GordonOverkill
05-27-2014, 01:27 PM
Guess that's been the most challenging race-class-combo which which I won so far :-)
Don't remember the early game in detail, but I used lots of thrown rocks, increased speed and played very carefully. In the midgame there was a dorn beast in the pyramid (killed with wand of acid) and I changed my ordinary order a little after Gordi had to flee from a master mimic and a gorgon in a cavernous level of the TotHK. So I did the water dragon quest and then explored the complete CoC untill the wall of fire at first, saved Khelly with a random AoLS, did the water temple and afterwards the remaining Thrundar quests. Gordi got crowned after selling the loot from this dive, but sadly he only got the gauntlets of peace and lightning immunity. Well, at least the immunity was nice - and it was even his second after eating a giant slug corpse on the the banshee level. Next Gordi returned to the TotHK, where he also found a RoDS. Nothing special in darkforge, but I wished for RDSMs and used Khelly's eternium dagger of devestation that I kept untill the very end. Well, also the ACW was not really a challenge, so the door to victory was already halve open. Still there were a couple of dangerous situations later on, for example a shockingly hard magebane eyes tension room, a greater fire creature vault where Gordi had to lure away the boss Wyrm that was just too hard to kill, and also Nuurag Vaarn, who confused Gordi so that he ran into the dead end south of the temple entrance. From quite some monsters he just had to flee... three doppelganger kings and an ancient karmic wyrm where maybe the most horrible ones. Also that poor little merchant got the mana battery corruption no less than five times... it was so clear that that happened to a char that didn't know a single spell x-) Well, and during the whole late game I was wondering why some fights were surprisingly hard... turned out that the game was finished while doomed! Does that maybe happen when you become a fallen champion (which happend short time before the mana temple due to killing a unicorn)? However, I even read two blessed scrolls of luck after entering D50, but somehow that was not enough.
However, I am really glad about that win.... my first human winner and my first merchant winner :-)
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Screenshot
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^^^ ^^^^^^ ^^^ ^^^^^
^*^^^ ^^^^^^^^ ^^^^^^^^ ^ ^^^..^
===""" ~~~^*^^= =^^*^^^^^^^^^^^^.@^^
=="""~ &&o&&&&&&&~~~ ~~&&&========="""""""&&^~^^*^.^^
"""~~~ ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
"~~^^ ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
~~~^^^^ ^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^
^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^
^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^
~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^ "&&""&&&~~~~~
""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&."""" "===="""" ~~~ ^^^
""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====" ^*^
&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~ ^~^
&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^ ^o^
^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^+^^ ^^^
^^^^^^^^^ ^^^ ^^^^^^^ ^^^^^^
Gordi St:25 Le:25 Wi:26 Dx:44 To:27 Ch:21 Ap:10 Ma:15 Pe:18 C-
DV/PV:137/37 H H:505(505) P:43(118) Exp: 41/9063678 DrCh M: 65943
Coward
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Gordi Race: male Human Class: Merchant
Eye color: blue Hair color: black Complexion: light
Height: 6'3" Weight: 158 pounds
Age: 44 (middle-aged, 17 years of unnatural aging added in)
Star sign: Raven Birthday: 4/Raven (day 4 of the year)
YOUR HISTORY:
Your parents are traveling adventurers. Both are competent,
talented and doing very well.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Merchant. During your apprenticeship you
specialized on enchanted rings.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 8340 stones Carrying capacity: 11750 stones
