PDA

View Full Version : YASCK - Virbartas, trollish chaos knight



zasvid
11-26-2013, 12:16 AM
I wanted to quickly and easily mark off the stupid chaos follower off my "Things To Do in ADOM" so I rolled up a trollish chaos knight, because it seemed the most fitting. Trolling Andor Drakon, so to speak. For a good reason.

The beginning was the hardest part - rolling up a non-terribly corrupted troll took some tries. Then, a few died ignominiously while I was figuring out how to play a neutral CK to do quests (because rolling a non-terribly corrupted troll that was also literate seemed like a tall order, even though in the end this guy was literate) - e.g. had one that offset fiery pain in his stomach with a blessed necklace of rapid healing (this one repeated it before getting immune to pain) until an exploding rune took it away. Another one was 1000 xp away from getting Immune to Pain, so I converted for an easier Thrundarr's quest and got in over my head with a mixed tension room just above dwarftown, where ratling warlord and master swordsman proved an unsurpassable barrier for a wandless chaos knight at the verge of levelling up to stop the pain.

Anyway, this guy did pretty standard stuff - went through UD, bought 'oRapidHealing from Barnabas, got to Dwarftown, converted, did quests. Had to get a bit creative to get 13 lvl to visit Rehetep before winning the arena (mainly because blink dogs infested the big room and I've already did go C- -> NC -> CN -> NC -> CN -> N- due to the lawful buggers and a desire to complete quests, while teleportation and invisibility were limited). When the Dwarftown's greater daemon was dead and mystic visitied (SoCRs received!) I gleefully slaughtered remaining blink dogs, dug out all the wilderness graves, killed Barnabas and Munxip (and some collateral) and went to receive Andor Drakon's crowning gift. It turned out costly, as somehow I lost 20k out of 50k gold to pixies in the big room. Sacced a bunch of guaranteed artifacts to get the crowning, because I didn't want to wait and I expected the reward to make up for it. After all, on paper, 4 out of 6 Chaos Knight's gifts are some of the best artifacts in the game and Grod is pretty cool too (especially with +Crit bug fixed; also, I don't remember ever having a chance to play with it). But no, Death's Blade. And Cold Immunity to boot. Here's my reason to troll Andy.

The ancient claymore (like there any other in the game) was good enough to clean Darkforge, where I received the shield of raw steel because the druid was among the collateral damage in Terinyo. Took it to ToEF just in case, but it wasn't needed (RDSM found in DF sufficed). Cold-blooded speed was enough to beat up everyone with 2 heavyhitting slashes of Death's Blade and a step back, including the Wyrm (though out of carefulness I weakened it with wands over crowds a bit). I much more preferred when ACW couldn't be easily beat in a fair fight.

The eternal guardian level had an altar, sacrificed three or four EGs for 50k xp a pop, though it wasn't all that straightforward and as a rather slowly moving troll I feared that I'll run out of teleportation charges and speed advantage to actually bypass EG if I generate any more.

Casino contained a lot of goodies (Preserver, True Aim, Lust for Glory). Of course, while browsing the casino's wares (stocking them in one point for a mass identify on unbought goods) corruption kicked in and guess which one? With 57k gold and 87k debt for drained wand charges I had incentive to see how much harder robbing the casino is. Fortunately, not all that much, the shopkeeper was lured into the far end of the casino easily with a wand of far slaying and 1 teleport (and a few fireballs from ancient dwarf's wand) later, Virbartas left the casino amongst the charred corpses of casino guards.

Cat Lord was a tough opponents, but there was a few fireballs left in the wand. Then, Virbartas finished the panicked and kept occupied by a wand of webbing kittyman with Cat's Claw (for both irony and actual usefulness - it's the archer's booster) in hand and repeated shots of True Aim.

Both Air and Earth temple didn't seem any harder than previously. Yulgash still has a propensity to come out from amongst the crowd of his summons and guardians like an idiot (especially if summons can't see the invisible player character) and the denizens of earth temple followed me to another level without any fuss (even though I didn't try that much, as I could take them en masse anyway).

On D:45 a Greater Vault of Fire creatures had a very welcome sight when swept with item detection - golden bracers - so I've read 3 blessed scrolls of peace and went to work. Trained crossbows while at it. Again coldbloodedness made it safe and easy to clean out the ancient dragons. After getting the bracers of war I cleaned out the rest of the vault and also found a certain jet-black axe. RNG sure made up for that crowning gift.

Nuurag-Vaarn got executed easily in straight melee (zasvid 46, Chaos Archmage 0), even though I forgot about setting myself up for him - fortunately I went with Lust for Glory as my shield for style (and off chance of getting surprised by a gorgon) over superior DV with a large eternium one, so the only thing I had to put on was a ring of see invisible (Nuurag was 2 steps away - if I relied on AMW for this fight as usual, that wouldn't have ended well).

