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View Full Version : First ascension: Mason the Gray Elf Archer



Mason Wheeler
12-10-2013, 01:23 AM
I normally play Mindcrafters, but I hit the wrong button when setting up the character and ended up with an Archer. So I figured oh well, let's try this one.

From the beginning, I was going for the ascension as an Avatar of Balance. So I quickly slipped into Lawenilothehl and killed a beggar. I knew getting the alignments right would be tricky. First I'd have to go evil, so I accepted the quest to kill the healer. (Which also gives better Healing skill than saving the carpenter.) I killed the carpenter, ate the corpse of a kobold wizard I found along the way back for a +Ma, then went to Jharod to be healed, then killed Jharod and got my Healing skill. Opened the little girl's cave but didn't go deep into it just yet. Then I headed down to the HMV just to open the way. Got a wish from a pool along the way, and wished for an AoLS of course.

Then onward and into the CoC. My alignment was N- by the time I got to Dwarftown, and I was careful to keep it that way as long as possible, finishing all the quests and getting the quest to kill Griff Bloodaxe, which wasn't all that tricky. Went through the Pyramid on my way back, then headed back to Dwarftown, lured an innocent child off the level, and brutally murdered him to turn evil.

I fed the mummy wrapping and the ankh to the Demented Ratling, along with Big Punch, Sword of Nonnak and some other junk. (Yes, the ankh. I had already gotten Lucky and Fate Smiles from the pool while trying for a wish.) Went and spoke with Gaab'Baay, then it was time to fix my alignment. I went and retrieved the corpse of the little girl's cute dog, then very carefully sacrificed some gold to get back into Ayssia's good graces. Saved the sage, then headed for the Water Temple.

Archers find lots of arrows, which made it a lot easier, since a couple of the bundles of arrows I had found were DEMON SLAYING! :D Also, my first corruption was the gills one, which simplified getting across the moat.

The ToEF, on the other hand, was a real pain. I happened to find a scroll of familiar summoning that gave me a Greater Fire Elemental when read in the dwarven halls, and he was really helpful in the ToEF, but there's still no way I'd have gotten through if I hadn't found a Wand of Wishing in the DH. Used two wishes for Phase Daggers and Red Dragon Scale Mail, which made the tower manageable, but still painful. Had to play a lot of hide-and-seek with elementals, fire grues, and demons. There's a *lot* more of those guardians on the Fire Temple than the Water Temple! Orb guardian died to more demon slaying arrows.

The first two temples are always the difficult ones. After that, I headed for the tomb. Nothing too spectacular there. I had done the carpenter's quest, but building bridges sucks, so I used a Wand of Cold to get to the ring. The skeletal king inside cheats: he can walk on the chaos piranha-infested lake and not get chewed up! Oh well. Undead-slaying arrows put an end to his shenanigans.

After that, I finished off a few of Gaab'Baay's quests and headed down to Darkforge. (Phase Daggers make this level a whole lot easier!) Didn't get anything particularly interesting in the treasure vaults (except another phase dagger) but I did get a level or two out of it.

Then I went back to the CoC and down to the casino. Found a few artifacts I didn't care about at the gift shop, and a few items I did, such as 7LB. Played the slots for a while until I could buy useful gear. Took a bunch more money back up to Dwarftown to get crowned. Ayssia must have really liked me; she gave me Sun's Messenger, the Longbow of Pure Awesomeness. I also found a Wand of Monster Creation in the gift shop, which let me finish Gaab'Baay's quests. I dropped her reward off in Darkforge, then went to the stone circle. Entered on day 91. Keriax was a lot less scary than I remember him being last time I tried this. Of course, last time I wasn't an archer with an artifact longbow and dragon slaying arrows. Dropped his bit of chaos off at Darkforge as well.

Then back to the COC, and it's a good thing I got Sun's Messenger: The level directly below the casino contained a FREAKING GREATER VAULT OF UNDEAD! :eek: Sun's Messenger turns every arrow into an undead slaying arrow, but I still had a rough time with this level. It was worth it, though: Bracers of War were in the vault.

A few levels deeper, I ran into another greater vault. Giants this time. Lot less pain, but a lot less gain. Got a couple worthless artifacts from it, which ended up on an altar.

Did the Air Temple. Yawn. This level is boring. Lure grues and demons away one or two at a time, blow them away with demon slaying arrows, retrieve arrows, wash, rinse, repeat. Then kill Yulgash.

Down further, I hit the Earth Temple. Also boring. Orb guardian dies to demon slaying arrows. Head down further.

On my way down, I ran into YET ANOTHER GREATER VAULT! That's three, if you're keeping track. Red dragons this time. I got myself a Wyrmlance out of it. (No wonder they had it protected by a greater vault; if I was a red dragon I would want that thing locked away behind armed guard too!)

