jfmancilla
11-15-2014, 05:46 PM
YEIY!!! After 8 years this is my first YAVP!!
I am sure that for most of the expert players in this forum my game would have been on the boring side, but for me it was great. The RNG did me a lot of favors...
I was an orc barbarian, born under the candle and a two headed calf was born the same day too. In order to get to neutral alignment (and learn healing) I tried (and failed) to save the puppy and brought the raider lord to justice, but still no luck. I headed to the CoC and found a neutral altar in the second level. Got crowned with fire immunity and Vanquisher! (I think that did the game for me). After farming for a while in the big room I got postcrowned with IronFist, that is not so great but useful still.
I headed down the caverns, did not bother to save Khelly (I had no wishes in this game), clear the water temple with no problems. The fire tower was surprisingly smooth too, I prepared by doing the ice queen quests to get potions of cure corruption, I disabled the ACW and after three shots it was down. I got two surges of power, the boots of divine messenger (nice) and whilrwhind (first time, surprisingly powerful but no demon slaying ammo so I used it mostly for anything not too dangerous).
The first corruption was thrive in the flesh of order (thanks RNG), then I got poison hands, I removed that immediately, then I got thin and nimble, very light, and teleportitis (I never farmed for blink dogs but still found one that gave me a corpse so no problem here).
There were a couple of tense moments. First an undead greater vault, I was foolish enough to try to clean it and after two hits from a ghost lord I almost died but managed to run away (I guess that many of the artifacts were there as I never saw them). Then a doppelganger king managed to get me confused and lowered my health to 50HP, I had to use my wands to get rid of him.
Also, the air temple was scary, the summoner was easy to kill but before he died he summon to greater karmic wyrms who almost got me killed, I had to run away in the hope that I would be able to kill them on the way back (that meant no more potions of cure corruption from Guth'Alak), which I did with no problem. Luckily, the cat lord was nowhere near the stairs (I killed cats as if there was no tomorrow). I should also mention that I never got the High Mountain Village as a doppelganger appeared in the small cave and hit me too hard, I just ran away and never looked back.
My previous orc barbarian died in the Mana Temple. This time around it was close too, when trying to lure the mage out, he teleported right to the door, which meant having to fight him while being surrounded by chaos servants. I had to use the water orb to heal, it gain me whispers of chaos (not terrible).
D50 was straight forward but long, I got corrupted a lot, first rage (not bad), then corrupting attack (I removed it immediately), then bronze bones (kept it), then ice blood (removed), then mana battery (removed), unholy aura (kept), and last bulging craneon (kept). I had to kill all the balors, Fistanarius was tough as almost all of my demon and humanoid ammo was gone but with enough patience he fell. I also summoned three greater elementals to help me clear it (through scrolls), one of them became uninterested in me because of the unholy aura, the other became aggressive and killed the only friendly one. Another lucky break was that I never had to fight a moloch. I found one that was generated friendly, I chatted to him and he replied "Uh?" :)
Given that this was my first win, I did not wanted to risk it. On the way up I ignored everything but I did stop to kill the black unicorn to get all corruption removed and then left ancardia.
