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View Full Version : [Christmas Eve Challenge RRC, ver p20] Jane, the Mist Elf Druid



kapak44
12-24-2013, 11:20 PM
Merry Christmas Eve! I have another character for the Christmas Eve Roman Republic Challenge.

In the mists of time, there lived a mist elf named Jane, the name given to her by her elders. Fascinated with nature and the benevolence of the giving of self to the forces of nature, Jane became a druid. Sensing a disturbance in the mists of time, this Wand-born druid volunteered to investigate this disturbance, which led her to the Drakalor Chain. Thanks to the guidance of a lone star, she arrived at the Drakalor Chain, where the name "Andor Drakon" and the place "Chaos gate" rang into every part of her mind. Vowing to stop this threat, even if it costs her life, she vowed to stop this threat.

Being the giving person she is, Jane has no need for gold pieces, and seeks to give away every bit of gold she comes across to anyone, even her greatest enemies.

Jane started her adventure by taking a visit to Terinyo, where she gave her starting 97 gold pieces to a needy farmer. It is there that she learned the Divine Wrath spell from her starting spellbook, which would save her life from all of her enemies. Jane received a quest to kill the raider Kranach from Terinyo's sheriff, a quest to save a cute dog from a tiny girl, and a quest to kill the black druid Keethrax from her fellow associate, Guth'Alak.

After a brief visit to the small cave to generate low-level monsters, she visited a town of outlaws, where she killed an outlaw leader, her first kill in the Drakalor chain, visited the black marker, and learned pick pockets from the master thief Yergius.

Jane next went to the small cave and went to the unremarkable dungeon, where Fate seemed to show her the way. The first level of this unremarkable dungeon had a gnoll/hyena lesser vault, which yielded Jane quite a few good spellbooks, including remove curse, which she read. These spellbooks were left on UD:1 for weight purposes.

The second level of this dungeon gave her a cloak of invisibility and a rusty crossbow of accuracy. The crossbow could not be used without enduring agony, but the invisibility cloak allowed her to evade her strongest enemies.

The fourth level of the unremarkable dungeon gave her extremely valuable spellbooks, which included farsight , acid bolt, and greater divine touch. These books were left in UD:4.

The sixth level contained a blood-red pool, but Jane did not bother to drink it, fearing the risks. After dispatching a green had and a berserker with acid bolt and killing a leucrotta with Greater Divine Touch, Jane decided to make camp for the night.

Your goal as a fellow adventurer is to help this promising druid achieve her goal of saving the world, while following her character with the following Roman Republic restrictions:

Each claim will last 4000 turns. Post a vlg, a save game, and a brief account of Jane's further adventures upon the conclusion of the 4000 turn period.
You may not claim 2 characters at the same time.
You may not claim two 4000-turn periods in a row.
People who have never claimed this character before have priority. If you have claimed before, you are expected to wait a reasonable amount of time for new claimers to show up before claiming again.
This challenge will continue until Jane's death in the Drakalor Chain, or upon Jane achieving her win. Deliberate killing of Jane will result in her restoration and the banning of said claimer from this challenge.
***NO LONGER REQUIRED***Because Jane has a purely generous spirit, Jane has no need for money in her adventure. You must give away (or attempt to) all gold you acquire through any means to the nearest monster (hostile or nonhostile). You must stand next to the monster to give the cash, so you may not throw gold to monsters.

Good luck to all who take control of Jane, who faces untold dangers ahead.

2089


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Screenshot
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#############
#...........#
#0......###.### #..
#.......# #...# #....
#...../.# ###.# ###.....
#..../..# #.# #.......
#####/### #.###.#....B.
#.# #..]../@.....
#####.##### #####.#/#####
........... ....#.#
#####.##### #####.#
#.# #.#
####### #.##### #+#
#.....# #.....#
#...<.#########.>...#
#...../.............#
#####################


Jane St:14 Le:21 Wi: 8 Dx:17 To:11 Ch:10 Ap:26 Ma:30 Pe:19 N+
DV/PV: 33/5 H: 27(34) P: 83(108) Exp: 9/23752 UD: 6 M: 4000
Burdened Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Jane St:14 Le:21 Wi: 8 Dx:17 To:11 Ch:10 Ap:26 Ma:30 Pe:19 N+
DV/PV: 33/5 H: 27(34) P: 83(108) Exp: 9/23752 M: 4000



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Jane Race: female Mist Elf Class: Druid
Eye color: white Hair color: white Complexion: white
Height: 6'4" Weight: 63 pounds
Age: 7787 (grown-up)
Star sign: Wand Birthday: 9/Wand (day 69 of the year)

YOUR HISTORY:
You remember rising from the Mists... so long ago. Your brethren
welcomed you into your physical existence and cared for you until you
managed to cope on your own. Thus decades passed.
As a young child you were taught by the elders of your race. They
showed to you the whole breadth of creation and opened your mind to
encompass whatever your life goal would become. Thus centuries passed.
You spent your youth honing your skills and preparing for the
ultimate quest that would change you forever: the trip to the mists of
Destiny. Thus millennia passed and empires rose and fell.
As a young adult your community prepared you for the final step
towards adolescence: your Destiny Quest in the Mists of Time. In the full
knowledge that this quest would change you forever you finally entered the
Mists that birthed you and emerged changed... as decreed by the Dreamers
from Beyond.
You decided to become a Druid.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 22
Daggers & knives 0 +0 +0 +0 unskilled 22
Clubs & hammers 0 +0 +0 +0 unskilled 22
Maces & flails 0 +0 +0 +0 unskilled 22
Swords 4 +3 +1 +1 skilled 131
Axes 0 +0 +0 +0 unskilled 22
Whips 0 +0 +0 +0 unskilled 22
Pole arms 0 +0 +0 +0 unskilled 22
Twohanded weapons 0 +0 +0 +0 unskilled 22
Staves 0 +0 +0 +0 unskilled 22

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 10
Bows 0 +0 +0 +0 unskilled 10
Crossbows 0 +0 +0 +0 unskilled 10
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 10
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 1 +2 basic 32


Damage caused with your melee weapons:
--------------------------------------
Right hand: +3 bonus to hit, 1d7+3 damage


Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.




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Spells
----------------------------------------------------------------------------

Acid Bolt : 239, 14pp (Effectivity: +2)
Darkness : 189, 3pp (Effectivity: +0)
Divine Wrath : 337, 9pp (Effectivity: +10)
Farsight : 254, 16pp (Effectivity: +0)
Greater Divine Touch: 216, 90pp (Effectivity: +1)
Holy Awe : 260, 11pp (Effectivity: +0)
Know Alignment : 236, 9pp (Effectivity: +0)
Lesser Divine Touch : 392, 7pp (Effectivity: +4)
Light : 135, 2pp (Effectivity: +1)
Remove Curse : 162, 45pp (Effectivity: +1)
Web : 266, 11pp (Effectivity: +0)


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Skills
----------------------------------------------------------------------------

Alertness ............ 18 (mediocre) [+4d4]
Climbing ............. 53 (good) [+3d4]
Concentration ........ 99 (superb) [+1d3]
Dodge ................ 16 (mediocre) [+4d4]
First aid ............ 72 (great) [+1d3]
Gardening ............ 17 (mediocre) [+4d5]
Haggling ............. 26 (mediocre) [+2d4]
Healing .............. 85 (great) [+1d5]
Herbalism ............ 89 (great) [+3d3]
Listening ............ 56 (good) [+3d3]
Literacy ............. 82 (great) [+1d5]
Necromancy ........... 18 (mediocre) [+2d4]
Pick pockets ......... 11 (mediocre) [+3d3]
Stealth .............. 44 (fair) [+3d4]
Survival ............. 48 (fair) [+4d4]
Swimming ............. 42 (fair) [+3d4]
Woodcraft ............ 5 (poor) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1269 stones Carrying capacity: 1400 stones

Head : mithril cap [+0, +2] [40s]
Neck : -
Body : leather armor [+0, +2] [150s]
Girdle : -
Cloak : hooded cloak [+1, +0] [40s]
Right Hand : adamantium broadsword (+0, 1d7+7) [57s]
Left Hand : wooden shield [+3, +1] [80s]
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : seven league boots [+1, +0] [30s]
Missile Weapon: -
Missiles : bundle of 13 quarrels [26s]
Tool : -


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Stuff
----------------------------------------------------------------------------

Total weight: 846 stones Carrying capacity: 1400 stones

Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Necklaces (''')
bleak amulet [3s]
One-handed weapons ('(')
mithril scimitar (+0, 1d8+3) [32s]
white knife (+0, 1d3) [8s]
mithril rapier (+0, 1d6+6) [+1, +1] [24s]
pick axe [75s]
mithril warhammer (-1, 2d3+3) [48s]
Missile weapons ('}')
rusty light crossbow of accuracy (+8, +0) [70s]
broken short bow [20s]
Tools (']')
heap of 2 blankets [20s]
writing set [5s]
Rings ('=')
agate ring [1s]
vibrating ring [1s]
Wands ('\')
wand of door creation [3s]
tin wand [3s]
golden wand [4s]
Potions ('!')
potion of youth [4s]
potion of potential toughness [4s]
heap of 2 rusty potions [4s]
heap of 4 potions of water [16s]
black potion [2s]
potion of healing [4s]
potion of water [4s]
Scrolls ('?')
heap of 2 scrolls labeled "EDEVESH HANAGASH" [4s]
scroll labeled "MKMNFST" [2s]
scroll labeled "HcUo" [2s]
scroll labeled "RambaZamba" [2s]
scroll labeled "RambaZamba" [2s]
scroll labeled "FROTZ" [2s]
Food ('%')
heap of 3 iron rations [300s]
iron ration [100s]
seed [2s]
piece of fresh meat [20s]
dwarven sausage [20s]
Valuables ('$')
223 gold pieces [2s]
Gems ('*')
green gem [1s]
green gem [1s]
red gem [1s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

178 monsters perished under her attacks.