On D:50, frozen to Speed 10 or so, I've spent some time scribing scrolls of peace (earlier attempts at SoCRs didn't bode well after 3 failures with Literacy around 60) first and pacified background corruption a bit while thawing a little. Then went to work on the denizens of D:50, convinced that I have to slay them all. However, the 10th (or so) opponent dropped a wand of destruction, so I dug, destroyed a lever, killed a bunch of balors (with speed around 80 and without singling them out - a Chaos Knight with Preserver, the bracers and Executor and a bunch of beneficial corruptions is a veritable juggernaut) and pulled the other lever (a bit afraid of a stray ghost lord). The end (though it doesn't jive with the experience other characters would have - I mean, when someone other than a non-chaotic chaos knight pulls both levers, balors and chaos guys don't just die, they pull the lever back).

It was a bit of waste to have a such a powerful character meet such an ignominious end, but by the time the RNG coughed up the good stuff changing direction would have been more arduous than fun. So, I cross off the stupid chaos knight ending from my list and claim moral victory. After all, my troll was named after Starscream (video) (http://www.youtube.com/watch?v=xZvczL89_Do).

zasvid
11-26-2013, 12:17 AM
Character sheet (with a bit of comments)



------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------


###### ###################################
#.....#####*.([(*...........................########
#..........#################################...... .#
#.$.[(.(.[.############ #.......#### #####
#.(........%(.%](.%...# #............ ....#
#....################.# #.......###########.#############
#..... #.# #......./................./.....#
#.... ### #####.#############.#######.....#
#.. # #.# #.# #.....#
###.########### #(# #/##### ###/###
....%.[[+.....# #.# #.....# #.#
###.#####(....###.######### #.....# ###/#####
# #......./..[......# #.....# #......"#
### #########(..(.....# #.....# #.......#
#.# #.....(...# #...(.# #.......#
#####################.# #....[....# ####### #.....<.#
#.%G/...[....[.[......# ##/........# #.......#
#!e(..G....####################################]########## #########
###########*......(............(..[............##
######################################
Virbartas St:53 Le:26 Wi:34 Dx:45 To:42 Ch:14 Ap: 1 Ma:10 Pe:19 C-
DV/PV: 55/65 H: 677(678) P: 10(168) Exp: 33/20117973 D: 50 Sp: 125
Blessed Invisible
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Virbartas Race: male Troll Class: Chaos Knight
Eye color: brown Hair color: brown Complexion: ruddy
Height: 270 cm Weight: 236 kilos Scars: 1
Age: 16 (grown-up)
Star sign: Tree Birthday: 10/Tree (day 340 of the year)

YOUR HISTORY:
Your mother was poor and forced to work as a prostitute. Your
father was unknown. As her looks withered so did your family's fortune,
and you oft went hungry in dank alleys.
From an early age you suffered years of abuse. But where others
broke, you were hardened, and the memories have never left you.
You were a quiet youth, spending much time alone in the woods. You
used to hunt small animals, sometimes playing with their corpses. One day
your collection of trophies was found by your carer, and you were never
allowed into the woods again.
As you grew older you became enamoured with fire. Minor toying soon
rose to acts of arson, and eventually you burned down your whole village.
To this day none know you were the cause.
You decided to become a Chaos Knight.

----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 7695 stones Carrying capacity: 11775 stones

He: blessed helm of mental stability [+2, +3] {Le+1} [100s]
Ne: plain sapphire amulet (named) [+4, +4] {Wi+7} [3s]
Bo: plain red dragon scale mail (-1, -4) [-1, +16] [220s]
Gi: blessed girdle of giant strength [+0, +3] {St+12} [30s]
Cl: blessed cloak of invisibility (-1, +0) [+1, +4] [30s]
RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: plain small black shield (named) (+1) [+5, +5] {Wi+3} [50s]
RR: blessed ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: plain ring of slaying (+9 melee damage, +6 missile damage) [1s]
Br: plain bracers of war [+8, +4] {Dx+8} [10s]
Ga: plain fencing gloves of fidelity [+6, +4] {Ch+5} [6s]
Bo: plain adamantium boots [+2, +3] [89s]
MW: plain long bow of accuracy (+8, +2) [30s]
Mi: blessed silvery arrow (named) (+10, 15d5) [2s]
Tl: plain poisonous pick axe (+0, 1d6+1) [75s]

----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 9 +9 +5 +2 excellent 81
Clubs & hammers 9 +7 +5 +3 excellent 445
Swords 12 +12 +8 +4 Mastery 1519
Axes 12 +12 +10 +3 Mastery 1313
Pole arms 9 +9 +5 +10 excellent 143
Twohanded weapons 13 +16 +21 +5 Mastery 1226
Staves 3 +3 +0 +3 basic 25 // baseline

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 6 +12 +9 +2 skilled 16
Crossbows 8 +16 +12 +2 excellent 305

