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JellySlayer
09-07-2013, 04:58 AM
I've put together a few puzzles for people to try out. Each puzzle requires you to solve a specific problem and leave the level that you're on. The puzzles should take less than 100 turns, though a few could be longer.

Last year's version is here (http://www.adom.de/forums/showthread.php/11803-A-Few-Little-Puzzles?highlight=puzzles) if you're looking for more. Enjoy!

Please post solutions in the other thread so as not to spoil people who haven't tried yet. I've made two so far. I'll hopefully add some more as time goes on.

Note: All of these challenges must be played on 1.1.1. I would love to make something like this for more recent prereleases, but I don't have the tools to do that. Also, the more recent versions have fixed some of the quirks in 1.1.1 that are good to exploit for this kind of thing ;)

JellySlayer
09-07-2013, 05:01 AM
Trial 11:

This character accidentally trapped himself in the Dwarven Mystic's room in DT. Note: Identifying your gear is part of the challenge here, so if you die, don't look at your inventory in the .flg.



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Screenshot
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####
#..#
#@.#
####




Trial11 St:10 Le:31 Wi:15 Dx:11 To:11 Ch:19 Ap:11 Ma:21 Pe:14 N=
DV/PV: 24/9 H: 30(30) P: 50(50) Exp: 5/1464 D: 10 Sp: 100
Coward
------------------------------------------------------------------------------


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Character Information
----------------------------------------------------------------------------

Trial11 St:10 Le:31 Wi:15 Dx:11 To:11 Ch:19 Ap:11 Ma:21 Pe:14 N=
DV/PV: 24/9 H: 30(30) P: 50(50) Exp: 5/1464 M: 840



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Trial11 Race: male Human Class: Wizard
Eye color: brown Hair color: yellow Complexion: light
Height: 6'5" Weight: 174 pounds
Age: 26 (grown-up)
Star sign: Salamander Birthday: 21/Salamander (day 141 of the year)

YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become a Wizard.


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 30
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 30

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î-2Æ bonus to hit, Î1d3-3Æ damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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Spells
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Fire Bolt: 93, 7pp (Effectivity: +5)


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Skills
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Alchemy .................. 76 (great) [+3d4]
Climbing ................. 30 (mediocre) [+3d3]
Concentration ............100 (superb) [+2d4]
First aid ................ 19 (mediocre) [+3d5]
Food preservation ........ 27 (mediocre) [+4d4]
Haggling ................. 37 (fair) [+3d3]
Healing .................. 43 (fair) [+2d4]
Herbalism ................ 44 (fair) [+4d4]
Listening ................ 30 (mediocre) [+3d5]
Literacy .................100 (superb) [+2d4]
Stealth .................. 28 (mediocre) [+3d4]
Swimming ................. 39 (fair) [+2d4]
Ventriloquism ............ 46 (fair) [+2d4]




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Inventory
----------------------------------------------------------------------------
Total weight: 325 stones Carrying capacity: 1000 stones

Head : cursed crown of science [+4, +8] {Le+9} [65s]
Neck : -
Body : -
Girdle : -
Cloak : -
Right Hand : -
Left Hand : -
Right Ring : ring of teleport control [1s]
Left Ring : -
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : -


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Stuff
----------------------------------------------------------------------------

Total weight: 259 stones Carrying capacity: 1000 stones

Tools (']')
figurine [25s]
figurine [25s]
figurine [25s]
figurine [25s]
figurine [25s]
figurine [25s]
figurine [25s]
writing set [5s]
Wands ('\')
wand of wishing (0 charges) [3s]
ivory wand [3s]
copper wand [3s]
pine wand [4s]
ironwood wand [3s]
cedar wand [3s]
Potions ('!')
heap of 7 magenta potions [14s]
shiny potion [4s]
heap of 4 shiny potions [16s]
watery potion [4s]
heap of 2 light potions [8s]
light potion [4s]
Scrolls ('?')
heap of 4 scrolls labeled "WoPaK" [8s]
scroll of identify [2s]


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Killed Monsters
----------------------------------------------------------------------------

21 monsters perished under his attacks.