The following monsters were vanquished:
2 bandits
1 barbarian
1 berserker
1 berserker prince
2 black hurthlings
1 bugbear
1 cave lizard
1 caveman
2 chaos sisters
1 claw bug
1 corpse fiend
1 doppelganger
3 fire beetles
2 giant rats
33 gnolls
2 gnoll chieftains
3 goblins
2 goblin chieftains
2 goblin rockthrowers
6 goblin slavemasters
1 green hag
1 harpy
2 hippogriffs
3 hobgoblins
9 hyenas
1 jackalwere
1 karmic lizard
2 kobolds
15 large gnolls
1 large jackal
1 large kobold
1 large orc
1 leucrotta
2 lizard men
2 necromancers
1 ogre
30 orcs
1 orc chieftain
9 orc scorchers
2 outlaw leaders
3 pit vipers
1 pixie archer
1 rabid dog
1 raider
1 rat
1 ratling warrior
1 shadow centipede
13 skeletons
1 wight
1 zombie



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

She survived for 0 years, 4 days, 4 hours, 23 minutes and 17 seconds (4000
turns).
Jane visited 10 places.
Her strength score was modified by +2 during her career.
Her charisma score was modified by +1 during her career.
Her mana score was modified by +1 during her career.
Her perception score was modified by +1 during her career.





----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------

You played for 0 hours, 42 minutes and 47 seconds.


----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 20
Build: Nov 21 2013 23:28:06

kapak44
05-06-2014, 11:20 PM
Jane here is a little bored from her eternal slumber... surely someone will be kind enough to continue her progress!

Yinghei
05-07-2014, 03:02 AM
I'll be happy to give this a try!


First thing give our $223 to a large bat.
Go back to UD4 for our spellbooks, read some of them out.
Got mithril ring mail, girdle of carrying, and cursed small mithril shield from the vault.
Train some thrown rocks skill with lumps of clay.
Took alertness, concentration, and dodge at level 10.
Found some bracers of toughness, so now we have 42 hp :-)
Find a nice longbow so I start training with it.
There is a lawful altar on D7, but I keep our alignment
Find a somehow hostile blink dog on D8, so we get tpctrl and a spare corpse. I rush to HMV but...
A hostile stone giant guards leggot's shop! We sell the blink dog and death ray the giant.
Leggot has some nice stuff - necklace of rapid healing, book of minor punishment, and now a backup blinkie of course, but we can't buy anything.
D1 has a pool. We get heavily poisoned by a spider factory and spend a lot of turns playing it safely, but come out alive and find an ordinary ring! Too bad it's from D1 :-(
On D2 there is a pool and an imminent and blood-chilling threat... Water Spider Assault Unit tries to breath water at us, but it does nothing.
There are some herbs on d4, but I didn't eat any yet.
Overplayed by two turns trying to make the vlg!
Got +2Ma from bookcasting farsight, +1St from strained status, and +1Pe



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Screenshot
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################################################# #########
+.........../...................................# #.......#
#...........###################################/###.<.....#
#...........# #.......# #./.."".../.........#
#...........#############.....""#######.#.."....###########
#..........[............/......"+.......#.......#
####### #..........%#############.......#########.......# ###########
#.....# #...........# #.../.......# #.......# #.........#
#.....### ############# #.###.......#####################.........#
#..d../.# #.# #...........................#...<.....#
#######.#########################.# ###########################.#.........#
#.@.............../......./.# #./.........#
###################.......### #############
#.......#
#########


Jane St:15 Le:22 Wi: 8 Dx:17 To:15 Ch:10 Ap:26 Ma:32 Pe:20 N+
DV/PV: 36/9 H: 42(42) P: 125(125) Exp: 10/42058 D: 4 M: 8003
Satiated Burdened Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Jane St:15 Le:22 Wi: 8 Dx:17 To:15 Ch:10 Ap:26 Ma:32 Pe:20 N+
DV/PV: 36/9 H: 42(42) P: 125(125) Exp: 10/42058 M: 8003



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Jane Race: female Mist Elf Class: Druid
Eye color: white Hair color: white Complexion: white
Height: 6'4" Weight: 63 pounds
Age: 7787 (grown-up)
Star sign: Wand Birthday: 9/Wand (day 69 of the year)

YOUR HISTORY:
You remember rising from the Mists... so long ago. Your brethren
welcomed you into your physical existence and cared for you until you
managed to cope on your own. Thus decades passed.
As a young child you were taught by the elders of your race. They
showed to you the whole breadth of creation and opened your mind to
encompass whatever your life goal would become. Thus centuries passed.
You spent your youth honing your skills and preparing for the
ultimate quest that would change you forever: the trip to the mists of
Destiny. Thus millennia passed and empires rose and fell.
As a young adult your community prepared you for the final step
towards adolescence: your Destiny Quest in the Mists of Time. In the full
knowledge that this quest would change you forever you finally entered the
Mists that birthed you and emerged changed... as decreed by the Dreamers
from Beyond.
You decided to become a Druid.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 22
Daggers & knives 0 +0 +0 +0 unskilled 22
Clubs & hammers 0 +0 +0 +0 unskilled 22
Maces & flails 0 +0 +0 +0 unskilled 22
Swords 5 +3 +2 +1 skilled 210
Axes 0 +0 +0 +0 unskilled 22
Whips 0 +0 +0 +0 unskilled 22
Pole arms 0 +0 +0 +0 unskilled 22
Twohanded weapons 0 +0 +0 +0 unskilled 22
Staves 0 +0 +0 +0 unskilled 22

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 10
Bows 2 +4 +3 +0 basic 28
Crossbows 0 +0 +0 +0 unskilled 10
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 1
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 2 +4 basic 51


Damage caused with your melee weapons:
--------------------------------------
Right hand: +2 bonus to hit, 1d7+4 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 13, base range: 6, +5 bonus to hit, 1d6+6 damage




----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 485, 13pp (Effectivity: +6)
Bless : 666, 7pp (Effectivity: +0)
Calm Monster : 10, 14pp (Effectivity: +0)
Cure Light Wounds : 774, 4pp (Effectivity: +0)
Darkness : 189, 3pp (Effectivity: +0)
Divine Wrath : 304, 9pp (Effectivity: +11)
Farsight : 254, 16pp (Effectivity: +0)
Greater Divine Touch: 217, 90pp (Effectivity: +1)
Holy Awe : 260, 11pp (Effectivity: +0)
Know Alignment : 236, 9pp (Effectivity: +0)
Lesser Divine Touch : 392, 7pp (Effectivity: +4)
Light : 305, 2pp (Effectivity: +1)
Remove Curse : 162, 45pp (Effectivity: +1)
Web : 266, 11pp (Effectivity: +0)


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ............ 46 (fair) [+3d3]
Climbing ............. 54 (good) [+3d4]
Concentration ........100 (superb) [+1d3]
Dodge ................ 29 (mediocre) [+3d5]
First aid ............ 72 (great) [+1d3]
Gardening ............ 17 (mediocre) [+4d5]
Haggling ............. 26 (mediocre) [+2d4]
Healing .............. 91 (superb) [+1d5]
Herbalism ............ 89 (great) [+3d3]
Listening ............ 65 (good) [+2d4]
Literacy ............. 82 (great) [+1d5]
Necromancy ........... 18 (mediocre) [+2d4]
Pick pockets ......... 11 (mediocre) [+3d3]
Stealth .............. 55 (good) [+3d3]
Survival ............. 48 (fair) [+4d4]
Swimming ............. 42 (fair) [+3d4]
Woodcraft ............ 5 (poor) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 2215 stones Carrying capacity: 2250 stones