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 965


Damage caused with your melee weapons:
--------------------------------------
Right hand: +128 bonus to hit, 5d6+79 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 24, +91 bonus to hit, 15d5+49 damage


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Climbing .................100 (superb) [+1d5]
First aid ................ 63 (good) [+1d3]
Haggling ................. 32 (fair) [+1d3]
Listening ................100 (superb) [+3d3]
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Dodge .................... 71 (great) [+1d3]
Find weakness ............100 (superb) [+1d5]
Two weapon combat ........ 84 (great) [+1d5]
Bridge building .......... 29 (mediocre) [+3d4] (mr)
Food preservation ........ 90 (great) [+1]
Gemology ................. 44 (fair) [+1d3]
Mining ................... 82 (great) [+1d3]
Literacy ................. 63 (good) [+1d3]
Pick pockets ............. 56 (good) [+1]
Detect traps ............. 60 (good) [+1]
Healing .................. 53 (good) [+1d3]
Swimming ................. 70 (good) [+1d3]
Tactics ..................100 (superb) [+1]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

// a bunch that I didn't notice I can cast after babbling mouth activated

----------------------------------------------------------------------------
Effects of Corruption
----------------------------------------------------------------------------

Your blood is freezingly cold (Dx: -2, Ap: -1, -10 speed).
You have grown a bulging cranium (Le: +6, Wi: +4, Ap: -6, PV: -4, To: -3).
Your mouth has turned into a writhing mass of prehensile tentacles (Dx: +6,
Ap: -15).
Your bones are made from bronze (Dx: -2, DV: -2, PV: +3).
You have grown horns (+3 melee damage, Ap: -4).
Your corrupted tissue seems to heal much faster.
You have grown 10 extra eyes (Ap: -6, Pe: +6).
Your blood turned to acid.


----------------------------------------------------------------------------
His further fate:
----------------------------------------------------------------------------

After snuffing out yourself and all your compatriots by closing the Chaos
Gate, Ancardia falls into revelry. Your stupid and utterly bumbling deed
becomes the background for many stories, sung and recounted by bards over
the millennia, among the laughter of the inhabitants of Ancardia.

Your black soul is retrieved by Andor Drakon to suffer HiS eternal tortures,
most exquisitely applied by him personally for a couple of millennia to
quench his ire. Afterwards his lackeys find eternal bliss in letting you
reconsider your actions through the application of unimaginable pain.

You cannot stop wondering (whenever you manage to catch a clear thought
amidst wrecking pain) why you deserved this? Ancardia in the meantime
continues to evolve to be an exciting and ever-changing world.


----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Virbartas, the trollish chaos knight, snuffed out his existence by closing
the Chaos Gate becoming immortalized as the most stupid follower of ChAoS
ever.
He scored 2641712 points and advanced to level 33.
He survived for 0 years, 96 days, 20 hours, 50 minutes and 22 seconds (64053
turns).
Virbartas visited 102 places.
His strength score was modified by +3 during his career.
His learning score was modified by +14 during his career.
His willpower score was modified by +7 during his career.
His dexterity score was modified by +11 during his career.
His toughness score was modified by +8 during his career.
His charisma score was modified by +7 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by -2 during his career.
His perception score was modified by +5 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He ended his adventuring life on level 50 of the caverns of chaos.
4709 monsters perished under his attacks.
The following 24 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle" // sacced for crowning
the potion of literacy // terribly pitiful literacy increase
the golden gladius "Death's Sting"
the ancient claymore "Death's Blade" // crowning
the thin dagger "Cat's Claw" // randomly in vault between Dwarven Halls and Casino
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the silvery arrow "True Aim" // casino
the lead-filled mace "Big Punch" // sacced for crowning
the gauntlets of eternal peace "Shezestriakis" // !oUselessness
the sword of Nonnak // sacced for altar conversion
the elemental gauntlets
the crown of science
the shield of raw steel // well, might as well get it if I killed terinyo
the ancient mummy wrapping // sacced for crowning
the ankh // sacced for crowning
the small black shield "Lust for Glory" // casino
the bracers of war // Greater Fire Vault
the Chaos Orb of Elemental Mana
the jet-black battle axe "Executor" // Greater Fire Vault
the sapphire amulet "Preserver" // casino
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (also through an item).
He was cold resistant.
He was acid resistant.
He was lucky (also through items).
Fate smiled upon him.
He was cursed (gained through an item).
He was sleep resistant (gained through an item).
He was petrification resistant (gained through an item).
He was able to teleport.
He was able to control teleportation.
He was invisible (gained through an item).
He was stun resistant (gained through items).
He was paralyzation resistant (gained through items).
He was resistant to death rays (gained through items).
He was shock resistant (also through an item).
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He was immune to ice attacks.
He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Axes, Basher, Good Shot, Hardy,
Immune to Pain, Iron Skin, Keen Shot, Mighty Strike, Powerful Strike, Quick,
Steel Skin, Tough Skin.
He had a final speed score of 125 (final base speed: 125).
He was a messiah of Andor Drakon.
He did not ask for divine help.
He was a holy champion of Chaos.
He was severely tainted by Chaos.

