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View Full Version : Dwarvish Barbarian... needed this one for my tarnished ego x-)



GordonOverkill
02-17-2014, 05:27 PM
Though this run was not very spectacular, it was a good therapy for my tarnished self-confidence... I'll take this momentum into the next Mission ADOMPossible, so I will finally get the first point for my team! :-)

Gordombolox was definitely one of my easiest wins so far. He started with... don't wanna lie, but I think it was 26 points of toughness, making him a beast from the very beginning. Guess there is not even very much to say about this run... he actually never got into really dangerous situations. The toughest fight was surely the Earth Temple, where he had to retreat several times to another level. Well, maybe he was actually cursed at that moment. I must confess that I didn't realize this untill the very end x-) Anyway, during this fight Gordombolox was wearing an AoLS, so even there he was not in biggest danger. Earlier another random AoLS saved Khelly, crowning brought shock immunity and Skullcrusher, wearing a RDSM, the Ancient Chaos Wyrm was no problem after he was hit by a PoCC. In the late game the casino had Natures Companion to offer and was directly robbed. Apart from that he used mainly guaranteed artifacts during the biggest part of the game. At one point he cleared a greater giant vault for True Aim and Hammerhead, two greater undead vaults were skipped. All the other elemantal temples were rather easy and D50 - although cursed - was no problem eather, using missiles almost exclusivly.
With 46302 turns this was by far my fastest win so far and the in-game-time of 36 days, 20 hours, 49 minutes and 31 seconds is only beaten by my Lithium run a while ago. Also I did no herb farming during the whole run (harvested all herbs the very moment I found them) and did not use any wishes (brought home the RoDS as a souvenir). All six SoCR were read directly before leaving the chain and apart from them Gordombolox only used that one PoCC against the ACW.


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Gordombolox St:33 Le:21 Wi:27 Dx:30 To:33 Ch: 9 Ap:18 Ma:13 Pe:17 L+
DV/PV:124/40 H:706(706) P:28(104) Exp: 40/15002896 DrCh M: 46302
Blessed Bloated Coward
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Background Information
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Name: Gordombolox Race: male Dwarf Class: Barbarian
Eye color: brown Hair color: black Complexion: tanned
Height: 3'11" Weight: 185 pounds
Age: 165 (grown-up, 101 years of unnatural aging added in)
Star sign: Tree Birthday: 4/Tree (day 334 of the year)

YOUR HISTORY:
Your mother was a wise shaman and healer. You didn't know your
father and his origins seem to be very mysterious.
As a child you were very active and imitated the hunters and
warriors of your tribe at all opportunities.
During your youth you traveled to nearby tribes and traded with
them. You met many strangers and learned a lot about the outside world.
As a young adult your family was killed in a raid. You became
embittered and filled with the desire for revenge.
At the age of 64 you left your tribe.


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Inventory
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Total weight: 2917 stones Carrying capacity: 9075 stones

He: eternium cap [+0, +4] [28s]
Ne: uncursed amulet of free action [3s]
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: uncursed cloak of defense [+3, +0] [20s]
RH: blessed rune-covered club (named) (+12, 3d6+2) [-3, +0] {St+4} [120s]
LH: uncursed tower crystal shield (-2) [+13, +4] [260s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: blessed bracers of regeneration [+0, +0] [18s]
Ga: uncursed thick gauntlets (-1, -2) [+2, +3] [15s]
Bo: cursed eternium boots [+0, +6] [55s]
MW: blessed long bow of accuracy (+11, +2) [30s]
Mi: blessed arrow of humanoid slaying (+3, 1d6+3) [2s]
Tl: uncursed dwarven pick axe (named) (+2, 2d10+4) [+2, +2] {To+3} [90s]


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Stuff
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Total weight: 2139 stones Carrying capacity: 9075 stones

