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JellySlayer
07-08-2009, 05:32 AM
After a string of disappointing losses (or crashes) of characters that I would normally consider pretty easy, I decided to try something a little more out there. Thieves aren't a class I've really played much, and this game certainly impressed on me that they don't suck quite so much as I thought they did. Almost, not but quite.

Pippin (yay for unoriginal hobbit names) was a Candle born hurthling thief with Heir as his starting talent. My heir gift was a 1d4+5 adamantium dagger of penetration, which ended up being the second-best weapon I found the entire game. I used this exclusively until I found something better on D45. Since I was Candle-born, I decided to skip Healing in favour of Herbalism, and then went straight to the ID to level to 6. First kill was a large bat. I spend a lot of time working on thrown rocks, which ended up being my primary missile weapon for the entire game. Once I was level 6, I did the druid quest and puppy cave, in which I found a steel amulet, which I assumed, correctly, was an AoLS, and thus started planning my ultra. This meant poking my head into the now somewhat dangerous SMC in hopes of finding the stairs (I didn't). Proceeded to dwarftown, pyramid, griffyard, saved Khelly, Darkforge without too much excitement. I found an RoDS somewhere around DT which I used on 7lbs. By this point I had managed to collect all of the necessary components to do Gaab'Baay's quest (I probably found 15 scrolls of danger this game...), so I fed the ratling and got the chaos piece. Got back up to neutral and got crowned with Whirlwind and =Fire. Whirlwind is a pretty useless crowning gift for a thrown rock specialist, but all thief crowning gifts are pretty... horrible. With =Fire though, I was able to clear the ToEF before even getting the Water Orb. ACW dropped to a sustained barrage of rocks and attacks from the dagger. I think I might have stunned him, but I can't remember off the top of my head.

Cleared the Hall of High Kings, and found a helm of water breathing. Visited mother dragon and found that she had an RoDS and a glowing wand in her stash! Looted these for a 4 charge wand + a ring. I took find weakness immediately; later I added concentration and a GoGS, and saved the rest for Andor. Before even getting to the casino, I was pretty sure this would be a winner. Nothing spectacular in the casino... the quarrel artifact was there, so I bought it for 20k even though I never used it. Got the kitty ring, then decided I'd try the maze. I haven't done the maze in years, but as a thief, it is surprisingly easy. With automatic search, 100 detect traps and 100 alertness (and teleportitis + control), I was able to move through the maze without any equipment worries. The minotaurs were no match for me in melee, and I have enough stun ray to kill the odd mage. I then ran down to D48 to check for vaults, and found a greater giant vault on D45 with two generic gray weapons in it: Executor and Purifier. I had been hoping for Serpent's Bite to play a dagger-only game, but Executor was a great alternative.

I made a huge mistake in the Air Temple by allowing the summoner to leave the room he's trapped in (he summoned ghost kings, so I wanted to retreat to kill them from a distance), and he started summoning, among other things, about a half-dozen balors. To my surprise, these dropped in a few hits from Executor, and the real power of the thief became clear to me: the level 25 class power that gives stunning criticals, combined with Find Weakness and RoTMC, basically made it so that I would stun a monster on every single hit... very nice. Cleared the remaining temples, visited the Rift, cleared the Stone Circle. Buffed my speed up to nearly 200 from quickling tree and my level 40 class power, then cleared the BDC. Dove to I52 to find Filk, killed the emperor moloch with my penetrating dagger, assembled all my corruption removal stuff (10 SoCR + 4 pots) and went for the final dive. Got black tome from uselessness. I should have kept the potion.

D50 was a breeze. Wished for speed and some extra SoCR with my remaining wishes (actually forgot to wrench one I found in review) and dove in the portal. Andor was actually pretty hard. While the stunning had proved very useful for most battles, stunning Andor Drakon causes him to wander through the walls of the Chaos Plane, and it's hard for you to follow. Eventually I got him partially surrounded with summons, beat him to critical with Executor, then poked him with the trident for the win.

JellySlayer
07-08-2009, 05:40 AM
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Screenshot
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Pippin St:46 Le:25 Wi:25 Dx:42 To:43 Ch:11 Ap: 3 Ma:39 Pe:34 N=
DV/PV: 32/46 H: 683(869) P: 0(469) Exp: 50/35088826 ChAoS Sp: 187
Blessed Invisible Bloated Berserk

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Background Information
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Name: Pippin Race: male Hurthling Class: Thief
Eye color: brown Hair color: black Complexion: light
Height: 3' Weight: 37 pounds Scars: 5
Age: 37 (grown-up)
Star sign: Candle Birthday: 3/Candle (day 273 of the year)


