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View Full Version : ADOM 1.2.0 Prerelease 20 is available... for everyone!



jt
11-23-2013, 12:56 PM
Hi,

see Thomas' blog entry (http://www.ancientdomainsofmystery.com/2013/11/adom-120-prerelease-20-now-is-available.html).

right now it is only available to members of the resurrection campaign.

Mobius
11-23-2013, 07:29 PM
Woo! Hoorah for testing before releasing to the masses.

Torrenting it right now.

jt
11-28-2013, 09:25 PM
And now it's available for everyone (http://www.ancientdomainsofmystery.com/2013/11/adom-120-prerelease-20-now-is-available_28.html)!

Stingray1
12-15-2013, 11:53 AM
This new feature that times your games is neat. I was wondering does it go idle when the player goes away from the keyboard, or must I save if I want it to be accurate?

jt
12-15-2013, 02:33 PM
Currently it measures the time the program is running (this was the easiest way to implement), so if you want to keep it accurate, you have to save the current progress.

kapsi
12-26-2013, 10:11 AM
Wow, ADOM has graphics and new features. With the 9 year hiatus I really didn't expect that.

wzq
03-07-2014, 06:34 PM
I like the graphics. It's interesting to see if the artist's expression matches my imagination. I just ventured the High King's cave and I was a little bit disappointed that the lake was blue, like normal water. I would have liked to see it as red as in ASCII or different in some other way.

jt
03-07-2014, 08:02 PM
Red water is on the todo-list (there is already an issue (http://www.adom.de/forums/project.php?issueid=2658) for the "bug").

adom-admin
04-14-2014, 08:07 PM
Red water is on the todo-list (there is already an issue (http://www.adom.de/forums/project.php?issueid=2658) for the "bug").

And the new version looks way awesome - believe me :-)

anon123
06-12-2014, 02:12 AM
Shouldn't this thread be unstuck, now that prerelease 23 is also available for everyone?

jt
06-12-2014, 05:52 AM
Yes, you are right. Done!