The very next level contained a lesser vault. More red dragons. Whee! Time to practice with Wyrmlance and get some polearm marks trained. No artifacts here, but by this time I have more holy water, scrolls of identify and scrolls of uncursing than my grandkids will ever need.

I found an altar on D:46, which was convenient what with all the vaults around.

I headed down into the UD. Found two shops there, one for wands, one for spellbooks. What kind of crazy person sets up a shop in a place like that anyway?!?

By this time I had Alertness of 100, so the traps around the Mana Temple weren't too scary. What was scary was the combination of chaos wizards summoning legions of bad guys against me and the archmage making things dark. So I equipped an amulet of light and a big huge stack of arrows and got to work. Archmage fell to humanoid slaying arrows, and I spent a few potions of holy water to take his corpse up to Guth'Alak. Did the unicorn's quest on my way back.

Now I had all five orbs. I headed down into the dragon caves. Wyrmlance really came in handy there, but when I finally ran up against the big purple/blue wyrm, I used dragon slaying arrows on him. Came back up, got Sting and a bunch of useless crap from Sharaad-Waador.

By this point I was L44. I needed to be L45 to continue with the Ultra Ending questline, and it just so happened that, in an act of supreme irony, among the loot the karmic wyrm dropped for me was another bundle of dragon slaying arrows. So I backed waaaay up and got myself level 45. :D

This is as far as I've ever gotten along the path to an Ultra Ending. I've never actually gotten to the assassin prince without aggroing him before, so everything from here on was unexplored territory. First, I went to the unicorn and got my corruptions cleansed. (It's worth noting that, up until this point,
the RNG kept trying to railroad me into the "hate the sun" and "tentacle mouth" corruptions. I removed them 4 times each, and kept getting them back.) Then I went to the Library and spent a lot of time killing a bunch of monsters that were making noise, including a lich who liked to scream words of magic and a highly inconsiderate titan that made this huge *THUMB* with every single step that reverberated throughout the library.

Out of gratitude for making the library a quieter place, the librarian gave me this really weird book and said some really weird bard wanted to have it delivered. So I took it over, and he gave me some scrolls of chaos resistance, which was cool. Then I headed over to the nearby bug temple and cleared it out for even more chaos resistance, and some magic mapping. Then I went to go see the assassin prince.

I had to try over 200 times to get down into the assassin's guild. Stupid teleporting staircase! But I made it, and then very carefully made my way into the presence of the Assassin Prince. He said I looked dangerous and gave me a quest to kill a bit of singing lightning.

Then I showed him just how dangerous I was. Humanoid slaying arrow FTW. Now I had Sting and Needle, which are awesome when you've got 14 ranks in daggers.

I'd only ever killed the one beggar, so I went and looked around on the first floor of the ID until I found a quickling. He told me to kill the Mad Minstrel. I zapped a blessed wand of fireballs instead. (No slaying arrows this time.) Mr. Crazybard was very impressed, and he told me where to find a cave where I could find a trident.

I didn't find a trident there, just an Emperor Moloch. I'd heard this guy has crazy-tough armor, so I dual-wieldd phase daggers just in case, then stood way back and loaded up my last batch of demon slaying arrows. He was dead before he came into melee range. Go figure. He didn't have the trident; all he had was a scroll with a picture of the trident on it.

I took it to Khelevaster, and he conjured the trident out of the scroll with the picture on it, which makes me wonder if the people who did that movie The City of Bones have been playing ADOM. ;)

From there, I headed down to D:48, pausing in Darkforge to retrieve the Crown and Medal of Chaos, and started throwing away my orbs. The Fire Orb (and all the carrying capacity it added) was tough to part with, but I did it. I also found a (neutral!) altar on this level. Go figure.

Wand of Digging made D:49 easy, and then I was at D:50. Emperor Moloch's death had raised me to experience level 50, which makes archers even more awesome: it turns their bow into a wand! (Sort of.) So I started mowing down chaos dudes.

The tricky thing there was, I had had the unicorn cleanse me recently, and I ran out of chaos dudes before I got all the corruptions I needed. So I stood around and fletched and let the background radiation do its thing. Then I equipped everything properly and jumped in the gate. Boy was Andor Drakon surprised to see me!

I quickly read a blessed Scroll of Uncursing, and traded the crown and medal for a helm of mental stability and an amulet of light, because the big guy's a spellcaster. Then I started reading scrolls of chaos resistance. (Yes, I know they're not called that anymore. I still like the old name.) Halfway through my cleansing, I got probably the most awesome message of all: Happy Birthday! Things were definitely going my way.

So I loaded up some humanoid slaying arrows and went looking for a god to kill. It took a lot of archery, but I got him down to critical, then poked at him with the trident for a few rounds... and then everything went white.