Head : uncursed helm of mental stability [+0, +1] {Le+1} [100s]
Neck : uncursed amulet of light [3s]
Body : uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed leather cloak (-1, +0) [+5, +3] [40s]
Right Hand : blessed eternium dagger of devastation (+1, 6d4+13) [5s]
Left Hand : uncursed tower crystal shield (-2) [+16, +4] [260s]
Right Ring : blessed ring of regeneration [1s]
Left Ring : uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Bracers : blessed rustproof bracers of speed [+0, +0] (+4 spd) [10s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed mithril boots [+1, +4] [96s]
Missile Weapon: uncursed rusty light crossbow of accuracy (+11, +0) [70s]
Missiles : bundle of 63 uncursed rusty quarrels (+1, 2d6) [126s]
Tool : uncursed pick axe (+0, 1d6+1) [75s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 7308 stones Carrying capacity: 11750 stones
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Shields ('[')
uncursed small black shield "Lust for Glory" (+1) [+5, +5] {Wi+3} [50s]
Gauntlets ('[')
uncursed thick gauntlets (-1, -2) [+1, +1] [15s]
Cloaks ('[')
blessed cloak of defense [+3, +0] [20s]
uncursed cloak of adornment (+1, +1) [+2, +1] {Ap+4} [40s]
uncursed cloak of defense [+3, +0] [20s]
uncursed cloak of protection [+0, +3] [20s]
Girdles ('[')
uncursed girdle of carrying [+0, +0] [15s]
uncursed adamantium girdle [+0, +5] [18s]
Boots ('[')
uncursed metal boots {good} [89s]
Necklaces (''')
uncursed ankh [3s]
blessed amulet of order [3s]
heap of 2 uncursed necklaces of rapid healing [4s]
uncursed amulet of light [3s]
uncursed amulet of petrification resistance [3s]
uncursed electrum amulet {fair} [3s]
Bracers (',')
heap of 2 uncursed pairs of bracers of defense [+2, +0] [20s]
blessed bracers of defense [+2, +0] [10s]
uncursed bracers of protection [+0, +3] [10s]
One-handed weapons ('(')
uncursed pick axe (+0, 1d6+1) [75s]
uncursed sabre of swiftness (+1, 1d6+5) (+8 spd) [30s]
uncursed murderous eternium dagger (+0, 2d4+7) [5s]
cursed hateful pick axe (+0, 1d6+1) [75s]
blessed rustproof phase dagger (+1, 1d4+3) [5s]
uncursed sword of sharpness (+0, 4d8+7) [35s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
Missile weapons ('}')
uncursed short bow of accuracy (+6, +0) [20s]
uncursed light crossbow of accuracy (+8, +0) [70s]
uncursed long bow of accuracy (+10, +2) [30s]
cursed long bow of hunting (+8, +3) [30s]
uncursed light crossbow of accuracy (+11, +0) [70s]
uncursed heavy crossbow of accuracy (+6, +3) [140s]
Missiles ('/')
bundle of 13 blessed quarrels (+1, 2d6) [26s]
bundle of 100 uncursed arrows (+0, 1d6) [200s]
bundle of 6 uncursed mithril quarrels (+1, 2d6+3) [12s]
bundle of 7 uncursed arrows of giant slaying (+3, 1d10+3) [14s]
bundle of 6 uncursed mithril arrows (+0, 1d6+6) [12s]
bundle of 6 uncursed quarrels of thunder (+1, 2d6) [12s]
bundle of 13 uncursed quarrels (+4, 2d6) [26s]
bundle of 3 uncursed unerring adamantium quarrels (+1, 2d6+6) [3s]
bundle of 12 uncursed quarrels of undead slaying (+3, 2d6+3) [48s]
uncursed barbed arrow of hunting (+0, 1d6+6) [2s]
bundle of 4 uncursed delicate mithril arrows (+0, 1d6+3) [8s]
bundle of 10 uncursed eternium quarrels (+1, 4d6+8) [10s]
bundle of 6 uncursed quarrels of demon slaying (+4, 2d6+3) [24s]
uncursed penetrating adamantium arrow (+4, 1d6+6) [1s]
bundle of 6 cursed arrows of demon slaying (+4, 1d6+3) [12s]
bundle of 13 uncursed arrows of demon slaying (+3, 1d6+3) [26s]
bundle of 3 uncursed arrows of construct slaying (+3, 1d6+1) [6s]
uncursed penetrating arrow (+0, 1d6) [2s]
cursed arrow of slaying (+0, 1d6) [2s]
uncursed barbed arrow of slaying (+0, 1d6+6) [2s]
bundle of 3 uncursed arrows of dragon slaying (+3, 1d6+3) [6s]
bundle of 2 uncursed quarrels of construct slaying (+6, 2d6+3) [8s]
bundle of 5 uncursed arrows of giant slaying (+7, 1d10+3) [10s]
bundle of 9 uncursed arrows of darkness (+1, 1d6) [18s]
bundle of 2 uncursed quarrels of construct slaying (+3, 2d6+3) [8s]