Helmets ('[')
blessed rustproof crown of regeneration [+0, +0] [55s]
uncursed helm of mental stability [+0, +1] {Le+1} [100s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed gauntlets of strength (-1, +0) [-1, -1] {St+3} [40s]
blessed thick gauntlets (-1, -2) [+3, +0] [15s]
uncursed thick gauntlets (-1, -2) [+3, +1] [15s]
Cloaks ('[')
uncursed cloak of protection [+0, +3] [20s]
uncursed light cloak [+4, +0] [20s]
uncursed leather cloak (-2, +1) [+4, -1] [40s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
uncursed eternium girdle [+0, +7] [12s]
Necklaces (''')
uncursed amulet of petrification resistance [3s]
uncursed amulet of light [3s]
blessed amulet of balance [3s]
blessed necklace of rapid healing [2s]
uncursed ankh [3s]
heap of 2 blessed amulets of order [6s]
heap of 2 cursed amulets of petrification resistance [6s]
uncursed amulet of death ray resistance [7s]
uncursed amulet of life saving [3s]
cursed amulet of death ray resistance [7s]
heap of 2 uncursed necklaces of rapid healing [4s]
uncursed amulet of teleport control [3s]
uncursed amulet of the cold heart {Ch-12} [3s]
leather amulet [3s]
amulet of petrification resistance [3s]
bronze amulet [3s]
Bracers (',')
uncursed bracers of protection [+0, +2] [10s]
One-handed weapons ('(')
blessed mithril long sword of penetration (+1, 1d8+5) [32s]
Missile weapons ('}')
uncursed short bow (+3, +1) [20s]
uncursed light crossbow of accuracy (+8, +1) [70s]
blessed sling (+1, +2) [3s]
uncursed light crossbow (+2, +3) [70s]
cursed short bow of accuracy (+6, +2) [20s]
long bow [30s]
Missiles ('/')
blessed silvery arrow "True Aim" (+10, 15d5) [2s]
bundle of 3 blessed arrows of demon slaying (+3, 1d6+2) [6s]
bundle of 4 uncursed quarrels of humanoid slaying (+3, 2d6+3) [16s]
bundle of 10 quarrels [40s]
bundle of 10 arrows [20s]
bundle of 3 quarrels [3s]
bundle of 2 quarrels [8s]
bundle of 12 arrows [24s]
bundle of 9 arrows [18s]
Tools (']')
blessed tiny key [1s]
blessed hexagonal key [1s]
heap of 2 uncursed torches [20s]
uncursed box with flint and steel (46) [5s]
heap of 3 uncursed waterproof blankets [30s]
heap of 4 uncursed triangular keys [4s]
heap of 2 uncursed hexagonal keys [2s]
blessed triangular key [1s]
blessed fireproof blanket [10s]
heap of 2 uncursed tiny keys [2s]
heap of 2 uncursed fireproof blankets [20s]
blessed round key [1s]
cursed hexagonal key [1s]
uncursed small key [1s]
adamantium ingot [12s]
round key [1s]
Rings ('=')
uncursed ring of speed [+0, +1] (+5 spd) [1s]
uncursed ring of damage [1s]
heap of 4 uncursed rings of the clear mind [4s]
heap of 3 uncursed rings of acid resistance [3s]
blessed ring of djinni summoning [1s]
uncursed ring of speed [+0, +3] (+5 spd) [1s]
blessed ring of fire resistance [1s]
uncursed ring of the fish [1s]
uncursed ring of luck [1s]
cursed ring of acid resistance [1s]
heap of 2 uncursed rings of fire resistance [2s]
uncursed ring of regeneration [1s]
uncursed ring of fire [1s]
uncursed ring of doom [1s]
ring of fire [1s]