The following monsters were vanquished:
1 barbarian leader
1 bugbear
1 chaos rat
1 ghul
1 giant bat
2 giant rats
1 goblin rockthrower
1 gremlin
1 griffon
1 hobgoblin
1 kobold
1 large bat
1 large jackal
1 outlaw
5 rats
1 skeleton



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

He survived for 0 years, 4 days, 1 hour, 43 minutes and 53 seconds (840
turns).
Trial11 visited 11 places.
His strength score was modified by +1 during his career.
His perception score was modified by +2 during his career.

JellySlayer
09-07-2013, 05:04 AM
Trial 12:

This character's Strength of Atlas spell ran out in a bad place. He's not dead, but he's having trouble moving. Moving off the square you're on is sufficient for a win.



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Screenshot
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^^^^^
^^^..^
^^..^^
^^^.^^
^....^
o..~^^^
""""" &&&&&^^
""""""" &&&&&~~
&"""@&&& &&&&&~~
&&&&..... &&&&~~~
&&&&&&&&.^ &&&&~~
&&&&&&&... ""&&&~
&&&&&&&&&. "===="""""~~~
&&&&&&""""""==""====""~~
&&&&"""""===""""""""~~
&&&&&&""""""=^^"""~
^^^^^^^^^^^^^^^^^
^^^^^^^^^

Trial12 St:11 Le: 6 Wi: 9 Dx:13 To:26 Ch:10 Ap: 8 Ma:12 Pe:11 C
DV/PV: 9/4 H: 172(172) P: 123(123) Exp: 17/1000000 DrCh M: 200
Bloated Overburdened! Coward
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----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Trial12 St:11 Le: 6 Wi: 9 Dx:13 To:26 Ch:10 Ap: 8 Ma:12 Pe:11 C
DV/PV: 9/4 H: 172(172) P: 123(123) Exp: 17/1000000 M: 200



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Trial12 Race: female Troll Class: Wizard
Eye color: black Hair color: red Complexion: ruddy
Height: 8'2" Weight: 416 pounds
Age: 14 (young)
Star sign: Dragon Birthday: 7/Dragon (day 157 of the year)

YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Wizard.


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Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 28
Daggers & knives 0 +0 +0 +0 unskilled 28
Clubs & hammers 0 +0 +0 +0 unskilled 28
Maces & flails 0 +0 +0 +0 unskilled 28
Swords 0 +0 +0 +0 unskilled 28
Axes 0 +0 +0 +0 unskilled 28
Whips 0 +0 +0 +0 unskilled 28
Pole arms 0 +0 +0 +0 unskilled 28
Twohanded weapons 0 +0 +0 +0 unskilled 28
Staves 0 +0 +0 +0 unskilled 28

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 28


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î-7Æ bonus to hit, Î1d10-20Æ damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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Spells
----------------------------------------------------------------------------

Strength of Atlas: 37, 13pp (Effectivity: +0)


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Skills
----------------------------------------------------------------------------

Alchemy .................. 47 (fair) [+4d5]
Athletics ................ 58 (good) [+2d4]
Bridge building .......... 15 (mediocre) [+3d5] (mr)
Climbing ................. 32 (fair) [+3d3]
Concentration ............ 94 (superb) [+2d4]
First aid ................ 42 (fair) [+2d4]
Food preservation ........ 62 (good) [+2d4]
Gemology ................. 48 (fair) [+3d4]
Haggling ................. 47 (fair) [+3d3]
Healing .................. 61 (good) [+1d3]
Herbalism ................ 83 (great) [+2d4]
Listening ................ 29 (mediocre) [+4d4]
Literacy .................100 (superb) [+2d4]
Mining ................... 18 (mediocre) [+3d3]
Stealth .................. 40 (fair) [+2d4]
Ventriloquism ............ 59 (good) [+2d4]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 4511 stones Carrying capacity: 1100 stones