Head : blessed mithril cap [+0, +2] [40s]
Neck : -
Body : blessed mithril ring mail (-1, -1) [-1, +5] [240s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : cursed cloak of defense [+3, +0] [20s]
Right Hand : uncursed adamantium broadsword (+0, 1d7+7) [57s]
Left Hand : cursed small mithril shield [+3, +1] [40s]
Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Left Ring : -
Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : -
Boots : uncursed seven league boots [+1, +0] [30s]
Missile Weapon: uncursed long bow (+2, +4) [30s]
Missiles : bundle of 13 uncursed arrows (+0, 1d6) [26s]
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 1706 stones Carrying capacity: 2250 stones

Gauntlets ('[')
uncursed gloves (+1, +1) [+2, +0] [6s]
Cloaks ('[')
blessed hooded cloak [+1, +0] [40s]
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
metal girdle [20s]
Necklaces (''')
uncursed amulet of balance [3s]
Bracers (',')
uncursed bracers of defense [+2, +0] [10s]
One-handed weapons ('(')
uncursed mithril scimitar (+0, 1d8+3) [32s]
uncursed white knife (+0, 1d3) [8s]
uncursed mithril rapier (+0, 1d6+6) [+1, +1] [24s]
uncursed pick axe (+0, 1d6+1) [75s]
uncursed mithril warhammer (-1, 2d3+3) [48s]
cursed rapier (+1, 1d6+1) [+1, +1] [30s]
skull dagger [10s]
crude spear [75s]
Missile weapons ('}')
uncursed rusty light crossbow of accuracy (+8, +0) [70s]
uncursed sling (+0, +1) [3s]
short bow [20s]
Missiles ('/')
bundle of 13 blessed quarrels (+1, 2d6) [26s]
bundle of 6 arrows (+0, 1d6) [12s]
Tools (']')
heap of 2 uncursed waterproof blankets [20s]
uncursed magical writing set (6) [5s]
heap of 7 uncursed lumps of clay [35s]
uncursed fletchery set (7) [70s]
heap of 9 lumps of clay [45s]
blanket [10s]
Rings ('=')
uncursed ring of stun resistance [1s]
ordinary ring [1s]
Wands ('\')
uncursed wand of door creation (5 charges) [3s]
uncursed wand of magic missiles (2 charges) [3s]
uncursed wand of light (10 charges) [4s]
uncursed wand of wonder (3 charges) [3s]
oak wand [3s]
Potions ('!')
blessed potion of youth [4s]
uncursed potion of potential toughness [4s]
heap of 2 uncursed potions of insight [4s]
heap of 4 uncursed potions of water [16s]
uncursed potion of healing [4s]
potion of unholy water [4s]
blessed potion of confusion [2s]
heap of 2 uncursed potions of booze [8s]
uncursed potion of invisibility [4s]
uncursed potion of ultra healing [2s]
potion of insight [2s]
Scrolls ('?')
uncursed scroll of uncursing [2s]
blessed blank scroll [2s]
uncursed scroll of amnesia [2s]
heap of 2 uncursed scrolls of identify [4s]
uncursed scroll of light [2s]
uncursed scroll of cure blindness [2s]
uncursed scroll of magic mapping [2s]
scroll labeled "KLATHA DATHA NY'ARYATHA" [2s]
scroll labeled "YNORI ERUP" [2s]
scroll of identify [2s]
Books ('"')
uncursed spellbook of Farsight [100s]
uncursed spellbook of Greater Divine Touch [100s]
Food ('%')
heap of 4 uncursed iron rations [400s]
blessed iron ration [100s]
uncursed plant seed [2s]
uncursed piece of fresh meat [20s]
blessed dwarven sausage [20s]
loaf of hurthling bread [30s]
heap of 3 pepper petals [6s]
stomafillia herb [2s]
heap of 4 alraunia antidotes [8s]
heap of 4 alraunia antidotes [8s]
heap of 5 pepper petals [10s]
alraunia antidote [2s]
stomafillia herb [2s]
heap of 2 stomacemptia herbs [4s]
stomafillia herb [2s]
stomacemptia herb [2s]
heap of 5 morgia roots [10s]
heap of 2 morgia roots [4s]
heap of 4 burb roots [8s]
pepper petal [2s]
burb root [2s]
heap of 2 strange herbs [4s]
heap of 2 strange herbs [4s]
loaf of hurthling bread [30s]
Gems ('*')
cursed worthless piece of green glass [1s]
cursed crystal of knowledge [1s]
uncursed crystal of power [1s]


----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

385 monsters perished under her attacks.

The following monsters were vanquished:
3 bandits
1 barbarian
2 berserkers
1 berserker prince
2 black hurthlings
12 blink dogs
1 bugbear
2 carrion crawlers
1 cave lizard
2 cavemen
3 chaos sisters
1 claw bug
1 corpse fiend
1 dark elven wizard
1 displacer beast
1 doppelganger
4 fire beetles
2 floating eyes
1 ghost
1 ghost bat
2 ghuls
5 giant rats
15 giant spiders
33 gnolls
2 gnoll chieftains
5 goblins
1 goblin berserker
3 goblin chieftains
3 goblin rockthrowers
7 goblin slavemasters
1 green hag
1 harpy
1 hell hound
1 hill orc
3 hippogriffs
3 hobgoblins
1 hobgoblin chief
1 homunculus
9 hyenas
1 jackalwere
1 karmic lizard
3 kobolds
15 large gnolls
1 large jackal
3 large kobolds
2 large orcs
29 large spiders
1 leucrotta
4 lizard men
1 master swordsman
1 mimic
2 necromancers
1 ogre
51 orcs
2 orc chieftains
10 orc scorchers
2 outlaw leaders
3 pit vipers
2 pixie archers
1 rabid dog
1 raider
34 rats
1 ratling archer
1 ratling fencer
1 ratling warrior
1 shadow
1 shadow centipede
42 skeletons
1 stone giant
14 tarantulas
1 troll
1 wererat
1 wight
9 zombies



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

She survived for 0 years, 6 days, 7 hours, 45 minutes and 41 seconds (8003
turns).
Jane visited 18 places.
Her strength score was modified by +3 during her career.
Her charisma score was modified by +1 during her career.
Her mana score was modified by +3 during her career.
Her perception score was modified by +2 during her career.

GordonOverkill
05-08-2014, 02:25 PM
Here we go... claimed!

e: Yinghei, guess you forgot to upload the savefile ;-)

Yinghei
05-08-2014, 03:17 PM
Whoops, here you go Gordon :cool:

GordonOverkill
05-08-2014, 07:41 PM
Go, Jane, go!

- first aim: a quick dive to Dwarftown in order to start the first one of Thrundar’s quests
- on D5 Jane discovers the arena level
- on D6 she finds the big room… gonna scout it quickly with farsight… Jane reaches level 11… save a couple of 2x2 herbs featuring stomafilia and pepper petals… two friendly red worms remain on the level… might kill them later
- D8 contains the Si… find and read a spellbook of disarm trap
- Dwarftown is on D9… Jane gets the portal quest and the slay monster quest. Thrundar wants her to kill an annis hag… Waldi offers some semi-great items, the best probably being a tower mithril shield (-2) [+9, +2]… shop prices are horrible, so I just sell some junk and don’t buy nothing
- drop one waterproof blanket, the magical writing set, the blessed potion of confusion (for the ACW) and the scroll of magic mapping (for the wand of teleportation) next to the downstairs of D8, then dive down to seek the two-downstairs-level
- lesser vault on D11… apparently undead… loot: a crystal helmet, a necklace of rapid healing (pearl, so I guess we can use it), lots of potions, rings, scrolls etc. … check out a stack of 7 arrows: construct slayers
- hoooooly cow, as Jane hides herself within a one-field-corridor with two closed doors in order to read her spellbook of dispel undead, she hears a distant wind. When she is done reading, the very turn she opens the door, a fire vortex explodes right into her face! Luckily she survives with 15 HP :-o She directly heals herself with pepper petals before she continues down to the next level
- D12 contains a lightning vortex four steps away from the upstairs, so our heroine directly turns around and moves back upwards. Could probably have killed it with acid bolt, but it might shrug the bolts and I am sure that we won’t survive an explosion. I strongly suggest that we don’t come back here without –shock (elemental gauntlets are iron, but we could equip them just for a turn)
- status-ID stuff on Dwarftown altar, bless 7LBs, find out that helm of mental stability is [+2, +3] (Le-1]. Also equip the mithril rapir to get up to 11 PV. That doesn’t look too bad. Use one of our scrolls of identify on our rings to find out that the ordinary ring is indeed RoDS! Jiiiiiha! Sacc some gold to bless our water and then bless amulet of rapid healing and RoDS. Buy and equip the shield from Waldi.
- almost kill Jane because I put on some gloves that apparently were made of iron… luckily I watch our health when she’s again down to 13 HP x-)
- in the big room Jane reaches level 12, maxes literacy and gets the quick talent. Also there’s a blink dog in the big room… might want to get on his nerves later. Get attacked by an ogre magus. Luckily we kept that white knife! Herbs are: stomafilia/antidote on the left, two times pepper petal/stomafilia on the right… finally a spider factory approaches. Looks like a good chance to get –poison! And after a couple of fights, the resistance is installed. Since we are a druid and thus have a hard time finding hostile spiders, I sell another spider corpse to Waldi… learn seal of the spheres and continue… another spider factory and a werewolf attack at the same time. Now the big room is full ;-) Just finished off all summoners when a thousand rats appear. Got a fire vortex on my heels, but run away and kill it with acid bolt
- finally get back to D5 where I find an elven chainmail and scout the left side of the level before my turns are done.