GordonOverkill
02-17-2014, 05:29 PM
Wands ('\')
uncursed wand of far slaying (0 charges) [3s]
uncursed wand of acid (0 charges) [4s]
uncursed wand of far slaying (8 charges) [3s]
uncursed wand of trap detection (0 charges) [3s]
blessed wand of teleportation (0 charges) [4s]
uncursed wand of stunning (5 charges) [3s]
blessed wand of fireballs (0 charges) [3s]
uncursed wand of monster creation (2 charges) [3s]
blessed broken wand of door creation (1 charge) [3s]
uncursed wand of magic missiles (0 charges) [3s]
uncursed wand of fireballs (0 charges) [3s]
uncursed wand of acid (0 charges) [4s]
cursed wand of trap creation (7 charges) [3s]
uncursed wand of light (8 charges) [4s]
cursed wand of trap detection (1 charge) [3s]
uncursed wand of monster creation (7 charges) [3s]
uncursed wand of acid (0 charges) [4s]
cursed wand of door creation (0 charges) [3s]
uncursed wand of monster detection (0 charges) [3s]
uncursed wand of knocking (6 charges) [3s]
uncursed wand of far slaying (5 charges) [3s]
cursed wand of item detection (4 charges) [3s]
uncursed wand of trap detection (2 charges) [3s]
uncursed wand of far slaying (2 charges) [3s]
uncursed wand of light (0 charges) [4s]
uncursed wand of trap creation (9 charges) [3s]
uncursed wand of far slaying (0 charges) [3s]
uncursed wand of door creation (4 charges) [3s]
uncursed wand of teleportation (4 charges) [4s]
cursed wand of light (6 charges) [4s]
cursed wand of ball lightning (7 charges) [4s]
uncursed wand of monster creation (8 charges) [3s]
uncursed wand of gold detection (4 charges) [6s]
uncursed wand of trap creation (1 charge) [3s]
uncursed wand of item detection (1 charge) [3s]
uncursed wand of monster creation (7 charges) [3s]
uncursed wand of ball lightning (7 charges) [4s]
uncursed wand of door creation (2 charges) [3s]
uncursed wand of far slaying (5 charges) [3s]
cursed wand of digging (0 charges) [3s]
uncursed wand of monster detection (6 charges) [3s]
wand of trap creation [3s]
wand of door creation [3s]
obsidian wand [3s]
wand of stunning [3s]
brittle wand [3s]
Potions ('!')
heap of 4 uncursed potions of booze [16s]
heap of 2 uncursed potions of exchange [8s]
heap of 2 uncursed potions of extra healing [4s]
heap of 6 uncursed oils of rust removal [12s]
heap of 3 uncursed potions of ultra healing [6s]
heap of 7 uncursed potions of invisibility [28s]
cursed potion of charisma [4s]
heap of 3 blessed potions of poison [12s]
uncursed potion of raw chaos [2s]
heap of 2 uncursed potions of poison [8s]
heap of 7 uncursed potions of healing [28s]
heap of 2 cursed potions of invisibility [8s]
uncursed potion of boost dexterity [2s]
blessed potion of cure corruption [2s]
heap of 8 uncursed potions of cure poison [16s]
uncursed potion of water [4s]
heap of 2 uncursed potions of carrot juice [8s]
uncursed potion of willpower [4s]
uncursed potion of raw mana [2s]
uncursed potion of boost perception [2s]
heap of 2 uncursed potions of wonder [4s]
blessed potion of cure poison [2s]
heap of 2 uncursed potions of boost mana [4s]
blessed potion of visibility [4s]
blessed potion of insight [2s]
uncursed potion of stun recovery [2s]
cursed potion of booze [4s]
cursed potion of cure poison [2s]
potion of unholy water [4s]
heap of 2 uncursed potions of boost toughness [4s]
uncursed potion of oil [2s]
uncursed potion of boost appearance [2s]
heap of 2 uncursed potions of sickness [4s]
cursed potion of sickness [2s]
uncursed potion of potential mana [4s]
blessed potion of invisibility [4s]
uncursed berzio potion [2s]
heap of 2 uncursed potions of balance [8s]
potion of poison [4s]
potion of boost dexterity [2s]
potion of water [4s]
potion of water [4s]
potion of cure corruption [2s]
heap of 6 potions of water [24s]
berzio potion [2s]
potion of potential mana [4s]
potion of wonder [2s]
potion of carrot juice [4s]
Scrolls ('?')
cursed scroll of vermin control [2s]
heap of 3 uncursed scrolls of increase melee accuracy [6s]
heap of 4 uncursed scrolls of uncursing [8s]
uncursed scroll of increase melee damage [2s]
heap of 8 uncursed scrolls of identify [16s]
heap of 3 uncursed scrolls of darkness [6s]
heap of 6 uncursed scrolls of great identify [12s]
blessed scroll of increase melee damage [2s]
cursed scroll of identify [2s]
uncursed scroll of defense [2s]
uncursed scroll of satiation [2s]
blessed scroll of repair [2s]
heap of 3 uncursed scrolls of item creation [6s]
blessed scroll of item destruction [2s]
heap of 7 blessed scrolls of identify [14s]
heap of 4 uncursed scrolls of ill fate [8s]
uncursed scroll of familiar summoning [2s]
heap of 2 uncursed scrolls of item detection [4s]
heap of 2 uncursed scrolls of protection [4s]
cursed scroll of power [2s]
heap of 2 cursed scrolls of uncursing [4s]
heap of 2 blessed scrolls of light [4s]
heap of 2 cursed scrolls of luck [4s]
blessed scroll of satiation [2s]
uncursed scroll of dark predictions [2s]
uncursed scroll of peace [2s]
uncursed scroll of monster aggravation [2s]
heap of 2 uncursed scrolls of power [4s]
uncursed scroll of item destruction [2s]
uncursed scroll of literacy check [2s]
uncursed scroll of repair [2s]
scroll of charging [2s]
scroll of uncursing [2s]
scroll of treasure creation [2s]
heap of 2 scrolls of identify [4s]
scroll of item destruction [2s]
scroll of identify [2s]
scroll labeled "YNORI ERUP" [2s]
Food ('%')
heap of 2 uncursed morgia roots [4s]
heap of 6 cursed pepper petals [12s]
heap of 12 cursed spenseweeds [24s]
heap of 9 blessed spenseweeds [18s]
heap of 12 uncursed curaria mancox herbs [24s]
heap of 7 cursed stomacemptia herbs [14s]
heap of 16 blessed moss patches of mareilon [32s]
heap of 9 cursed moss patches of mareilon [18s]
heap of 5 uncursed moss patches of mareilon [10s]
heap of 7 cursed curaria mancox herbs [14s]
heap of 6 blessed stomafillia herbs [12s]
heap of 16 blessed curaria mancox herbs [32s]
heap of 8 cursed alraunia antidotes [16s]
heap of 12 blessed alraunia antidotes [24s]
heap of 6 uncursed alraunia antidotes [12s]
uncursed lump of beeswax [5s]
heap of 9 uncursed spenseweeds [18s]
heap of 12 blessed pepper petals [24s]
heap of 2 uncursed pepper petals [4s]
uncursed large ration [200s]
Valuables ('$')
3585 gold pieces [35s]
Gems ('*')
uncursed crystal of light [1s]
heap of 3 uncursed crystals of fire [3s]
heap of 2 uncursed crystals of health [2s]
blessed crystal of darkness [1s]
uncursed crystal of power [1s]
uncursed worthless piece of brown glass [1s]