Head : -
Neck : -
Body : -
Girdle : -
Cloak : hooded cloak [+1, +0] [40s]
Right Hand : quarterstaff (+0, 1d10) [40s]
Left Hand : -
Right Ring : ring of searching [1s]
Left Ring : ring of acid resistance [1s]
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 4429 stones Carrying capacity: 1100 stones

Girdles ('[')
cursed girdle of carrying [+0, +0] [15s]
Tools (']')
box with flint and steel (31) [5s]
tinderbox (10) [3s]
fireproof blanket [10s]
heap of 5 logs [4000s]
waterproof blanket [10s]
Wands ('\')
wand of wishing (1 charge) [3s]
wand of stunning (8 charges) [3s]
wand of acid (3 charges) [4s]
Potions ('!')
heap of 50 blessed potions of strength [200s]
potion of holy water [4s]
Scrolls ('?')
scroll of education [2s]
Books ('"')
spellbook of Strength of Atlas [100s]
Food ('%')
heap of 5 spenseweeds [10s]
heap of 3 pieces of raw meat [60s]


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Killed Monsters
----------------------------------------------------------------------------

She did not manage to vanquish any monsters.



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

She survived for 0 years, 3 days, 23 hours, 30 minutes and 21 seconds (200
turns).
Trial12 visited 1 place.
Her strength score was modified by -19 during her career.
Her appearance score was modified by +1 during her career.

JellySlayer
09-07-2013, 05:05 AM
Trial 13:

I think it's pretty obvious what this necromancer's problem is. Note: The stairs are in the same room as you. Ignore the random stuff elsewhere on the map.
Screenshot is not exactly the same as what you'll see due to character glitches in the forums...



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Screenshot
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>



#####
#...# ########
#..<# #VVVVVVV#
#...# #V.....V#
##### #V.....V#
#V..@..V#
#V.....V#
#V.....V#
#VVVVVVV#
########



Trail13 St:13 Le:11 Wi:20 Dx:11 To:18 Ch: 7 Ap: 7 Ma:16 Pe:13 C
DV/PV: 18/1 H: 1(188) P: 161(166) Exp: 20/500000 I1 Sp: 100
Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Trail13 St:13 Le:11 Wi:20 Dx:11 To:18 Ch: 7 Ap: 7 Ma:16 Pe:13 C
DV/PV: 18/1 H: 1(188) P: 161(166) Exp: 20/500000 M: 269



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Trail13 Race: male Human Class: Necromancer
Eye color: blue Hair color: brown Complexion: pale
Height: 6'2" Weight: 160 pounds
Age: 25 (grown-up)
Star sign: Tree Birthday: 7/Tree (day 337 of the year)

YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
In your childhood you were fascinated by your environment and the
everchanging wonders of the world. You were a very curious and adventurous
child.
In your youth you became seriously ill and suffered for many years.
When your disease finally was cured you were left weakened, both
physically and spiritually, and bereft of the joys of youth.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Necromancer.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 30
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 30

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+7Æ bonus to hit, Î1d3-3Æ damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.






----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alchemy .................. 71 (great) [+1d3]
Appraising ............... 45 (fair) [+1d5]
Climbing ................. 33 (fair) [+3d3]
Concentration ............ 80 (great) [+1d5]
Find weakness ............ 50 (fair) [+1d3]
First aid ................ 47 (fair) [+1d3]
Food preservation ........ 51 (good) [+1]
Haggling ................. 30 (mediocre) [+1d3]
Herbalism ................ 45 (fair) [+1d3]
Listening ................ 46 (fair) [+1d5]
Literacy ................. 73 (great) [+2d4]
Necromancy ...............100 (superb) [+2d4]
Stealth .................. 42 (fair) [+3d5]
Swimming ................. 35 (fair) [+1d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 432 stones Carrying capacity: 1300 stones

Head : -
Neck : -
Body : black robe [+0, +1] [50s]
Girdle : -
Cloak : -
Right Hand : -
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 382 stones Carrying capacity: 1300 stones