bundle of 7 uncursed quarrels of demon slaying (+3, 2d6+5) [28s]
bundle of 10 uncursed quarrels of demon slaying (+3, 2d6+4) [40s]
bundle of 7 uncursed arrows of demon slaying (+3, 1d6+6) [14s]
bundle of 3 uncursed arrows of jelly slaying (+3, 2d4+3) [6s]
bundle of 19 uncursed arrows (+0, 1d6+3) [38s]
bundle of 4 uncursed eternium arrows (+2, 2d6+11) [4s]
bundle of 6 cursed quarrels of giant slaying (+3, 2d8+3) [24s]
bundle of 20 uncursed unerring arrows of darkness (+0, 1d6) [40s]
bundle of 6 blessed quarrels of humanoid slaying (+3, 2d6+3) [24s]
bundle of 4 uncursed quarrels of dragon slaying (+5, 2d6+6) [16s]
bundle of 6 cursed arrows of jelly slaying (+2, 2d4+5) [12s]
uncursed eternium quarrel (+1, 4d6+9) [1s]
bundle of 6 uncursed arrows of humanoid slaying (+4, 1d6+3) [12s]
bundle of 7 blessed arrows [14s]
uncursed quarrel {good} [1s]
cursed quarrel {good} [1s]
bundle of 7 uncursed broken arrows {mediocre} [14s]
bundle of 9 uncursed quarrels {fair} [18s]
bundle of 6 uncursed arrows {good} [12s]
bundle of 2 uncursed quarrels {good} [8s]
bundle of 7 uncursed quarrels {fair} [14s]
Tools (']')
heap of 3 blessed waterproof blankets [30s]
heap of 3 uncursed hexagonal keys [3s]
heap of 2 blessed fireproof blankets [20s]
blessed silver key [1s]
uncursed giant boar skull {fair} [300s]
Rings ('=')
blessed ring of ice [1s]
blessed ring of teleport control [1s]
blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
blessed ring of the High Kings [+2, +3] [1s]
blessed brass ring [1s]
cursed ring of speed [+0, +1] (+5 spd) [1s]
heap of 2 blessed rings of invisibility [2s]
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
heap of 4 uncursed rings of the clear mind [4s]
uncursed ring of slaying (+4 melee damage, +6 missile damage) [1s]
heap of 2 uncursed rings of fire [2s]
uncursed ring of elemental mastery [+0, +0] [1s]
uncursed ring of invisibility [1s]
uncursed ring of see invisible [1s]
Don't remember the early game in detail, but I used lots of thrown rocks, increased speed and played very carefully. In the midgame there was a dorn beast in the pyramid (killed with wand of acid) and I changed my ordinary order a little after Gordi had to flee from a master mimic and a gorgon in a cavernous level of the TotHK. So I did the water dragon quest and then explored the complete CoC untill the wall of fire at first, saved Khelly with a random AoLS, did the water temple and afterwards the remaining Thrundar quests. Gordi got crowned after selling the loot from this dive, but sadly he only got the gauntlets of peace and lightning immunity. Well, at least the immunity was nice - and it was even his second after eating a giant slug corpse on the the banshee level. Next Gordi returned to the TotHK, where he also found a RoDS. Nothing special in darkforge, but I wished for RDSMs and used Khelly's eternium dagger of devestation that I kept untill the very end. Well, also the ACW was not really a challenge, so the door to victory was already halve open. Still there were a couple of dangerous situations later on, for example a shockingly hard magebane eyes tension room, a greater fire creature vault where Gordi had to lure away the boss Wyrm that was just too hard to kill, and also Nuurag Vaarn, who confused Gordi so that he ran into the dead end south of the temple entrance. From quite some monsters he just had to flee... three doppelganger kings and an ancient karmic wyrm where maybe the most horrible ones. Also that poor little merchant got the mana battery corruption no less than five times... it was so clear that that happened to a char that didn't know a single spell x-) Well, and during the whole late game I was wondering why some fights were surprisingly hard... turned out that the game was finished while doomed! Does that maybe happen when you become a fallen champion (which happend short time before the mana temple due to killing a unicorn)? However, I even read two blessed scrolls of luck after entering D50, but somehow that was not enough.