I think the RNG was very helpful this time around, I remember thinking it was impossible to beat ADOM without any exploit, now I know its possible! :)
Next I am going for an ultra ending... I still believe those are impossible :)
jfmancilla
11-15-2014, 05:47 PM
Here is the memorial of LoneStar:
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
^^^ ^^^^ ^^^^^
^^*^^^^ ^^^^^^^^^ ^ ^ ^^^..^
^==="""" =====^^*^^^^^^^^^^^*.@^^
=="""~~ &&o ======"""""""&&^~^^*^.^^
""""~~~ ^^&&& &==""""""""""&&~~~^....^
""~~^^* ^^^^^^^^^^^^&&& "=""""""""""&&&&&o..~^^^
"~~~^^^ ^^^*^"""""""""""" "=="""""""""&&&&&&&&&&^^
~~~^^^^^^^^^^^^^^^^^^^^^^"""""""""""""" "=""""""""&&&&&&&&&&&~~^^
^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&& "=="""""&&&&&&&&&&&&~~*^^
^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&...... ^=="""""""&&o&&&&~~~~^^^
^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^* ^===""""""&&&&&&~~~^^^
^^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~
^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~
&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~
&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~
&&&&^^^^^^^^^^^^^^^^^^^&&&&&&&&&&""""""=^^"""~^^
^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^+^^
^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^
LoneStar St:47 Le:23 Wi:29 Dx:38 To:40 Ch:25 Ap:23 Ma: 9 Pe:21 N=
DV/PV: 70/26 H: 709(709) P: 81(114) Exp: 34/8629235 DrCh Sp: 115
Blessed Strained
------------------------------------------------------------------------------
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: LoneStar Race: male Orc Class: Barbarian
Eye color: black Hair color: brown Complexion: brown
Height: 5'11" Weight: 207 pounds
Age: 16 (grown-up)
Star sign: Candle Birthday: 5/Candle (day 275 of the year)
YOUR HISTORY:
Your mother was a wise shaman and healer. You didn't know your
father and his origins seem to be very mysterious.
As a child you were not accepted by the other children of your
tribe. Your childhood was sad and lonely.
During your youth you traveled to nearby tribes and traded with
them. You met many strangers and learned a lot about the outside world.
As a young adult your family was killed in a raid. You became
embittered and filled with the desire for revenge.
At the age of 16 you left your tribe.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 12194 stones Carrying capacity: 9975 stones
He: uncursed helm of leadership [+1, +3] {Ch+9} [100s]
Ne: uncursed amulet of perseverance {Wi+3} [3s]
Bo: uncursed clean robe [+0, +1] {Ap+5} [60s]
Gi: blessed girdle of strength [+0, +0] {St+1} [15s]
Cl: uncursed cloak of adornment [+3, +2] {Ap+4} [40s]
RH: blessed silvery two-handed sword "Vanquisher" (+3, 6d5+3) [-3, +0][300s]
LH: -
RR: uncursed ring of gain attribute {To+1} [1s]
LR: blessed ring of mental stability [+0, +1] {Le+1} [1s]
Br: blessed bracers of defense [+2, +0] [10s]
Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s]
Bo: uncursed boots of the divine messenger [+3, +3] {Dx+5} [25s]
MW: blessed long bow of accuracy (+9, +2) [30s]
Mi: bundle of 18 uncursed arrows of dragon slaying (+3, 1d6+3) [36s]
Tl: uncursed holy symbol [5s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 11558 stones Carrying capacity: 9975 stones
Helmets ('[')
uncursed helm of water breathing [+0, +1] [30s]
uncursed helm of teleportation [+0, +1] [50s]