Helmets ('[')
crown of ice [+1, +0] [65s]
crown of fire [+1, +0] [65s]
crown of lightning [+0, +1] (+5 spd) [65s]
One-handed weapons ('(')
skull dagger (+0, 1d4+1) [10s]
Tools (']')
heap of 4 torches [40s]
box with flint and steel (17) [5s]
tinderbox (8) [3s]
Rings ('=')
ring of protection +2 [1s]
Wands ('\')
wand of door creation (3 charges) [3s]
Potions ('!')
heap of 2 potions of water [8s]
berzio potion [2s]
potion of potential toughness [4s]
potion of toughness [4s]
Scrolls ('?')
heap of 2 scrolls of identify [4s]
scroll of magic mapping [2s]
Food ('%')
iron ration [100s]
Valuables ('$')
131 gold pieces [1s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

He did not manage to vanquish any monsters.



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

He survived for 0 years, 0 days, 22 hours, 26 minutes and 34 seconds (269
turns).
Trail13 visited 3 places.
His learning score was modified by +1 during his career.
His dexterity score was modified by +1 during his career.
His perception score was modified by +1 during his career.

JellySlayer
09-07-2013, 05:10 AM
Trial 14:

This bard made a few bad wishes and is now in big trouble. He's doomed and there's lots of monsters between him and the stairs. It's okay if you die immediately after descending...



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Screenshot
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#############
...............
....>..........
#................
#................ .########
#................ .........#
............... .........#
#.............. ..........#
............. ........@.#
............. ..........#
........... .........#
....... .........#
... .########




Trial14 St:12 Le:16 Wi:14 Dx:17 To:15 Ch:19 Ap:15 Ma:19 Pe:14 N+
DV/PV: 24/0 H: 20(20) P: 21(21) Exp: 1/28 I1 LE: 1000
Deaf Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Trial14 St:12 Le:16 Wi:14 Dx:17 To:15 Ch:19 Ap:15 Ma:19 Pe:14 N+
DV/PV: 24/0 H: 20(20) P: 21(21) Exp: 1/28 M: 550



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Background Information
----------------------------------------------------------------------------

Name: Trial14 Race: male Gnome Class: Bard
Eye color: blue Hair color: brown Complexion: ruddy
Height: 3'7" Weight: 127 pounds
Age: 111 (grown-up)
Star sign: Wand Birthday: 2/Wand (day 62 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
In your childhood you were a credit to your family. Your people
loved you and enjoyed your presence.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Bard.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 15
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 2 +2 +0 +0 basic 34
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 0 +0 +0 +0 unskilled 15
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 6
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 15


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î-3Æ bonus to hit, Î1d6-3Æ damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.






----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Backstabbing ............. 29 (mediocre) [+4d4]
Climbing ................. 30 (mediocre) [+4d5]
Dodge .................... 30 (mediocre) [+3d5]
First aid ................ 20 (mediocre) [+4d5]
Fletchery ................ 33 (fair) [+3d4] (mr)
Food preservation ........ 20 (mediocre) [+4d5]
Gemology ................. 11 (mediocre) [+4d5]
Haggling ................. 36 (fair) [+4d5]
Listening ................ 37 (fair) [+4d5]
Literacy ................. 30 (mediocre) [+4d4]
Mining ................... 7 (poor) [+4d5]
Music .................... 81 (great) [+3d3]
Pick pockets ............. 18 (mediocre) [+4d5]
Two weapon combat ........ 22 (mediocre) [+3d5]
Ventriloquism ............ 30 (mediocre) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 457 stones Carrying capacity: 1200 stones

Head : uncursed leather cap [+0, +0] [5s]
Neck : blessed necklace of the eye [3s]
Body : uncursed clothes [+0, +0] [40s]
Girdle : -
Cloak : -
Right Hand : uncursed short sword (+0, 1d6) [30s]
Left Hand : -
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : blessed seven league boots [+1, +0] [30s]
Missile weapon: -
Missiles : -
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 349 stones Carrying capacity: 1200 stones

