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View Full Version : birthsign selector for pre-17



gosos
08-23-2013, 03:40 PM
can someone post an updated one? Thank you.

anon123
08-23-2013, 03:48 PM
Well, prerelease 17 doesn't exist yet, but here's one for pr16.

Greyling
08-23-2013, 06:55 PM
Well, prerelease 17 doesn't exist yet, but here's one for pr16.

Thank you anon. I didn't even know there was one of those for recent versions.

anon123
08-23-2013, 07:39 PM
It's jaakkos' and Alucard's work, I only changed three bytes to make it work on this particular version. :)

Alucard
08-23-2013, 07:50 PM
http://ancardia.us.to/ss/

I keep the Linux version up to date as it's incorporated with Sage, but don't really bother with keeping the Windows up to date. But if someone finds the offset and gives it to me I can update that page.

Greyling
08-23-2013, 07:52 PM
It's jaakkos' and Alucard's work, I only changed three bytes to make it work on this particular version. :)

Okay, well, thank you too, Alucard.

anon123
08-23-2013, 08:14 PM
if someone finds the offset and gives it to me I can update that page.

It's 4C5E20 for pr16.

asdf
08-23-2013, 08:54 PM
Noteye selector - 4F495B

Greyling
08-24-2013, 12:26 AM
Noteye selector - 4F495B

Wait, are you saying you can turn noteye on and off with this? That's really cool if that is the case. Thanks you guys.

asdf
08-24-2013, 01:01 AM
Wait, are you saying you can turn noteye on and off with this? That's really cool if that is the case. Thanks you guys.
This selector will work only with NotEye pre16 version, you need to use anon123's for classic ascii pre16

gosos
08-30-2013, 09:28 PM
the birthsign selector is not working with pre-16. the noteye version starts by default. in pre14 it started the regular version. I don't understand the anon123s classic ascii. where do I get that?

anon123
08-31-2013, 04:37 PM
I don't understand the anon123s classic ascii. where do I get that?

It's the one immediately below your first post... :confused:

That will only work with the ASCII version of the game. You'll need the one asdf posted if you're playing the one with tiles and sound.

anon123
10-20-2013, 06:35 PM
Starsign selector for pr17 (which exists now :)).

gosos
10-21-2013, 03:52 PM
so i dont spam.

can we please get a pre-17 one.

Stingray1
10-21-2013, 04:30 PM
I do spam. Scroll up a bit and stop cheating.

Alucard
10-21-2013, 05:57 PM
Starsign selector for pr17 (which exists now :)).

Thanks, what's the offset?

ps gosos, keep on keeping on

gut
10-21-2013, 07:59 PM
wait, we are posting offsets here now?

Alucard
10-21-2013, 11:55 PM
providing the Windows offsets for me makes it more likely I update the page :)

offset for P17 is 0x0066F214

& http://ancardia.us.to/ss/ updated

anon123
10-22-2013, 02:10 AM
That's strange, it was 0x4C80A0 for me (on the ASCII version).

anon123
11-04-2013, 01:36 PM
Here's an updated selector for prerelease 18. The offset is 0x4C7AF0.

unholy
11-06-2013, 04:28 AM
Oups weird, does not work for me.

anon123
11-06-2013, 12:23 PM
Are you using the NotEye version by any chance? This is for ASCII only (although it seems it can be made to work with the other one by finding the right offset).

asdf
11-06-2013, 03:40 PM
pre18 noteye for windows, rolls same day/month for every character created if you use "exit to main menu".

unholy
11-07-2013, 12:40 AM
pre18 noteye for windows, rolls same day/month for every character created if you use "exit to main menu".

Thanks a lot!!

zasvid
11-19-2013, 12:30 PM
... nevermind.

anon123
11-24-2013, 05:20 PM
Here's the selector for Windows 1.2.0pr20, ASCII version. Offset is 0x4C7E90. :)

unholy
12-31-2013, 09:46 AM
Anybody could upload the pre 20 graphical version selector plzzz? :)

unholy
01-01-2014, 10:11 PM
I tried to update the selector myself but hmm, I suck :P

Raray
01-02-2014, 08:45 PM
I have found that you can simply generate a character using the ASCII version, save, then load the character in the graphical version.

unholy
01-17-2014, 05:11 PM
I have found that you can simply generate a character using the ASCII version, save, then load the character in the graphical version.

Yeah but it would be sooooo better if we could have it for pre20 graph version too! :D

anon123
04-26-2014, 10:20 PM
Here's the selector for prerelease 21, Windows and ASCII version as usual. Offset is 0x4D5300.

...and one for pr22 :)

anon123
05-11-2014, 10:35 PM
Prerelease 23. Offset is 0x4D6200.

anon123
08-01-2014, 04:56 AM
Selectors for prereleases 24 and 25 48 and 49 are here :)

r48: 4E3EF0
r49: 4E4570

anon123
08-02-2014, 02:16 AM
For release 50! Offset is 4E4670.

BoloDigby
08-29-2014, 03:38 PM
Is there a noteye pre23 selector? Currently I use the ascii version to generate the character with the starsign of choice, then actually play with noteye.

anon123
12-29-2014, 12:29 PM
I was going to make a selector for ASCII R52, but my usual method of finding the machine code in memory with HxD didn't work. Either the instructions have changed, had their address randomized, or both.

Alucard, can you check this out if you've got some free time?

pblack
08-08-2015, 07:01 PM
Is there a selector for p59?

anon123
08-11-2015, 02:16 PM
Is there a selector for p59?

There are none for versions above R50 as far as I know. It would be great if someone could take the time to check what's changed :)