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thecloud
01-04-2014, 12:04 AM
Okay, so I did it after I had already won - note the stat modifier section. I messed around with the twin daggers for a bit post-win, but my primary gear was Executor (crowning) and later, Protector from the casino.

Other notable events:
* not finding any wishes in the entire game, nor 7LBs
* one-shotting a doppleganger king with an Executor-backstab before I even knew what it was,
* going through ToEF as a drakeling without an item of regeneration - burned through my entire inventory of uncursed spenseweeds (no Herbalism!) and used a few prayers as well,
* having to exit and reenter the minotaur maze for more food after going through an entire stack of 50+ cooked lizards, and having the minotaur emperor flee from me, which was a bit annoying as well but not as much as the MM overall
* the first time I've fought the cat lord and lived - made use of wands of webbing and paralyzation, as well as lots and lots of ammo, humanoid slaying and otherwise. He fled from me but fortunately did not rage.
* getting bracers of war from !oU on D:49 (better late than never),
* frustratingly hunting down the white unicorn all over the map trying to chat with the tentacle mouth corruption (possibly on par with the MM as far as annoying gameplay goes)
* challenging the the assassin prince to a duel for Sting (Okay, I zapped him with wand of poison to begin, in true assassin fashion.) I messed around with N&S for a bit after I'd won, as well.



Srizz St:28 Le:27 Wi:13 Dx:23 To:21 Ch: 2 Ap: 2 Ma:13 Pe: 6 N=
DV/PV: 75/48 H: 589(589) P: 181(181) Exp: 50/34119967 DrCh LE: 952
Blessed Burdened

He: uncursed eternium cap [+1, +6] [28s]
Ne: blessed amulet of balance [3s]
Bo: uncursed crystal scale mail (-1, -2) [+6, +11] [620s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: uncursed cloak of protection [+0, +3] [20s]
RH: blessed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s]
LH: uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
RR: uncursed ring of immunity [1s] <- random loot in ToTHK
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed black dragon-hide gauntlets (-2, +0) [+1, +4] [10s]
Bo: uncursed eternium boots [+2, +5] [55s]
MW: uncursed light crossbow of accuracy (+8, +0) [70s]
Mi: blessed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s]
Tl: heap of 3 uncursed moss patches of mareilon [6s]

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 7 +6 +3 +1 skilled 371
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 1 +1 +0 +0 basic 25
Swords 8 +6 +4 +2 excellent 720
Axes 14 +16 +14 +4 Mastery 7937
Whips 1 +1 +0 +1 basic 25
Pole arms 8 +8 +4 +8 excellent 423
Twohanded weapons 1 +1 +1 +0 basic 16
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 4 +8 +6 +1 skilled 25
Crossbows 6 +12 +9 +2 skilled 64
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 4 +8 +6 +1 skilled 48
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 5 +10 +7 +1 skilled 63

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 611


Damage caused with your melee weapons:
--------------------------------------
Right hand: +130 bonus to hit, 3d4+61 damage
Left hand: +129 bonus to hit, 3d4+61 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 30, +89 bonus to hit, 20d4+30 damage


Alchemy .................. 60 (good) [+1]
Alertness ................100 (superb) [+1d5]
Appraising ............... 87 (great) [+1d3]
Archery ..................100 (superb) [+1d3]
Athletics ................ 90 (great) [+1d5] <- potion of education
Backstabbing .............100 (superb) [+4d4]
Climbing .................100 (superb) [+2d4]
Courage ..................100 (superb) [+3d4]
Detect traps .............100 (superb) [+2d4]
Dodge ....................100 (superb) [+1d5]
Find weakness ............100 (superb) [+2d4]
First aid ................ 84 (great) [+1d3]
Food preservation ........100 (superb) [+1d5]
Haggling ................. 67 (good) [+1d3]
Healing ..................100 (superb) [+1d3]
Law ...................... 66 (good) [+1]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+1d3]
Music .................... 73 (great) [+1d3]
Pick locks ...............100 (superb) [+2d4]
Stealth ..................100 (superb) [+2d4]
Swimming ................. 86 (great) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1d5]

Srizz, the drakish assassin, saved the world with his brave efforts and
became a great ruler while saving himself 10 times.
He scored 18949904 points and advanced to level 50.
He survived for 0 years, 110 days, 14 hours, 44 minutes and 24 seconds
(131942 turns).
2 companions were killed during his adventures.
Srizz visited 131 places.
His strength score was modified by +7 during his career.
His learning score was modified by +16 during his career.
His willpower score was modified by -3 during his career.
His dexterity score was modified by -1 during his career.
His toughness score was modified by +3 during his career.
His charisma score was modified by -2 during his career.
His appearance score was modified by -6 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by -6 during his career.
He was the champion of the arena.
He made a little water dragon very happy.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
8241 monsters perished under his attacks.
The following 28 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the silvery two-handed sword "Vanquisher"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the lead-filled mace "Big Punch"
the scorched spear
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the jet-black battle axe "Executor"
the ring of immunity
the medium obsidian shield "Protector"
the shining long spear "Soaker"
the rune-covered halberd "Wyrmlance"
the axe of the minotaur emperor
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was cold resistant.
He was acid resistant (also through an item).
He was lucky (also through an item).
Fate smiled upon him.
He was petrification resistant.
He was able to teleport.
He was able to control teleportation.
He was stun resistant (also through an item).
He was paralyzation resistant.
He was resistant to death rays (also through an item).
He was shock resistant.
He was able to see invisible things.
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Axes, Alert, Careful, Defensive
Fighter, Dodger, Greased Lightning, Hardy, Iron Skin, Long Stride, Miser,
Quick, Shield Expert, Shield Master, Shield Specialist, Steel Skin, Tough
Skin, Treasure Hunter, Very Quick.
He had a final speed score of 112 (final base speed: 117).
He was a messiah of Issrecht.
He asked for 16 divine interventions.
He was a holy champion of Balance.


You played for 20 hours, 44 minutes and 21 seconds.


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Version Information
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Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 20
Build: Nov 21 2013 23:28:06