Boots ('[')
uncursed gnomish boots (+1, +0) [+2, +0] [10s]
Necklaces (''')
uncursed amulet of life saving [3s]
One-handed weapons ('(')
uncursed dagger (+0, 1d4-1) [10s]
Missile weapons ('}')
cursed sling (+0, +1) [3s]
Tools (']')
heap of 2 uncursed torches [20s]
uncursed box with flint and steel (4) [5s]
uncursed tinderbox (2) [3s]
Instruments ('{')
uncursed lute [20s]
uncursed tamborine [5s]
Wands ('\')
uncursed wand of light (2 charges) [4s]
wand of wishing (0 charges) [3s]
uncursed wand of cold (10 charges) [4s]
blessed wand of fire (10 charges) [4s]
Potions ('!')
heap of 5 uncursed potions of confusion [10s]
Books ('"')
cursed spellbook of Slow Monster [100s]
Food ('%')
uncursed iron ration [100s]
heap of 3 blessed bones [12s]
heap of 6 uncursed lumps of bee wax [30s]
Valuables ('$')
323 gold pieces [3s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

4 monsters perished under his attacks.

The following monsters were vanquished:
1 kobold
1 large bat
1 rabid dog
1 skeleton



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

He survived for 0 years, 0 days, 8 hours, 23 minutes and 5 seconds (550
turns).
Trial14 visited 3 places.
His charisma score was modified by +1 during his career.
His perception score was modified by +1 during his career.

JellySlayer
09-09-2013, 04:22 AM
Trial 15:

Here's another encumbrance-related challenge.



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Screenshot
------------------------------------------------------------------------------


.................................
...................................
...................................
.....................................
.....................................
.......................................
.......................................
.........................................
.........................................
.....................[.....................
.....................@.....................
...........................................
.........................................
.........................................
.......................................
.......................................
.....................................
.....................................
...................................
...................................
Trial15 St:11 Le:19 Wi:16 Dx:25 To:18 Ch:24 Ap:19 Ma: 7 Pe:16 N=
DV/PV: 12/11 H: 272(272) P: 200(200) Exp: 1/0 WE M: 11741
Bloated Overburdened!
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Trial15 St:11 Le:19 Wi:16 Dx:25 To:18 Ch:24 Ap:19 Ma: 7 Pe:16 N=
DV/PV: 12/11 H: 272(272) P: 200(200) Exp: 1/0 M: 11741



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Trial15 Race: male Human Class: Paladin
Eye color: blue Hair color: blonde Complexion: tanned
Height: 6'3" Weight: 152 pounds
Age: 33 (grown-up)
Star sign: Salamander Birthday: 19/Salamander (day 139 of the year)

YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Paladin.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 15
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 2 +2 +0 +0 basic 40
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 0 +0 +0 +0 unskilled 15
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 1 +2 basic 25


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î-18Æ bonus to hit, Î1d8-12Æ damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.






----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Athletics ................ 23 (mediocre) [+4d5]
Climbing ................. 28 (mediocre) [+4d4]
Concentration ............ 56 (good) [+3d5]
Dodge .................... 27 (mediocre) [+3d5]
First aid ................ 29 (mediocre) [+4d4]
Food preservation ........ 12 (mediocre) [+3d5]
Haggling ................. 48 (fair) [+2d4]
Healing .................. 49 (fair) [+3d4]
Listening ................ 28 (mediocre) [+3d4]
Literacy ................. 56 (good) [+2d4]
Stealth .................. 24 (mediocre) [+3d3]
Swimming ................. 30 (mediocre) [+3d3]
Two weapon combat ........ 7 (poor) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 15410 stones Carrying capacity: 8100 stones