Mason Wheeler
12-10-2013, 01:27 AM
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Mason Beggar St:40 Le:31 Wi:20 Dx:53 To:23 Ch:19 Ap: 8 Ma:55 Pe:17 N=
DV/PV: 61/41 H: 453(602) P: 0(667) Exp: 50/36036120 ChAoS Sp: 276
Blessed Hungry Berserk
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Background Information
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Name: Mason Beggar Race: male Gray Elf Class: Archer
Eye color: golden Hair color: white Complexion: pale
Height: 6'8" Weight: 141 pounds
Age: 398 (grown-up, 91 years of unnatural aging added in)
Star sign: Sword Birthday: 27/Sword (day 207 of the year)

YOUR HISTORY:
Your mother is a mighty enchantress. She is unmarried. Your father
is living in the vicinity of your mother's tower. He is a humble shepherd.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become an Archer.


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Inventory
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Total weight: 5515 stones Carrying capacity: 9602 stones

He: uncursed helm of mental stability [+0, +1] {Le+1} [100s]
Ne: amulet of light [3s]
Bo: uncursed black dragon scale mail (-2, -4) [+8, +11] [200s]
Gi: blessed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: uncursed cloak of defense [+6, +0] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots [+1, +0] [30s]
MW: blessed elven long bow "Sun's Messenger" (+15, +15) [30s]
Mi: bundle of 7 blessed arrows of humanoid slaying (+3, 1d6+5) [14s]
Tl: -


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Stuff
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Total weight: 4916 stones Carrying capacity: 9602 stones

Helmets ('[')
uncursed helm of mental stability [+0, +1] {Le+1} [100s]
uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s]
uncursed eternium cap (-1, -1) [+0, +4] [28s]
uncursed helm of water breathing [+0, +1] [30s]
Armor ('[')
uncursed black dragon scale mail (-2, -4) [-2, +11] [200s]
blessed white dragon scale mail (-3, -3) [-2, +11] [200s]
uncursed blue dragon scale mail (-1, -4) [-1, +10] [200s]
uncursed padded elven chain mail of resilience [+2, +5] [10s]
Gauntlets ('[')
uncursed blue dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
uncursed archery gloves (+0, +4) [+0, +0] [6s]
Cloaks ('[')
blessed cloak of protection [+0, +3] [20s]
uncursed cloak of adornment [+0, +0] {Ap+4} [40s]
uncursed cloak of protection [+0, +3] [20s]
uncursed light cloak [+1, +0] [20s]
Girdles ('[')
blessed adamantium girdle [+0, +8] [18s]
uncursed girdle of carrying [+0, +0] [15s]
Boots ('[')
uncursed eternium boots [+0, +6] [55s]
Necklaces (''')
blessed necklace of rapid healing [2s]
heap of 2 uncursed amulets of petrification resistance [6s]
heap of 4 uncursed amulets of free action [12s]
blessed amulet of order [3s]
uncursed amulet of perseverance {Wi+3} [3s]
blessed amulet of balance [3s]
blessed pendant of mana {Ma+2} [3s]
uncursed Medal of Chaos {Ap+12} [300s]
uncursed amulet of protection from undead [3s]
uncursed necklace of rabies resistance [2s]
uncursed necklace of the silver tongue {Ch+6} [2s]
uncursed amulet of death ray resistance [7s]
uncursed amulet of greed [3s]
uncursed amulet of health [3s]
blessed necklace of the eye [3s]
uncursed amulet of water breathing [3s]
Bracers (',')
uncursed bracers of toughness [+0, +0] {To+6} [10s]
One-handed weapons ('(')
blessed dagger of death (+3, 5d5+7) [10s]
blessed eternium dagger (+1, 2d4+7) [5s]
uncursed phase dagger (+3, 1d4) [5s]
uncursed phase dagger (+0, 1d4+3) [5s]
blessed red pick axe (+2, 1d6+1) [75s]
blessed phase dagger (+4, 1d4+3) [5s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd) [20s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]