heap of 2 uncursed diadems of beauty [+0, +0] {Ap+7} [70s]
blessed eternium cap [+0, +4] [28s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
uncursed robe of the sea [+3, +1] [60s]
uncursed eternium plate mail (-1, -2) [+1, +13] [240s]
blessed white dragon scale mail (-1, -3) [-2, +11] [200s]
Shields ('[')
blessed tower crystal shield (-2) [+16, +4] [260s]
uncursed tower eternium shield (-1) [+13, +4] [70s]
Gauntlets ('[')
uncursed fencing gloves [+1, +1] [6s]
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed gloves of dexterity [+0, +0] {Dx+4} [6s]
blessed thick gauntlets (-1, -2) [+0, +1] [15s]
heap of 2 uncursed pairs of gauntlets of strength (-1, +0) [-1, +1] {St+3}
blessed fencing gloves of fidelity [+5, +1] {Ch+6} [6s]
uncursed thick gauntlets (-1, -2) [+1, -2] [15s]
uncursed thick gauntlets (-1, -2) [+2, +3] [15s]
uncursed thick gauntlets (-1, -2) [+3, +3] [15s]
Cloaks ('[')
uncursed cloak of adornment [+0, +0] {Ap+4} [40s]
heap of 5 uncursed cloaks of protection [+0, +3] [100s]
uncursed hooded cloak [+3, +0] [40s]
Girdles ('[')
uncursed girdle of strength [+0, +0] {St+1} [15s]
uncursed leather girdle [+3, +0] [5s]
uncursed adamantium girdle [+0, +3] [18s]
Boots ('[')
uncursed boots of sneakiness (+1, +1) [+0, +3] {Dx+2} [20s]
uncursed boots of speed [+1, +2] (+8 spd) [20s]
uncursed adamantium boots [+1, +7] [89s]
Necklaces (''')
uncursed amulet of protection +3 [3s]
uncursed pendant of mana {Ma+5} [3s]
uncursed necklace of the silver tongue {Ch+3} [2s]
uncursed amulet of petrification resistance [3s]
heap of 3 uncursed necklaces of rapid healing [6s]
heap of 5 uncursed amulets of light [15s]
blessed amulet of luck [8s]
heap of 5 uncursed amulets of death ray resistance [35s]
heap of 3 uncursed amulets of free action [9s]
heap of 3 uncursed amulets of balance [9s]
uncursed amulet of luck [8s]
uncursed ankh [3s]
uncursed amulet of perseverance {Wi+3} [3s]
uncursed amulet of protection +2 [3s]
uncursed necklace of the eye [3s]
blessed amulet of perseverance {Wi+1} [3s]
heap of 3 uncursed amulets of protection from constructs [9s]
uncursed amulet of teleport control [3s]
blessed amulet of teleport control [3s]
uncursed amber amulet [3s]
Bracers (',')
uncursed bracers of defense [+2, +0] [10s]
uncursed bracers of defense [+1, +0] [10s]
One-handed weapons ('(')
uncursed flaming orcish knife (+0, 1d3+2) [10s]
heap of 5 uncursed orcish battle axes (-1, 1d7+3) [600s]
uncursed weeping battle axe (+0, 1d6+2) [70s]
uncursed adamantium dagger of lightning (+0, 1d4+6) [7s]
uncursed phase dagger (+0, 1d4) [5s]
uncursed battle axe of the sun (+0, 1d6+2) [70s]
uncursed stone spear (+0, 1d8+1) [120s]
uncursed adamantium warhammer (+0, 2d3+7) [43s]
blessed adamantium long sword (+2, 1d8+7) [28s]
uncursed adamantium dagger of might (+0, 1d4+5) [7s]
uncursed lawful spear (+1, 1d8) [50s]
blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
blessed masterwork adamantium sabre (+3, 1d6+8) [22s]
uncursed murderous adamantium scimitar (-1, 1d8+6) [28s]
heap of 2 uncursed broken pick axes (+0, 1d6+1) [150s]
uncursed dagger of death (+1, 5d5+2) [10s]
blessed dagger of death (+1, 5d5+2) [10s]
blessed rapier of the sun (-2, 1d6+3) [+1, +1] [30s]
uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s]
uncursed adamantium battle axe of slaughtering (-2, 2d8+7) [50s]
blessed eternium warhammer (+0, 4d3+8) [29s]