----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------

You played for 13 hours, 57 minutes and 0 seconds.


----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Version 1.2.0
Linux ELF Prerelease 18
Build: Oct 31 2013 20:18:10

zasvid
11-26-2013, 12:25 AM
Stuff (no comments):


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 6958 stones Carrying capacity: 11775 stones

Helmets ('[')
plain leather cap (+1, +1) [+0, +3] [5s]
plain crown of science [+4, +8] {Le+9} [65s]
plain helm of mental stability [+0, +1] {Le+1} [100s]
heap of 2 plain helms of water breathing [+0, +1] [60s]
plain helm of teleportation [+0, +1] [50s]
plain eternium cap [+0, +4] [28s]
blessed eternium cap [+0, +4] [28s]
plain helm of leadership [+1, +2] {Ch+6} [100s]
Armor ('[')
plain red dragon scale mail (-1, -4) [-1, +13] [220s]
plain black dragon scale mail (-2, -4) [-2, +11] [200s]
plain black dragon scale mail (-2, -4) [+1, +11] [200s]
plain adamantium full plate armor (-2, -6) [-4, +13] [516s]
Shields ('[')
plain large eternium shield (+1) [+11, +5] [54s]
plain medium eternium shield [+9, +4] [46s]
Gauntlets ('[')
heap of 2 plain pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
plain elemental gauntlets (-1, +0) [+0, +3] [10s]
plain archery gloves (+0, +4) [-3, +3] [6s]
plain thick gauntlets (-1, -2) [-2, +1] [15s]
plain gauntlets of eternal peace "Shezestriakis" (-15, -15) [+15, +3]
plain thick gauntlets (-1, -2) [-3, -1] [15s]
Cloaks ('[')
heap of 2 plain cloaks of defense [+3, +0] [40s]
plain hooded cloak [+4, +0] [40s]
blessed cloak of defense [+5, +0] [20s]
blessed cloak of defense [+6, +3] [20s]
plain light cloak [+4, +0] [20s]
plain cloak of protection [+0, +6] [20s]
heap of 3 plain cloaks of protection [+0, +3] [60s]
plain cloak of invisibility (-1, +0) [+1, +3] [30s]
plain cloak of defense [+4, +0] [20s]
Girdles ('[')
plain mithril girdle [+0, +3] [20s]
blessed girdle of carrying [+0, +3] [15s]
plain adamantium girdle [+0, +4] [18s]
heap of 2 plain adamantium girdles [+0, +3] [36s]
cursed adamantium girdle [+0, +1] [18s]
Boots ('[')
eternium boots [+0, +5] [55s]
Necklaces (''')
plain amulet of death ray resistance [7s]
plain amulet of protection from constructs [3s]
plain amulet of protection from undead [3s]
blessed amulet of chaos [3s]
heap of 2 plain amulets of light [6s]
plain amulet of water breathing [3s]
heap of 3 blessed amulets of light [9s]
plain amulet of teleport control [3s]
One-handed weapons ('(')
blessed dagger of death (+1, 5d5) [10s]
heap of 2 plain pick axes (+0, 1d6+1) [150s]
plain thin dagger "Cat's Claw" (+4, 3d3) {Dx+8} [10s]
plain phase dagger (+1, 1d4) [5s]
blessed stone axe of devastation (+0, 5d7+8) [170s]
blessed short sword of penetration (+2, 1d6) [30s]
plain phase dagger (+0, 1d4) [5s]
Two-handed weapons ('(')
plain eternium long spear (+4, 2d12+7) [+1, +0] [50s]
blessed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s]
Missile weapons ('}')
plain sling of accuracy (+5, +2) [3s]
plain light crossbow of accuracy (+8, +2) [70s]
plain short bow of accuracy (+6, +1) [20s]
plain light crossbow of accuracy (+8, +0) [70s]
plain light crossbow of accuracy (+8, +1) [70s]
plain light crossbow of accuracy (+10, +3) [70s]
plain heavy crossbow (+2, +5) [140s]
Missiles ('/')
bundle of 39 plain quarrels of undead slaying (+3, 2d6+3) [156s]
bundle of 12 plain arrows of darkness (+0, 1d6) [24s]
bundle of 2 plain quarrels of undead slaying (+6, 2d6+3) [8s]
bundle of 6 blessed arrows of jelly slaying (+4, 2d4+3) [12s]
bundle of 11 blessed arrows of jelly slaying (+1, 2d4+3) [22s]
plain quarrel of dragon slaying (+3, 2d6+5) [4s]
bundle of 10 plain arrows of humanoid slaying (+3, 1d6+3) [20s]
bundle of 5 plain adamantium quarrels (+1, 2d6+6) [5s]
bundle of 11 plain quarrels of humanoid slaying (+3, 2d6+2) [44s]
bundle of 4 plain adamantium quarrels (+4, 2d6+6) [4s]
bundle of 11 plain eternium quarrels (+1, 4d6+8) [11s]
bundle of 13 plain arrows of demon slaying (+3, 1d6+3) [26s]
bundle of 2 plain mithril arrows (+3, 1d6+3) [4s]
bundle of 5 plain arrows of demon slaying (+3, 1d6+4) [10s]
bundle of 11 plain mithril sling bullets (+4, 2d5) [33s]
bundle of 5 blessed balanced quarrels of darkness (+5, 2d6+2) [10s]
bundle of 7 plain arrows of jelly slaying (+2, 2d4+3) [14s]
bundle of 5 plain arrows of jelly slaying (+3, 2d4+4) [10s]
bundle of 4 plain arrows of jelly slaying (+6, 2d4+4) [8s]
bundle of 8 plain adamantium sling bullets of targeting (+10, 3d4+2)
bundle of 7 plain quarrels of dragon slaying (+0, 2d6+3) [28s]
bundle of 8 blessed arrows of construct slaying (+1, 1d6+3) [16s]
bundle of 6 cursed arrows of undead slaying (+5, 2d4+3) [12s]
