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View Full Version : Damn you RNG! (General rant thread)



Blasphemous
03-18-2014, 02:32 PM
I'm sure people have plenty of stories regarding the nasty nature of RNG.
Post them here, I want some consolation after having to endure its humorous spree one too many times.
Seriously, there might even be tears. And some laughs. And probably some more laughs after that.

I'll start with a story of mine:

Candle DE Paladin. Started in SMC hoping for something nice made of eternium. Instead I get 7LB.
Of course, knowing RNG and the bitch it is, I expected something nasty thrown at me soon to offset this amazing gift received at char level 3 and 3 days into the game.

Turned out I was right and not just once.
Got an L altar in PC:5 so I decided to precrown at level 11, with just one artifact generated so far (torc).
Hoping to get something like BoW, preserver or kinslayer (so your usual wishful list) I reached extremely close and got... black tome.
I was pretty close to shift+Q but 7LB convinced me it's worth giving it a shot.
Maybe I can get something nice in the casino to make up for getting the damn tome.

Went to TotHK and eventually reached extreme alignment and got crowned.
Wearing AMW, I couldn't get =cold, so I was hoping for =fire or =shock.
Of course, I got =acid instead and no Justifier. Aylas Holy Scarf is pretty nice though.
Two levels below that altar in UC:3, stack of 12 arrows of hunting drops...
RNG knew I didn't need that anymore but it threw it at me anyway, knowing as well as I did that wand of monster detection revealed a whole tension room of giant slugs on DD:7, which I couldn't handle at that time.

Acid trap took my only two blessed fireproof blankets just before the tower. Hoping Thrundarr gives me the blanket for arena quest, I talked to him and got the rolf shield instead.
The shield is great but not exactly necessary and most importantly - totally unexpected.
Of all the races, my dark elf got the mythical artifact dwarven shield.
You can probably guess I did not have the axe since I preferred to get 4 socrs.
After this I witnessed as greater demon slays children, dwarven guardians and eventually Ruun before finally being sacced on the altar.

Cleared DFG, got adamantium flail of devastation. After training first swords to lvl 11, then spears to 10, I had to change preferred weapon once again.
Did the tower, dived to Kelly. No wish, no aols (steel amulet dropped earlier to tease me, turned out to be amulet of greed... damn you RNG), so he died.
Two levels below Kelly, a goblin drops an amulet. You have two shots to guess what it was, but you only need one.
Just few more levels below, I accidentally bump into a cave lion. No ring for daddy tonight :/

Casino floor. All items picked up thanks to girdle of giant strength, fire orb and some talents. The whole pile costs a little over 10 mil, so from past experiences, I knew there must be an artifact within.
Nope. Not even crap like soaker or perion. I'm just a dark elf and the prices are retarded.

Enter D:45 - greater giant vault. No wands of item detection. \
Hoping yet again to get Justifier, I begin to slaughter the Os and Hs.
In the end, what I get instead is executor :D Finally some luck.
Also shirt of saints was there but of course I didn't need it.

At char lvl 28, I decided to give maze a shot after all. Mino emp dies and drops... nature's friend.
Just when I don't need anymore shields due to wearing artifact rolf's shield and having a tower eternium [+13, +6] stashed away, I get this.

Now I'm on D:50, lost my single potion of uselessness somewhere and will probably never see Justifier.
Unless the RNG decides to tease me one more time (the grand finale) and makes Fisty drop it.

Carter
03-19-2014, 12:08 AM
You got 7LB, Girdle of Giant Strength and executor and your complaining? :)

i went through a game where i was wielding big punch on D50.

Superteeth
03-19-2014, 12:13 AM
You got 7LB, Girdle of Giant Strength and executor and your complaining? :)

i went through a game where i was wielding big punch on D50.

