Blasphemous
12-03-2013, 11:45 AM
I had this situation: I demolished walls in UD:8 and basically made a new big room out of it. It was convenient in terms of access, plenty of already existing stable herb patches and an altar.
I made around 10 square patches via the cross pattern, but the last one remained at the square-without-one-corner stage and did not grow.
When I collected one corner of a different square, that square did not grow but the previous one did, as if there was a limit of how many squares could sustain herb reproduction on a given level.
Has anybody encountered that problem? I realize having 10 different patches was a bit of an overkill as I got all the useful herbs covered, but still, I wanted to turn this level into a lush garden, maybe wish for some animated trees and giant boars roaming the new forest in the future, bring in some logs and huge rocks, stuff like that.
I made around 10 square patches via the cross pattern, but the last one remained at the square-without-one-corner stage and did not grow.
When I collected one corner of a different square, that square did not grow but the previous one did, as if there was a limit of how many squares could sustain herb reproduction on a given level.
Has anybody encountered that problem? I realize having 10 different patches was a bit of an overkill as I got all the useful herbs covered, but still, I wanted to turn this level into a lush garden, maybe wish for some animated trees and giant boars roaming the new forest in the future, bring in some logs and huge rocks, stuff like that.