bundle of 11 plain arrows of dragon slaying (+5, 1d6+3) [22s]
bundle of 5 plain eternium quarrels (+4, 4d6+9) [5s]
bundle of 12 blessed arrows of giant slaying (+3, 1d10+3) [24s]
bundle of 10 plain quarrels of giant slaying (+3, 2d8+3) [40s]
bundle of 5 plain mithril sling bullets (+5, 2d5) [15s]
bundle of 3 plain adamantium arrows (+2, 1d6+9) [3s]
bundle of 3 plain arrows of construct slaying (+1, 1d6+6) [6s]
bundle of 4 blessed quarrels of giant slaying (+3, 2d8+3) [16s]
bundle of 3 plain eternium quarrels (+3, 4d6+8) [3s]
bundle of 12 plain quarrels of giant slaying (+2, 2d8+3) [48s]
plain javelin of death (+9, 6d6) [40s]
bundle of 7 plain eternium arrows (+1, 2d6+8) [7s]
bundle of 4 plain quarrels of construct slaying (+4, 2d6+3) [16s]
bundle of 11 plain quarrels of construct slaying (+3, 2d6+3) [44s]
bundle of 10 blessed arrows of construct slaying (+3, 1d6+3) [20s]
bundle of 12 plain sling bullets of humanoid slaying (+4, 2d3+2) [36s]
bundle of 5 plain arrows (+0, 1d6+3) [10s]
bundle of 4 plain quarrels of humanoid slaying (+3, 2d6+4) [16s]
Tools (']')
heap of 6 plain waterproof blankets
heap of 2 plain round keys
heap of 10 plain torches
heap of 3 plain hexagonal keys
heap of 4 plain small keys
plain holy symbol
heap of 8 plain bandages
plain tinderbox (24)
heap of 2 blessed plain blankets
heap of 8 plain triangular keys
heap of 9 blessed bandages
heap of 2 blessed waterproof blankets
blessed fireproof blanket
plain stethoscope
heap of 2 cursed plain blankets
blessed torch
plain tiny key
heap of 2 plain fireproof blankets
plain square key
heap of 42 plain sis
heap of 9 blessed sis
torch
Rings ('=')
heap of 3 plain rings of damage
heap of 2 blessed rings of searching
plain ring of protection +1
blessed ring of fire resistance
blessed ring of ice
heap of 2 plain rings of the clear mind
blessed ring of see invisible
plain ring of defense +4
heap of 2 plain rings of luck
heap of 3 plain rings of slaying (+6 melee damage, +6 missile damage)
heap of 2 plain brass rings
heap of 3 plain rings of searching
plain ring of mental stability [+0, -1] {Le+3}
plain ring of defense +7
plain ring of slaying (+8 melee damage, +6 missile damage)
plain ring of speed [+0, +1] (+5 spd)
plain ring of regeneration
plain ring of mental stability [+0, +3] {Le+1}
blessed ring of speed [+0, +1] (+5 spd)
heap of 2 plain rings of fire resistance
heap of 3 plain rings of cold resistance
blessed ring of the clear mind
cursed ring of protection +4
blessed wedding ring
plain ring of speed [+0, +1] (+5 spd)
cursed ring of damage
plain ring of weakness
plain ring of the fish
silver ring
Wands ('\')
plain wand of webbing (6 charges)
plain wand of ball lightning (2 charges)
plain wand of trap detection (0 charges)
plain wand of teleportation (0 charges)
plain wand of light (0 charges)
plain wand of door creation (2 charges)
plain wand of door creation (2 charges)
plain wand of far slaying (0 charges)
plain wand of webbing (0 charges)
blessed wand of fireballs (0 charges)
plain wand of teleportation (0 charges)
plain wand of monster creation (1 charge)
blessed wand of digging (0 charges)
plain wand of fireballs (0 charges)
plain wand of digging (0 charges)
plain wand of paralyzation (0 charges)
plain wand of digging (0 charges)
plain wand of magic missiles (7 charges)
plain wand of door creation (4 charges)
plain wand of poison (5 charges)
blessed wand of fire (3 charges)
plain wand of door creation (6 charges)
plain wand of fire (0 charges)
plain wand of fire (0 charges)
plain wand of teleportation (0 charges)
plain wand of knocking (9 charges)
plain wand of gold detection (2 charges)
plain wand of monster detection (1 charge)
plain wand of ball lightning (6 charges)
plain wand of light (1 charge)
plain wand of item detection (0 charges)
plain wand of earthquakes (1 charge)
plain wand of cold (0 charges)
blessed wand of door creation (0 charges)
plain wand of magic missiles (0 charges)
plain wand of far slaying (0 charges)
plain wand of earthquakes (1 charge)
plain wand of door creation (0 charges)
cursed wand of cold (0 charges)
plain wand of magic missiles (0 charges)
plain wand of magic missiles (0 charges)
plain wand of light (0 charges)
plain wand of acid (2 charges)
plain wand of stunning (8 charges)
plain wand of wonder (0 charges)
blessed wand of poison (0 charges)
plain wand of door creation (0 charges)
plain wand of door creation (1 charge)
plain wand of door creation (1 charge)
plain wand of acid (0 charges)
plain wand of door creation (6 charges)
plain wand of acid (0 charges)
plain wand of magic missiles (5 charges)
blessed wand of ball lightning (5 charges)
