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boat
06-15-2014, 04:54 AM
Excuse the name, I was reading a tip from the forums that you guys renamed your character for reminders. This one was for a Gorgon on the first level of Darkforge.:)

I will try make this quick. I have been trying to win with a Dwarven Pally for a long time. Usually Nuurag was the one who got me.

Highlights:

1. Surging Pulse of Power on Coc2 - Vanquisher guarded by a named Chaos warrior ( I believe). He regenerated very quickly. Took him down with Acid. Was torn between using vanquisher, but the DV loss was too big. Crowned with Justifier
2. The new monster spawns as mentioned have been nasty. I encountered a Dopple King on the animated forest on one of my return trips. Lots of gorgons too. Dropped a mimic hivemind.
3. No amulets of free action, no fireproof blankets. No ring of ice till way too late. I will definitely be playing N and non Dwarf for a while.
4. Took on a greater vault on D46 which led to lots of stat drain, more than I thought. Those vaults were nasty and I got nothing of worth. I had the Jarl quest but I am unsure regarding the artifacts in the GV, it didn't seem like any were generated. If anyone is reading, do you have comments of the vault generating artifacts?? (see the .flg). Fought lots of tough monsters.
5. Nuurag was still very tough but with a torch among other things, I was able to drop him. Still it was very tense.
6. Cat Lord spawned very close to stairs. I tried to fight but he was whooping me. Used wand of poison to drop him. I made little mind to save cats.
7. D47,48,49,50, I wanted to end the game and I ran out of means to cure corruption so I grinded this out with teleportitis and mana battery. TC amulet was lost at some point. Was very worried about corruption. Ended up having to fight all of the balors, I got to J with corruptions, so I guess I had a while to go while running with L+. Closed the levers and waited for the Balors.

I will just say that I like playing the run and gun style just holding the move key down. I should have trained my missiles a bit more and tried to say N before crowning to make sure I had lots of corruption removal. Also to return the chaos corpses to the druid. Oh and, the increased danger spawn rate worked out well for the Chaos warriors later on as I got lots of great eternium gear :)

P.S I rolled a melee character without Candle and healing was pretty slow and tough. Its definitely a different game. After bracers of regen it wasn't too bad :)

P.P.S I found a royal vault in the Jarl caves and the guardian was very tough. Almost killed me. I think I used a wand of poison on him.

boat
06-15-2014, 04:55 AM
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Gorgondrkfor St:16 Le:24 Wi:21 Dx:18 To:28 Ch: 9 Ap:18 Ma: 3 Pe: 6 L+
DV/PV: 54/48 H: 678(678) P: 121(121) Exp: 43/18170190 DrCh Sp: 98
Blessed Invisible Bloated Strained
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Background Information
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Name: Gorgondrkfor Race: male Dwarf Class: Paladin
Eye color: brown Hair color: black Complexion: tanned
Height: 3'10" Weight: 167 pounds
Age: 186 (middle-aged, 121 years of unnatural aging added in)
Star sign: Dragon Birthday: 2/Dragon (day 152 of the year)

YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
During your childhood one of your uncles taught you a lot of things
about the history of your people. Your vast knowledge on the legends and
the lore of your people made you very popular with your friends because of
all the exciting stories you knew.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Paladin.


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Inventory
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Total weight: 3921 stones Carrying capacity: 3575 stones

Head : uncursed eternium cap [+1, +4] [28s]
Neck : uncursed ankh [3s]
Body : uncursed eternium plate mail (-1, -2) [-1, +16] [240s]
Girdle : blessed girdle of carrying [+0, +0] [15s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2][60s]
Left Hand : uncursed large eternium shield (-1) [+12, +6] [54s]
Right Ring : blessed ring of slaying (+6 melee damage, +6 missile damage)
Left Ring : blessed ring of ice [1s]
Bracers : blessed rustproof bracers of regeneration [+0, +0] [18s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed seven league boots [+0, -2] [30s]
Missile Weapon: -
Missiles : -
Tool : -


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Stuff
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Edited

blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s]
uncursed frozen eternium two-handed sword (+18, 6d5+16) [-1, +0] [50s]



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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 3 +2 +1 +0 basic 38
Daggers & knives 1 +1 +0 +0 basic 23
Clubs & hammers 1 +1 +0 +0 basic 23
Maces & flails 1 +1 +0 +0 basic 23
Swords 14 +16 +11 +5 Mastery 10983
Axes 3 +2 +1 +0 basic 59
Whips 1 +1 +0 +1 basic 23
Pole arms 8 +8 +4 +8 excellent 157
Twohanded weapons 7 +6 +9 +2 skilled 221
Staves 1 +1 +0 +1 basic 23

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 1 +2 +1 +0 basic 1
Bows 6 +12 +9 +2 skilled 59
Crossbows 5 +10 +7 +1 skilled 30
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 0 +0 +0 +0 unskilled 6
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 869


Damage caused with your melee weapons:
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Right hand: +98 bonus to hit, 3d5+40 damage


Damage caused with your missile weapons:
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No missile weapons available.




