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View Full Version : Second win, Hurthling Assassin



lefti
07-26-2013, 10:34 PM
Hello all. I've been playing ADOM on-off for around 10 years I think, and my first win was with a human priest. That happened around 4-5 years ago, so can't really remember much about that game.

I got around to playing ADOM again about a week ago, and I was excited about the new classes and races. I tried a duelist couple times, and got to Cat Lord with a 23 lvl dwarven duelist. I didn't remember that he was so tough when I didn't really care about cats, and killed them as I saw them. So he annihilated my duelist.

I've been fascinated with the class assassin all my ADOM career, but never got too far. I decided to roll a hurthling assassin, and got my 2nd ordinary win with him. Some changes to the game surprised me, for example the nerfed herb training.

I used a sword of sharpness for most of the game coupled with a shield, and I didn't really train missile weapons. I pretty much melee'd the whole game. I think I found only one set of bracers the whole game. Bracers of protection. Robes of resistance I gained from D:49 Potion of Uselessness.

I really wanted to save Khelly, and after lots of farming and even drinking pools from Darkforge, no wishes or AoLS. But DF pools gave me teleportitis, and permanent invisibility. These instrinstics really made the game much easier, I had found a blink dog corpse before. And surprise, around D:20 I found AoLS from a undead vault. Also, none wishes before I found a RoDS at the lowest levels of CoC, but I really didn't know what to spend it on. So I didn't use it. I also got 2 RoDS more from around D:45-50. I used only one of them to get 3 SoCR which I used to clean my corruptions before I left drakalor chain.

I had only one REALLY close call at a tension room in lower CoC, which featured a greater titan. I was melee'ing everything I saw until that point easily, and he got a critical missile attack on me, and it dropped my hp from around 400 to 1. YES, 1 HP.
I was quite shocked. I had my AoLS, but I wasn't wearing it at that moment.

I went to Rift, but didn't go to Quickling tree, BUGWIL or Minotaur maze.

This was the first game I got my hands on Sting & Needle, and decided to use them for the end game. As I found the "Shezestriakis", I reckoned I would use these gauntlets with the daggers for the DV bonus, as I lost alot from changing my "Protector". D:50 was easy peasy just meleei'ng everything and wand of destruction on levers. Got the "Wish" spell from 2nd potion of wonder I drank, and got more charges to it from the 3rd potion of wonder I drank.

This game was really fun, and I've already started a Gnomish Wizard. Think I'm gonna try Ultimate ending with the wizard.


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Bandit St:31 Le:28 Wi:26 Dx:29 To:45 Ch:27 Ap:18 Ma:17 Pe:23 N=
DV/PV: 80/58 H: 855(855) P: 101(223) Exp: 49/15877697 DrCh Sp: 133
Blessed Invisible
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Background Information
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Name: Bandit Race: male Hurthling Class: Assassin
Eye color: green Hair color: blonde Complexion: light
Height: 3' Weight: 74 pounds Scars: 1
Age: 39 (grown-up)
Star sign: Raven Birthday: 12/Raven (day 12 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become an Assassin.


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Inventory
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Total weight: 2587 stones Carrying capacity: 5175 stones

He: blessed horned helmet [+2, +4] [100s]
Ne: blessed amulet of life saving [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: blessed girdle of strength [+0, +3] {St+7} [15s]
Cl: blessed cloak of protection [+0, +6] [20s]
RH: blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
LH: blessed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
RR: blessed ring of slaying (+8 melee damage, +6 missile damage) [1s]
LR: blessed ring of speed [+0, +2] (+5 spd) [1s]
Br: blessed bracers of protection [+0, +2] [10s]
Ga: blessed gauntlets of eternal peace "Shezestriakis" (-15, -15) [+15, +3]
Bo: blessed seven league boots [+1, +5] [30s]
MW: uncursed short bow (+1, +0) [20s]
Mi: uncursed mithril arrow (+0, 1d6+3) [2s]
Tl: heap of 23 uncursed spenseweeds [46s]


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Stuff
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Total weight: 2249 stones Carrying capacity: 5175 stones

