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proxyLaw
11-15-2013, 11:11 PM
Well now I can proudly say, that I won the game. After 7 years of playing - and for 4 years of playing systematically(like 4-8 times a year for about 2 weeks).
Must say, that I just love mindcrafter. Win with HE Mindcrafter, 46lv(I even wanted to clear at least balors, but then I say to myself: Look, it took you 7 years of playing, and you now want to risk wasting it? Go kill yourself). Playing 1.1.1 as in p18 on 10 HE Mindcrafters only 2 made it to 7 lv and died soon after(less than 100 turns).

I must add, that I only once got so far as d:50, the rest of my games usually ended somewhere after toef.

First kill hobgoblin in wilderness.
Started with ID only id3; not wanted to risk anything. At level 3 I guess I killed pixie archer and eaten corpse = teleportitis = truly a bless for a mindcrafter. I got there like 6 lv, crude spear(+2, +2) and medium shield(as far as I can recall) and went to get healing - no problems. The game went smoothly quite long - but I think it is the thing, I was playing EXTRA carefully(at least to some point - about that later). First win was the priority.

While traveling to dwarf town(d:9), I met at least 5 levels with herbs. Managed to get only 4 with stable generation. lv2 = spenseweed , lv4 moss of mareilon and pacificated big room(after getting lv like 12 when I was coming home from hunting in id for potions of water) - moss and morgia. No shops in ud, but still a potions of water in shop - I was happy enough :D.

Then I got to Dwarven Graveyard and cleaned the first level(14lv) and then: Hey boy, you can go to Rehetep up to 16 lv including, go get some experince before you die! And so I have gone to id 15 I think. Of course I have forgotten about checking the exp and after some time I check: 674 exp points to next level and I was at id15. Great. But luckily I got in time to pyramid with like 65exp points to next level. The fight at the top was kinda hard. I did not have any good weapon(like for rest of the game - well almost - still crude spear). I had some problems with werewolf lord, but wand of fireballs got useful for once.

I guess that at that time the elapsed game time was 84 days or something.

Then I tried to go an do same grave digging thinking: But hey, you've done it so many times over and over. Almost everytime there is a master lich, you have arrows, you'll manage. First grave. First dig. First Emperor Lich. First turn to call for my brain and runaway. First Summon molochs. Second Summon ghost lords. Third Summon kobolds. Fourth Summon Wererats. Then I used my wand of teleportation and get the hell out of there.

I was 17lv and I still did not have any fireproof blanket(so many, many scroll and potions were burned) or ice ring. Decided to exp some more. Gone for nonnak and then back to home town(dwarf town). Got a =ofInvsibility so gone through dh. Yeah I know quite risky; on first level next to me was jelly blob(I should mention that I like to travel strained!, at least to get 18str; The first time it was like that: oh fuck poison from jelly blob. Got hit through the armor: holy shit, poison, holy shit, second hit - and I was like: oh fine I have only 20hp. Time to say goodbye and try to runaway. Luckily, there was a rat in corridor which got between me and jelly), that almost killed me when I was trying to get there when visiting the town for the first time(I have that bad habit that I almost always take dh) and on second level was ogre emperor, but this time I had ring so got through without any problems. Tried to do DF, but a living wall bite me in the ass and now it was guarding the stairs. Terrifying.

Decided to sacrifice khelly to get a chance for finding some =ofIce and fireproof blanket. I got to water temple and cleared it. Not without problems. For the first time snake from beyond was really strong(at least for this character). I guess the lack of good weapon took its toll. But traded a little bit of corruption points for confusion for snake and killed it. That was also the time, that I was regretting not taking the raven starsign, as I could have had now rune covered trident and do a bloodbath. Anyway It turned out that I got somehow =ofIce and 2 fireproof blankets(1 cursed, second got blessed later). Later I have gone to get rothk. Kinda hard was. No weapon to get him without berserk, but with wand of fireball and speensweed got rid of him(I was in position to just get away with the ring, but I am too proud for this. I'm not gonna runaway - this time).

ToEF: Unfortunately, there were no tension rooms on any floor. Got to top without problems. Digged through middle. killed everything of rooms(well they were flowing to my corridor, so I got no choice - It's only better for me) of both sides. Finnaly ACW came for a tea. Gave him like 7 teas of confusion blast and with 8 he got the thing I was talking about. I tried to melee him(as almost anything I meet on my way, with the exception of lich kings and emperors), but got a critic(from max hp ~200, as I remember now I was left with ~50). Decided to take him as always. 6-7 cold wand charges, and it drops dead!(and here I thought that: well you are playing already for a 3 day with the same char; RNG may be asleep, but no for so long). Cleared whole level and left the temple.