------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------



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#.......# #.# #......./...%..............
#.......# #.# ###/########...............
#.......# #.# #.# #...############
#.......# ###########/# #.# #...#
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#...........# #.<.....# #...#
#...........# #.......# #....
############# ######### #.....
#######

Jane St:16 Le:23 Wi: 8 Dx:17 To:15 Ch:10 Ap:26 Ma:32 Pe:20 N+
DV/PV: 63/12 H: 50(50) P: 108(149) Exp: 12/78023 D: 5 M: 12000
Satiated Strained Coward
------------------------------------------------------------------------------

----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Swords 6 +4 +2 +1 skilled 218

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 4 +8 +6 +1 skilled 74

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 5 +10 skilled 239

----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 424, 13pp (Effectivity: +8)
Bless : 666, 7pp (Effectivity: +0)
Calm Monster : 10, 14pp (Effectivity: +0)
Cure Light Wounds : 924, 4pp (Effectivity: +0)
Darkness : 189, 3pp (Effectivity: +0)
Disarm Trap : 462, 9pp (Effectivity: +0)
Dispel Undead : 745, 7pp (Effectivity: +0)
Divine Wrath : 224, 9pp (Effectivity: +13)
Farsight : 251, 16pp (Effectivity: +1)
Greater Divine Touch: 217, 90pp (Effectivity: +1)
Holy Awe : 260, 11pp (Effectivity: +0)
Know Alignment : 236, 9pp (Effectivity: +0)
Lesser Divine Touch : 392, 7pp (Effectivity: +4)
Light : 294, 2pp (Effectivity: +3)
Remove Curse : 162, 45pp (Effectivity: +1)
Seal of the Spheres : 471, 7pp (Effectivity: +0)
Web : 266, 11pp (Effectivity: +0)

----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ............ 52 (good) [+2d4]
Climbing ............. 54 (good) [+3d4]
Concentration ........100 (superb) [+1d3]
Dodge ................ 49 (fair) [+3d3]
First aid ............ 72 (great) [+1d3]
Gardening ............ 17 (mediocre) [+4d5]
Haggling ............. 26 (mediocre) [+2d4]
Healing .............. 91 (superb) [+1d5]
Herbalism ............ 95 (superb) [+2d4]
Listening ............ 65 (good) [+3d3]
Literacy .............100 (superb) [+1d5]
Necromancy ........... 18 (mediocre) [+2d4]
Pick pockets ......... 11 (mediocre) [+3d3]
Stealth .............. 70 (good) [+1d5]
Survival ............. 48 (fair) [+4d4]
Swimming ............. 42 (fair) [+3d4]
Woodcraft ............ 5 (poor) [+4d5]

----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 2746 stones Carrying capacity: 2450 stones

Head : uncursed helm of mental stability [+2, +3] {Le+1} [100s]
Neck : blessed necklace of rapid healing [2s]
Body : elven chain mail [+0, +5] [10s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : cursed cloak of defense [+3, +0] [20s]
Right Hand : uncursed mithril rapier (+0, 1d6+6) [+1, +1] [24s]
Left Hand : uncursed tower mithril shield (-2) [+9, +2] [120s]
Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Left Ring : -
Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : uncursed gloves (+1, +1) [+2, +0] [6s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile Weapon: uncursed long bow (+2, +4) [30s]
Missiles : bundle of 8 uncursed arrows (+0, 1d6) [16s]
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 2362 stones Carrying capacity: 2450 stones

Helmets ('[')
blessed mithril cap [+0, +2] [40s]
crystal helmet [100s]
Armor ('[')
blessed mithril ring mail (-1, -1) [-1, +5] [240s]
Shields ('[')
uncursed small mithril shield [+3, +1] [40s]
Gauntlets ('[')
uncursed gauntlets (-1, +0) [+0, +1] [10s]
red gauntlets [10s]
Cloaks ('[')
blessed hooded cloak [+1, +0] [40s]
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
uncursed mithril girdle [+0, +2] [20s]
Necklaces (''')
heap of 2 uncursed amulets of balance [6s]
Bracers (',')
uncursed bracers of defense [+2, +0] [10s]
One-handed weapons ('(')
uncursed white knife (+0, 1d3) [8s]
uncursed adamantium broadsword (+0, 1d7+7) [57s]
uncursed pick axe (+0, 1d6+1) [75s]
scimitar [28s]
Two-handed weapons ('(')
two-handed sword [100s]
Missile weapons ('}')
uncursed rusty light crossbow of accuracy (+8, +0) [70s]
uncursed short bow (+1, +0) [20s]
uncursed light crossbow (+5, +0) [70s]
Missiles ('/')
bundle of 13 blessed quarrels (+1, 2d6) [26s]
bundle of 7 uncursed arrows of construct slaying (+3, 1d6+3) [14s]
uncursed arrow [2s]
uncursed arrow [2s]
arrow [2s]
arrow [2s]
bundle of 4 arrows [8s]
arrow [2s]
Tools (']')
uncursed waterproof blanket [10s]
uncursed fletchery set (7) [70s]
uncursed blanket [10s]
heap of 4 uncursed sis [40s]
uncursed holy symbol [5s]
blessed tinderbox [3s]
uncursed bandage [2s]
hexagonal key [1s]
square key [1s]
si [10s]
Rings ('=')
uncursed ring of stun resistance [1s]
uncursed ring of damage [1s]
blessed ring of djinni summoning [1s]
cursed ring of stun resistance [1s]
uncursed ring of acid resistance [1s]
blessed ring of searching [1s]
Wands ('\')
uncursed wand of door creation (5 charges) [3s]
uncursed wand of magic missiles (2 charges) [3s]
uncursed wand of light (10 charges) [4s]
uncursed wand of wonder (3 charges) [3s]
blessed oak wand [3s]
uncursed wand of magic missiles [3s]
uncursed wand of door creation [3s]
uncursed wand of monster creation [3s]
Potions ('!')
blessed potion of youth [4s]
uncursed potion of potential toughness [4s]
heap of 2 uncursed potions of insight [4s]
heap of 2 uncursed potions of healing [8s]
heap of 3 uncursed potions of booze [12s]
uncursed potion of invisibility [4s]
uncursed potion of ultra healing [2s]
cursed potion of insight [2s]
uncursed light potion [2s]
uncursed sparkling potion [4s]
heap of 5 potions of holy water [20s]
uncursed turquoise potion [2s]
uncursed brown potion [2s]
uncursed clotted potion [2s]
gray potion [2s]
potion of invisibility [4s]
Scrolls ('?')
uncursed scroll of uncursing [2s]
blessed blank scroll [2s]
heap of 4 uncursed scrolls of identify [8s]
uncursed scroll of light [2s]
cursed scroll labeled "KLATHA DATHA NY'ARYATHA" [2s]
uncursed scroll labeled "YNORI ERUP" [2s]
uncursed scroll of magic mapping [2s]
scroll of uncursing [2s]
Books ('"')
uncursed spellbook of Greater Divine Touch [100s]
uncursed spellbook of Farsight [100s]
Food ('%')
uncursed plant seed [2s]
uncursed piece of fresh meat [20s]
blessed dwarven sausage [20s]
uncursed loaf of hurthling bread [30s]
heap of 4 uncursed pepper petals [8s]
heap of 2 blessed stomafillia herbs [4s]
heap of 5 blessed alraunia antidotes [10s]
heap of 5 uncursed alraunia antidotes [10s]
heap of 7 blessed pepper petals [14s]
heap of 2 cursed alraunia antidotes [4s]
heap of 5 uncursed stomafillia herbs [10s]
heap of 2 cursed stomafillia herbs [4s]
heap of 3 cursed stomacemptia herbs [6s]
heap of 7 blessed morgia roots [14s]
heap of 2 cursed morgia roots [4s]
heap of 6 cursed strange herbs [12s]
heap of 8 blessed strange herbs [16s]
cursed loaf of hurthling bread [30s]
uncursed morgia root [2s]
heap of 9 blessed curaria mancox herbs [18s]
heap of 6 cursed curaria mancox herbs [12s]
heap of 3 uncursed curaria mancox herbs [6s]
uncursed strange herb [2s]
piece of dry meat [15s]
uncursed large ration [200s]
heap of 5 demon daisies [10s]
heap of 2 alraunia antidotes [4s]
heap of 12 stomafillia herbs [24s]
heap of 10 stomacemptia herbs [20s]
heap of 3 stomacemptia herbs [6s]
heap of 11 stomafillia herbs [22s]
heap of 6 burb roots [12s]
heap of 8 pepper petals [16s]
heap of 5 burb roots [10s]
heap of 3 stomacemptia herbs [6s]
large ration [200s]
heap of 5 pepper petals [10s]
stomafillia herb [2s]
heap of 3 pepper petals [6s]
Valuables ('$')
2145 gold pieces [21s]
Gems ('*')
cursed crystal of knowledge [1s]
uncursed crystal of power [1s]
uncursed green gem [1s]
uncursed white gem [1s]
brown gem [1s]