Armor ('[')
blessed red dragon scale mail (+0, -3) [+5, +13] [220s]
Shields ('[')
blessed medium obsidian shield "Protector" [+20, +4] {To+2} [46s]
Necklaces (''')
blessed amulet of order [3s]
blessed ankh [3s]
blessed amulet of balance [3s]
uncursed amulet of death ray resistance [7s]
blessed amulet of death ray resistance [7s]
cursed amulet of luck [8s]
Bracers (',')
uncursed bracers of defense [+2, +0] [10s]
Missiles ('/')
bundle of 8 uncursed arrows (+0, 1d6+2) [16s]
bundle of 19 uncursed arrows of dragon slaying (+3, 1d6+3) [38s]
bundle of 13 uncursed arrows (+0, 1d6) [26s]
bundle of 8 uncursed adamantium arrows (+1, 1d6+6) [8s]
bundle of 2 uncursed arrows of undead slaying (+3, 2d4+3) [4s]
bundle of 9 uncursed arrows (-1, 1d6+3) [18s]
bundle of 9 uncursed arrows of jelly slaying (+3, 2d4+3) [18s]
bundle of 6 uncursed arrows of targeting (+6, 1d6+2) [12s]
bundle of 4 uncursed arrows of demon slaying (+3, 1d6+3) [8s]
bundle of 12 uncursed rusty quarrels of dragon slaying (+3, 2d6+3) [48s]
bundle of 19 uncursed quarrels of humanoid slaying (+3, 2d6+3) [76s]
bundle of 4 blessed adamantium arrows (+1, 1d6+7) [4s]
bundle of 4 uncursed adamantium arrows (+1, 1d6+8) [4s]
bundle of 8 cursed arrows of dragon slaying (+3, 1d6+3) [16s]
bundle of 12 blessed quarrels of giant slaying (+4, 2d8+3) [48s]
bundle of 9 uncursed arrows (+2, 1d6) [18s]
bundle of 10 uncursed quarrels of humanoid slaying (+5, 2d6+9) [40s]
bundle of 6 uncursed quarrels of construct slaying (+5, 2d6+3) [24s]
bundle of 3 cursed quarrels of construct slaying (+5, 2d6+3) [12s]
bundle of 9 uncursed arrows of giant slaying (+3, 1d10+4) [18s]
bundle of 14 blessed arrows (+0, 1d6+3) [28s]
bundle of 8 uncursed quarrels of demon slaying (+1, 2d6+6) [32s]
Tools (']')
uncursed tinderbox (3) [3s]
uncursed fireproof blanket [10s]
uncursed climbing set [180s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
uncursed tinderbox (13) [3s]
Rings ('=')
blessed ring of damage [1s]
uncursed ring of fire [1s]
heap of 2 uncursed rings of teleport control [2s]
blessed ring of the High Kings [+2, +3] [1s]
heap of 3 uncursed rings of regeneration [3s]
uncursed ring of see invisible [1s]
uncursed ring of weakness [1s]
blessed brass ring [1s]
uncursed ring of invisibility [1s]
uncursed ring of karmic absorption [1s]
uncursed ring of djinni summoning [1s]
blessed ring of djinni summoning [1s]
Wands ('\')
uncursed wand of trap detection (0 charges) [3s]
uncursed wand of wonder (4 charges) [3s]
blessed wand of monster detection (5 charges) [3s]
uncursed wand of fireballs (1 charge) [3s]
uncursed wand of wonder (5 charges) [3s]
uncursed wand of door creation (8 charges) [3s]
uncursed wand of destruction (0 charges) [3s]
blessed wand of fireballs (0 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of webbing (0 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
blessed wand of door creation (6 charges) [3s]
uncursed wand of destruction (4 charges) [3s]
uncursed wand of trap detection (0 charges) [3s]
uncursed wand of magic missiles (3 charges) [3s]
uncursed wand of door creation (7 charges) [3s]
uncursed wand of fire (0 charges) [4s]
uncursed wand of far slaying (0 charges) [3s]
uncursed wand of fire (1 charge) [4s]
uncursed wand of item detection (4 charges) [3s]