However, I am really glad about that win.... my first human winner and my first merchant winner :-)
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
^^^ ^^^^^^ ^^^ ^^^^^
^*^^^ ^^^^^^^^ ^^^^^^^^ ^ ^^^..^
===""" ~~~^*^^= =^^*^^^^^^^^^^^^.@^^
=="""~ &&o&&&&&&&~~~ ~~&&&========="""""""&&^~^^*^.^^
"""~~~ ^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
"~~^^ ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
~~~^^^^ ^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^
^^~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^
^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^
~~~"""""""""""""""&&&&&&&&&&&&&&&&&&&....^^^ "&&""&&&~~~~~
""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&."""" "===="""" ~~~ ^^^
""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====" ^*^
&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~ ^~^
&&&&&&&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^ ^o^
^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^+^^ ^^^
^^^^^^^^^ ^^^ ^^^^^^^ ^^^^^^
Gordi St:25 Le:25 Wi:26 Dx:44 To:27 Ch:21 Ap:10 Ma:15 Pe:18 C-
DV/PV:137/37 H H:505(505) P:43(118) Exp: 41/9063678 DrCh M: 65943
Coward
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Gordi Race: male Human Class: Merchant
Eye color: blue Hair color: black Complexion: light
Height: 6'3" Weight: 158 pounds
Age: 44 (middle-aged, 17 years of unnatural aging added in)
Star sign: Raven Birthday: 4/Raven (day 4 of the year)
YOUR HISTORY:
Your parents are traveling adventurers. Both are competent,
talented and doing very well.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Merchant. During your apprenticeship you
specialized on enchanted rings.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 8340 stones Carrying capacity: 11750 stones
Head : uncursed helm of mental stability [+0, +1] {Le+1} [100s]
Neck : uncursed amulet of light [3s]
Body : uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed leather cloak (-1, +0) [+5, +3] [40s]
Right Hand : blessed eternium dagger of devastation (+1, 6d4+13) [5s]
Left Hand : uncursed tower crystal shield (-2) [+16, +4] [260s]
Right Ring : blessed ring of regeneration [1s]
Left Ring : uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Bracers : blessed rustproof bracers of speed [+0, +0] (+4 spd) [10s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : uncursed mithril boots [+1, +4] [96s]
Missile Weapon: uncursed rusty light crossbow of accuracy (+11, +0) [70s]
Missiles : bundle of 63 uncursed rusty quarrels (+1, 2d6) [126s]
Tool : uncursed pick axe (+0, 1d6+1) [75s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 7308 stones Carrying capacity: 11750 stones
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Shields ('[')
uncursed small black shield "Lust for Glory" (+1) [+5, +5] {Wi+3} [50s]
Gauntlets ('[')
uncursed thick gauntlets (-1, -2) [+1, +1] [15s]
Cloaks ('[')
blessed cloak of defense [+3, +0] [20s]
uncursed cloak of adornment (+1, +1) [+2, +1] {Ap+4} [40s]
uncursed cloak of defense [+3, +0] [20s]
uncursed cloak of protection [+0, +3] [20s]
Girdles ('[')
uncursed girdle of carrying [+0, +0] [15s]
uncursed adamantium girdle [+0, +5] [18s]
Boots ('[')
uncursed metal boots {good} [89s]
Necklaces (''')
uncursed ankh [3s]
blessed amulet of order [3s]
heap of 2 uncursed necklaces of rapid healing [4s]
uncursed amulet of light [3s]
uncursed amulet of petrification resistance [3s]
uncursed electrum amulet {fair} [3s]
Bracers (',')
heap of 2 uncursed pairs of bracers of defense [+2, +0] [20s]
blessed bracers of defense [+2, +0] [10s]
uncursed bracers of protection [+0, +3] [10s]
One-handed weapons ('(')
uncursed pick axe (+0, 1d6+1) [75s]
uncursed sabre of swiftness (+1, 1d6+5) (+8 spd) [30s]
uncursed murderous eternium dagger (+0, 2d4+7) [5s]
cursed hateful pick axe (+0, 1d6+1) [75s]
blessed rustproof phase dagger (+1, 1d4+3) [5s]