Oh and there was also casino! The only thing worth to mention was buying few potions of water, wands, and robes of resistance that later I decided to wear till the end. Killed also the stair guardian as he did not want to let me retake my adventure.

Next station Air Temple
This one was pretty easy I must say. Left almost everything on stairs and with only wand of digging, pick axe and speensweed got to temple. For start cleared the outside. Then just took everything 1v1 in entrance to altar room; confusion for orb guardian:berserker:dead guardian:left.

Bunny was funny. Killed him in like 10 turns(in my previous game took me some more time).

Just before next station I had level with river and.. red dragons valut. Killed every one of dragons. Got some levels.

Earth temple. A little bit of running never did some damage(at least to my legs). Systematically taken to upper level elementals and grues. Orb guardian took some arrows to thy knee and died. (It is the first game that I truly had arrows with every kind of 'slaying' and with enough quantity).

Next level: tension room of titans. Getting them 1v1 confusion and meleeing(with max hp abut 250 was quite dangerously).

The time I almost died for like hundred times.
Just before the level with mana temple I had a level with tension rooms of.. chaos mages. Tried to clear it with my telekinetic attack, but cost was too great: 50mp. I was with level about 34 and mp about 300 and they literally spammed with chaos servants. I managed to kill 70% of mages. The rest was left on level 4ever(Reason for attempt to clear: they were guarding the stairs and I like to keep things clean). Before even entering the mana temple I have killed ~200 chaos servants(And I was playing 1.1.1, so uberjackal effect applies).
Mana temple was the worst. First attempt was made and got to entrance(detection of traps with my own body and items - I completely forgot about wands somehow). Killed half of eyes and mages. Got unholy aura in the meantime(I was crazy corrupted, upon entering I had 12 corruptions and leaving with 14-15)
Unholy got archmage to the corner. Despair. Anger. My first win is going down. It was because chaos servants (I had ~400hp/360mp) were giving a few attacks and on every turn and at least one critical.(~60/52 dv/pv on normal; berserk:30). Retreated. Remembered about magical writing sets, that I had 2. 10 charges and 5 blank scrolls. Done some writing; cleared stiffened muscles and unholy aoura; back to the surface to rethink temple strategy, get scroll from hmv, as I left it the first time I was visiting and try to get to bug temple, but I was blocked. Seems that some config is lost.

Before my return I went to sharad warrior, cleared last level of every dragon and wyrm, got back; killed in melee sharaad(yeah I know; karmic being) confusion makes rules =). There was also a book shop(useless for me), potion shop on d:47 and chaos altar on unreal cave:1 -later converted to lawful and got my fate smiles and luck. Also finally got RoDS, that at D:49 used for 7lb.

Returned to the temple thinking that I cannot win. Situation is critical as I do not have almost any !ofExtraHealing or !ofUltraHealing; everything was used on my first attempt. Got before some new spenseweed(~100) and started to clean the rooms, that were now crawling with chaos cause I left with hurry being chased by chaos servants and mages. Then I try to prepare myself to final assault, taking a look by my class power and... my lovely archamage was coming already to me :D He was in vertical corridor on the right of the map(I should also mention that after unreal dungeon adventure I was on lv 41 so I got rune covered trident). I waited for him: light my torch and killed him with arrows of humanoid slaying.
Never been happier.

Back to surface got some cleansing from unicorn. Gone to clean some things between me and emperor lich. Took 4 turns of greater telekinetic blast. Cleared 2 graves more and gone back to CoC.

D:50 was formality. Done some killing; for balors I had demon slaying arrows and trident; done some doors and monster creation as I did not want to use wand of destruction.

THE END


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ProxyLaw St:29 Le:21 Wi:31 Dx:55 To:40 Ch:14 Ap:15 Ma: 5 Pe:27 L+
DV/PV: 57/51 H: 675(675) P: 460(460) Exp: 46/16748872 DrCh Sp: 156
Blessed Berserk
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Background Information
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Name: ProxyLaw Race: male High Elf Class: Mindcrafter
Eye color: amber Hair color: silver Complexion: pale
Height: 6'7" Weight: 3 pounds Scars: 17
Age: 298 (grown-up, 94 years of unnatural aging added in)
Star sign: Candle Birthday: 9/Candle (day 279 of the year)

YOUR HISTORY:
Your parents are travelling adventurers. Both are competent,
talented and doing very well.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Mindcrafter.