We're doing fine, guys! Good luck to the next player :-)

kapak44
05-08-2014, 11:43 PM
status-ID stuff on Dwarftown altar, bless 7LBs, find out that helm of mental stability is [+2, +3] (Le-1]. Also equip the mithril rapir to get up to 11 PV. That doesn’t look too bad. Use one of our scrolls of identify on our rings to find out that the ordinary ring is indeed RoDS! Jiiiiiha! Sacc some gold to bless our water and then bless amulet of rapid healing and RoDS. Buy and equip the shield from Waldi.




Because Jane has a purely generous spirit, Jane has no need for money in her adventure. You must give away (or attempt to) all gold you acquire through any means to the nearest monster (hostile or nonhostile). You must stand next to the monster to give the cash, so you may not throw gold to monsters.


You were not allowed to use gold at all. That was a restriction for the char's RRC.

GordonOverkill
05-09-2014, 05:34 AM
Holy cow, totally forgot that! Sorry, guys! What do we do now: Consider it a loss? Replay this session? Or maybe continue without money challange (I would maybe prefere this one for it would keep the run completely linear)? We could also sell the shield and give the whole money to beggars or something like that...

kapak44
05-09-2014, 08:09 AM
Ok Ok. Money restriction is lifted, since the restriction was also violated in the last claim.

Yinghei
05-14-2014, 05:16 PM
Claimed!

I play pretty slowly so Jane didn't make a whole lot of progress this turn, but she found some really great additions to her equipment.

First she left the CoC and stopped at the DDL. A huge mixed tension room was no trouble, except for a particularly annoying cat which was lured down to the VDDL. She picked up the wand of teleportation.

The upper griffyard was no trouble for Jane, and she did find some upgraded armor and weapons, but nothing amazing. I marked the treasure graves with a gold piece so we could dig them up when Jane is less squishy. I did not feel confident tackling the traps of the lower griffyard or the pyramid, so Jane went to the puppy cave. I made a nearly fatal mistake here when I nearly executed poor Jane with divine wrath! But to make up for it, she found books of ethereal bridge and baptism of fire, which were read completely. In the vault, I found a pair of back up 7lbs!

These are her intrinsics, from a potion of insight:
-poison, fate smiles, teleport control


------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------


### #### ###
######### #.# ###..### #.#
#.......# #.# ##......### #.#
#.......### #.# ###...##.#...### #.#
#......./.#######.###...# ##.###%%.###.####
#####/###..........[..### #..# ###.%......#
#.# #########.###...###.## #...###.####
#.# #.# ###...#.##...### #.#
#.# #.# ###......## #.#
#.# #.# ###..### #[#
#.# #.# #### #.#
#+# #.# ##.#
#.# #..#
###### #.############# #####.##
#=..... #......./.....# #.....#
..###.......#########.....# #...<.#
.././..........@..../.....+./.....#
###################################


Jane St:16 Le:23 Wi:12 Dx:17 To:18 Ch:10 Ap:26 Ma:34 Pe:20 N+
DV/PV: 69/13 H: 66(66) P: 160(160) Exp: 13/111597 PC: 6 M: 16000
Strained Coward
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Jane Race: female Mist Elf Class: Druid
Eye color: white Hair color: white Complexion: white
Height: 6'4" Weight: 63 pounds
Age: 7787 (grown-up)
Star sign: Wand Birthday: 9/Wand (day 69 of the year)

----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Swords 7 +5 +3 +2 skilled 574

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 4 +8 +6 +1 skilled 24

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 399


Damage caused with your melee weapons:
--------------------------------------
Right hand: +5 bonus to hit, 1d8+6 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 15, base range: 9, +9 bonus to hit, 1d6+10 damage




----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 387, 12pp (Effectivity: +10)
Baptism of Fire : 454, 7pp (Effectivity: +0)
Bless : 666, 7pp (Effectivity: +0)
Calm Monster : 9, 14pp (Effectivity: +1)
Cure Light Wounds : 924, 4pp (Effectivity: +0)
Darkness : 189, 3pp (Effectivity: +0)
Disarm Trap : 460, 9pp (Effectivity: +0)
Dispel Undead : 722, 7pp (Effectivity: +3)
Divine Wrath : 381, 8pp (Effectivity: +15)
Ethereal Bridge : 322, 28pp (Effectivity: +0)
Farsight : 251, 16pp (Effectivity: +1)
Greater Divine Touch: 459, 90pp (Effectivity: +1)
Holy Awe : 260, 11pp (Effectivity: +0)
Know Alignment : 236, 9pp (Effectivity: +0)
Lesser Divine Touch : 392, 7pp (Effectivity: +4)
Light : 294, 2pp (Effectivity: +3)
Remove Curse : 162, 45pp (Effectivity: +1)
Seal of the Spheres : 471, 7pp (Effectivity: +0)
Web : 266, 11pp (Effectivity: +0)


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ............ 58 (good) [+2d4]
Climbing ............. 54 (good) [+3d4]
Concentration ........100 (superb) [+1d3]
Dodge ................ 56 (good) [+2d4]
First aid ............ 73 (great) [+1d3]
Gardening ............ 17 (mediocre) [+4d5]
Haggling ............. 26 (mediocre) [+2d4]
Healing .............. 93 (superb) [+1d5]
Herbalism ............100 (superb) [+2d4]
Listening ............ 69 (good) [+3d3]
Literacy .............100 (superb) [+1d5]
Necromancy ........... 18 (mediocre) [+2d4]
Pick pockets ......... 18 (mediocre) [+3d3]
Stealth .............. 71 (great) [+1d5]
Survival ............. 48 (fair) [+4d4]
Swimming ............. 42 (fair) [+3d4]
Woodcraft ............ 5 (poor) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 3007 stones Carrying capacity: 2450 stones

Head : uncursed helm of mental stability [+2, +3] {Le+1} [100s]
Neck : blessed necklace of rapid healing [2s]
Body : uncursed adamantium ring mail (-1, -2) [+0, +7] [216s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : cursed cloak of defense [+3, +0] [20s]
Right Hand : uncursed adamantium scimitar (+0, 1d8+8) [28s]
Left Hand : uncursed tower mithril shield (-2) [+9, +2] [120s]
Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Left Ring : -
Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : uncursed gloves (+1, +1) [+2, +0] [6s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile Weapon: uncursed long bow (+2, +4) [30s]
Missiles : bundle of 15 uncursed arrows (+0, 1d6) [30s]
Tool : -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 2399 stones Carrying capacity: 2450 stones