blessed sword of sharpness (+2, 4d8+8) [35s]
Two-handed weapons ('(')
uncursed halberd of defense (+8, 2d7+4) [+18, +0] [80s]
uncursed adamantium halberd of penetration (+8, 2d7+6) [-2, +0] [70s]
uncursed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s]
uncursed two-handed sword of parrying (+6, 3d5+3) [+16, +0] [100s]
uncursed great axe [105s]
Missile weapons ('}')
uncursed rusty light crossbow (+2, +2) [70s]
uncursed long bow (+3, +2) [30s]
uncursed short bow (+4, +0) [20s]
uncursed sling of accuracy (+6, +1) [3s]
heap of 2 uncursed slings of the long shot (+2, +1) [6s]
uncursed short bow (+1, +3) [20s]
uncursed long bow of hunting (+6, +3) [30s]
heap of 2 uncursed heavy crossbows of accuracy (+9, +3) [280s]
uncursed short bow (+1, +0) [20s]
uncursed light crossbow (+2, +0) [70s]
uncursed sling of the long shot (+2, +2) [3s]
uncursed sling of accuracy (+5, +1) [3s]
uncursed long bow (+4, -1) [30s]
blessed light crossbow of accuracy (+7, +3) [70s]
uncursed short bow of accuracy (+6, +0) [20s]
uncursed hand crossbow (+1, +0) [30s]
uncursed long bow of accuracy (+8, +3) [30s]
uncursed rune-covered sling "Whirlwind" (+12, +12) [3s]
uncursed sling of accuracy (+5, +3) [3s]
Missiles ('/')
uncursed quarrel (+1, 2d6+3) [2s]
bundle of 28 uncursed quarrels of jelly slaying (+3, 2d6+3) [112s]
bundle of 3 blessed rusty penetrating quarrels (+1, 2d6) [6s]
bundle of 2 uncursed mithril arrows (+0, 1d6+3) [4s]
bundle of 3 uncursed mithril drakish scurgari (+5, 1d8+5) [24s]
bundle of 13 uncursed arrows (+0, 1d6) [26s]
uncursed arrow of targeting (+6, 1d6) [2s]
bundle of 11 uncursed arrows of jelly slaying (+3, 2d4+3) [22s]
bundle of 3 uncursed arrows (+0, 1d6-3) [6s]
uncursed arrow (-2, 1d6) [2s]
bundle of 3 blessed adamantium arrows of targeting (+7, 1d6+6) [3s]
uncursed arrow of darkness (+0, 1d6) [2s]
bundle of 14 uncursed arrows (+2, 1d6) [28s]
bundle of 3 blessed adamantium arrows of hunting (+1, 1d6+6) [3s]
uncursed weighted arrow (+0, 1d6+4) [2s]
bundle of 2 uncursed quarrels (+4, 2d6+1) [4s]
bundle of 3 uncursed mithril quarrels (+4, 2d6+3) [6s]
bundle of 4 blessed quarrels of construct slaying (+3, 2d6+3) [16s]
bundle of 9 uncursed unerring mithril arrows (+0, 1d6+5) [18s]
uncursed unerring arrow of hunting (+0, 1d6) [2s]
blessed rusty quarrel (+1, 2d6) [2s]
uncursed arrow of hunting (+0, 1d6+2) [2s]
bundle of 3 uncursed quarrels (+2, 2d6+3) [6s]
bundle of 2 blessed quarrels (-2, 2d6) [4s]
uncursed quarrel of slaying (+1, 2d6) [2s]
bundle of 6 uncursed quarrels of undead slaying (+3, 2d6+3) [24s]
bundle of 5 blessed quarrels of dragon slaying (+3, 2d6+3) [20s]
bundle of 6 blessed arrows (+0, 1d6) [12s]
bundle of 2 blessed arrows (+0, 1d6+2) [4s]
bundle of 6 blessed arrows (-1, 1d6) [12s]
uncursed throwing club of death (+0, 4d6+4) [40s]
blessed arrow of humanoid slaying (+3, 1d6+3) [2s]
uncursed boomerang (+5, 2d4+1) [20s]
bundle of 3 blessed drakish scurgari (+2, 1d8+2) [30s]
bundle of 8 uncursed drakish scurgari (+2, 1d8+2) [80s]
uncursed spear of returning (+4, 1d8+1) [40s]
bundle of 3 blessed eternium arrows of hunting (+1, 2d6+8) [3s]
uncursed javelin of death (+9, 6d6) [40s]
bundle of 11 uncursed quarrels (+1, 2d6) [22s]
bundle of 7 blessed eternium quarrels (+1, 4d6+8) [7s]
bundle of 14 uncursed quarrels of construct slaying (+3, 2d6+3) [56s]
rock [5s]
bundle of 5 uncursed quarrels (+1, 2d6+2) [10s]