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Inventory
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Total weight: 6104 stones Carrying capacity: 12825 stones

Head : blessed helm of mental stability [+0, +2] {Le+1} [100s]
Neck : blessed ankh [3s]
Body : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed cloak of defense [+3, +0] [20s]
Right Hand : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Left Hand : -
Right Ring : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Left Ring : blessed ring of immunity [1s]
Bracers : blessed bracers of protection [+0, +2] [10s]
Gauntlets : blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed seven league boots [+3, +0] [30s]
Missile weapon: uncursed light crossbow of accuracy (+10, +0) [70s]
Missiles : bundle of 8 uncursed quarrels (-2, 2d6) [16s]
Tool : uncursed pick axe (+3, 1d6+1) [75s]



Well many risky moments, many times I could have died, but finally I am well and alive - leaving the Drakalor Chain on lv 46(not risking any more).
Sorry for long post and grammar, but I just must share with someone about my small victory and the road was 7 years long...
Hope to write here some time soon, but this character took my every bit of my free time starting from this monday to now.

Cheers!

proxyLaw
11-15-2013, 11:18 PM
Second part of flg:


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 17
Daggers & knives 7 +6 +3 +1 skilled 201
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 1 +1 +0 +0 basic 25
Axes 5 +3 +2 +1 skilled 167
Whips 1 +1 +0 +1 basic 25
Pole arms 15 +20 +12 +22 Grand Mastery
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 3 +3 +0 +3 basic 65

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 3 +6 +4 +1 basic 15
Bows 8 +16 +12 +2 excellent 80
Crossbows 3 +6 +4 +1 basic 12
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 4

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1162

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Skills
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Appraising ............... 25 (mediocre) [+2d4]
Backstabbing .............100 (superb) [+1]
Bridge building .......... 25 (mediocre) [+3d4] (mr)
Climbing ................. 70 (good) [+1]
Concentration ............100 (superb) [+2d4]
Courage ..................100 (superb) [+2d4]
Dodge .................... 68 (good) [+1]
First aid ................ 76 (great) [+1]
Gemology .................100 (superb) [+1d5]
Haggling ................. 30 (mediocre) [+4d5]
Healing ..................100 (superb) [+1]
Herbalism ................100 (superb) [+1]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Music .................... 54 (good) [+1d3]
Stealth ..................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 36 (fair) [+1d5]

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His achievements during his adventures:
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ProxyLaw, the high elven mindcrafter, saved the world with his brave efforts
and became a great ruler while saving himself 29 times.
He scored 9371992 points and advanced to level 46.
He survived for 0 years, 185 days, 23 hours, 6 minutes and 3 seconds (147937
turns).
ProxyLaw visited 107 places.
His strength score was modified by +21 during his career.
His learning score was modified by +1 during his career.
His willpower score was modified by +16 during his career.
His dexterity score was modified by +2 during his career.
His toughness score was modified by +30 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by +1 during his career.
His mana score was modified by -11 during his career.
His perception score was modified by +9 during his career.
He was unnaturally aged by 94 years.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6275 monsters perished under his attacks.
The following 22 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the robes of resistance
the ring of immunity
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant (enhanced through an item).
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through items).
He was able to teleport.
He was able to control teleportation.
He was shock resistant (enhanced through items).
He was able to see invisible things (gained through items).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through items).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Polemarms, Alert, Beast of
Burden, Careful, Defensive Fighter, Greased Lightning, Hardy, Immune to
Pain, Iron Skin, Long Stride, Master Packager, Miser, Porter, Quick, Steel
Skin, Tough Skin, Treasure Hunter, Very Quick.
He had a final speed score of 156 (final base speed: 140).
He was a messiah of Corellius.
He asked for 3 divine interventions.
He was a holy champion of Order.
He was tainted by Chaos.

Singbird
11-16-2013, 05:46 AM
I have to say I don't understand why people think that having invisibility is a good reason to go through the Dwarven Halls. : )

Congratulations on the first win and thanks for the nice read.

Stingray1
11-16-2013, 07:14 AM
Well, congratulations on persevering and finally winning. It is a great accomplishment, only a very small number of people in the world can say that they have been succesful in ADoM.

Already I am looking forward to your next victory post.

Invisibility is actually a good reason to take the forest yes, but blahgg DH is so inviting with it. :p

BrianL
11-16-2013, 08:00 AM
Thanks for the entertaining write up and congratulations. It took me about that long to get my first win as well.