2 uncursed scrolls of gold detection [4s]
uncursed scroll of satiation [2s]
blessed scroll of uncursing [2s]
heap of 7 uncursed scrolls of identify [14s]
uncursed scroll of magic mapping [2s]
heap of 2 uncursed scrolls of great identify [4s]
uncursed scroll of balance [2s]
uncursed scroll of cure blindness [2s]
uncursed scroll of monster aggravation [2s]
cursed scroll of corruption removal [2s]
Food ('%')
heap of 8 uncursed cooked lizards [24s]
heap of 4 uncursed lumps of beeswax [20s]

Arbot
04-01-2013, 07:57 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 90
Daggers & knives 7 +6 +3 +1 skilled 356
Clubs & hammers 7 +5 +3 +2 skilled 356
Maces & flails 7 +5 +3 +2 skilled 356
Swords 15 +18 +12 +6 Grand Mastery
Axes 13 +14 +12 +4 Mastery 6388
Whips 8 +10 +5 +8 excellent 576
Pole arms 1 +1 +0 +0 basic 61
Twohanded weapons 1 +1 +1 +0 basic 61
Staves 1 +1 +0 +1 basic 61

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 75
Bows 0 +0 +0 +0 unskilled 75
Crossbows 0 +0 +0 +0 unskilled 53
Thrown axes & hammers 0 +0 +0 +0 unskilled 75
Thrown daggers 0 +0 +0 +0 unskilled 75
Thrown rocks & clubs 0 +0 +0 +0 unskilled 75
Thrown spears 0 +0 +0 +0 unskilled 75
Boomerangs & scurgari 0 +0 +0 +0 unskilled 75

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 3 +6 basic 133


Damage caused with your melee weapons:
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Right hand: +146 bonus to hit, 5d3+42 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 1, +69 bonus to hit, 3d8+17 damage




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Skills
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Alertness ................100 (superb) [+1d5]
Athletics ................100 (superb) [+1d5]
Backstabbing .............100 (superb) [+1d5]
Climbing ................. 85 (great) [+1d3]
Concentration ............100 (superb) [+1d5]
Detect traps .............100 (superb) [+1d3]
Dodge ....................100 (superb) [+2d4]
Find weakness ............100 (superb) [+2d4]
First aid ................100 (superb) [+1d5]
Haggling ................. 65 (good) [+1d3]
Healing ..................100 (superb) [+1d5]
Law ......................100 (superb) [+3d5]
Listening ................100 (superb) [+3d3]
Literacy ................. 90 (great) [+1d3]
Metallurgy ...............100 (superb) [+1d3]
Mining ................... 62 (good) [+1]
Smithing ................. 50 (fair) [+1]
Tactics ..................100 (superb) [+1d5]
Two weapon combat ........ 53 (good) [+1]


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Spells
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Frost Bolt : 17, 21pp (Effectivity: +2)
Improved Fireball: 6, 58pp (Effectivity: +0)
Stun Ray : 1, 15pp (Effectivity: +0)




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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.