Mason Wheeler
12-10-2013, 01:27 AM
Missiles ('/')
bundle of 9 uncursed arrows of giant slaying (+3, 1d10+3) [18s]
uncursed arrow of slaying (+0, 1d6) [2s]
blessed arrow (+0, 1d6+1) [2s]
bundle of 2 uncursed arrows (+1, 1d6+3) [4s]
bundle of 5 uncursed arrows (+1, 1d6+1) [10s]
uncursed arrow (+2, 1d6+3) [2s]
bundle of 37 blessed arrows (+0, 1d6) [74s]
uncursed weighted arrow (+0, 1d6+4) [2s]
bundle of 2 blessed arrows of targeting (+6, 1d6) [4s]
uncursed arrow (+3, 1d6+3) [2s]
bundle of 10 blessed arrows of giant slaying (+5, 1d10+3) [20s]
bundle of 12 uncursed arrows (+0, 1d6+1) [24s]
bundle of 7 uncursed arrows (+2, 1d6) [14s]
uncursed arrow (+2, 1d6+2) [2s]
blessed arrow (+0, 1d6+2) [2s]
bundle of 5 uncursed arrows (+0, 1d6+3) [10s]
bundle of 4 uncursed arrows of giant slaying (+0, 1d10+6) [8s]
bundle of 40 uncursed arrows (+0, 1d6) [80s]
bundle of 8 uncursed arrows (+3, 1d6) [16s]
bundle of 15 uncursed arrows (+0, 1d6+2) [30s]
blessed arrow (+1, 1d6) [2s]
bundle of 16 uncursed arrows (+3, 1d6+1) [32s]
bundle of 4 uncursed arrows of undead slaying (+1, 2d4+3) [8s]
bundle of 16 uncursed arrows of hunting (+0, 1d6) [32s]
bundle of 5 uncursed arrows of darkness (+1, 1d6+1) [10s]
bundle of 13 uncursed barbed arrows (+1, 1d6+4) [26s]
bundle of 5 uncursed arrows of dragon slaying (+3, 1d6+3) [10s]
bundle of 10 uncursed arrows (+3, 1d6+2) [20s]
bundle of 12 uncursed arrows of jelly slaying (+6, 2d4+3) [24s]
bundle of 30 uncursed arrows (+3, 1d6-1) [60s]
bundle of 30 uncursed unerring arrows (+3, 1d6) [60s]
bundle of 15 blessed arrows (+2, 1d6+1) [30s]
bundle of 34 uncursed arrows (+1, 1d6) [68s]
uncursed arrow (+2, 1d6+1) [2s]
bundle of 12 uncursed arrows of darkness (+2, 1d6+3) [24s]
uncursed boomerang (+5, 2d4) [20s]
bundle of 3 uncursed arrows of undead slaying (+3, 2d4+6) [6s]
bundle of 15 uncursed arrows of jelly slaying (+3, 2d4+6) [30s]
bundle of 3 uncursed eternium arrows (+1, 2d6+8) [3s]
bundle of 4 uncursed eternium arrows (+3, 2d6+10) [4s]
bundle of 2 uncursed arrows of construct slaying (+5, 1d6+6) [4s]
bundle of 5 uncursed arrows of dragon slaying (+1, 1d6) [10s]
bundle of 3 blessed penetrating arrows of targeting (+6, 1d6+3) [6s]
bundle of 6 uncursed arrows of humanoid slaying (+3, 1d6+3) [12s]
bundle of 7 uncursed arrows of dragon slaying (+4, 1d6+6) [14s]
uncursed arrow of slaying (+1, 1d6) [2s]
uncursed arrow of thunder (+2, 1d6) [2s]
bundle of 8 uncursed arrows of dragon slaying (+0, 1d6+3) [16s]
bundle of 3 uncursed arrows of demon slaying (+6, 1d6+4) [6s]
bundle of 6 uncursed arrows of dragon slaying (+3, 1d6+2) [12s]
bundle of 36 blessed unbalanced arrows (-7, 1d6+2) [72s]
bundle of 42 uncursed balanced arrows (+7, 1d6) [84s]
bundle of 13 blessed balanced arrows (+4, 1d6+3) [26s]
bundle of 9 uncursed penetrating arrows (+0, 1d6) [18s]
Tools (']')
heap of 3 uncursed fireproof blankets [30s]
heap of 3 uncursed bandages [6s]
heap of 8 blessed bandages [16s]
blessed waterproof blanket [10s]
blessed fireproof blanket [10s]
uncursed holy symbol [5s]
uncursed rusty round key [1s]
uncursed climbing set [180s]
heap of 3 uncursed small keys [3s]
uncursed fletchery set (1) [70s]
blessed triangular key [1s]
heap of 2 uncursed waterproof blankets [20s]
heap of 2 uncursed fletchery sets (7) [140s]
uncursed fletchery set (3) [70s]
heap of 2 uncursed square keys [2s]
uncursed fletchery set (8) [70s]
uncursed fletchery set (6) [70s]
uncursed torch [10s]
Rings ('=')
heap of 3 uncursed rings of acid resistance [3s]
heap of 2 uncursed rings of stun resistance [2s]
heap of 3 uncursed rings of ice [3s]
blessed ring of ice [1s]
heap of 3 uncursed rings of searching [3s]
blessed ring of the High Kings [+2, +3] [1s]
uncursed ring of defense +1 [1s]
uncursed ring of fire resistance [1s]
heap of 2 uncursed rings of the clear mind [2s]
uncursed ring of damage [1s]
heap of 2 uncursed rings of invisibility [2s]
uncursed ring of minor elemental mastery [+0, +0] [1s]
uncursed ring of protection +1 [1s]
uncursed wedding ring [1s]
blessed brass ring [1s]
uncursed ring of mental stability [+0, +1] {Le+1} [1s]
uncursed ring of immunity [1s]
blessed ring of protection +4 [1s]
blessed wedding ring [1s]
uncursed ring of regeneration [1s]
uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
Wands ('\')
uncursed wand of far slaying (8 charges) [3s]
blessed wand of fireballs (5 charges) [3s]
uncursed wand of monster detection (1 charge) [3s]
uncursed wand of acid (1 charge) [4s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of monster detection (1 charge) [3s]
uncursed wand of paralyzation (1 charge) [3s]
blessed wand of ball lightning (7 charges) [4s]
blessed wand of paralyzation (6 charges) [3s]
uncursed wand of monster creation (2 charges) [3s]
uncursed wand of wonder (2 charges) [3s]
uncursed wand of door creation (7 charges) [3s]