He: blessed metal cap [+0, +1] [50s]
Ne: -
Bo: blessed trapped moloch armor (-1, -3) [-3, +8] {St+0} (+0 spd) [15000s]
Gi: -
Cl: -
RH: blessed long sword (+0, 1d8) [40s]
LH: blessed medium shield [+3, +1] [100s]
RR: -
LR: -
Br: -
Ga: blessed gauntlets (-1, +0) [+0, +1] [10s]
Bo: blessed leather boots [+0, +0] [25s]
MW: -
Mi: -
Tl: -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 185 stones Carrying capacity: 8100 stones

Necklaces (''')
uncursed amulet of life saving [3s]
Tools (']')
heap of 3 uncursed torches [30s]
blessed box with flint and steel (5) [5s]
blessed tinderbox (16) [3s]
cursed Chaos Orb of Elemental Air {Dx+10} [100s]
cursed plain blanket [10s]
Rings ('=')
cursed ring of djinni summoning [1s]
Wands ('\')
blessed wand of lightning (0 charges) [4s]
blessed wand of acid (0 charges) [4s]
uncursed wand of destruction (0 charges) [3s]
uncursed wand of digging (0 charges) [3s]
cursed wand of earthquakes (0 charges) [3s]
Potions ('!')
heap of 2 blessed potions of cure corruption [4s]
heap of 3 uncursed potions of stun recovery [6s]
blessed potion of boost mana [2s]
Scrolls ('?')
cursed scroll of repair [2s]
blessed scroll of repair [2s]
Valuables ('$')
24 gold pieces [0s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

He did not manage to vanquish any monsters.



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

He survived for 0 years, 8 days, 0 hours, 47 minutes and 37 seconds (11741
turns).
Trial15 visited 2 places.
His strength score was modified by -5 during his career.
His learning score was modified by +5 during his career.
His willpower score was modified by +1 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +5 during his career.
His charisma score was modified by +5 during his career.
His appearance score was modified by +5 during his career.
His mana score was modified by -10 during his career.
His perception score was modified by +5 during his career.

JellySlayer
09-09-2013, 07:31 PM
Trial 16:

This merchant has been ambushed by some angry ghost kings.



------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------















#####GG
#@...G.
###..GG
..
#


Trial16 St:18 Le:11 Wi:15 Dx:26 To:18 Ch: 8 Ap:13 Ma: 7 Pe:12 N+
DV/PV: 33/8 H: 203(203) P: 63(63) Exp: 25/2000000 I1 Sp: 103
Bloated Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Trial16 St:18 Le:11 Wi:15 Dx:26 To:18 Ch: 8 Ap:13 Ma: 7 Pe:12 N+
DV/PV: 33/8 H: 203(203) P: 63(63) Exp: 25/2000000 M: 354



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Trial17 Race: male Gray Elf Class: Merchant
Eye color: green Hair color: red Complexion: light
Height: 6'3" Weight: 163 pounds
Age: 27 (young)
Star sign: Wand Birthday: 5/Wand (day 65 of the year)

YOUR HISTORY:
Your father is a guildmaster. Your family generally is rather
wealthy and well-known in your home town.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become a Merchant. During your apprenticeship you
specialized on


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 15
Daggers & knives 0 +0 +0 +0 unskilled 15
Clubs & hammers 0 +0 +0 +0 unskilled 15
Maces & flails 0 +0 +0 +0 unskilled 15
Swords 2 +2 +0 +0 basic 40
Axes 0 +0 +0 +0 unskilled 15
Whips 0 +0 +0 +0 unskilled 15
Pole arms 0 +0 +0 +0 unskilled 15
Twohanded weapons 0 +0 +0 +0 unskilled 15
Staves 0 +0 +0 +0 unskilled 15

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 1 +2 basic 25


Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+13Æ bonus to hit, Î5d6+3Æ damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.