Helmets ('[')
blessed mithril cap [+0, +2] [40s]
uncursed helm of mental stability [+0, +2] {Le+4} [100s]
Armor ('[')
uncursed elven chain mail [+0, +5] [10s]
Shields ('[')
tower shield [120s]
Gauntlets ('[')
uncursed red dragon-hide gauntlets (-2, +0) [+0, +3] [10s]
gauntlets [10s]
gloves [6s]
Cloaks ('[')
blessed hooded cloak [+1, +0] [40s]
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
uncursed mithril girdle [+0, +2] [20s]
metal girdle [18s]
Boots ('[')
worn boots [30s]
Necklaces (''')
heap of 2 uncursed amulets of balance [6s]
uncursed amulet of free action [3s]
One-handed weapons ('(')
uncursed white knife (+0, 1d3) [8s]
uncursed adamantium broadsword (+0, 1d7+7) [57s]
uncursed mithril rapier (+0, 1d6+6) [+1, +1] [24s]
uncursed pick axe (+0, 1d6+1) [75s]
dagger [10s]
long sword [32s]
rapier [24s]
orcish dagger [10s]
Two-handed weapons ('(')
long spear [75s]
Missile weapons ('}')
uncursed rusty light crossbow of accuracy (+8, +0) [70s]
uncursed short bow (+1, +0) [20s]
uncursed light crossbow (+5, +0) [70s]
Missiles ('/')
bundle of 13 blessed quarrels (+1, 2d6) [26s]
bundle of 9 uncursed arrows (+0, 1d6) [18s]
bundle of 7 uncursed arrows of construct slaying (+3, 1d6+3) [14s]
bundle of 13 uncursed quarrels (+1, 2d6) [26s]
bundle of 7 uncursed quarrels of demon slaying (+3, 2d6+3) [28s]
bundle of 12 uncursed arrows of construct slaying (+5, 1d6+3) [24s]
bundle of 3 uncursed quarrels of humanoid slaying (+3, 2d6+3) [12s]
bundle of 5 arrows [10s]
bundle of 9 arrows [18s]
Tools (']')
uncursed waterproof blanket [10s]
uncursed holy symbol [5s]
blessed tinderbox (12) [3s]
uncursed bandage [2s]
uncursed hexagonal key [1s]
uncursed square key [1s]
uncursed tiny key [1s]
uncursed torch [10s]
heap of 2 sis [20s]
si [10s]
Rings ('=')
heap of 2 uncursed rings of damage [2s]
blessed ring of djinni summoning [1s]
uncursed ring of acid resistance [1s]
blessed ring of searching [1s]
Wands ('\')
uncursed wand of door creation (5 charges) [3s]
uncursed wand of magic missiles (2 charges) [3s]
uncursed wand of light (10 charges) [4s]
uncursed wand of wonder (3 charges) [3s]
blessed wand of knocking (2 charges) [3s]
uncursed wand of magic missiles (7 charges) [3s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of monster creation (5 charges) [3s]
uncursed wand of trap detection (7 charges) [3s]
uncursed wand of teleportation (3 charges) [4s]
Potions ('!')
blessed potion of youth [4s]
heap of 2 uncursed potions of insight [4s]
heap of 2 uncursed potions of healing [8s]
heap of 4 uncursed potions of booze [16s]
heap of 2 uncursed potions of invisibility [8s]
uncursed potion of ultra healing [2s]
cursed potion of insight [2s]
heap of 2 uncursed potions of boost dexterity [4s]
uncursed potion of potential willpower [4s]
heap of 3 potions of holy water [12s]
uncursed potion of raw mana [2s]
uncursed berzio potion [2s]
uncursed potion of boost perception [2s]
cursed potion of extra healing [2s]
uncursed potion of potential dexterity [4s]
uncursed potion of potential learning [4s]
cursed potion of booze [4s]
heap of 2 potions of healing [8s]
potion of water [4s]
Scrolls ('?')
uncursed scroll of uncursing [2s]
blessed blank scroll [2s]
heap of 3 blessed scrolls of identify [6s]
uncursed scroll of light [2s]
cursed scroll of balance [2s]
uncursed scroll of power [2s]
uncursed scroll of dark predictions [2s]
uncursed scroll of monster detection [2s]
uncursed scroll of magic mapping [2s]
uncursed scroll of identify [2s]
scroll of power [2s]
scroll labeled "FOO BAR" [2s]
scroll of light [2s]
Books ('"')
spellbook of Baptism of Fire [100s]
uncursed spellbook of Farsight [100s]
Food ('%')
blessed dwarven sausage [20s]
uncursed loaf of hurthling bread [30s]
heap of 7 uncursed pepper petals [14s]
heap of 17 blessed stomafillia herbs [34s]
heap of 6 blessed alraunia antidotes [12s]
heap of 7 uncursed alraunia antidotes [14s]
heap of 17 blessed pepper petals [34s]
heap of 3 cursed alraunia antidotes [6s]
heap of 16 uncursed stomafillia herbs [32s]
heap of 4 cursed stomafillia herbs [8s]
heap of 8 cursed stomacemptia herbs [16s]
blessed morgia root [2s]
heap of 6 cursed spenseweeds [12s]
heap of 8 blessed spenseweeds [16s]
cursed loaf of hurthling bread [30s]
heap of 9 blessed curaria mancox herbs [18s]
heap of 6 cursed curaria mancox herbs [12s]
heap of 3 uncursed curaria mancox herbs [6s]
uncursed spenseweed [2s]
uncursed piece of dry meat [15s]
heap of 6 blessed demon daisies [12s]
heap of 11 blessed stomacemptia herbs [22s]
heap of 3 uncursed stomacemptia herbs [6s]
heap of 2 blessed large rations [400s]
heap of 5 cursed pepper petals [10s]
cursed morgia root [2s]
hurthling cake [30s]
Valuables ('$')
6039 gold pieces [60s]
Gems ('*')
cursed crystal of knowledge [1s]
uncursed crystal of power [1s]
uncursed crystal of light [1s]
red gem [1s]


----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

She survived for 0 years, 11 days, 0 hours, 58 minutes and 16 seconds (16000
turns).
Jane visited 35 places.
Her strength score was modified by +4 during her career.
Her willpower score was modified by +4 during her career.
Her toughness score was modified by +3 during her career.
Her charisma score was modified by +1 during her career.
Her mana score was modified by +5 during her career.
Her perception score was modified by +2 during her career.

kapak44
05-22-2014, 07:53 AM
Claiming her again since no one else has expressed interest.

Having discarded her giving nature, Jane proceeded on her quest to close the Drakalor chain.

First of all, She finished up the PC vault level and got a couple of unknown rings and the cute dog corpse.
There was a chaotic altar at PC:2, but she did not attempt to convert it. She did however, get acid resistance from a giant ant worker corpse.
Jane stashed some headgear, the spare 7lbs and the cute dog corpse when she reached the upstairs in PC:1. She also got a Cure Serious Wounds book on the way up, and read it once before stashing her books as well.
Jane went ahead and started on the druid dungeon, as that ring of minor elemental mastery might prove useful in surviving that lightning vortex.
A neutral altar was at DD:2, where Jane also left another stash to keep the weight down.
A lawful altar was at DD:6, which Jane left alone.
Jane easily killed Keethrax with repeated Acid bolt castings.
She took the druid's corpse back to Terinyo, where she got a potion of cure corruption in the form of a thin potion. She also got a jade ring, which is a ring of minor elemental mastery.
Since she had baptism of fire, Jane proceeded to enter the pyramid, where she retrieved the pick axe and climbing set and stashed it at the entrance with some spare armor.
With Baptism of fire, killing Rehetep was a cakewalk for her. Jane also found and killed an annis hag, which completes the first dwarven quest.
She spent her last turns attempting to head back down to Dwarftown. Overall, some loose ends were tied up.


------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------





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#|.||.|..|||# #|"...# #.# #.......#
#|.....|||||# ##################### #..|..#######[###.......#
#.@%||||.|||# #...../.../.........# #...../.................#
#.########### #...>.#####.........# #.(...#######.###########
#.# #.....# #...*.....# #.....# #.#
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#.# #.........# #.....^.../................./..0..#
#.#######################.........# #.........###############.###.<...#
#......................./.........# #........./...............# #.....#
################################### ########################### #######


Jane St:16 Le:23 Wi:12 Dx:17 To:18 Ch:10 Ap:18 Ma:34 Pe:20 N=
DV/PV: 75/13 H: 66(66) P: 160(160) Exp: 13/136595 D: 1 M: 20000
Burdened Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------

Jane St:16 Le:23 Wi:12 Dx:17 To:18 Ch:10 Ap:18 Ma:34 Pe:20 N=
DV/PV: 75/13 H: 66(66) P: 160(160) Exp: 13/136595 M: 20000



----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Jane Race: female Mist Elf Class: Druid
Eye color: white Hair color: white Complexion: white
Height: 6'4" Weight: 63 pounds
Age: 7787 (grown-up)
Star sign: Wand Birthday: 9/Wand (day 69 of the year)

YOUR HISTORY:
You remember rising from the Mists... so long ago. Your brethren
welcomed you into your physical existence and cared for you until you
managed to cope on your own. Thus decades passed.
As a young child you were taught by the elders of your race. They
showed to you the whole breadth of creation and opened your mind to
encompass whatever your life goal would become. Thus centuries passed.
You spent your youth honing your skills and preparing for the
ultimate quest that would change you forever: the trip to the mists of
Destiny. Thus millennia passed and empires rose and fell.
As a young adult your community prepared you for the final step
towards adolescence: your Destiny Quest in the Mists of Time. In the full
knowledge that this quest would change you forever you finally entered the
Mists that birthed you and emerged changed... as decreed by the Dreamers
from Beyond.
You decided to become a Druid.