blessed wand of wishing (0 charges) [3s]
uncursed wand of acid (3 charges) [4s]
uncursed wand of door creation (2 charges) [3s]
uncursed wand of webbing (1 charge) [3s]
uncursed wand of ball lightning (7 charges) [4s]
blessed wand of gold detection (1 charge) [6s]
blessed wand of digging (0 charges) [3s]
blessed wand of fire (1 charge) [4s]
uncursed wand of lightning (1 charge) [4s]
uncursed wand of door creation (3 charges) [3s]
uncursed wand of trap creation (1 charge) [3s]
uncursed wand of teleportation (0 charges) [4s]
uncursed wand of magic missiles (3 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of acid (0 charges) [4s]
uncursed wand of door creation (7 charges) [3s]
uncursed wand of death (4 charges) [3s]
uncursed wand of light (5 charges) [4s]
uncursed wand of monster detection (3 charges) [3s]
uncursed wand of digging (0 charges) [3s]
uncursed wand of door creation (1 charge) [3s]
uncursed wand of magic missiles (2 charges) [3s]
uncursed wand of teleportation (6 charges) [4s]
uncursed wand of fireballs (10 charges) [3s]
uncursed wand of door creation (100 charges) [3s]
uncursed wand of teleportation (1 charge) [4s]
uncursed wand of cold (4 charges) [4s]
uncursed wand of monster detection (6 charges) [3s]
Potions ('!')
heap of 12 uncursed potions of cure poison [24s]
uncursed potion of longevity [4s]
blessed potion of boost dexterity [2s]
heap of 2 uncursed potions of exchange [8s]
blessed potion of learning [4s]
blessed potion of cure poison [2s]
heap of 22 potions of holy water [88s]
heap of 4 uncursed potions of invisibility [16s]
uncursed potion of visibility [4s]
heap of 4 uncursed potions of boost strength [8s]
heap of 4 uncursed potions of poison [16s]
heap of 4 uncursed potions of boost speed [8s]
heap of 10 uncursed potions of carrot juice [40s]
heap of 2 uncursed potions of boost learning [4s]
heap of 11 uncursed potions of healing [44s]
heap of 2 uncursed potions of boost willpower [4s]
heap of 8 uncursed potions of booze [32s]
heap of 3 uncursed potions of oil [6s]
uncursed potion of insight [2s]
heap of 2 uncursed potions of boost toughness [4s]
heap of 2 uncursed potions of stun recovery [4s]
heap of 2 uncursed potions of boost mana [4s]
blessed berzio potion [2s]
uncursed potion of boost charisma [2s]
uncursed potion of boost perception [2s]
blessed potion of boost strength [2s]
heap of 2 blessed potions of invisibility [8s]
blessed potion of booze [4s]
heap of 2 uncursed potions of potential dexterity [8s]
blessed potion of potential dexterity [4s]
heap of 2 uncursed potions of potential willpower [8s]
uncursed potion of balance [4s]
uncursed potion of boost appearance [2s]
uncursed potion of beauty [4s]
uncursed potion of potential beauty [4s]
heap of 6 uncursed potions of ultra healing [12s]
uncursed potion of potential strength [4s]
uncursed potion of water [4s]
blessed potion of uselessness [2s]
blessed potion of poison [4s]
Scrolls ('?')
heap of 3 uncursed blank scrolls [6s]
uncursed strange message [2s]
heap of 6 uncursed scrolls of power [12s]
heap of 5 uncursed scrolls of repair [10s]
heap of 2 uncursed scrolls of darkness [4s]
heap of 2 uncursed scrolls of peace [4s]
heap of 3 uncursed scrolls of luck [6s]
heap of 2 uncursed scrolls of monster aggravation [4s]
uncursed scroll of monster detection [2s]
heap of 4 blessed scrolls of uncursing [8s]
heap of 3 uncursed scrolls of teleportation [6s]
heap of 8 blessed scrolls of identify [16s]
heap of 2 uncursed scrolls of gold detection [4s]
heap of 3 uncursed scrolls of great identify [6s]
heap of 4 uncursed scrolls of item detection [8s]
heap of 3 uncursed scrolls of balance [6s]
heap of 3 uncursed scrolls of treasure creation [6s]
blessed scroll of satiation [2s]
heap of 4 uncursed scrolls of light [8s]
heap of 4 uncursed scrolls of item creation [8s]
heap of 10 uncursed scrolls of uncursing [20s]
heap of 12 uncursed scrolls of identify [24s]
blessed scroll of charging [2s]
uncursed scroll of familiar summoning [2s]
blessed scroll of balance [2s]
heap of 5 blessed scrolls of magic mapping [10s]
blessed scroll of treasure creation [2s]
heap of 2 scrolls of corruption removal [4s]
Food ('%')
heap of 18 uncursed cooked lizards [54s]
heap of 6 uncursed pepper petals [12s]
heap of 7 uncursed alraunia antidotes [14s]
heap of 6 uncursed curaria mancox herbs [12s]
heap of 20 uncursed morgia roots [40s]
heap of 5 uncursed spenseweeds [10s]
heap of 3 uncursed burb roots [6s]
uncursed lump of gelee royal [3s]
Valuables ('$')
13874 gold pieces [138s]
Gems ('*')
heap of 4 uncursed crystals of power [4s]
heap of 5 uncursed crystals of light [5s]
heap of 14 uncursed crystals of health [14s]
uncursed emerald [1s]
uncursed sapphire [1s]
uncursed crystal of darkness [1s]
uncursed aquamarine [1s]
uncursed ruby [1s]
heap of 2 uncursed opals [2s]

