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View Full Version : Second win, lvl50 Drakeling Monk



Stiletto
05-22-2013, 12:00 PM
"It finally happened" (c) Freddie Mercury.

After more than a year since my first gnome assassin who destroyed levers on D:50 (amateur!), I managed to play a nice char to venture deep and kill all who guarded the Gates of Chaos. Also, first win on 1.2.0 (pre5). Also, bonus carelessness points for killing gorgons without petrification resistance :))



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Screenshot
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Sheeg St:44 Le:25 Wi:31 Dx:34 To:39 Ch:22 Ap:28 Ma:23 Pe:19 N=
DV/PV:118/47 H:927(927) P:340(340) Exp: 50/23472626 DrCh Sp: 133
Blessed Bloated
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Background Information
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Name: Sheeg Race: male Drakeling Class: Monk
Eye color: blue Hair color: bald Complexion: light blue
Height: 5'8" Weight: 160 pounds Scars: 12
Age: 30 (grown-up, 8 years of unnatural aging added in)
Star sign: Cup Birthday: 1/Cup (day 241 of the year)

YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Monk.

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Inventory
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Total weight: 3169 stones Carrying capacity: 15571 stones

Head : uncursed metal cap [+6, +5] [50s]
Neck : uncursed ankh [3s]
Body : uncursed elven chain mail [+7, +9] [10s]
Girdle : uncursed girdle of giant strength [+0, +0] {St+12} [30s]
Cloak : blessed cloak of protection [+0, +3] [20s]
Right Hand : blessed eternium two-handed sword (+20, 6d5+18) [-1, +0]
Left Hand : -
Right Ring : uncursed ring of slaying (+6 melee damage, +6 missile damage)
Left Ring : blessed ring of the High Kings [+2, +3] [1s]
Bracers : uncursed bracers of protection [+3, +4] [10s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed boots of the divine messenger [+3, +3] {Dx+5} [25s]
Missile Weapon: uncursed light crossbow (+1, +0) [70s]
Missiles : bundle of 9 uncursed quarrels (+4, 2d6) [18s]
Tool : heap of 7 blessed spenseweeds [14s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 7 +4 +3 +2 skilled 337
Swords 11 +10 +7 +4 Mastery 31
Twohanded weapons 14 +18 +25 +6 Mastery 6345


Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------

Bows 3 +6 +4 +1 basic 26
Crossbows 7 +14 +10 +2 skilled 90


Damage caused with your melee weapons:
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Right hand: +104 bonus to hit, 6d5+62 damage


Damage caused with your missile weapons:
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Ammunition: 9, base range: 12, +60 bonus to hit, 2d6+26 damage




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Skills
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Alertness ................100 (superb) [+2d4]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Cooking .................. 10 (poor) [+3d4] (mr)
Courage ..................100 (superb) [+1d3]
Detect traps .............100 (superb) [+1d5]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+2d4]
Haggling ................. 77 (great) [+1d3]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d5]
Music ....................100 (superb) [+1d3]
Pick pockets ............. 97 (superb) [+1d3]
Smithing .................100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........100 (superb) [+1d5]

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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rules his subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his adventures:
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Sheeg, the drakish monk, saved the world with his brave efforts and became a
great ruler while saving himself 17 times.
He scored 10928928 points and advanced to level 50.
He survived for 0 years, 184 days, 11 hours, 34 minutes and 15 seconds
(253925 turns).
4 companions were killed during his adventures.
Sheeg visited 109 places.
His strength score was modified by +13 during his career.
His learning score was modified by +17 during his career.
His willpower score was modified by +16 during his career.
His dexterity score was modified by +17 during his career.
His toughness score was modified by +19 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +21 during his career.
His mana score was modified by +13 during his career.
His perception score was modified by +8 during his career.
He was unnaturally aged by 8 years.
He was the champion of the arena.
He was a member of the thieves guild.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
11591 monsters perished under his attacks.
The following 21 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer" [wow, how did I miss THAT?!]
the lead-filled mace "Big Punch"
the silver key [got it on D:49, ffffuuuuuu~]
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the boots of the divine messenger
the intricate wooden shield "Nature's Friend"
the black torc
the Chaos Orb of Elemental Mana
the weird tome
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant (also through an item).
He was cold resistant (also through items).
He was acid resistant.
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was sleep resistant.
He was able to control teleportation (also through an item).
He was paralyzation resistant (also through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (also through items).
He was able to see invisible things.
He was immune to acidic attacks.
He had the following talents: Affinity with Twohanded Weapons, Aggressive,
Beast of Burden, Careful, Far Shot, Good Learner, Good Shot, Great Learner,
Hardy, Healthy, Immune to Pain, Iron Skin, Keen Shot, Master Packager,
Porter, Steel Skin, Tough Skin.
He had a final speed score of 133 (final base speed: 143).
He was a messiah of Issrecht.
He asked for 4 divine interventions.
He was a holy champion of Balance.

GordonOverkill
06-21-2013, 07:44 AM
Congratulations! He was an amateur smith, right?

Stiletto
06-26-2013, 10:26 AM
Yes, he dabbled ;) he also tried to enchant his sword, but most scrolls he read just crumpled in his hands :(

JellySlayer
06-26-2013, 05:15 PM
Yes, he dabbled ;) he also tried to enchant his sword, but most scrolls he read just crumpled in his hands :(

The effectiveness of scrolls of melee damage/accuracy/defense/protection are related to how many points in that stat your item already has. With +20/+18 modifiers on your weapon, you would have probably needed a fairly large number of scrolls to expect to see any increases.

Stiletto
06-27-2013, 06:56 AM
JellySlayer, I know. I had about two dozens of +ma scroll and smth like 12-15 +md scrolls (I didn't used them all at once, so I can't remember the exact number). +20/+18 was all I got, that is, of all these only one scroll of +ma worked. Well, that is what RNG is all about, I guess :)