uncursed sword of sharpness (+0, 4d8+7) [35s]
Two-handed weapons ('(')
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [10s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
Missile weapons ('}')
uncursed short bow of accuracy (+6, +0) [20s]
uncursed light crossbow of accuracy (+8, +0) [70s]
uncursed long bow of accuracy (+10, +2) [30s]
cursed long bow of hunting (+8, +3) [30s]
uncursed light crossbow of accuracy (+11, +0) [70s]
uncursed heavy crossbow of accuracy (+6, +3) [140s]
Missiles ('/')
bundle of 13 blessed quarrels (+1, 2d6) [26s]
bundle of 100 uncursed arrows (+0, 1d6) [200s]
bundle of 6 uncursed mithril quarrels (+1, 2d6+3) [12s]
bundle of 7 uncursed arrows of giant slaying (+3, 1d10+3) [14s]
bundle of 6 uncursed mithril arrows (+0, 1d6+6) [12s]
bundle of 6 uncursed quarrels of thunder (+1, 2d6) [12s]
bundle of 13 uncursed quarrels (+4, 2d6) [26s]
bundle of 3 uncursed unerring adamantium quarrels (+1, 2d6+6) [3s]
bundle of 12 uncursed quarrels of undead slaying (+3, 2d6+3) [48s]
uncursed barbed arrow of hunting (+0, 1d6+6) [2s]
bundle of 4 uncursed delicate mithril arrows (+0, 1d6+3) [8s]
bundle of 10 uncursed eternium quarrels (+1, 4d6+8) [10s]
bundle of 6 uncursed quarrels of demon slaying (+4, 2d6+3) [24s]
uncursed penetrating adamantium arrow (+4, 1d6+6) [1s]
bundle of 6 cursed arrows of demon slaying (+4, 1d6+3) [12s]
bundle of 13 uncursed arrows of demon slaying (+3, 1d6+3) [26s]
bundle of 3 uncursed arrows of construct slaying (+3, 1d6+1) [6s]
uncursed penetrating arrow (+0, 1d6) [2s]
cursed arrow of slaying (+0, 1d6) [2s]
uncursed barbed arrow of slaying (+0, 1d6+6) [2s]
bundle of 3 uncursed arrows of dragon slaying (+3, 1d6+3) [6s]
bundle of 2 uncursed quarrels of construct slaying (+6, 2d6+3) [8s]
bundle of 5 uncursed arrows of giant slaying (+7, 1d10+3) [10s]
bundle of 9 uncursed arrows of darkness (+1, 1d6) [18s]
bundle of 2 uncursed quarrels of construct slaying (+3, 2d6+3) [8s]
bundle of 7 uncursed quarrels of demon slaying (+3, 2d6+5) [28s]
bundle of 10 uncursed quarrels of demon slaying (+3, 2d6+4) [40s]
bundle of 7 uncursed arrows of demon slaying (+3, 1d6+6) [14s]
bundle of 3 uncursed arrows of jelly slaying (+3, 2d4+3) [6s]
bundle of 19 uncursed arrows (+0, 1d6+3) [38s]
bundle of 4 uncursed eternium arrows (+2, 2d6+11) [4s]
bundle of 6 cursed quarrels of giant slaying (+3, 2d8+3) [24s]
bundle of 20 uncursed unerring arrows of darkness (+0, 1d6) [40s]
bundle of 6 blessed quarrels of humanoid slaying (+3, 2d6+3) [24s]
bundle of 4 uncursed quarrels of dragon slaying (+5, 2d6+6) [16s]
bundle of 6 cursed arrows of jelly slaying (+2, 2d4+5) [12s]
uncursed eternium quarrel (+1, 4d6+9) [1s]
bundle of 6 uncursed arrows of humanoid slaying (+4, 1d6+3) [12s]
bundle of 7 blessed arrows [14s]
uncursed quarrel {good} [1s]
cursed quarrel {good} [1s]
bundle of 7 uncursed broken arrows {mediocre} [14s]
bundle of 9 uncursed quarrels {fair} [18s]
bundle of 6 uncursed arrows {good} [12s]
bundle of 2 uncursed quarrels {good} [8s]
bundle of 7 uncursed quarrels {fair} [14s]
Tools (']')
heap of 3 blessed waterproof blankets [30s]
heap of 3 uncursed hexagonal keys [3s]
heap of 2 blessed fireproof blankets [20s]
blessed silver key [1s]
uncursed giant boar skull {fair} [300s]
Rings ('=')
blessed ring of ice [1s]
blessed ring of teleport control [1s]
blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
blessed ring of the High Kings [+2, +3] [1s]
blessed brass ring [1s]
cursed ring of speed [+0, +1] (+5 spd) [1s]
heap of 2 blessed rings of invisibility [2s]
uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
heap of 4 uncursed rings of the clear mind [4s]
uncursed ring of slaying (+4 melee damage, +6 missile damage) [1s]
heap of 2 uncursed rings of fire [2s]
uncursed ring of elemental mastery [+0, +0] [1s]
uncursed ring of invisibility [1s]
uncursed ring of see invisible [1s]