Mason Wheeler
12-10-2013, 01:28 AM
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 18
Daggers & knives 14 +18 +11 +4 Mastery 8950
Clubs & hammers 5 +3 +2 +1 skilled 39
Maces & flails 1 +1 +0 +0 basic 20
Swords 1 +1 +0 +0 basic 20
Axes 4 +3 +2 +0 skilled 84
Whips 1 +1 +0 +1 basic 20
Pole arms 8 +8 +4 +8 excellent 39
Twohanded weapons 1 +1 +1 +0 basic 20
Staves 3 +3 +0 +3 basic 48

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 13 +26 +19 +4 Mastery 2221
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 38


Damage caused with your melee weapons:
--------------------------------------
Right hand: +214 bonus to hit, 6d12+69 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 7, base range: 68, +196 bonus to hit, 1d6+91 damage




----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ................100 (superb) [+1d3]
Archery ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d5]
Bridge building .......... 15 (mediocre) [+4d4] (mr)
Climbing .................100 (superb) [+2d4]
Concentration ............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
First aid ................100 (superb) [+1d5]
Fletchery ................100 (superb) [+2d4] (ma)
Haggling ................. 94 (superb) [+1d5]
Healing ..................100 (superb) [+1d5]
Law ......................100 (superb) [+1]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1]
Music .................... 60 (good) [+1]
Smithing ................. 66 (good) [+1d5]
Stealth ..................100 (superb) [+3d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Darkness : 1, 7pp (Effectivity: +0)
Disarm Trap : 6, 19pp (Effectivity: +0)
Improved Fireball: 9, 57pp (Effectivity: +0)
Light : 116, 3pp (Effectivity: +3)
Magic Missile : 166, 8pp (Effectivity: +1)
Slow Monster : 12, 13pp (Effectivity: +0)




----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the scales
of Balance appear before you. All the forces of Balance seem to be united
behind them. You are lifted to the status of an Avatar of Balance and the
tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Balance. After a few millennia have passed you
are raised to the position of a demi-god to guard Ancardia from the forces
of Chaos and Order forever.

Under your guidance Ancardia becomes a balanced and happy world, enjoying
its own freedom to be never again threatened by the unbalancing powers of
the universe.