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 13 +14 +10 +4 Mastery 6089
Maces & flails 1 +1 +0 +0 basic 25
Swords 10 +9 +6 +3 excellent 1380
Axes 7 +5 +4 +1 skilled 215
Whips 1 +1 +0 +1 basic 25
Pole arms 3 +3 +1 +2 basic 65
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 10 +20 +15 +3 excellent 41
Crossbows 8 +16 +12 +2 excellent 274
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 6 +12 +9 +2 skilled 130
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 682


Damage caused with your melee weapons:
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Right hand: +64 bonus to hit, 3d6+23 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 19, +77 bonus to hit, 1d6+38 damage




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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d3]
Climbing .................100 (superb) [+2d4]
Detect traps ............. 89 (great) [+1d3]
Dodge ....................100 (superb) [+2d4]
First aid ................ 95 (superb) [+1d5]
Haggling ................. 55 (good) [+3d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+3d4]
Literacy ................. 69 (good) [+1]
Metallurgy ............... 62 (good) [+1d5]
Mining ...................100 (superb) [+1d3]
Smithing ................. 52 (good) [+1d5]
Stealth ..................100 (superb) [+3d4]
Survival .................100 (superb) [+2d4]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 87 (great) [+1d5]
Woodcraft ................ 82 (great) [+1d5]


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Spells
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Darkness : 1, 7pp (Effectivity: +0)
Frost Bolt : 6, 23pp (Effectivity: +0)
Knock : 5, 23pp (Effectivity: +0)
Light : 7, 5pp (Effectivity: +0)
Lightning Ball : 10, 57pp (Effectivity: +0)
Lightning Bolt : 7, 23pp (Effectivity: +0)
Slow Monster : 1, 13pp (Effectivity: +0)
Slow Poison : 1, 11pp (Effectivity: +0)
Strength of Atlas: 7, 19pp (Effectivity: +0)
Stun Ray : 6, 15pp (Effectivity: +0)
Web : 11, 22pp (Effectivity: +0)




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His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.