uncursed wand of knocking (1 charge) [3s]
uncursed wand of cold (4 charges) [4s]
uncursed wand of stunning (5 charges) [3s]
uncursed wand of light (1 charge) [4s]
uncursed wand of trap creation (1 charge) [3s]
uncursed wand of far slaying (10 charges) [3s]
uncursed wand of lightning (2 charges) [4s]
uncursed wand of trap detection (3 charges) [3s]
uncursed wand of gold detection (6 charges) [6s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of acid (3 charges) [4s]
uncursed wand of lightning (1 charge) [4s]
uncursed wand of far slaying (5 charges) [3s]
cursed wand of poison (0 charges) [3s]
uncursed wand of webbing (3 charges) [3s]
uncursed wand of lightning (0 charges) [4s]
uncursed wand of digging (0 charges) [3s]
blessed wand of poison (6 charges) [3s]
uncursed wand of destruction (2 charges) [3s]
cursed wand of acid (0 charges) [4s]
uncursed wand of monster detection (6 charges) [3s]
uncursed wand of trap creation (2 charges) [3s]
cursed wand of knocking (3 charges) [3s]
blessed wand of cold (3 charges) [4s]
uncursed wand of trap detection (2 charges) [3s]
uncursed wand of digging (1 charge) [3s]
uncursed wand of door creation (1 charge) [3s]
blessed wand of fire (2 charges) [4s]
uncursed wand of destruction (3 charges) [3s]
Potions ('!')
heap of 4 uncursed potions of oil [8s]
blessed potion of oil [2s]
heap of 5 blessed potions of extra healing [10s]
heap of 11 potions of holy water [44s]
uncursed potion of confusion [2s]
heap of 6 uncursed potions of exchange [24s]
blessed phial of Caladriel [2s]
heap of 3 blessed potions of ultra healing [6s]
heap of 2 blessed potions of youth [8s]
uncursed potion of visibility [4s]
heap of 2 uncursed potions of insight [4s]
uncursed potion of youth [4s]
cursed potion of exchange [4s]
cursed potion of wonder [2s]
cursed oil of rust removal [2s]
cursed potion of insight [2s]
uncursed potion of longevity [4s]
uncursed potion of water [4s]
Scrolls ('?')
heap of 8 uncursed scrolls of darkness [16s]
blessed scroll of repair [2s]
heap of 8 blessed scrolls of uncursing [16s]
heap of 3 uncursed scrolls of luck [6s]
heap of 5 uncursed scrolls of item detection [10s]
blessed scroll of familiar summoning [2s]
heap of 4 uncursed scrolls of treasure creation [8s]
uncursed scroll of peace [2s]
heap of 20 uncursed scrolls of identify [40s]
heap of 6 uncursed scrolls of power [12s]
heap of 3 blessed scrolls of identify [6s]
heap of 3 blessed scrolls of teleportation [6s]
blessed scroll of darkness [2s]
blessed scroll of power [2s]
heap of 5 blessed scrolls of great identify [10s]
uncursed scroll of gold detection [2s]
heap of 2 uncursed scrolls of increase melee accuracy [4s]
uncursed scroll of repair [2s]
uncursed scroll of light [2s]
uncursed blank scroll [2s]
uncursed scroll of great identify [2s]
heap of 2 uncursed scrolls of uncursing [4s]
uncursed scroll of protection [2s]
uncursed scroll of defense [2s]
cursed scroll of great identify [2s]
uncursed scroll of literacy check [2s]
uncursed scroll of dark predictions [2s]
uncursed scroll of item destruction [2s]
uncursed scroll of satiation [2s]
blessed scroll of corruption removal [2s]
Food ('%')
heap of 83 uncursed stomafillia herbs [166s]
heap of 17 uncursed stomacemptia herbs [34s]
Valuables ('$')
52005 gold pieces [520s]