----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

Mason Beggar, the gray elven archer, transformed into an avatar of Balance.
He scored 26245933 points and advanced to level 50.
He survived for 0 years, 118 days, 20 hours, 6 minutes and 45 seconds
(102562 turns).
Mason Beggar visited 138 places.
His strength score was modified by +16 during his career.
His learning score was modified by +12 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by +10 during his career.
His perception score was modified by +6 during his career.
He was unnaturally aged by 91 years.
He was the champion of the arena.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He stopped the generation of nasty bugs.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6334 monsters perished under his attacks.
The following 33 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger"
the thin dagger "Cat's Claw"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the scorched spear
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the Crown of Chaos
the Medal of Chaos
the Shirt of the Saints
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the ring of immunity
the medium obsidian shield "Protector"
the shining long spear "Soaker"
the Trident of the Red Rooster
the weird tome
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant.
He was cold resistant (also through an item).
He was acid resistant.
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was sleep resistant.
He was petrification resistant.
He was able to teleport.
He was able to control teleportation.
He was stun resistant (also through an item).
He was paralyzation resistant.
He was resistant to death rays (also through items).
He was shock resistant (also through an item).
He was able to see invisible things (also through items).
He was immune to shock attacks (gained through an item).
He was immune to fire attacks.
He was immune to acidic attacks (gained through items).
He was immune to ice attacks (gained through an item).
He was able to breathe water (gained through an item).
He was able to resist confusion attacks (gained through items).
He had the following talents: Affinity with Bows, Affinity with Polearms,
Careful, Defensive Fighter, Dodger, Eagle Eye, Good Learner, Good Shot,
Great Learner, Healthy, Keen Shot, Lightning Shot, Long Stride, Master
Packager, Porter, Quick, Quick Shot, Very Quick.
He had a final speed score of 285 (final base speed: 131).
He was a messiah of Ayssia.
He asked for 2 divine interventions.
He was a holy champion of Balance.

The following monsters were vanquished:
24 air demons
12 air elementals
5 air grues
2 ancient black dragons
26 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient karmic wyrm
1 ancient minotaur
50 ancient red dragons
1 Ancient Stone Beast
12 animated armors
4 ankhegs
5 annihilators
15 annis hags
36 assassins
1 assassin prince
8 balors
11 bandits
1 banshee
31 barbarians
15 barbarian leaders
2 battle bunnies
1 beggar
33 berserkers
1 berserker emperor
5 berserker kings
12 berserker lords
8 berserker princes
8 big dogs
4 black baby dragons
15 black hurthlings
1 black slayer
8 black wizards
23 blink dogs
32 blue baby dragons
28 blue dragons
1 bone golem
7 brown bears
4 brown worms
8 bugbears
6 bulettes
1 bunny master
7 carrion crawlers
7 cave bears
30 cave fishers
12 cave lizards
13 cavemen
1 Chaos Archmage
3 chaos brothers
3 chaos eyes
4 chaos knights
8 chaos lizards
62 chaos mutants
2 chaos plague bearers
8 chaos rats
87 chaos servants
4 chaos sisters
3 chaos spawn
2 chaos spiders
1 chaos viper
21 chaos warriors
16 chaos wizards
33 claw bugs
3 clay golems
5 clay statues
1 cobra
2 cooshoos
19 corpse fiends
1 crime lord
4 crystal statues
8 cutpurses
3 cyclopes
1 dark elven archer
7 dark elven lords
3 dark elven priestesses
9 dark elven warriors
6 dark elven wizards
11 dark orcs
5 dark sages
2 death oozes
1 diamond golem
14 dire wolves
11 displacer beasts
18 doppelgangers
9 doppelganger lords
3 Dorn Beasts
4 dwarves
11 dwarven chaos knights
2 dwarven children
34 earth elementals
1 ElDeR cHaOs GoD
1 emperor moloch
75 ettins
5 eyes of destruction
2 fairy dragons
1 farmer
25 fire beetles
15 fire demons
53 fire drakes
28 fire elementals
18 fire giants
11 fire grues
68 fire lizards
6 fire vortices
11 flesh golems
6 floating eyes
42 fomorian giants
20 frost giants
1 frost giant jarl
7 gargantuan rats
5 gargoyles
22 gelatinous cubes
194 ghosts
9 ghost bats
129 ghost lords
120 ghuls
1 giant ant queen
52 giant ant warriors
23 giant ant workers
26 giant bats
4 giant bee queens
86 giant bee warriors
29 giant bee workers
1 giant boar
14 giant centipedes
1 giant frog
16 giant lizards
102 giant rats
2 giant slugs
36 giant spiders
9 gibbering mouthers
12 gnolls
2 gnoll chieftains
63 goblins
9 goblin berserkers
11 goblin chieftains
64 goblin rockthrowers
23 goblin slavemasters
2 goodwives
1 gorgon
52 gray oozes
2 gray slayers
5 great blue wyrms
2 great red wyrms
1 greater balor
1 greater black unicorn
31 greater chaos servants
104 greater claw bugs
3 greater daemons
30 greater mimics
2 greater molochs
10 greater mummies
1 green blob
11 green hags
51 green slimes
1 green worm
215 gremlins
4 griffons
1 grizzly bear
26 harpies
1 healer
19 hell hounds
102 hill giants
2 hill giant chieftains
23 hill orcs
10 hill orc sergeants
25 hippogriffs
24 hobgoblins
5 hobgoblin chiefs
2 hobgoblin leaders
6 homunculi
13 huge bats
11 hydras
5 hyenas
8 ice vortices
10 imps
1 invisible stalker
2 iron golems
127 jackals
2 jackal demons
7 jackalweres
2 karmic baby dragons
1 karmic dragon
9 karmic lizards
187 killer bugs
5 king cobras
44 kobolds
7 kobold chieftains
8 kobold shamans
56 large bats
5 large dogs
6 large gnolls
11 large jackals
33 large kobolds
12 large orcs
5 large rust monsters
5 large snakes
33 large spiders
6 least daemons
7 lesser daemons
13 liches
9 lich kings
3 lightning lizards
2 lightning vortices
39 lizard men
1 mad carpenter
3 magebane eyes
6 magedoom eyes
3 margoyles
38 master assassins
16 master liches
9 master mimics
1 master necromancer
1 Master Summoner
35 master swordsmen
6 mimics
4 mimic hiveminds
7 minotaurs
2 mist wolves
1 multi-headed chaos dragon
24 mummies
1 mummy lord
8 necromancers
74 ochre jellies
71 ogres
11 ogre emperors
4 ogre kings
58 ogre lords
5 ogre magi
80 orcs
2 orc butchers
8 orc chieftains
11 orc scorchers
31 outlaws
7 outlaw leaders
18 owlbears
36 pit vipers
3 pixies
3 pixie archers
19 purple worms
21 quasits
2 quicklings
1 quickling bard
2 quickling lords
8 rabid dogs
11 raiders
1 raider lord
170 rats
33 ratling archers
17 ratling duelists
3 ratling fencers
8 ratling master thieves
14 ratling thieves
10 ratling warlords
27 ratling warriors
1 rattlesnake
63 red baby dragons
62 red dragons
118 red worms
5 revenants
24 rust monsters
56 shadows
8 shadow centipedes
20 shadow lords
4 shadow trolls
2 shambling mounds
3 silver wolves
1 skeletal king
23 skeletal warriors
158 skeletons
8 slow shadows
1 Snake from Beyond
158 spectres
9 staring eyes
18 steel golems
14 steel horrors
13 steel zombies
41 stone giants
1 stone giant lord
7 stone golems
31 stone grues
7 stone snakes
6 stone statues
1 swamp hydra
9 swordsmen
62 tarantulas
2 titans
23 trolls
2 troll berserkers
5 troll chiefs
1 troll king
1 undead chaos dwarven berserker
64 vampires
39 vapor rats
4 vipers
11 water demons
4 water elementals
21 water grues
53 water snakes
18 wererats
4 werewolves
10 white baby dragons
84 white worms
155 wights
1 will o'wisp
41 wolves
118 wraiths
52 writhing masses of primal chaos
6 yellow oozes
59 zombies