plain wand of knocking (7 charges)
plain wand of digging (4 charges)
plain wand of magic missiles (2 charges)
plain wand of monster creation (2 charges)
plain wand of ball lightning (4 charges)
plain wand of ball lightning (5 charges)
plain wand of webbing (1 charge)
plain wand of paralyzation (2 charges)
plain wand of fire (1 charge)
plain wand of door creation (3 charges)
plain wand of teleportation (0 charges)
plain wand of stunning (4 charges)
plain wand of acid (0 charges)
cursed wand of lightning (2 charges)
blessed wand of door creation (8 charges)
plain wand of destruction (3 charges)
plain wand of monster detection (6 charges)
blessed wand of door creation (0 charges)
plain wand of monster detection (0 charges)
cursed wand of ball lightning (6 charges)
blessed wand of door creation (7 charges)
cursed wand of cold (4 charges)
wand of knocking
wand of acid
Potions ('!')
heap of 6 plain potions of balance
blessed berzio potion
heap of 4 plain potions of boost speed
heap of 6 plain potions of healing
plain potion of boost willpower
heap of 8 plain potions of cure poison
heap of 2 plain oils of rust removal
heap of 2 plain potions of stun recovery
heap of 2 plain potions of boost strength
heap of 4 plain potions of raw mana
heap of 6 plain potions of boost learning
heap of 2 plain potions of poison
heap of 2 potions of unholy water
heap of 4 blessed potions of extra healing
blessed potion of insight
heap of 3 plain potions of boost dexterity
heap of 3 plain potions of invisibility
heap of 10 plain potions of carrot juice
heap of 2 plain potions of oil
heap of 3 plain potions of boost appearance
heap of 6 plain berzio potions
heap of 2 blessed potions of youth
plain potion of potential charisma
blessed oil of rust removal
blessed potion of healing
heap of 2 blessed potions of boost dexterity
heap of 2 plain potions of ultra healing
heap of 2 plain potions of boost perception
plain potion of boost charisma
blessed potion of carrot juice
heap of 3 blessed potions of cure poison
blessed potion of oil
blessed potion of booze
blessed potion of boost strength
heap of 2 plain potions of potential mana
plain potion of potential strength
plain potion of extra healing
plain potion of visibility
plain potion of potential learning
blessed potion of invisibility
blessed potion of visibility
cursed potion of boost charisma
cursed potion of invisibility
heap of 2 potions of holy water
blessed potion of potential willpower
potion of boost toughness
Scrolls ('?')
heap of 22 plain scrolls of identify
heap of 2 plain scrolls of increase melee damage
plain scroll of corruption removal
heap of 4 plain scrolls of light
heap of 7 blessed scrolls of uncursing
heap of 9 plain scrolls of uncursing
heap of 2 blessed scrolls of light
heap of 2 blessed scrolls of darkness
heap of 2 plain scrolls of danger
heap of 2 plain scrolls of monster detection
heap of 3 plain scrolls of repair
heap of 5 plain scrolls of darkness
plain scroll of vermin control
heap of 2 plain scrolls of familiar summoning
heap of 4 plain scrolls of item detection
heap of 4 plain scrolls of luck
heap of 3 plain blank scrolls
heap of 3 plain scrolls of treasure creation
heap of 2 plain scrolls of monster aggravation
heap of 3 blessed scrolls of power
blessed scroll of repair
heap of 3 plain scrolls of item destruction
heap of 2 plain scrolls of gold detection
heap of 2 plain scrolls of great identify
heap of 3 plain scrolls of increase melee accuracy
plain scroll of dark predictions
plain scroll of charging
heap of 4 plain scrolls of ill fate
heap of 2 plain scrolls of amnesia
blessed scroll of increase melee accuracy
heap of 3 plain scrolls of balance
cursed scroll of gold detection
cursed scroll of uncursing
blessed scroll of satiation
Food ('%')
heap of 3 plain alraunia antidotes
heap of 10 plain spenseweeds
heap of 6 blessed spenseweeds
heap of 65 blessed cooked lizards
heap of 4 plain curaria mancox herbs
heap of 7 plain moss patches of mareilon
plain stomafillia herb
heap of 92 plain cooked lizards
heap of 21 plain morgia roots
plain pepper petal
heap of 8 plain lumps of beeswax
heap of 3 plain pieces of dry meat
Valuables ('$')
15406 gold pieces
Gems ('*')
heap of 3 plain crystals of light
blessed crystal of darkness
plain crystal of health
plain crystal of power
plain ruby
heap of 4 plain sapphires
heap of 3 plain amber stones
plain turquoise
heap of 2 plain opals
heap of 4 plain crystals of darkness
heap of 4 plain emeralds
heap of 4 plain turquoises
heap of 2 plain topazes
heap of 2 plain crystals of knowledge
plain aquamarine
blessed amber
blessed aquamarine
red gem
blue gem

