Eol
09-13-2014, 04:03 AM
In my adventures through the newly added dungeons I came across level with surge of power. "Yay, some good stuff is waiting for me!" I thought, but RNG gives with one hand and takes with the other. Look who is the guardian:
This is Mak-Wer, the quickling lord. He is hostile. He seems to be afraid. He
appears to be very experienced.
Sooo, Mak-Wer snatched what i presume to be artifact(leather armor, looks like Nature's Companion) before I was able to make a step, and now I don't know what to do with this fellow. He is able to regen any damage I deliver in one turn( even crits), he punches through my armor and he is really a Filk on steroids.
My character is melee-focused, but I have trained bows slightly. Here is my character .slg to give you idea what stats and resources
Urist has
----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------
Urist St:29 Le:13 Wi:21 Dx:19 To:28 Ch:14 Ap:12 Ma:15 Pe:19 NC
DV/PV: 43/25 H: 112(201) P: 50(50) Exp: 15/160776 M: 33519
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Urist Race: male Gnome Class: Monk
Eye color: brown Hair color: brown Complexion: tanned
Height: 3'4" Weight: 123 pounds
Age: 113 (grown-up)
Star sign: Raven Birthday: 20/Raven (day 20 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Monk.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1939 stones Carrying capacity: 4575 stones
Head : mithril cap [+0, +2] [40s]
Neck : uncursed amulet of light [3s]
Body : uncursed ring mail (-1, -1) [-1, +5] [300s]
Girdle : girdle of giant strength [+0, +0] {St+12} [30s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : -
Left Hand : medium crystal shield (-1) [+9, +4] [160s]
Right Ring : blessed ring of damage [1s]
Left Ring : ring of teleport control [1s]
Bracers : blessed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : uncursed gauntlets (-1, +0) [+0, +1] [10s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile Weapon: uncursed sling (+0, +1) [3s]
Missiles : -
Tool : -
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 1331 stones Carrying capacity: 4575 stones
Helmets ('[')
uncursed diadem of beauty [+0, +0] {Ap+7} [35s]
Gauntlets ('[')
uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
gauntlets [10s]
gauntlets [10s]
Necklaces (''')
uncursed amulet of greed [3s]
uncursed black torc [+4, +2] (+10 spd) [3s]
amber amulet [3s]
bleak amulet [3s]
One-handed weapons ('(')
crystal dagger (+0, 2d3+4) [25s]
orcish spear (-2, 1d8+2) [75s]
Missile weapons ('}')
uncursed long bow of accuracy (+8, +2) [30s]
Missiles ('/')
uncursed arrow (+3, 1d6) [2s]
bundle of 2 uncursed arrows of jelly slaying (+3, 2d4+3) [4s]
bundle of 2 uncursed arrows (+0, 1d6+2) [4s]
bundle of 2 uncursed arrows (+2, 1d6) [4s]
uncursed winged arrow (+0, 1d6) [2s]
uncursed barbed arrow of targeting (+6, 1d6+6) [2s]
bundle of 2 uncursed arrows (+0, 1d6+3) [4s]
uncursed arrow (+0, 1d6+1) [2s]
uncursed arrow (+1, 1d6+1) [2s]
bundle of 12 uncursed arrows (+0, 1d6) [24s]
heap of 2 uncursed rocks (+1, 1d4) [10s]
uncursed arrow (+1, 1d6) [2s]
uncursed arrow of targeting (+7, 1d6) [2s]
uncursed arrow (-3, 1d6) [2s]
uncursed rock (+0, 1d4+3) [5s]
arrow [2s]
arrow [2s]
arrow [2s]
bundle of 18 arrows [36s]
arrow [2s]
bundle of 5 quarrels [20s]
Tools (']')
uncursed torch [10s]
blessed torch [10s]
blessed torch (4186 turns of fuel remaining) [10s]
uncursed box with flint and steel (18) [5s]
uncursed tinderbox (15) [3s]
heap of 2 uncursed waterproof blankets [20s]
uncursed fletchery set (6) [70s]
uncursed round key [1s]
blessed waterproof blanket [10s]
climbing set [180s]
Rings ('=')
uncursed ring of the fish [1s]
uncursed ring of luck [1s]
uncursed ring of stun resistance [1s]
ring of defense +1 [1s]
Wands ('\')
cursed wand of wonder (2 charges) [3s]
uncursed wand of stunning (8 charges) [3s]
pine wand [3s]
wand of acid (0 charges) [4s]
curved wand [4s]
brittle wand [3s]
Potions ('!')
cursed potion of invisibility [4s]
uncursed potion of wonder [2s]
uncursed potion of troll blood [2s]
uncursed potion of exchange [4s]
uncursed potion of boost dexterity [2s]
heap of 4 potions of holy water [16s]
cursed potion of ultra healing [2s]
uncursed potion of healing [4s]
uncursed potion of potential strength [4s]
blessed thick potion [4s]
heap of 2 potions of wonder [4s]
viscous potion [4s]
cyan potion [4s]
heap of 2 orange potions [8s]
heap of 6 potions of water [24s]
potion of water [4s]
potion of healing [4s]
light magenta potion [4s]
bright potion [2s]
Scrolls ('?')