----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------

You played for 35 hours, 35 minutes and 51 seconds.


----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 18
Build: Oct 31 2013 20:36:17

Blasphemous
12-10-2013, 07:54 AM
Nice work, I enjoyed the read :)
As for the VDDL - if you continuously activate the trap that is the furthest from the down staircase, it will take much less time, like 20 activations are enough to get "attuned to the level in a strange way".
A bit luck with the wishes, but then all ultras are a *bit* lucky most of the time.
I see Protector on the list of artifacts generated but it's not in your inventory. I wonder where did it drop?
I would have probably wished for swords of sharpness and used that with protector, instead of another phase dagger, but hey - whatever floats your boat.
Well done.

Mason Wheeler
12-10-2013, 11:58 AM
Protector? That was in the second vault, IIRC. I used it for a while, but it wasn't too long after that that I found Wyrmlance. It didn't end up in my endgame inventory because I sacrificed it.

grobblewobble
12-10-2013, 02:13 PM
Grats on first ultra, good job!


Yes, the ankh. I had already gotten Lucky and Fate Smiles from the pool while trying for a wish.
Just so you know, the luck bonuses from the Ankh stack with the intrinsics.

Joe
12-10-2013, 02:43 PM
Nice story. Archers are awesome indeed!

Btw nice how you never had to use a different ranged weapon than the bow ;)

JellySlayer
12-10-2013, 03:48 PM
I fed the mummy wrapping and the ankh to the Demented Ratling

Have to admit, this made me cry a little. Might as well have just fed him Sun's Messenger while you were at it!

Mason Wheeler
12-10-2013, 03:51 PM
Just so you know, the luck bonuses from the Ankh stack with the intrinsics.

Well, that's good to know. Though it seems that, with all the vaults, the RNG had already endowed me with plenty of luck. ;)

Mason Wheeler
12-10-2013, 03:52 PM
Have to admit, this made me cry a little. Might as well have just fed him Sun's Messenger while you were at it!

I didn't know I'd end up with 3 vaults and be swimming in artifacts I had no use for. I wanted to get his quest over with so I could get crowned ASAP. :P