GordonOverkill
02-17-2014, 05:29 PM
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His achievements during his adventures:
----------------------------------------------------------------------------

Gordombolox, the dwarven barbarian, saved the world with his brave efforts
and became a great ruler while saving himself 5 times.
He scored 49391804 points and advanced to level 40.
He survived for 0 years, 36 days, 20 hours, 49 minutes and 31 seconds (46302
turns).
Gordombolox visited 100 places.
His strength score was modified by +8 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by +7 during his career.
His dexterity score was modified by +3 during his career.
His toughness score was modified by +7 during his career.
His charisma score was modified by +3 during his career.
His appearance score was modified by +9 during his career.
His mana score was modified by +5 during his career.
His perception score was modified by +4 during his career.
He was unnaturally aged by 101 years.
He was the champion of the arena.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
3497 monsters perished under his attacks.
The following 28 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the potion of literacy
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the ancient claymore "Death's Blade"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the silvery arrow "True Aim"
the ebony spear "Bugbiter"
the lead-filled mace "Big Punch"
the scorched spear
the sword of Nonnak
the elemental gauntlets
the crown of science
the ancient mummy wrapping
the ankh
the intricate wooden shield "Nature's Friend"
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the staff of the archmagi
the dwarven pick axe "Hammerhead"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him (also through an item).
He was cursed.
He was able to control teleportation.
He was stun resistant (gained through an item).
He was paralyzation resistant (gained through an item).
He was able to see invisible things (gained through an item).
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Careful, Defensive Fighter, Dodger,
Good Shot, Keen Shot, Miser, Quick, Quick Shot, Shield Expert, Shield
Master, Shield Specialist, Treasure Hunter, Very Quick.
He had a final speed score of 141 (final base speed: 120).
He was a paragon of his religion.
He asked for 1 divine intervention.
He was a holy champion of Order.
He was slightly tainted by Chaos.