zasvid
11-26-2013, 12:26 AM
List of victims (no comments)


The following monsters were vanquished:
20 air demons
11 air elementals
5 air grues
1 Ancient Chaos Wyrm
21 ancient red dragons
1 Ancient Stone Beast
2 animated armors
29 animated trees
2 ankhegs
6 annihilators
2 annis hags
1 arena master
9 assassins
8 balors
43 bandits
1 banshee
5 barbarians
4 barbarian leaders
2 battle bunnies
11 berserkers
11 berserker kings
2 berserker lords
2 berserker princes
10 big dogs
2 black dragons
11 black hurthlings
5 black wizards
254 blink dogs
1 blue dragon
1 bone golem
4 brown bears
1 brown worm
6 bugbears
1 bunny master
1 carpenter
11 carrion crawlers
11 casino guards
1 cat lord
4 cave bears
6 cave fishers
4 cave lions
12 cave lizards
5 cave tigers
6 cavemen
1 Chaos Archmage
3 chaos brothers
1 chaos eye
4 chaos lizards
27 chaos mutants
1 chaos plague bearer
5 chaos rats
130 chaos servants
5 chaos sisters
2 chaos spiders
2 chaos vipers
9 chaos warriors
17 chaos wizards
2 children
7 claw bugs
3 clay golems
2 clay statues
1 cooshoo
43 corpse fiends
4 corruptors
1 crime lord
4 crystal statues
11 cutpurses
2 cyclopes
19 dark elven archers
5 dark elven lords
1 dark elven priestess
1 dark elven princess
2 dark elven warriors
2 dark elven wizards
8 dark orcs
13 dark sages
1 death ooze
53 dire wolves
13 displacer beasts
10 doppelgangers
1 Dorn Beast
1 druid
2 dwarves
7 dwarven chaos knights
46 earth elementals
3 eternal guardians
13 ettins
3 eyes of destruction
4 farmers
20 fire beetles
17 fire demons
47 fire drakes
46 fire elementals
14 fire giants
2 fire giant kings
3 fire grues
57 fire lizards
2 fire vortices
4 flesh golems
3 floating eyes
2 fomorian giants
1 fool
25 frost giants
5 gargantuan rats
6 gargoyles
8 gelatinous cubes
35 ghosts
15 ghost bats
11 ghost lords
105 ghuls
1 giant ant queen
25 giant ant warriors
2 giant ant workers
45 giant bats
1 giant bee queen
23 giant bee warriors
15 giant bee workers
16 giant centipedes
14 giant frogs
10 giant lizards
2 giant raccoons
69 giant rats
20 giant spiders
2 gibbering mouthers
71 gnolls
5 gnoll chieftains
34 goblins
6 goblin berserkers
14 goblin chieftains
59 goblin rockthrowers
28 goblin slavemasters
8 gray oozes
1 great red wyrm
43 greater chaos servants
2 greater claw bugs
4 greater daemons
1 greater mimic
23 greater mummies
1 green blob
4 green hags
8 green slimes
1 green worm
1 gremlin
6 griffons
6 grizzly bears
2 half-orc bouncers
12 harpies
1 healer
71 hell hounds
25 hill giants
3 hill giant chieftains
1 hill orc
6 hill orc sergeants
21 hippogriffs
23 hobgoblins
3 hobgoblin chiefs
4 hobgoblin leaders
9 homunculi
9 huge bats
2 hydras
5 hyenas
4 ice vortices
7 imps
1 invisible stalker
183 jackals
3 jackal demons
6 jackalweres
1 karmic baby dragon
4 karmic lizards
1 king cobra
45 kobolds
11 kobold chieftains
5 kobold shamans
54 large bats
18 large dogs
19 large gnolls
4 large jackals
31 large kobolds
29 large orcs
3 large rust monsters
5 large snakes
42 large spiders
63 least daemons
30 lesser daemons
20 leucrottas
26 liches
11 lightning lizards
1 lightning vortex
1 living wall
43 lizard men
10 magebane eyes
8 magedoom eyes
2 margoyles
2 master assassins
3 master liches
1 master mimic
1 master necromancer
1 Master Summoner
6 master swordsmen
2 master thieves
5 mimics
7 minotaurs
2 mist wolves
1 mugger
39 mummies
1 mummy lord
3 necromancers
15 ochre jellies
49 ogres
1 ogre king
5 ogre lords
4 ogre magi
1 oracle
109 orcs
11 orc chieftains
31 orc scorchers
13 outlaws
2 outlaw leaders
7 owlbears
28 pit vipers
8 pixies
3 pixie archers
1 purple worm
6 quasits
3 quicklings
8 rabid dogs
8 raiders
144 rats
10 ratling archers
2 ratling duelists
1 ratling master thief
11 ratling thieves
4 ratling warlords
13 ratling warriors
2 rattlesnakes
37 red baby dragons
31 red dragons
5 red worms
56 rust monsters
86 shadows
2 shadow centipedes
1 shadow lord
1 shadow troll
1 shambling mound
1 sheriff
3 shopkeepers
4 silver wolves
32 skeletal warriors
212 skeletons
1 slow shadow
1 Snake from Beyond
48 spectres
4 staring eyes
34 steel golems
1 steel horror
4 steel zombies
10 stone giants
20 stone golems
31 stone grues
1 stone ooze
6 stone snakes
1 stone statue
15 swordsmen
12 tarantulas
65 thugs
8 trolls
4 troll berserkers
3 troll kings
1 undead chaos dwarven berserker
21 vampires
41 vapor rats
2 vipers
7 water demons
5 water elementals
22 water grues
21 water snakes
20 wererats
6 werewolves
1 werewolf king
2 werewolf lords
5 white baby dragons
3 white worms
116 wights
2 wild cats
54 wolves
71 wraiths
29 writhing masses of primal chaos
2 yellow oozes
148 zombies