uncursed scroll of light [2s]
uncursed scroll of danger [2s]
uncursed scroll of power [2s]
uncursed papyrus scroll [2s]
cursed scroll of identify [2s]
blessed scroll of identify [2s]
heap of 2 uncursed scrolls of uncursing [4s]
scroll of magic mapping [2s]
blank scroll [2s]
scroll of identify [2s]
scroll of light [2s]
heap of 2 scrolls of gold detection [4s]
scroll of great identify [2s]
Books ('"')
huge tome [100s]
Food ('%')
heap of 10 cursed spenseweeds [20s]
heap of 9 cursed moss patches of mareilon [18s]
heap of 8 cursed burb roots [16s]
heap of 7 cursed pepper petals [14s]
heap of 3 cursed alraunia antidotes [6s]
heap of 2 cursed curaria mancox herbs [4s]
heap of 2 cursed stomacemptia herbs [4s]
uncursed herb seed [2s]
heap of 2 blessed spenseweeds [4s]
uncursed spenseweed [2s]
heap of 3 cursed morgia roots [6s]
heap of 2 uncursed stomacemptia herbs [4s]
heap of 2 uncursed pepper petals [4s]
uncursed burb root [2s]
heap of 6 morgia roots [12s]
stomacemptia herb [2s]
heap of 2 stomafillia herbs [4s]
burb root [2s]
pepper petal [2s]
stomacemptia herb [2s]
heap of 3 stomafillia herbs [6s]
heap of 4 morgia roots [8s]
heap of 17 moss patches of mareilon [34s]
heap of 3 moss patches of mareilon [6s]
heap of 4 morgia roots [8s]
heap of 5 spenseweeds [10s]
heap of 7 spenseweeds [14s]
pepper petal [2s]
heap of 2 burb roots [4s]
heap of 3 spenseweeds [6s]
heap of 2 devil's roses [4s]
devil's rose [2s]
heap of 4 demon daisies [8s]
heap of 4 alraunia antidotes [8s]
heap of 2 alraunia antidotes [4s]
heap of 2 curaria mancox herbs [4s]
iron ration [100s]
Valuables ('$')
5107 gold pieces [51s]
Urist 've been disarmed by some fencers (there was a ratling vault on level with surge of power), but he 'll recieve RCT soon, so it's not a problem.
So far my best bet is to use "Runaway!!" tactics and return when I'll have something like 40-50 dmg, and some better to-hit stats,but I'm not sure what dmg output will be enough.
This is Mak-Wer, the quickling lord. He is hostile. He seems to be afraid. He
appears to be very experienced.
Sooo, Mak-Wer snatched what i presume to be artifact(leather armor, looks like Nature's Companion) before I was able to make a step, and now I don't know what to do with this fellow. He is able to regen any damage I deliver in one turn( even crits), he punches through my armor and he is really a Filk on steroids.
My character is melee-focused, but I have trained bows slightly. Here is my character .slg to give you idea what stats and resources
Urist has
----------------------------------------------------------------------------
Character Information
----------------------------------------------------------------------------
Urist St:29 Le:13 Wi:21 Dx:19 To:28 Ch:14 Ap:12 Ma:15 Pe:19 NC
DV/PV: 43/25 H: 112(201) P: 50(50) Exp: 15/160776 M: 33519
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Urist Race: male Gnome Class: Monk
Eye color: brown Hair color: brown Complexion: tanned
Height: 3'4" Weight: 123 pounds
Age: 113 (grown-up)
Star sign: Raven Birthday: 20/Raven (day 20 of the year)
YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
Your path was always clearly lying before you. You knew about your
destiny since your earliest years and fortunately your grandfather
supported your wishes. You managed to find a competent trainer and began
your studies.