The following monsters were vanquished:
1 acid vortex
18 air demons
3 air elementals
2 air grues
1 ancient black dragon
1 Ancient Chaos Wyrm
2 ancient minotaurs
1 Ancient Stone Beast
2 ancient white dragons
1 animated armor
175 animated trees
6 annihilators
2 annis hags
3 assassins
9 balors
10 bandits
1 banshee
4 barbarians
3 barbarian leaders
1 battle bunny
1 beggar
5 berserkers
1 berserker emperor
5 berserker lords
3 berserker princes
1 big casino guard
4 big dogs
2 black baby dragons
10 black hurthlings
1 black unicorn
4 black wizards
40 blink dogs
1 blue baby dragon
1 blue dragon
1 bone golem
7 bugbears
1 bulette
1 bunny master
3 carrion crawlers
4 casino guards
2 cave bears
103 cave fishers
6 cave lizards
11 cavemen
1 Chaos Archmage
9 chaos brothers
2 chaos lizards
27 chaos mutants
2 chaos plague bearers
6 chaos rats
98 chaos servants
9 chaos sisters
1 chaos warlord
7 chaos warriors
10 chaos wizards
5 claw bugs
27 clay golems
5 clay statues
1 cobra
11 corpse fiends
2 corruptors
1 crime lord
4 crystal statues
6 cutpurses
1 cyclops
28 dark elven archers
3 dark elven lords
2 dark elven priestesses
4 dark elven princesses
24 dark elven warriors
15 dark elven wizards
5 dark orcs
5 dark sages
1 diamond golem
26 dire wolves
6 displacer beasts
3 doppelgangers
3 doppelganger lords
5 dwarven chaos knights
29 earth elementals
38 ettins
4 eyes of destruction
14 fire beetles
11 fire demons
3 fire drakes
1 fire elemental
46 fire giants
2 fire grues
6 fire lizards
28 flesh golems
9 floating eyes
28 fomorian giants
2 frost giants
2 frost giant berserkers
1 gargantuan rat
5 gargoyles
3 gelatinous cubes
124 ghosts
3 ghost bats
47 ghost lords
121 ghuls
7 giant ant warriors
12 giant ant workers
21 giant bats
1 giant bee queen
51 giant bee warriors
11 giant bee workers
8 giant centipedes
4 giant frogs
10 giant lizards
1 giant raccoon
42 giant rats
119 giant spiders
3 gibbering mouthers
13 gnolls
2 gnoll chieftains
23 goblins
1 goblin berserker
6 goblin chieftains
24 goblin rockthrowers
13 goblin slavemasters
2 gorgons
2 gray oozes
1 greater balor
34 greater chaos servants
1 greater claw bug
2 greater daemons
2 greater mimics
1 greater moloch
7 greater mummies
2 green hags
1 green slime
1 gremlin
1 griffon
2 grizzly bears
2 half-orc bouncers
5 harpies
8 hell hounds
41 hill giants
3 hill giant chieftains
1 hill orc
2 hippogriffs
17 hobgoblins
3 hobgoblin chiefs
1 hobgoblin leader
2 homunculi
4 huge bats
16 hyenas
1 ice vortex
4 imps
1 invisible stalker
2 iron golems
96 jackals
4 jackal demons
5 jackalweres
1 karmic baby dragon
9 karmic dragons
6 karmic lizards
3 king cobras
26 kobolds
4 kobold chieftains
4 kobold shamans
24 large bats
1 large dog
11 large gnolls
8 large jackals
16 large kobolds
10 large orcs
2 large rust monsters
1 large snake
113 large spiders
2 least daemons
2 lesser daemons
6 leucrottas
1 lich
1 lich king
4 lightning lizards
1 lightning vortex
17 lizard men
8 magebane eyes
10 magedoom eyes
2 master mimics
1 master necromancer
1 Master Summoner
4 master swordsmen
1 master thief
60 mimics
1 mimic hivemind
7 minotaurs
2 mist wolves
16 mummies
1 mummy lord
1 necromancer
3 ochre jellies
45 ogres
46 ogre lords
2 ogre magi
22 orcs
1 orc butcher
10 orc chieftains
7 orc scorchers
6 outlaws
2 outlaw leaders
5 owlbears
30 pit vipers
2 pixies
2 quasits
1 quickling lord
3 rabid dogs
7 raiders
50 rats
6 ratling archers
1 ratling fencer
2 ratling master thieves
14 ratling thieves
3 ratling warlords
6 ratling warriors
3 rattlesnakes
6 red dragons
7 red worms
2 revenants
1 rust monster
66 shadows
4 shadow centipedes
7 shadow lords
3 shadow trolls
1 shambling mound
4 silver wolves
1 skeletal warrior
121 skeletons
1 slow shadow
1 Snake from Beyond
67 spectres
2 staring eyes
33 steel golems
2 steel horrors
2 steel zombies
30 stone giants
1 stone giant lord
21 stone golems
17 stone grues
5 stone snakes
2 stone statues
1 swamp hydra
6 swordsmen
95 tarantulas
6 trolls
3 troll berserkers
2 troll chiefs
4 troll kings
1 undead chaos dwarven berserker
21 vampires
31 vapor rats
5 vipers
7 water demons
5 water elementals
18 water grues
20 water snakes
8 wererats
5 werewolves
1 werewolf lord
68 white worms
70 wights
2 will o'wisps
31 wolves
21 wraiths
32 writhing masses of primal chaos
3 yellow oozes
79 zombies


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Playing Time
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You played for 27 hours, 49 minutes and 27 seconds.


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Version Information
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Ancient Domains Of Mystery
Version 1.2.0
Linux ELF Prerelease 20
Build: Nov 21 2013 23:22:42

grobblewobble
02-17-2014, 05:40 PM
Sounds like you had fun. :)


Well, maybe he was actually cursed at that moment.
It's from robbing the casino, if you rob a shop with a non-chaotic character you're cursed. (Some methods excepted; for example if you order a companion to attack a shopkeeper it doesn't happen.)

GordonOverkill
02-17-2014, 05:44 PM
Aaaah, thanks! That's definitely good to know for the future! Luckily Gordombolox was tough enough for a cursed late game.

Ravenshire
02-18-2014, 01:08 AM
grats gordon hope your able to finally get a point for team water im in a pretty similar situation in that ive only scored in the first mission

Stingray1
02-19-2014, 08:06 AM
Impressive turncount Gordon. Did you employ auto-pickup?

GordonOverkill
02-19-2014, 08:08 AM
Nope. I consider auto-pickup almost an exploit and at least seriously uncool, so I never use it at all.

e: By the way, I got one amazing idea that I first applied during this run: Before fighting the Balors, I just dropped all my amunition exapt the humanoid and demon slayers... no tedious searching for the right slayers anymore, thus saving lots of real-life time :-)