Yeah, that's what I was thinking. There are worse things to complain about, like my most recent ultra ending, where I scummed the big room (with a scroll of danger having been read, of course) and the Tomb of the High Kings for a total of 60 days (plus the 70 days that I had been playing up until that point) just to find a single ring of djinni summoning for an amulet of life saving. Yay, I finally got it. Then, not more than 500 turns later I went to the HMV and killed the monsters in the prison to find an amulet of life saving. That is the RNG screwing you.

Blasphemous
03-19-2014, 12:35 AM
Gogs was wished for thanks to a random RoDS. Executor dropped at the stage of the game where I could do without it.
7LB was literally the 3rd or 4th item that dropped in the game. There's still plenty of misfortune here ;)

SirTheta
03-19-2014, 12:37 AM
Yeah, that's what I was thinking. There are worse things to complain about, like my most recent ultra ending, where I scummed the big room (with a scroll of danger having been read, of course) and the Tomb of the High Kings for a total of 60 days (plus the 70 days that I had been playing up until that point) just to find a single ring of djinni summoning for an amulet of life saving. Yay, I finally got it. Then, not more than 500 turns later I went to the HMV and killed the monsters in the prison to find an amulet of life saving. That is the RNG screwing you.That's you screwing yourself :D Doing an ultra is not required, if draining DFG pools doesn't give you a wish, then you should pass on ultra. Inflicting needless pain on yourself is not fault of RNG.

RedBamboo
03-19-2014, 03:19 AM
Most of my RNJesus hate is centered around the early game.
Stone Blocks and Acid Traps are my bane.
: (

Superteeth
03-19-2014, 02:37 PM
That's you screwing yourself :D Doing an ultra is not required, if draining DFG pools doesn't give you a wish, then you should pass on ultra. Inflicting needless pain on yourself is not fault of RNG.

Yes, I know that. I think I really held on just because I knew the RNG was screwing me. However, I did say in the YAVP post that I decide at the beginning of the game whether or not I will do an ultra, and once the decision is made, there is no changing it (as nonsensical as that is). After all, what's the point of playing a dual-wielding assassin that gets Needle and Sting only to use it for all of 2,000 turns? And come on, after so many kills (with treasure hunter, as helpful as that was) you would have thought something would have dropped a lot sooner. The real proof that the RNG was screwing me was finding an amulet of life saving so soon after finally getting a RoDS and wishing for one.

Blasphemous
03-19-2014, 02:47 PM
I decide at the beginning of the game whether or not I will do an ultra, and once the decision is made, there is no changing it

This is exactly what I do. RNG knows this of course and decides to be a bitch every time.
When I decide to NOT do an ultra (mainly when the r/c combination is... unfavorable to say the least) I get wishes and stuff all the time, like wand of wishing (5) from a huge bat in UC:4 which again force me to reconsider ultra and gives the RNG plenty more chances to screw me over.

Superteeth
03-19-2014, 02:52 PM
This is exactly what I do. RNG knows this of course and decides to be a bitch every time.
When I decide to NOT do an ultra (mainly when the r/c combination is... unfavorable to say the least) I get wishes and stuff all the time, like wand of wishing (5) from a huge bat in UC:4 which again force me to reconsider ultra and gives the RNG plenty more chances to screw me over.

Precisely. Just about every single game where I am NOT going for an ultra ending results in the character finding amulets of life saving, rings of djinni summoning, or random wishes from a pool LONG before reaching Khelavaster. The question is: How the hell does the RNG know? Because I KNOW that rat bastard knows.

Blasphemous
03-19-2014, 03:01 PM
It always knows. It knows things before you do and screws you over hundreds of turns before the actual danger so only by a chance you realize its far fetched plan to make your life miserable.

Like, it knows that there will be a greater fire vault on D:45 so on D:41 it places two acid traps in a row on your way to the down staircase.
One destroys your thick gauntlets protecting food and potions from poison hands, the other - your only ring of ice that is now vulnerable due to no gauntlets.