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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Climbing .................100 (superb) [+1d5]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Dodge .................... 83 (great) [+1d3]
First aid ................ 93 (superb) [+1d5]
Haggling ................. 34 (fair) [+3d3]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+1d5]
Law ......................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d3]
Metallurgy ............... 97 (superb) [+1d5]
Mining ................... 81 (great) [+1]
Smithing ................. 89 (great) [+3d3]
Stealth ..................100 (superb) [+1d5]
Swimming ................. 88 (great) [+1d3]
Tactics ..................100 (superb) [+1d3]
Two weapon combat ........ 53 (good) [+2d4]


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Spells
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Acid Bolt : 140, 14pp (Effectivity: +1)
Cure Light Wounds: 141, 5pp (Effectivity: +0)
Darkness : 220, 4pp (Effectivity: +0)
Divine Key : 121, 12pp (Effectivity: +0)
Divine Wrath : 8, 23pp (Effectivity: +0)
Heal : 16, 73pp (Effectivity: +0)
Minor Punishment : 140, 7pp (Effectivity: +0)
Remove Curse : 77, 61pp (Effectivity: +3)
Slow Monster : 99, 7pp (Effectivity: +0)




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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.

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His achievements during his battles:
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Gorgondrkfor, the dwarven paladin, saved the world with his brave efforts
and became a great ruler while saving himself 19 times.
He scored 9505220 points and advanced to level 43.
He survived for 0 years, 132 days, 2 hours, 5 minutes and 17 seconds (119603
turns).
3 companions were killed during his adventures.
Gorgondrkfor visited 124 places.
His strength score was modified by -4 during his career.
His learning score was modified by +4 during his career.
His willpower score was modified by +5 during his career.
His dexterity score was modified by +10 during his career.
His toughness score was modified by +5 during his career.
His charisma score was modified by -8 during his career.
His appearance score was modified by +6 during his career.
His mana score was modified by -9 during his career.
His perception score was modified by -5 during his career.
He was unnaturally aged by 121 years.
He was the champion of the arena.
He made a little water dragon very happy.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7167 monsters perished under his attacks.
The following 24 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the silvery two-handed sword "Vanquisher" (Surging Pulse of power on CoC2 Guarded by Chaos Knight?)
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the silvery arrow "True Aim" (D46 Undead Vault - wasn't impressed by it)
the lead-filled mace "Big Punch"
the scorched spear (Didn't Find, one of the vaults though)
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the black torc
the Chaos Orb of Elemental Mana
the staff of the archmagi (D46 undead Vault)
He possessed the following intrinsics:
He was fire resistant (also through an item).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant.
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was invisible.
He was stun resistant.
He was shock resistant (gained through an item).
He was immune to fire attacks.
He had the following talents: Good Shot, Greased Lightning, Hardy, Immune to
Pain, Iron Skin, Long Stride, Mithril Skin, Pious, Porter, Quick, Stealthy,
Steel Skin, Tough Skin, Very Hardy, Very Quick.
He had a final speed score of 98 (final base speed: 118).
He was a messiah of Morodwyn.
He asked for 17 divine interventions.
He was a holy champion of Order.

The following monsters were vanquished:
1 ancient karmic dragon
3 ancient minotaurs
10 balors
7 berserker emperors
5 berserker kings
1 cat lord
4 cave lions
39 cave lizards
12 cave tigers
22 chaos knights
70 chaos mutants
109 chaos servants
3 chaos warlords
15 chaos warriors
3 death oozes
3 diamond golems
6 doppelganger kings
22 earth elementals
4 fire giant kings
6 frost salamanders
132 ghost lords
5 gorgons
1 great blue wyrm
10 great karmic wyrms
15 greater air elementals
1 greater balor
1 greater black unicorn
4 greater daemons
6 greater earth elementals
12 greater fire elementals
2 greater mimics
2 greater molochs
7 greater water elementals
3 karmic baby dragons
2 karmic dragons
6 karmic lizards
5 large rust monsters
4 liches
43 lich kings
51 master liches
2 master mimics
1 master necromancer
1 Master Summoner
1 mimic hivemind
4 molochs
4 quickling kings
1 quickling queen
3 werewolf kings
57 writhing masses of primal chaos


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Playing Time
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You played for 17 hours, 31 minutes and 50 seconds.


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Version Information
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Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 23
Build: May 10 2014 15:08:19