bundle of 10 uncursed adamantium arrows (+1, 1d6+6) [10s]
bundle of 4 uncursed mithril quarrels (+1, 2d6+3) [8s]
bundle of 6 uncursed quarrels of giant slaying (+3, 2d8+3) [24s]
bundle of 5 blessed arrows (+2, 1d6) [10s]
heap of 2 blessed rocks (+0, 1d4) [10s]
uncursed rock (+3, 1d4) [5s]
blessed throwing club (+0, 1d8) [30s]
bundle of 5 blessed arrows of construct slaying (+3, 1d6+3) [10s]
uncursed throwing club of death (+0, 4d6+2) [40s]
bundle of 5 uncursed eternium drakish scurgari (+9, 2d8+8) [25s]
uncursed arrow (+0, 1d6+2) [2s]
bundle of 4 uncursed adamantium quarrels (+1, 2d6+6) [4s]
bundle of 5 blessed drakish scurgari (+4, 1d8+2) [50s]
uncursed arrow [2s]
bundle of 7 uncursed arrows (+1, 1d6+3) [14s]
uncursed arrow (+1, 1d6-2) [2s]
bundle of 4 uncursed eternium drakish scurgari (+9, 2d8+11) [20s]
bundle of 6 uncursed mithril arrows (-3, 1d6+3) [12s]
bundle of 2 uncursed mithril quarrels (+2, 2d6+5) [4s]
bundle of 5 uncursed eternium drakish scurgari (+9, 2d8+9) [25s]
bundle of 3 uncursed adamantium drakish scurgari (+7, 1d8+7) [21s]
bundle of 34 uncursed quarrels [68s]
bundle of 6 uncursed mithril quarrels (+1, 2d6+5) [12s]
bundle of 4 blessed mithril arrows (-3, 1d6+1) [8s]
bundle of 5 uncursed quarrels of dragon slaying (+3, 2d6+3) [20s]
bundle of 5 uncursed drakish scurgari of death (+12, 6d8+6) [50s]
bundle of 3 uncursed mithril quarrels (-1, 2d6+4) [6s]
bundle of 8 uncursed arrows (+3, 1d6) [16s]
uncursed dark elven quarrel of slaying (+3, 1d4+6) [2s]
bundle of 17 blessed arrows of targeting (+7, 1d6-1) [34s]
bundle of 5 uncursed mithril drakish scurgari (+6, 1d8+6) [40s]
blessed javelin of doom (+9, 6d6) [40s]
bundle of 14 blessed arrows (-3, 1d6) [28s]
bundle of 2 uncursed mithril quarrels of targeting (+7, 2d6+3) [4s]
bundle of 6 uncursed drakish scurgari of returning (+2, 2d6+2) [60s]
bundle of 6 uncursed quarrels (+1, 2d6+1) [12s]
heap of 2 uncursed rocks (+0, 1d4) [10s]
bundle of 3 uncursed drakish scurgari (+6, 1d8+2) [30s]
heap of 3 uncursed rocks (+3, 1d4+2) [15s]
heap of 2 uncursed rocks (+0, 1d4-1) [10s]
bundle of 8 uncursed arrows of giant slaying (+3, 1d10+3) [16s]
uncursed rock (+1, 1d4) [5s]
heap of 4 cursed rocks (+0, 1d4) [20s]
heap of 4 uncursed rocks (+2, 1d4+1) [20s]
heap of 3 uncursed rocks [15s]
heap of 6 uncursed rocks (+0, 1d4+3) [30s]
heap of 3 blessed rocks [15s]
heap of 2 uncursed rocks (-2, 1d4) [10s]
heap of 12 uncursed rocks [60s]
heap of 8 cursed rocks [40s]
heap of 7 uncursed rocks [35s]
heap of 7 uncursed rocks [35s]
heap of 7 uncursed rocks [35s]
heap of 3 blessed rocks [15s]
heap of 3 uncursed rocks [15s]
heap of 4 uncursed rocks [20s]
bundle of 8 uncursed quarrels [32s]
jfmancilla
11-15-2014, 05:49 PM
Food ('%')
heap of 14 uncursed bits of plain candy [28s]
heap of 2 uncursed herb seeds [4s]
heap of 19 uncursed moss patches of mareilon [38s]
heap of 15 uncursed alraunia antidotes [30s]
heap of 30 blessed curaria mancox herbs [60s]
heap of 41 blessed spenseweeds [82s]
heap of 15 uncursed curaria mancox herbs [30s]
heap of 28 blessed alraunia antidotes [56s]
heap of 11 uncursed bits of gnomish candy [22s]
heap of 5 uncursed bones [20s]
heap of 17 blessed pepper petals [34s]
heap of 8 blessed moss patches of mareilon [16s]
heap of 16 uncursed pepper petals [32s]
heap of 7 uncursed lumps of beeswax [35s]
heap of 5 uncursed morgia roots [10s]