RNG lures you into complacency with nice things and then turns them around so they actually work against you.
It gave me acid blood corruption and then a few levels deeper, teleportation trap places a wild cat right next to me, which proceeds to attack me and dies splattered with my acidic blood.
The cat ring explodes.

It gives you babbling mouth corruption that randomly casts an ice ball when you attack an ancient red dragon and kills it.
Then, when you leave scintillating cave with the scroll and head for Terrinyo, ready to get the trident and the unicorn quest from druid to cleanse this nasty corruption, upon entering the village, it acid bolts the tiny girl and turns the whole town hostile.

szopin
03-19-2014, 06:46 PM
It always knows. It knows things before you do and screws you over hundreds of turns before the actual danger so only by a chance you realize its far fetched plan to make your life miserable.

Like, it knows that there will be a greater fire vault on D:45 so on D:41 it places two acid traps in a row on your way to the down staircase.
One destroys your thick gauntlets protecting food and potions from poison hands, the other - your only ring of ice that is now vulnerable due to no gauntlets.

RNG lures you into complacency with nice things and then turns them around so they actually work against you.
It gave me acid blood corruption and then a few levels deeper, teleportation trap places a wild cat right next to me, which proceeds to attack me and dies splattered with my acidic blood.
The cat ring explodes.

It gives you babbling mouth corruption that randomly casts an ice ball when you attack an ancient red dragon and kills it.
Then, when you leave scintillating cave with the scroll and head for Terrinyo, ready to get the trident and the unicorn quest from druid to cleanse this nasty corruption, upon entering the village, it acid bolts the tiny girl and turns the whole town hostile.

Randomness and chaos are related. By closing the gate you bring back the old predictable boredom to the peaceful folks in Terinyo. One could say AD is in fact the RNG, so the struggle is always against the same foe

JellySlayer
03-19-2014, 07:19 PM
This is exactly what I do. RNG knows this of course and decides to be a bitch every time.
When I decide to NOT do an ultra (mainly when the r/c combination is... unfavorable to say the least) I get wishes and stuff all the time, like wand of wishing (5) from a huge bat in UC:4 which again force me to reconsider ultra and gives the RNG plenty more chances to screw me over.

I enjoy how all of your stories about the RNG screwing you over involve you getting fantastic items.

Qui
03-19-2014, 09:43 PM
Boo hoo I'm going to win but it wasn't a perfect game, woe is me!

That's all I read :P.

Blasphemous
03-19-2014, 11:55 PM
Because that's basically it. I'm in an endless pursuit of a perfect game, where all the right things drop at the right time and pools are very friendly.


I enjoy how all of your stories about the RNG screwing you over involve you getting fantastic items.

I actually got a wand of wishing with 5 charges on a ratling duelist while exploring TotHK AFTER Khelly was allowed to die.
Needless to say, after using four wishes, I didn't really know what else to wish for.
As for the general tendency of getting amazing items, it's always an exchange. I get something nice and RNG does something nasty later, occasionally something I can't survive.

Carter
03-20-2014, 02:35 AM
Because that's basically it. I'm in an endless pursuit of a perfect game, where all the right things drop at the right time and pools are very friendly.


I had a dwarven paladin who found executor AND preserver before even reaching DT. On the way through the DH i found a wand of wishing with 5 charges. Pretty close to the perfect game.

GordonOverkill
03-20-2014, 02:20 PM
Dwarven Mindcrafter buys a ring of fire resistance on D3, runs into a fire vortex tension room on D5, survives five explosions within 3 turns and retreats with about 25 HP. While still praising the rng for finally being nice to him, right around the next corner a stone block trap crushes him to death :-/

melphen
03-20-2014, 04:10 PM
There had to be a better way of some of this stuff. With the first DT quest screwy right now I have had characters live through quite a bit without learning to read. My last such character dies having never seen an altar or learning to read. He had no way at all to know if equiping an item would end up killing him. No scrolls of identify or uncursing, no altar to help by atleast telling me item status...