lefti
07-26-2013, 10:35 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 32
Daggers & knives 10 +10 +6 +3 excellent 946
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 14 +16 +11 +5 Mastery 12717
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 5
Bows 5 +10 +7 +1 skilled 35
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 4 +8 +6 +1 skilled 52
Thrown rocks & clubs 4 +8 +6 +1 skilled 17
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 600


Damage caused with your melee weapons:
--------------------------------------
Right hand: +122 bonus to hit, 3d4+67 damage
Left hand: +121 bonus to hit, 3d4+67 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 13, +66 bonus to hit, 1d6+39 damage




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Skills
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Alchemy .................. 80 (great) [+1d3]
Alertness ................100 (superb) [+1d5]
Archery ..................100 (superb) [+1d3]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 17 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+2d4]
Cooking .................. 53 (good) [+1d3] (mr)
Detect traps .............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+2d4]
First aid ................ 67 (good) [+1d3]
Food preservation ........100 (superb) [+1d5]
Gardening ................ 45 (fair) [+1d3]
Haggling ................. 65 (good) [+1d5]
Healing ..................100 (superb) [+3d3]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d3]
Pick locks ...............100 (superb) [+2d4]
Pick pockets ............. 80 (great) [+1d5]
Stealth ..................100 (superb) [+2d4]
Swimming ................. 90 (great) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1d5]


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Spells
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Cure Light Wounds: 165, 5pp (Effectivity: +1)
Identify : 9, 143pp (Effectivity: +0)
Know Alignment : 8, 19pp (Effectivity: +0)
Lightning Bolt : 190, 12pp (Effectivity: +0)
Magic Map : 11, 75pp (Effectivity: +0)
Remove Curse : 140, 50pp (Effectivity: +0)
Strength of Atlas: 11, 18pp (Effectivity: +0)
Stun Ray : 178, 8pp (Effectivity: +0)
Wish : 23, 5310pp (Effectivity: +0)

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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rules his subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his adventures:
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Bandit, the hurthling assassin, saved the world with his brave efforts and
became a great ruler while saving himself 15 times.
He scored 10088804 points and advanced to level 49.
He survived for 0 years, 112 days, 2 hours, 26 minutes and 44 seconds
(135464 turns).
3 companions were killed during his adventures.
Bandit visited 124 places.
His strength score was modified by +14 during his career.
His learning score was modified by +13 during his career.
His willpower score was modified by +15 during his career.
His dexterity score was modified by +12 during his career.
His toughness score was modified by +24 during his career.
His charisma score was modified by +15 during his career.
His appearance score was modified by +5 during his career.
His mana score was modified by +8 during his career.
His perception score was modified by +7 during his career.
He was the champion of the arena.
He defeated the arch enemy of a mighty karmic wyrm.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7635 monsters perished under his attacks.
The following 28 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the ancient claymore "Death's Blade"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the lead-filled mace "Big Punch"
the gauntlets of eternal peace "Shezestriakis"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the fine leather armor "Nature's Companion"
the robes of resistance
the medium obsidian shield "Protector"
the weird tome
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant (also through an item).
He was cold resistant (also through an item).
He was acid resistant (also through items).
He was lucky.
Fate smiled upon him.
He was sleep resistant.
He was petrification resistant.
He was able to teleport.
He was able to control teleportation.
He was invisible.
He was stun resistant.
He was shock resistant (also through items).
He was able to see invisible things.
He was immune to acidic attacks.
He had the following talents: Alert, Careful, Defensive Fighter, Dodger,
Eagle Eye, Good Shot, Greased Lightning, Hardy, Iron Skin, Keen Shot,
Lightning Shot, Miser, Quick, Quick Shot, Steel Skin, Tough Skin, Treasure
Hunter, Very Quick.
He had a final speed score of 133 (final base speed: 128).
He was a messiah of Auroree.
He asked for 13 divine interventions.
He was a holy champion of Balance.

gym21
07-27-2013, 08:21 AM
Congrats! Assassins aren't an easy class.

PS: Is that the greatest girdle of strength ever? :eek:

lefti
07-27-2013, 11:25 AM
I used blessed scrolls of protection to get some PV.

Actually, I never before even realized how good scrolls of defense, scrolls of protection, scrolls of increase melee accuracy and increase melee damage are. Haven't gotten around to smithing ever yet.