heap of 23 uncursed spenseweeds [46s]
heap of 12 blessed demon daisies [24s]
heap of 12 blessed stomafillia herbs [24s]
heap of 7 uncursed plant seeds [14s]
heap of 3 uncursed stomafillia herbs [6s]
blessed bit of plain candy [2s]
blessed lump of beeswax [5s]
uncursed lump of gelee royal [3s]
heap of 3 blessed devil's roses [6s]
heap of 2 cursed stomafillia herbs [4s]
heap of 3 cursed spenseweeds [6s]
cursed pepper petal [2s]
cursed stomacemptia herb [2s]
heap of 3 blessed stomacemptia herbs [6s]
uncursed stomacemptia herb [2s]
blessed burb root [2s]
blessed morgia root [2s]
cursed melon [20s]
pepper petal [2s]
heap of 8 morgia roots [16s]
heap of 2 morgia roots [4s]
heap of 3 cooked lizards [9s]
Valuables ('$')
7471 gold pieces [74s]
Gems ('*')
heap of 2 uncursed crystals of light [2s]
uncursed crystal of fire [1s]
blessed crystal of health [1s]
uncursed crystal of darkness [1s]
uncursed white gem [1s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 23
Daggers & knives 1 +1 +0 +0 basic 25
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 10 +9 +6 +3 excellent 1741
Swords 1 +1 +0 +0 basic 12
Axes 1 +1 +0 +0 basic 25
Whips 1 +1 +0 +1 basic 25
Pole arms 11 +12 +7 +14 Mastery 3042
Twohanded weapons 12 +14 +18 +4 Mastery 3993
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 9 +18 +13 +3 excellent 199
Bows 10 +20 +15 +3 excellent 142
Crossbows 9 +18 +13 +3 excellent 355
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 4
Thrown rocks & clubs 4 +8 +6 +1 skilled 47
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 3 +6 +4 +1 basic 32
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 339
Damage caused with your melee weapons:
--------------------------------------
Right hand: +73 bonus to hit, 6d5+46 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 18, base range: 17, +73 bonus to hit, 1d6+34 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+2d4]
Climbing ................. 96 (superb) [+2d4]
Dodge ....................100 (superb) [+2d4]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+1d5]
Haggling ................. 24 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Law ...................... 41 (fair) [+2d4]
Listening ................100 (superb) [+3d4]
Literacy ................. 83 (great) [+1d3]
Metallurgy ............... 10 (poor) [+4d4]
Mining ................... 66 (good) [+1d5]
Necromancy ............... 18 (mediocre) [+2d4]
Pick pockets ............. 1 (poor) [+3d5]
Stealth ..................100 (superb) [+1d5]
Survival ................. 80 (great) [+3d3]
Swimming ................. 94 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 66 (good) [+3d3]
Woodcraft ................ 77 (great) [+3d3]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Darkness: 45, 6pp (Effectivity: +0)
----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------
After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settles the many differences among his
people, allowing his people to prosper and grow.
----------------------------------------------------------------------------
His achievements during his battles:
----------------------------------------------------------------------------
LoneStar, the orcish barbarian, saved the world with his brave efforts and
became a great ruler while saving himself 82 times.
He scored 6458840 points and advanced to level 34.