JellySlayer
03-20-2014, 04:28 PM
Most items you can get enough information on by weight, metal, description, and where you found it, to have a pretty good idea of whether it's worth equipping. Only real exceptions are potions and scrolls, which mostly need proper identification to be useful.

Worst case scenario you can use shops for identification.

Ravenshire
03-21-2014, 03:26 AM
Ok so my turn. Playing a ME Thief(thanks for the challenge JellySlayer) started as i normally do, teryino get quests, holeinthewall kill bandit(first kill easy to remember and find in numbers), SMC to generate at low lvl and what do i find but a eternium 2-handed sword. this is RNG being nice to me and as we all know something else is coming to make life difficult for my now very deadly ME Thief. headed to the VD to generate carpenter at a reasonable lvl so i could return later. after getting to lvl 7 i back track and climb out and head over to the PC nothing to interesting happens here until after i cleared the vault and i was heading back out. PC 5 has a spider factory on it damn thing summons about 20 spiders and i dont have -poison yet and not wanting to risk fighting in the open. so i ran like a little girl. get poisoned twice cure one with a pray the other with a lucky drinking of an unIDed potion of cure poison(had to use another later from a yellow slime, did i mention no -poison). so i managed to survive this encounter and headed back the the SMC and dive through the UD. nothing at all in here no vaults maybe 1 tension room and that was it. make it through and past the HIMV and headed to the CoC where in the hall way just as i entered was a 3 square wide river SoB.

and poison gets me in the end never could get a damn spider corpse to drop.

Utnapishtim
03-24-2014, 02:24 PM
If the wiki's description of surges of power is accurate, I fear there may be some peculiar stain in my relationship with the RNG.

As a short background, I'm quite a new player, having installed Adom in September or October last year. Nevertheless, I have played the game quite actively since then. The total number of runs played must be over 200, including some wins and passing the wall of flames at least a dozen times or so. Still not an experienced player by any stretch, but must have already generated a considerable amount of dungeon levels during this half a year of active playing.

Now the wiki states regarding the surges of power: "Players that have explored every level in the game may find one or two of them; but it is not uncommon to find none at all in a completed game.".

I don't know if the wiki overstates the frequency, but anyway, as of now, I have yet to encounter my first surge of power.

Superteeth
03-24-2014, 02:36 PM
I know how that feels (kind of). So many people talk about getting surges of power (and are often complaining that the artifact sucks), but I wouldn't mind getting a surge of power with crap, especially early in the game where it can advance me towards a crowning or see some use. So far out of about 12 wins on prerelease 20 I have only seen one surge of power (and this one wasn't in the SMC, where a lot of people seem to get them, it was on D:30 something).

On the other hand, I have seen the Black Tome of Assuckacrap a grand total of one or two times out of all these wins, so it's not all bad. I'm also fairly certain I have only seen the Gauntlets of Eternal Bowel Movements "Shitzestriakis" once or twice as well.

SirTheta
03-24-2014, 02:57 PM
Wiki definitely overstates frequency.

Blasphemous
03-24-2014, 04:12 PM
I've had surges of power in PC, in SMC, in UD and in UC. Occasionally (once or twice in the entire prerelease 20) I had one in deeper CoC.
Admittedly, I roll a huge number of chars before I get one that I would like to continue playing, so I generate a lot of opportunities for a surge of power.
Damn RNG of course seems to have caught up with my strategy and after rolling close to a hundred mindcrafters yesterday, all starting in SMC looking for eternium awesomeness, I did not have a single surge.

As a side note, out of 100 mindcrafters, none encountered a dark sage in SMC. I rolled two duelists when I got bored with MC - both got killed by dark sage energy bolts IN SMC.
A mindcrafter would have just confused the sage and clubbed him to death with anything, but a duelist that was pretty much dead before he reached the melee range had no chance at this stage. And still no eternium :/