You decided to become a Monk.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1939 stones Carrying capacity: 4575 stones
Head : mithril cap [+0, +2] [40s]
Neck : uncursed amulet of light [3s]
Body : uncursed ring mail (-1, -1) [-1, +5] [300s]
Girdle : girdle of giant strength [+0, +0] {St+12} [30s]
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : -
Left Hand : medium crystal shield (-1) [+9, +4] [160s]
Right Ring : blessed ring of damage [1s]
Left Ring : ring of teleport control [1s]
Bracers : blessed bracers of toughness [+0, +0] {To+4} [10s]
Gauntlets : uncursed gauntlets (-1, +0) [+0, +1] [10s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile Weapon: uncursed sling (+0, +1) [3s]
Missiles : -
Tool : -
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 1331 stones Carrying capacity: 4575 stones
Helmets ('[')
uncursed diadem of beauty [+0, +0] {Ap+7} [35s]
Gauntlets ('[')
uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
gauntlets [10s]
gauntlets [10s]
Necklaces (''')
uncursed amulet of greed [3s]
uncursed black torc [+4, +2] (+10 spd) [3s]
amber amulet [3s]
bleak amulet [3s]
One-handed weapons ('(')
crystal dagger (+0, 2d3+4) [25s]
orcish spear (-2, 1d8+2) [75s]
Missile weapons ('}')
uncursed long bow of accuracy (+8, +2) [30s]
Missiles ('/')
uncursed arrow (+3, 1d6) [2s]
bundle of 2 uncursed arrows of jelly slaying (+3, 2d4+3) [4s]
bundle of 2 uncursed arrows (+0, 1d6+2) [4s]
bundle of 2 uncursed arrows (+2, 1d6) [4s]
uncursed winged arrow (+0, 1d6) [2s]
uncursed barbed arrow of targeting (+6, 1d6+6) [2s]
bundle of 2 uncursed arrows (+0, 1d6+3) [4s]
uncursed arrow (+0, 1d6+1) [2s]
uncursed arrow (+1, 1d6+1) [2s]
bundle of 12 uncursed arrows (+0, 1d6) [24s]
heap of 2 uncursed rocks (+1, 1d4) [10s]
uncursed arrow (+1, 1d6) [2s]
uncursed arrow of targeting (+7, 1d6) [2s]
uncursed arrow (-3, 1d6) [2s]
uncursed rock (+0, 1d4+3) [5s]
arrow [2s]
arrow [2s]
arrow [2s]
bundle of 18 arrows [36s]
arrow [2s]
bundle of 5 quarrels [20s]
Tools (']')
uncursed torch [10s]
blessed torch [10s]
blessed torch (4186 turns of fuel remaining) [10s]
uncursed box with flint and steel (18) [5s]
uncursed tinderbox (15) [3s]
heap of 2 uncursed waterproof blankets [20s]
uncursed fletchery set (6) [70s]
uncursed round key [1s]
blessed waterproof blanket [10s]
climbing set [180s]
Rings ('=')
uncursed ring of the fish [1s]
uncursed ring of luck [1s]
uncursed ring of stun resistance [1s]
ring of defense +1 [1s]
Wands ('\')
cursed wand of wonder (2 charges) [3s]
uncursed wand of stunning (8 charges) [3s]
pine wand [3s]
wand of acid (0 charges) [4s]
curved wand [4s]
brittle wand [3s]
Potions ('!')
cursed potion of invisibility [4s]
uncursed potion of wonder [2s]
uncursed potion of troll blood [2s]
uncursed potion of exchange [4s]
uncursed potion of boost dexterity [2s]
heap of 4 potions of holy water [16s]
cursed potion of ultra healing [2s]
uncursed potion of healing [4s]
uncursed potion of potential strength [4s]
blessed thick potion [4s]
heap of 2 potions of wonder [4s]
viscous potion [4s]
cyan potion [4s]
heap of 2 orange potions [8s]
heap of 6 potions of water [24s]
potion of water [4s]
potion of healing [4s]
light magenta potion [4s]
bright potion [2s]
Scrolls ('?')
uncursed scroll of light [2s]
uncursed scroll of danger [2s]
uncursed scroll of power [2s]
uncursed papyrus scroll [2s]
cursed scroll of identify [2s]
blessed scroll of identify [2s]
heap of 2 uncursed scrolls of uncursing [4s]
scroll of magic mapping [2s]
blank scroll [2s]
scroll of identify [2s]
scroll of light [2s]
heap of 2 scrolls of gold detection [4s]
scroll of great identify [2s]
Books ('"')
huge tome [100s]
Food ('%')
heap of 10 cursed spenseweeds [20s]
heap of 9 cursed moss patches of mareilon [18s]
heap of 8 cursed burb roots [16s]
heap of 7 cursed pepper petals [14s]
heap of 3 cursed alraunia antidotes [6s]
heap of 2 cursed curaria mancox herbs [4s]
heap of 2 cursed stomacemptia herbs [4s]
uncursed herb seed [2s]
heap of 2 blessed spenseweeds [4s]
uncursed spenseweed [2s]
heap of 3 cursed morgia roots [6s]
heap of 2 uncursed stomacemptia herbs [4s]
heap of 2 uncursed pepper petals [4s]
uncursed burb root [2s]
heap of 6 morgia roots [12s]
stomacemptia herb [2s]
heap of 2 stomafillia herbs [4s]
burb root [2s]
pepper petal [2s]
stomacemptia herb [2s]
heap of 3 stomafillia herbs [6s]
heap of 4 morgia roots [8s]
heap of 17 moss patches of mareilon [34s]
heap of 3 moss patches of mareilon [6s]
heap of 4 morgia roots [8s]
heap of 5 spenseweeds [10s]
heap of 7 spenseweeds [14s]
pepper petal [2s]
heap of 2 burb roots [4s]
heap of 3 spenseweeds [6s]
heap of 2 devil's roses [4s]
devil's rose [2s]
heap of 4 demon daisies [8s]
heap of 4 alraunia antidotes [8s]
heap of 2 alraunia antidotes [4s]
heap of 2 curaria mancox herbs [4s]
iron ration [100s]
Valuables ('$')
5107 gold pieces [51s]
Urist 've been disarmed by some fencers (there was a ratling vault on level with surge of power), but he 'll recieve RCT soon, so it's not a problem.
So far my best bet is to use "Runaway!!" tactics and return when I'll have something like 40-50 dmg, and some better to-hit stats,but I'm not sure what dmg output will be enough.