----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 22
Daggers & knives 0 +0 +0 +0 unskilled 22
Clubs & hammers 0 +0 +0 +0 unskilled 22
Maces & flails 0 +0 +0 +0 unskilled 22
Swords 7 +5 +3 +2 skilled 343
Axes 0 +0 +0 +0 unskilled 22
Whips 0 +0 +0 +0 unskilled 22
Pole arms 0 +0 +0 +0 unskilled 22
Twohanded weapons 0 +0 +0 +0 unskilled 22
Staves 0 +0 +0 +0 unskilled 22

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 10
Bows 4 +8 +6 +1 skilled 5
Crossbows 0 +0 +0 +0 unskilled 10
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 1
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 174


Damage caused with your melee weapons:
--------------------------------------
Right hand: +6 bonus to hit, 1d8+6 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 22, base range: 9, +13 bonus to hit, 1d6+10 damage




----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 358, 12pp (Effectivity: +10)
Baptism of Fire : 401, 6pp (Effectivity: +5)
Bless : 645, 7pp (Effectivity: +3)
Calm Monster : 9, 14pp (Effectivity: +1)
Cure Light Wounds : 924, 4pp (Effectivity: +0)
Cure Serious Wounds : 228, 9pp (Effectivity: +3)
Darkness : 189, 3pp (Effectivity: +0)
Disarm Trap : 421, 9pp (Effectivity: +4)
Dispel Undead : 719, 7pp (Effectivity: +3)
Divine Wrath : 381, 8pp (Effectivity: +15)
Ethereal Bridge : 322, 21pp (Effectivity: +0)
Farsight : 234, 16pp (Effectivity: +3)
Greater Divine Touch: 459, 90pp (Effectivity: +1)
Holy Awe : 260, 11pp (Effectivity: +0)
Know Alignment : 236, 9pp (Effectivity: +0)
Lesser Divine Touch : 392, 7pp (Effectivity: +4)
Light : 291, 2pp (Effectivity: +3)
Remove Curse : 162, 45pp (Effectivity: +1)
Seal of the Spheres : 471, 7pp (Effectivity: +0)
Web : 266, 11pp (Effectivity: +0)


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness ............ 60 (good) [+1d5]
Climbing ............. 54 (good) [+3d4]
Concentration ........100 (superb) [+1d3]
Dodge ................ 56 (good) [+2d4]
First aid ............ 74 (great) [+1d3]
Gardening ............ 17 (mediocre) [+4d5]
Haggling ............. 26 (mediocre) [+2d4]
Healing ..............100 (superb) [+1d5]
Herbalism ............100 (superb) [+2d4]
Listening ............ 75 (great) [+2d4]
Literacy .............100 (superb) [+1d5]
Necromancy ........... 18 (mediocre) [+2d4]
Pick pockets ......... 18 (mediocre) [+3d3]
Stealth .............. 75 (great) [+1d5]
Survival ............. 58 (good) [+3d5]
Swimming ............. 42 (fair) [+3d4]
Woodcraft ............ 5 (poor) [+4d5]




----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 2229 stones Carrying capacity: 2450 stones

Head : uncursed helm of mental stability [+2, +3] {Le+1} [100s]
Neck : ankh [3s]
Body : ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Girdle : uncursed girdle of carrying [+0, +0] [15s]
Cloak : cursed cloak of defense [+3, +0] [20s]
Right Hand : uncursed adamantium scimitar (+0, 1d8+8) [28s]
Left Hand : uncursed tower mithril shield (-2) [+9, +2] [120s]
Right Ring : uncursed ring of mental stability [+0, +1] {Le+1} [1s]
Left Ring : -
Bracers : uncursed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : uncursed gloves (+1, +1) [+2, +0] [6s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile Weapon: uncursed long bow (+2, +4) [30s]
Missiles : bundle of 22 uncursed arrows (+0, 1d6) [44s]
Tool : -

kapak44
05-22-2014, 07:53 AM
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 1762 stones Carrying capacity: 2450 stones

Helmets ('[')
cursed silver diadem [35s]
Armor ('[')
uncursed elven chain mail [+0, +5] [10s]
uncursed adamantium ring mail (-1, -2) [+0, +7] [216s]
Gauntlets ('[')
uncursed red dragon-hide gauntlets (-2, +0) [+0, +3] [10s]
gauntlets [10s]
uncursed alchemistic gloves [+0, +0] [6s]
Cloaks ('[')
blessed hooded cloak [+1, +0] [40s]
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
Girdles ('[')
uncursed adamantium girdle [+0, +3] [18s]
Necklaces (''')
heap of 2 uncursed amulets of balance [6s]
blessed necklace of rapid healing [2s]
uncursed amulet of free action [3s]
black torc [3s]
brass amulet [3s]
amulet of balance [3s]
Bracers (',')
bone bracers [10s]
One-handed weapons ('(')
uncursed white knife (+0, 1d3) [8s]
uncursed adamantium broadsword (+0, 1d7+7) [57s]
uncursed mithril rapier (+0, 1d6+6) [+1, +1] [24s]
uncursed pick axe (+0, 1d6+1) [75s]
uncursed barbed dagger (+0, 1d4+3) [10s]
uncursed mithril long sword (+0, 1d8+3) [32s]
cursed rapier [24s]
uncursed orcish dagger (+1, 1d4+2) [10s]
Two-handed weapons ('(')
uncursed mithril long spear (+1, 1d12+3) [+1, +0] [75s]
Missile weapons ('}')
uncursed rusty light crossbow of accuracy (+8, +0) [70s]
uncursed short bow (+1, +0) [20s]
uncursed light crossbow (+5, +0) [70s]
Missiles ('/')
bundle of 13 blessed quarrels (+1, 2d6) [26s]
bundle of 7 uncursed arrows of construct slaying (+3, 1d6+3) [14s]
bundle of 13 uncursed quarrels (+1, 2d6) [26s]
bundle of 7 uncursed quarrels of demon slaying (+3, 2d6+3) [28s]
bundle of 12 uncursed arrows of construct slaying (+5, 1d6+3) [24s]
bundle of 3 uncursed quarrels of humanoid slaying (+3, 2d6+3) [12s]
bundle of 4 arrows of jelly slaying (+3, 2d4+3) [8s]
bundle of 9 arrows of construct slaying (+3, 1d6+3) [18s]
bundle of 5 quarrels [20s]
arrow [1s]
bundle of 23 broken arrows [46s]
Tools (']')
uncursed waterproof blanket [10s]
uncursed holy symbol [5s]
blessed tinderbox (12) [3s]
uncursed bandage [2s]
uncursed hexagonal key [1s]
uncursed square key [1s]
uncursed tiny key [1s]
uncursed torch [10s]
heap of 8 sis [80s]
heap of 3 sis [30s]
si [10s]
Rings ('=')
heap of 2 uncursed rings of damage [2s]
blessed ring of djinni summoning [1s]
uncursed ring of acid resistance [1s]
blessed ring of searching [1s]
heap of 2 rings of damage [2s]
ring of searching [1s]
topaz ring [1s]
Wands ('\')
uncursed wand of door creation (5 charges) [3s]
uncursed wand of magic missiles (2 charges) [3s]
uncursed wand of light (8 charges) [4s]
uncursed wand of wonder (3 charges) [3s]
blessed wand of knocking (2 charges) [3s]
uncursed wand of magic missiles (7 charges) [3s]
uncursed wand of door creation (5 charges) [3s]
uncursed wand of monster creation (5 charges) [3s]
uncursed wand of trap detection (7 charges) [3s]
uncursed wand of teleportation (3 charges) [4s]
Potions ('!')
blessed potion of youth [4s]
heap of 2 uncursed potions of insight [4s]
heap of 2 uncursed potions of healing [8s]
heap of 4 uncursed potions of booze [16s]
heap of 2 uncursed potions of invisibility [8s]
uncursed potion of ultra healing [2s]
cursed potion of insight [2s]
heap of 2 uncursed potions of boost dexterity [4s]
uncursed potion of potential willpower [4s]
potion of holy water [4s]
uncursed potion of raw mana [2s]
uncursed berzio potion [2s]
uncursed potion of boost perception [2s]
cursed potion of extra healing [2s]
cursed potion of booze [4s]
heap of 2 potions of healing [8s]
potion of water [4s]
thin potion [2s]
Scrolls ('?')
uncursed scroll of uncursing [2s]
blessed blank scroll [2s]
heap of 3 blessed scrolls of identify [6s]
uncursed scroll of light [2s]
cursed scroll of balance [2s]
uncursed scroll of power [2s]
uncursed scroll of dark predictions [2s]
uncursed scroll of monster detection [2s]
uncursed scroll of magic mapping [2s]
uncursed scroll of identify [2s]
heap of 2 scrolls of power [4s]
scroll labeled "FOO BAR" [2s]
scroll of light [2s]
scroll of identify [2s]
scroll of identify [2s]
Food ('%')
heap of 7 uncursed pepper petals [14s]
heap of 17 blessed stomafillia herbs [34s]
heap of 6 blessed alraunia antidotes [12s]
heap of 7 uncursed alraunia antidotes [14s]
heap of 17 blessed pepper petals [34s]
heap of 3 cursed alraunia antidotes [6s]
heap of 16 uncursed stomafillia herbs [32s]
heap of 2 cursed stomafillia herbs [4s]
blessed morgia root [2s]
heap of 6 cursed spenseweeds [12s]
heap of 8 blessed spenseweeds [16s]
cursed loaf of hurthling bread [30s]
heap of 9 blessed curaria mancox herbs [18s]
heap of 6 cursed curaria mancox herbs [12s]
heap of 3 uncursed curaria mancox herbs [6s]
uncursed spenseweed [2s]
cursed morgia root [2s]
Valuables ('$')
9347 gold pieces [93s]
Gems ('*')
cursed crystal of knowledge [1s]
uncursed crystal of power [1s]
uncursed crystal of light [1s]
red gem [1s]