----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Appraising ................ 35 (fair) [+4d5]
Archery ...................100 (superb) [+4d5]
Athletics .................100 (superb) [+1d5]
Climbing .................. 38 (fair) [+4d5]
Courage ................... 76 (great) [+1d3]
Detect item status ........ 49 (fair) [+1d5]
Dodge ..................... 71 (great) [+1d5]
Find weakness ............. 75 (great) [+1d3]
First aid ................. 30 (mediocre) [+4d5]
Food preservation ......... 18 (mediocre) [+3d5]
Haggling .................. 26 (mediocre) [+3d4]
Herbalism ................. 20 (mediocre) [+4d5]
Listening ................. 29 (mediocre) [+3d5]
Literacy .................. 8 (poor) [+3d5]
Metallurgy ................ 16 (mediocre) [+4d5]
Stealth ................... 11 (mediocre) [+3d5]
Survival .................. 20 (mediocre) [+3d5]
Swimming .................. 35 (fair) [+3d3]
Two weapon combat ......... 9 (poor) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 867 stones Carrying capacity: 3900 stones

Head : -
Neck : -
Body : blessed chain mail (-1, -3) [-3, +6] [400s]
Girdle : -
Cloak : blessed light cloak [+1, +0] [20s]
Right Hand : blessed mace of destruction (+5, 5d6+6) [120s]
Left Hand : blessed medium shield [+3, +1] [100s]
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : blessed heavy boots [-1, +1] [30s]
Missile weapon: -
Missiles : -
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 197 stones Carrying capacity: 3900 stones

Necklaces (''')
blessed amulet of protection from undead [3s]
blessed amulet of luck [8s]
blessed amulet of light [3s]
One-handed weapons ('(')
blessed phase dagger (+0, 1d4) [5s]
Tools (']')
heap of 3 blessed torches [30s]
blessed box with flint and steel (46) [5s]
blessed tinderbox (14) [3s]
Rings ('=')
heap of 2 blessed rings of damage [2s]
heap of 2 blessed rings of regeneration [2s]
blessed ring of speed [+0, +1] (+5 spd) [1s]
Wands ('\')
blessed wand of stunning (4 charges) [3s]
blessed wand of paralyzation (6 charges) [3s]
uncursed wand of poison (4 charges) [3s]
Potions ('!')
blessed potion of poison [4s]
blessed berzio potion [2s]
blessed potion of confusion [2s]
blessed potion of education [2s]
blessed potion of raw chaos [2s]
uncursed potion of exchange [4s]
Scrolls ('?')
blessed scroll of item destruction [2s]
heap of 3 blessed scrolls of increase melee damage [6s]
Food ('%')
blessed iron ration [100s]
Valuables ('$')
252 gold pieces [2s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

He did not manage to vanquish any monsters.



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

He survived for 0 years, 1 day, 2 hours, 51 minutes and 2 seconds (354
turns).
Trial17 visited 3 places.
His strength score was modified by +1 during his career.
His dexterity score was modified by +13 during his career.
His toughness score was modified by +1 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His perception score was modified by +1 during his career.

JellySlayer
09-10-2013, 02:47 AM
Trial 17:

I call this one 'variations on a theme'. I think this is my favourite puzzle so far.

Two notes: One, remember you need to finish within 100 turns. You can't wait around until you get some favourable corruptions. Two, if you try to pray, your god will summon greater daemons.

[edit]I've decided to patch this one after a much easier solution was found. The PC's alignment is now C instead of L in the original version. Thanks to anon123 for catching my error.



------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------







######
#@.'.#
#>...#
#....#
######










Trial17 St:15 Le:10 Wi:16 Dx:11 To:15 Ch:17 Ap:11 Ma: 5 Pe:14 C
DV/PV: 1/55 H: 1(201) P: 420(420) Exp: 37/10000000 TF: 1 Sp: 60
Satiated Overburdened!
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Trial17 St:15 Le:10 Wi:16 Dx:11 To:15 Ch:17 Ap:11 Ma: 5 Pe:14 L
DV/PV: 1/55 H: 1(201) P: 420(420) Exp: 37/10000000 M: 717