Stingray1
11-26-2013, 08:15 AM
Well, it's not a victory per se, so It's probably not so bad if the game ends right then. It is still inconsistent as you've mentioned. I think the balors should at least try to stop this idiot. Maybe the game should only end once you ascend the stairs with the gate closed, to make it consistent?

Although, this type of ending is probably just a way to tell the player that it is not supposed to be done if he/she is stupid enough. Also, telling the player that it seems he has succeeded when pulling the second lever doesn't make much sense either.

anon123
11-27-2013, 01:34 PM
telling the player that it seems he has succeeded when pulling the second lever

Does this happen when a Chaos Knight pulls both levers? It's one of those messages that should be changed for the class, then. Just like getting engulfed by a "strange" radiation when you step in a corruption trap. Or level-up messages saying "You now gain a bonus of X" even if you're not chaotic and thus don't gain anything at the time.

Also, congratulations on the win, zasvid (if the game ends with a "his further fate" story, it's a win as far as I'm concerned :p). That's a great selection of artifacts.

Stingray1
11-27-2013, 03:09 PM
I wouldn't know, but according to the victor, if I understand correctly, every being of chaos just dies. I was just saying that it shouldn't be changed to what you quoted in order to make the balors still open the gate, because it would not make sense. I was stating the obvious, maybe. :) One would though expect that the Balors at least still try to open or keep the gate open. Like with non-chaos knights.

Yes, it is a victory, but not for chaos or the player character. Congratulations on being the most stupid chaos follower ever! ;)

TDau
12-01-2013, 05:40 AM
I keep saying to myself that I have to attempt this ending someday. I think it's the funniest and ADOM-est way of winning (at least while we wait for the implementation of the nihilist ending): you save Ancardia and wipe out the ChAoS armies, and your stupid death is immortalized; no other way of dying gives you eternal fame, and the other ways of winning have no humor. So congratulations, and let's all chant and laugh at Virbartas' bumbling deed!