----------------------------------------------------------------------------
Killed Monsters
----------------------------------------------------------------------------

1154 monsters perished under her attacks.

The following monsters were vanquished:
1 annis hag
6 bandits
2 barbarians
1 barbarian leader
6 berserkers
1 berserker prince
1 black druid
3 black hurthlings
12 blink dogs
2 bugbears
5 carrion crawlers
2 cave bears
4 cave lizards
4 cavemen
2 chaos brothers
1 chaos lizard
1 chaos plague bearer
4 chaos sisters
5 claw bugs
1 clay golem
2 corpse fiends
1 cutpurse
2 dark elven priestesses
2 dark elven warriors
1 dark elven wizard
2 dark orcs
19 dire wolves
5 displacer beasts
2 doppelgangers
2 ettins
2 eyes of destruction
6 fire beetles
1 fire lizard
1 fire vortex
3 floating eyes
3 gargoyles
3 gelatinous cubes
3 ghosts
2 ghost bats
53 ghuls
17 giant ant warriors
4 giant ant workers
4 giant bats
1 giant centipede
1 giant frog
3 giant lizards
30 giant rats
17 giant spiders
2 gibbering mouthers
40 gnolls
4 gnoll chieftains
15 goblins
4 goblin berserkers
6 goblin chieftains
12 goblin rockthrowers
12 goblin slavemasters
1 gray ooze
2 green hags
2 green slimes
2 gremlins
2 griffons
1 harpy
2 hell hounds
1 hill giant
2 hill orcs
5 hippogriffs
6 hobgoblins
1 hobgoblin chief
1 homunculus
28 hyenas
1 ice vortex
12 jackals
3 jackal demons
3 jackalweres
1 karmic lizard
13 kobolds
5 kobold chieftains
3 kobold shamans
1 large bat
18 large gnolls
1 large jackal
11 large kobolds
5 large orcs
1 large rust monster
1 large snake
88 large spiders
3 least daemons
3 leucrottas
8 lizard men
3 master swordsmen
4 mimics
13 mummies
1 mummy lord
3 necromancers
3 ochre jellies
5 ogres
1 ogre lord
2 ogre magi
66 orcs
3 orc chieftains
12 orc scorchers
1 outlaw
2 outlaw leaders
6 owlbears
10 pit vipers
3 pixie archers
1 quasit
1 rabid dog
5 raiders
102 rats
4 ratling archers
1 ratling duelist
2 ratling fencers
1 ratling thief
3 ratling warriors
2 red worms
48 shadows
3 shadow centipedes
1 silver wolf
88 skeletons
1 slow shadow
3 spectres
1 staring eye
1 stone giant
1 stone snake
4 swordsmen
15 tarantulas
2 trolls
1 viper
4 wererats
2 werewolves
1 white baby dragon
26 wights
40 wolves
1 yellow ooze
69 zombies



----------------------------------------------------------------------------
Achievements
----------------------------------------------------------------------------

She survived for 0 years, 13 days, 1 hour, 8 minutes and 12 seconds (20000
turns).
Jane visited 45 places.
Her strength score was modified by +4 during her career.
Her willpower score was modified by +4 during her career.
Her toughness score was modified by +3 during her career.
Her charisma score was modified by +1 during her career.
Her mana score was modified by +5 during her career.
Her perception score was modified by +2 during her career.





----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------

You played for 4 hours, 40 minutes and 20 seconds.


----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 20
Build: Nov 21 2013 23:28:06

kapak44
06-05-2014, 01:07 AM
Any claimers?

Yinghei
06-05-2014, 02:24 AM
I haven't forgotten this character, but I now have p23 so the file isn't compatible. If I find the time I'll switch back to p20 since the constant crashing in p23 has just got too annoying. So when I do that I'll claim a turn!

kapak44
06-05-2014, 05:55 AM
Should I just shut down this character since p23 is a public release?

GordonOverkill
06-05-2014, 06:00 AM
No need to shut her down... I've still got p20 installed and I would surely like to help closing the gate with Jane. I won two runs in the last two weeks, so I'm kind of on a winning streak ;-)

Claimed!

Yinghei
06-05-2014, 07:13 AM
Do you have both versions on the same computer? I always had this impression that there could only be one at a time. Not sure why.

GordonOverkill
06-05-2014, 07:16 AM
Yes, I have. Currently I have 1.1.1. and prereleases 18, 19, 20 and 23 installed and ready for playing ;-)

kapak44
06-22-2014, 08:38 PM
Any news from the recent claim?

GordonOverkill
06-27-2014, 07:08 AM
Jup, turns are played and Jane is still alive and well, although there were a handfull of close situations.

Here's my notes:

Jane, turns 20000-24000

- so, let’s take a look at good old jane… looks perfectly fine to me, so let’s just continue with the CoC!
- harvest some herbs on the way and reach level 14 in the big room
- blink dog in the big room… I make him angry! Crap, we already had teleport control… however ;-)
- just wondering… since we have already got the ring to save khelly… do we wanna go for an ultra? Sounds nice, doesn’t it ;-)
- sell some semi-useful stuff to Waldi
- drop a stack of construct slayers and the blessed potion of cure corruption at D8 and dive again
- lightning vortex falls to acid bolt, so the ring is not even needed here
- mixed lesser vault on D13, nothing we cannot handle and the loot includes spellbooks of devine wrath and disarm traps… crap, don’t pay attention and run into a steel zombie that beats us down to 7 HP! Back off, heal and kill him savely with devine wrath… and now pay attention, Mr.Overkill!
- also find another wand of teleportation and another neutral altar on D13. Spend some gold to get to “very pleased” and bless water
- bees on D14… kill them for lots of wax and gelee royal, leave an anvil in the very north-western room… just in case anybody wants to do some smithing in the future.
- stone block trap does 40 points of damage… ouch! Luckily we have infinite castings of cure light wounds
- reach level 15 and become shield specialist, pick up the ancient scythe
- two downstairs on D15, the very eastern one is to dwarven halls. Cast a couple more farsights, equip cloak of invisibility and enter it. Easily reachable downstairs to DH2, where scroll of monster detection shows nothing too horrible. Also the stairs are in the very next room, fine!
- on D16 I use our RoDS to save Khelly
- mixed tension room contains an acid vortex that explodes right into our face… luckily we were resistant… one corridor later another acid vortex explodes and destroyes one of our scrolls of chaos resistance… damn you! Aaaand a dark elven priestes tension room! Sorry, no interest at all to deal with you girls! Run away and leave them behind a locked door.
- D17 ist the graveyard… fireball trap gets us down to 22 HP… hate these traps! After blessing our sword we cut the undead like butter
- identify our stuff… ring of regeneration and amulet of petrification resistance among others!
- Overplay by two turns and save the game.

Yinghei
06-27-2014, 10:44 PM
Well, I don't even know how an ultra ending works, but I'll claim the next turn anyway :)

kapak44
07-05-2014, 05:15 AM
Any updates to the claim?

Yinghei
07-07-2014, 10:12 PM
Sorry, forgot to update. I downloaded p20 again, but couldn't get it to work. When I tried to restore Jane's game, it says "incompatible screen geometry 0/80" and closes the application. Go ahead and take the next turn instead - I'm not sure what I'm doing wrong...

kapak44
07-14-2014, 11:32 PM
Gordon, I'm trying to play the character again, but the file I received was a 12000 turn character. Can you post the correct character?