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Trial17 Race: female Dwarf Class: Wizard
Eye color: brown Hair color: red Complexion: tanned
Height: 3'6" Weight: 145 pounds
Age: 60 (young)
Star sign: Unicorn Birthday: 28/Unicorn (day 118 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
During your childhood one of your uncles taught you a lot of things
about the history of your people. Your vast knowledge on the legends and
the lore of your people made you very popular with your friends because of
all the exciting stories you knew.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Wizard.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 30
Daggers & knives 0 +0 +0 +0 unskilled 30
Clubs & hammers 0 +0 +0 +0 unskilled 30
Maces & flails 0 +0 +0 +0 unskilled 28
Swords 0 +0 +0 +0 unskilled 30
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 0 +0 +0 +0 unskilled 30

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30


Damage caused with your melee weapons:
--------------------------------------
&#198;Right hand: &#206;+9&#198; bonus to hit, &#206;2d5-8&#198; damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Darkness : 63, 3pp (Effectivity: +0)
Fire Bolt : 91, 6pp (Effectivity: +0)
Ice Ball : 45, 23pp (Effectivity: +2)
Invisibility : 57, 9pp (Effectivity: +0)
Light : 132, 2pp (Effectivity: +0)
Lightning Bolt : 64, 10pp (Effectivity: +0)
Magic Lock : 79, 6pp (Effectivity: +0)
Magic Missile : 43, 8pp (Effectivity: +0)
Revelation : 56, 29pp (Effectivity: +0)
Strength of Atlas: 158, 6pp (Effectivity: +2)
Web : 55, 11pp (Effectivity: +0)


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alchemy ..............100 (superb) [+2d4]
Climbing ............. 74 (great) [+1d3]
Concentration ........100 (superb) [+2d4]
Detect traps ......... 63 (good) [+1d3]
Disarm traps ......... 33 (fair) [+3d3]
First aid ............ 63 (good) [+1d3]
Haggling ............. 55 (good) [+1d5]
Healing .............. 67 (good) [+1d3]
Herbalism ............ 83 (great) [+2d4]
Listening ............ 30 (mediocre) [+4d5]
Literacy .............100 (superb) [+2d4]
Metallurgy ........... 51 (good) [+3d3]
Mining ............... 69 (good) [+1]
Smithing ............. 51 (good) [+1d3]
Stealth .............. 81 (great) [+1d3]
Ventriloquism ........ 63 (good) [+1d3]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 17384 stones Carrying capacity: 7150 stones

Head : -
Neck : -
Body : blessed trapped moloch armor [-30, +50] {St+0} (+0 spd)
Girdle : cursed girdle of weight [+0, +0] [40s]
Cloak : -
Right Hand : cursed ultra-heavy heavy mace (+6, 2d5+3) [-2, +0] [1600s]
Left Hand : -
Right Ring : blessed ring of ice [1s]
Left Ring : -
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 183 stones Carrying capacity: 7150 stones

One-handed weapons ('(')
blessed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [15s]
blessed barbed pick axe (+0, 1d6+4) [75s]
Tools (']')
heap of 3 blessed torches [30s]
blessed box with flint and steel (19) [5s]
blessed fireproof blanket [10s]
cursed great karmic wyrm figurine of wondrous power [25s]
Rings ('=')
blessed brass ring [1s]
Wands ('\')
blessed wand of death (2 charges) [3s]
blessed wand of door creation (6 charges) [3s]
blessed wand of ball lightning (0 charges) [4s]
blessed wand of trap creation (0 charges) [3s]
Potions ('!')
blessed potion of ultra healing [2s]
uncursed potion of mana [4s]
Food ('&#37;')
blessed devil's rose [2s]
Valuables ('$')
177 gold pieces [1s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

6 monsters perished under her attacks.

The following monsters were vanquished:
1 fire drake
5 pit vipers



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

She survived for 0 years, 8 days, 15 hours, 16 minutes and 13 seconds (717
turns).
Trial17 visited 4 places.
Her strength score was modified by +2 during her career.
Her willpower score was modified by +2 during her career.
Her toughness score was modified by +1 during her career.
Her charisma score was modified by +1 during her career.
Her appearance score was modified by +1 during her career.
Her mana score was modified by -8 during her career.
Her perception score was modified by +2 during her career.