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His achievements during his adventures:
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Arb, the dwarven duelist, saved the world with his brave efforts and became
a great ruler while saving himself 15 times.
He scored 15564764 points and advanced to level 50.
He survived for 0 years, 73 days, 18 hours, 29 minutes and 54 seconds (75238
turns).
Arb visited 109 places.
His strength score was modified by +12 during his career.
His learning score was modified by +12 during his career.
His willpower score was modified by +10 during his career.
His dexterity score was modified by +9 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +7 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 72 years.
He was the champion of the arena.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6176 monsters perished under his attacks.
The following 29 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the heavy cudgel "Black Thumb"
the ebony spear "Bugbiter"
the rune-covered long sword "Trusted One"
the lead-filled mace "Big Punch"
the mighty morning star "Grod"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the black torc
the bracers of war
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the ring of immunity
the sapphire amulet "Preserver"
the black tome of Alsophocus
He possessed the following intrinsics:
He was fire resistant (gained through items).
He was poison resistant (also through items).
He was cold resistant (gained through items).
He was acid resistant (gained through an item).
He was lucky (also through items).
Fate smiled upon him.
He was sleep resistant (gained through an item).
He was petrification resistant (gained through an item).
He was stun resistant (gained through items).
He was paralyzation resistant (gained through items).
He was resistant to death rays (gained through items).
He was shock resistant (also through items).
He was immune to shock attacks.
He was immune to acidic attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Swords, Alert, Careful,
Defensive Fighter, Dodger, Greased Lightning, Hardy, Healthy, Immune to
Pain, Iron Skin, Miser, Mithril Skin, Quick, Scout, Steel Skin, Tough Skin,
Treasure Hunter, Very Quick.
He had a final speed score of 148 (final base speed: 130).
He was a messiah of Morodwyn.
He asked for 5 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
22 air demons
7 air elementals
5 air grues
1 ancient blue dragon
1 Ancient Chaos Wyrm
1 ancient red dragon
1 Ancient Stone Beast
1 ancient white dragon
3 animated armors
9 animated trees
4 ankhegs
2 annihilators
2 annis hags
19 assassins
9 balors
24 bandits
1 banshee
2 barbarians
6 barbarian leaders
1 battle bunny
13 berserkers
3 berserker emperors
4 berserker kings
17 berserker lords
6 berserker princes
7 big dogs
1 black dragon
1 black druid
19 black hurthlings
1 black unicorn
10 black wizards
18 blink dogs
3 blue baby dragons
1 bone golem
1 brown bear
15 bugbears
1 bulette
1 bunny master
12 carrion crawlers
1 cat lord
16 cave bears
46 cave fishers
9 cave lions
35 cave lizards
10 cave tigers
19 cavemen
1 Chaos Archmage
12 chaos brothers
2 chaos eyes
10 chaos lizards
66 chaos mutants
10 chaos plague bearers
19 chaos rats
216 chaos servants
9 chaos sisters
38 chaos warriors
25 chaos wizards
38 claw bugs
10 clay golems
9 clay statues
4 cobras
1 cooshoo
22 corpse fiends
2 corruptors
1 crime lord
10 crystal statues
15 cutpurses
2 cyclopes
14 dark elven archers
8 dark elven lords
8 dark elven priestesses
4 dark elven princesses
3 dark elven warriors
11 dark elven wizards
32 dark orcs
13 dark sages
2 death oozes
2 diamond golems
111 dire wolves
11 displacer beasts
15 doppelgangers
1 doppelganger king
2 doppelganger lords
2 Dorn Beasts
1 dwarven artificer
4 dwarven chaos knights
24 earth elementals
122 ettins
12 eyes of destruction
1 fairy dragon
28 fire beetles
24 fire demons
16 fire drakes
28 fire elementals
34 fire giants
3 fire giant kings
4 fire grues
30 fire lizards
1 fire vortex
10 flesh golems
11 floating eyes
75 fomorian giants
79 frost giants
11 frost giant berserkers
2 frost giant jarls
8 gargantuan rats
17 gargoyles
11 gelatinous cubes
109 ghosts
13 ghost bats
40 ghost lords
194 ghuls
2 giant ant queens
58 giant ant warriors
18 giant ant workers
30 giant bats
1 giant bee queen
44 giant bee warriors
15 giant bee workers
1 giant boar
19 giant centipedes
15 giant frogs
18 giant lizards
9 giant raccoons
71 giant rats
2 giant rust monsters
2 giant slugs
26 giant spiders
7 gibbering mouthers
44 gnolls
5 gnoll chieftains
45 goblins
6 goblin berserkers
24 goblin chieftains
54 goblin rockthrowers
38 goblin slavemasters
13 gorgons
45 gray oozes
3 gray slayers
1 greater balor
1 greater black unicorn
149 greater chaos servants
3 greater daemons
2 greater mimics
16 greater mummies
2 green blobs
7 green hags
24 green slimes
7 green worms
4 gremlins
5 griffons
7 grizzly bears
2 half-orc bouncers
18 harpies
38 hell hounds
140 hill giants
12 hill orcs
14 hill orc sergeants
20 hippogriffs
27 hobgoblins
4 hobgoblin chiefs
7 hobgoblin leaders
4 homunculi
19 huge bats
4 hydras
37 hyenas
3 ice vortices
14 imps
4 invisible stalkers
2 iron golems
201 jackals
4 jackal demons
17 jackalweres
1 karmic baby dragon
1 karmic dragon
1 karmic lizard
1 king cobra
81 kobolds
19 kobold chieftains
15 kobold shamans
42 large bats
30 large dogs
28 large gnolls
9 large jackals
49 large kobolds
29 large orcs
5 large rust monsters
11 large snakes
173 large spiders
32 least daemons
22 lesser daemons
13 leucrottas
13 liches
6 lightning lizards
1 living wall
50 lizard men
15 magebane eyes
7 magedoom eyes
3 margoyles
2 master assassins
1 master lich
2 master mimics
1 master necromancer
1 Master Summoner
19 master swordsmen
30 mimics
10 minotaurs
1 minotaur lord
1 minotaur mazelord
1 minotaur mazemaster
2 mist wolves
26 molochs
30 mummies
1 mummy lord
12 necromancers
19 ochre jellies
61 ogres
1 ogre emperor
2 ogre kings
98 ogre lords
6 ogre magi
153 orcs
6 orc butchers
10 orc chieftains
79 orc scorchers
14 outlaws
6 outlaw leaders
21 owlbears
23 pit vipers
5 pixies
4 pixie archers
3 purple worms
9 quasits
8 quicklings
2 quickling lords
9 rabid dogs
18 raiders
151 rats
7 ratling archers
9 ratling duelists
19 ratling fencers
8 ratling master thieves
17 ratling thieves
12 ratling warlords
22 ratling warriors
7 rattlesnakes
5 red baby dragons
6 red dragons
14 red worms
4 revenants
35 rust monsters
96 shadows
7 shadow centipedes
7 shadow lords
7 shadow trolls
17 shambling mounds
21 silver wolves
2 skeletal kings
18 skeletal warriors
132 skeletons
8 slow shadows
1 Snake from Beyond
62 spectres
9 staring eyes
32 steel golems
2 steel zombies
52 stone giants
1 stone giant lord
8 stone golems
10 stone grues
1 stone ooze
6 stone snakes
6 stone statues
2 swamp hydras
16 swordsmen
81 tarantulas
1 thug
1 titan
21 trolls
12 troll berserkers
1 troll chief
2 troll kings
1 undead chaos dwarven berserker
46 vampires
53 vapor rats
4 vipers
7 water demons
5 water elementals
19 water grues
22 water snakes
12 wererats
29 werewolves
2 werewolf lords
5 white baby dragons
21 white worms
75 wights
5 wild cats
192 wolves
38 wraiths
101 writhing masses of primal chaos
17 yellow oozes
157 zombies

plllizzz9
04-01-2013, 09:15 PM
The fact a duelist can make Trusted One useful for combat is a testament of power of the class :P

good game, congrats

Arbot
04-01-2013, 09:21 PM
I was sad that it did less damage than the eternium sword I was using but with the resistances and everything it was good enough