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Xen Xander
11-11-2013, 02:43 PM
I was wondering if I could get some feedback from this sheet and ways to improve it.

I took all info off of Andy Williams 1.1.1 guidbook, as well as 1.2 prerelease 18 ADOM in-game manual

I don't think some of the player stats are accurate, nor some of the question/answers correct (IE the stat improvements listed when answering questions certain ways)

I heard that high learning yields the best skill improvement number per level up.
Thus I had a starsign giving me learning, a race giving learning, and answering all 10 questions dealing with +1 learning and still I had a PC with a learning score of 8
(And no it wasn't a troll, it was a dark elf chaos knight)

Anyway, any sort of help or constructive criticism would be helpful :)

Download link is here:
http://www.mediafire.com/download/xzswdw8rvisygms/ADOM.xlsx

The sheet is, thus far, quite simple.

JellySlayer
11-11-2013, 07:07 PM
The class stats in the Guidebook are completely wrong, IMHO. You can get far, far more accurate results by treating them as multipliers instead of sums.

There's a discussion on this topic from the Wiki (http://ancardia.wikia.com/wiki/Talk:Archer). At the bottom of this page I did some relatively intensive testing to work this out in detail. I think the correct stats by race are now up on most of the Wiki pages.

Xen Xander
11-11-2013, 07:40 PM
Damn so basically we can't get racial or class stats at the moment.

Actually people keep talking about the adom.cfg file. Is that in the %appdata% folder? I'd like to turn questions 'off' and do some rolling if possible.

JellySlayer
11-12-2013, 12:10 AM
The racial stats in the Guidebook appear to be fine. The class starts in the Guidebook are wrong, but the ones in the Wiki are correct.

I believe the file is in here.
C:\Users\YourName\AppData\Local\ADOM\adom_dat

It may be easier to use the autoroller on the server if you want to generate lots of characters and do some statistics on their stats though.

anon123
11-12-2013, 01:21 AM
I think that in the last few prereleases, the settings folder was moved to My Documents (precisely to avoid having to hunt them in hidden folders).

asdf
11-12-2013, 04:15 AM
The class stats in the Guidebook are completely wrong, IMHO.
The class stats in the Guidebook are completely correct.

Guidebook just does not have random race attributes bonuses and background story bonuses listed.

http://pastebin.com/L7xNfdc5

JellySlayer
11-12-2013, 12:13 PM
Guidebook values do not agree with the results generated by actual characters. Giving me another spreadsheet of the same data does not change that.

But if you like, show me how those numbers give an average To value of 34 for troll barbarians.

asdf
11-12-2013, 09:43 PM
Guidebook values do not agree with the results generated by actual characters. Giving me another spreadsheet of the same data does not change that.
Guidebook values agrees with the results generated by actual characters, otherwise i would not be posting that. Try to find an error in your calculations first, before blaming the Guidebook.


But if you like, show me how those numbers give an average To value of 34 for troll barbarians.
Just generated 10 troll barbarians with random month -
27 To, 28 To, 32 To, 26 To, 31 To, 30 To, 29 To, 26 To, 25 To, 32 To, giving an average of 28.6 To.
May i ask, where did you came with 34 average To for troll barbarians? Seems totally wrong.

Considering 28.6 To - 18 To as a troll, +3 To as a barbarian, +0-6 To (3 average) as a troll gives us 24 To average before starting background, which are unique for barbarians and are easy to track.
Parents - +1 To or +0 To, another +0.5 average
Child - +0-1 To or +0 To, +0.25 average
Youth - +1 To or +1-2 To, +1.5 average
Yound adult - +0 To or +2 To, +1 average

That gives us 27.25 To average for Troll Barbarians. Adding random month - +1 To dragon, +2 To Tree / 12 - another +0.25.

Therefore average To for Troll Barbarians should be 27.5 To, close enough to actual observations. I do not claim that there is everything related to stats on character creation in that paste, but seriously, find an error in your calculations already and stop blaming Guidebook.

JellySlayer
11-13-2013, 03:35 AM
I blame the Guidebook when it is wrong. The better part of it is a collection of myths and half-truths that don't stand up.

It's particularly ironic that you're saying don't blame the Guidebook when you aren't even using their values for your calculations.

asdf
11-13-2013, 04:37 AM
It's particularly ironic that you're saying don't blame the Guidebook when you aren't even using their values for your calculations.
http://adomgb.sweb.cz/adomgb-0-1.html#0143
Troll - 18 To
Barbarian - +3 To

It's particularly ironic that you didnt even compare my calculations to Guidebook values.

Meanwhile how did you came with 34 To average for trollish barbarians? I would like to generate such characters myself, but they seems to be faulty ones with sub-30 To mostly:(

Grond
11-13-2013, 04:56 AM
Considering 28.6 To - 18 To as a troll, +3 To as a barbarian, +0-6 To (3 average) as a troll gives us 24 To average before starting background,

I can't seem to find a mention of that in the guidebook.

asdf
11-13-2013, 05:38 AM
I can't seem to find a mention of that in the guidebook.
There isnt mention of this. This is additional table which is not present there (same as background messages), but tables which are present - are correct.

If you see in the Guidebook that Fighter have -2 to Le and Wizard have +3 to Le - you would be right to assume that in average Wizards of the same race would receive 5 Le more then Fighters of the same race. If you see in the Guidebook that Dark Elven (15) Archer (+4) have 19 Dx and Drakeling (9) Ranger (+1) have 10 Dx - you would be right to assume that Dark Elven Archers have 9 more Dx that Drakeling Rangers in average.

Xen Xander
11-13-2013, 01:01 PM
Andy williams guide in 1.1.1 states for high elves:
Class St Le Wi Dx To Ch Ap Ma Pe Total Xp
10 13 9 15 8 10 14 13 14 +16 30

However the [http://pastebin.com/L7xNfdc5] states for high elves:
- 10 13 9 16 8 10 14 13 14 (+17) +30%

there's an inconsistency here between 15 and 16 dexterity

Jursk
11-13-2013, 02:56 PM
Um didn't Thomas change high and gray elves stats at some point to differ them from apart. +1Dex to high elves and +1Ma for gray elves if im not horribly wrong.

asdf
11-13-2013, 11:52 PM
there's an inconsistency here between 15 and 16 dexterity
http://www.adom.de/forums/project.php?issueid=1482