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Inventory
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He: uncursed eternium cap [+0, +7] [28s]
Ne: uncursed amulet of free action [3s]
Bo: uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gi: blessed girdle of giant strength [+0, +0] {St+12} [30s]
Cl: blessed cloak of defense [+3, +0] [20s]
RH: blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: blessed ring of mental stability [+0, +1] {Le+4} [1s]
Br: blessed rustproof bracers of regeneration [+0, +0] [18s]
Ga: blessed thick gauntlets (-1, -2) [+0, +3] [15s]
Bo: blessed seven league boots [+4, +0] [30s]
MW: -
Mi: -
Tl: uncursed torch (135 turns of fuel remaining, lit) [10s]

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Stuff
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Boots ('[')
uncursed seven league boots [+1, +0] [30s]
Necklaces (''')
uncursed amulet of life saving [3s] \\ Lucky pickpocket
One-handed weapons ('(')
blessed adamantium dagger of penetration (+4, 1d4+7) [7s] \\Heir gift
blessed jet-black battle axe "Executor" (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
uncursed eternium long sword of devastation (+0, 6d8+13) [20s] \\Random drop on D50
Wands ('\')
blessed wand of wishing (0 charges) [3s] \\\Forgot about this one

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 13 +16 +10 +4 Mastery 3440
Axes 11 +10 +8 +3 Mastery 1202
Pole arms 5 +5 +2 +4 skilled 134

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Bows 0 +0 +0 +0 unskilled 7
Crossbows 3 +6 +4 +1 basic 5
Thrown rocks & clubs 10 +20 +15 +3 excellent 16

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4238


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Spells
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Teleportation : 497, 21pp (Effectivity: +5)
\\Courtesy of Khelly... I have a bunch of other spells from library that I never used

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His further life:
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After slaying Andor Drakon and dispersing his malevolent energies the scales
of Balance appear before you. All the forces of Balance seem to be united
behind them. You are lifted to the status of an Avatar of Balance and the
tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Balance. After a few millennia have passed you
are raised to the position of a demi-god to guard Ancardia from the forces
of Chaos and Order forever.

Under your guidance Ancardia becomes a balanced and happy world, enjoying
its own freedom to be never again threatened by the unbalancing powers of
the universe.

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His achievements during his adventures:
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Pippin, the hurthling thief, transformed into an avatar of Balance.
He scored 25940515 points and advanced to level 50.
He survived for 0 years, 184 days, 20 hours, 21 minutes and 47 seconds
(142794 turns).
Pippin visited 149 places.
His strength score was modified by +24 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +13 during his career.
His dexterity score was modified by +6 during his career.
His toughness score was modified by +28 during his career.
His charisma score was modified by +1 during his career.
His appearance score was modified by -2 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +18 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He killed the emperor of the ancient minotaur race.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
6458 monsters perished under his attacks.
The following 33 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke" \\Casino
the lead-filled mace "Big Punch"
the scorched spear \\Random drop in a lesser vault
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Crown of Chaos
the black torc
the Medal of Chaos
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind" \\Crowning
the jet-black battle axe "Executor" \\Greater vault
the rune-covered heavy mace "Purifier" \\Greater vault
the black tome of Alsophocus \\Useless
the Trident of the Red Rooster
the rune-covered halberd "Wyrmlance" \\Never saw this
the axe of the minotaur emperor

He had the following talents: Beast of Burden, Boon to the Family, Careful,
Charming, Defensive Fighter, Eagle Eye, Good Learner, Good Shot, Greased
Lightning, Heir, Keen Shot, Lightning Shot, Long Stride, Master Packager,
Porter, Quick, Quick Shot, Shield Specialist, Very Quick.
He had a final speed score of 187 (final base speed: 181).
He was a messiah of Auroree.
He asked for 5 divine interventions. \\Better than usual for me I think
He was a holy champion of Balance.

pblack
07-08-2009, 06:15 AM
awesome man! I'm trying out what is probably my 10th thief now. Going dwarven in this one.

I got the executor once as precrown with a thief. Was going great til I made shit happen all over the drakalor chain.

must be really great with find weakness + slaying weapon. Also, good to know that AD passes through the walls when stunned.

congrats.

Necropassion
07-08-2009, 04:47 PM
Well played! I generated a hurthling thief on Creator's Day myself, and I hope to start playing him shortly. It's nice to play something that is not too overpowered for a change, plus it's really cool stylewise. This win inspired my greatly, and I think I'm going to stick to the more obscure classes from now on.

Sadface
07-09-2009, 03:14 PM
Just curious, what did you use to kill Keriax? DS ammo?

JellySlayer
07-09-2009, 05:20 PM
Yes, I used dragon slaying ammo against him--one of two times that I used a crossbow (the other being the Chaos Archmage). I don't even think I bothered to blind/confuse/stun him.