He survived for 0 years, 109 days, 13 hours, 40 minutes and 43 seconds
(112270 turns).
1 companion was killed during his adventures.
LoneStar visited 113 places.
His strength score was modified by +14 during his career.
His learning score was modified by +10 during his career.
His willpower score was modified by +11 during his career.
His dexterity score was modified by +15 during his career.
His toughness score was modified by +13 during his career.
His charisma score was modified by +10 during his career.
His appearance score was modified by +8 during his career.
His mana score was modified by +1 during his career.
His perception score was modified by +10 during his career.
He was the champion of the arena.
He brought an infamous raider lord to justice.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
7156 monsters perished under his attacks.
The following 26 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the ancient claymore "Death's Blade" -never saw it
the silvery two-handed sword "Vanquisher" -crowning gift
the holy avenger "Justifier" -never saw it
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the silvery arrow "True Aim" -never saw it
the ebony spear "Bugbiter" -never saw it
the lead-filled mace "Big Punch"
the scorched spear -giants greater vault
Brannalbin's Cloak of Defense -never saw it
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the boots of the divine messenger -surge of power
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind" -surge of power
the iron gauntlets "Ironfist" -post crowning
the rune-covered halberd "Wyrmlance" -never saw it
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was able to control teleportation (also through an item).
He was stun resistant (gained through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant.
He was able to see invisible things.
He was immune to fire attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Twohanded Weapons, Aggressive,
Alert, Basher, Careful, Defensive Fighter, Dodger, Healthy, Miser, Powerful
Strike, Quick, Treasure Hunter, Very Careful.
He had a final speed score of 115 (final base speed: 125).
He was a messiah of The One Who Kills.
He asked for 1 divine intervention.
He was a holy champion of Balance.
The following monsters were vanquished: --removed, nothing interesting here
Dispatched the legendary bandit Alessa.
Dispatched the legendary blink dog Stiikkeli.
Dispatched the legendary wererat Sir Niveous Frost.
Dispatched the legendary ogre Nagrat.
----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------
You played for 23 hours, 30 minutes and 56 seconds.
----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------
Ancient Domains Of Mystery
Version 1.2.0
Windows Prerelease 23
Build: May 10 2014 15:03:21
First of all, congratulations! Winning the first time is always awesome :D Always be careful on the way back indeed... I once almost died to an extremely experienced ancient fire dragon (after clearing 2 dragon vaults they were way tougher than balors).
Got crowned with fire immunity and Vanquisher! (I think that did the game for me). After farming for a while in the big room I got postcrowned with IronFist, that is not so great but useful still.
Stopped reading there... Ironfist is truly awesome! Yes, it's not as good as Vanquisher on a Barbarian (since it's not a weapon) but an indestructible gauntlet with 7 strength and 3 PV is far from 'not so great but useful still'. It's hard to think of artifacts that would be better on your barbarian once you already got Vanquisher! The combo of them would be good enough to melee anything in the game including Fistanarius if you're careful about hp and use stepback tactics.
uncursed phase dagger (+0, 1d4) [5s]
That little thing can take care of any moloch if you ever again are afraid of them. Again you need to use stepback tactics, which against moloch is extremely easy if you have some space to maneuver.
He had the following talents: Affinity with Twohanded Weapons, Aggressive,
Alert, Basher, Careful, Defensive Fighter, Dodger, Healthy, Miser, Powerful
Strike, Quick, Treasure Hunter, Very Careful.
He had a final speed score of 115 (final base speed: 125).
To increase your chances of winning games, try to focus more on speed on melee fighters. Don't be burdened on D50 by carrying heaps of rocks around and other crap around. Also take all of the speed talents. I think 'very careful' works only when fighting defensively, which as a barbarian you just shouldn't. 'Healthy' also isn't particularly strong if you got healing. Once you got 130ish speed you can step back a few times and then get a 'free' hit in against tough guys like Balors (takes some practice but saves a lot of corruption on D50).
Powered by vBulletin® Version 4.2.1 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.