Conundrum
07-11-2009, 08:10 AM
Guess I should post this here heh :P
Early precrown + crown with Nature's Companion and Bracers of War, plus finding a pair of 7LB very early made a lot of this game quite easy. I also found a RODS in Waldy's shop, so I saved Khelly.
I made some stupid mistakes in the lower levels that I hadn't seen before (like losing a LOT of potions and wands to the traps in the Mana Temple, stupid ceiling traps; and losing my cloak of invisibility to an Annihilator in the same place), and almost got killed once in the very late game by a Doppleganger King while ascending through DH before my final dive (my god they're tough!).
Most of the rest of the non guarenteed artifacts generated in the game were useless due to either being bad or due to my being a Beastfighter. Moon Sickle was found randomly in a threat room of master thieves, Big Punch was obviously useless, as was the Black Tome. Purifier was generated somewhere (probably Darkforge or the Casino) - I didn't scour either of them much (Darkforge because of my artifact armour and lack of need for weapon/shield, Casino because I couldn't be bothered sorting through the HUGE amount of mostly unID'd stuff.) (Actually quick question regarding that - will a Blessed Scroll of Identify ID unpaid items in your pack?)
AMW ended up not being used because I got death ray resist and see invis intrinsics from pool sipping. The ankh, ROTHK and ROTMC were used the whole game.
Didn't really scum up herbs - I picked what I saw and hung around on one level a bit to get my Dx up, but nothing major. Raised my To a *lot* with undead corpses + blessed amulet of balance, and raised my speed quite a lot with a threat room of Quickling Kings.
Teleportitis from a pool + tele control made the end game pass rather quickly in terms of descending and ascending, and was a huge help really.
Apart from the ACW (who I disabled with a blessed potion of blindness) I didn't disable any of the Orb guardians - I just used invisibility where I could to minimise the number of other enemies I had to fight. Because of that tactic I suppose, the Mana Temple gave me the most problems, given that my cloak was destroyed there and I couldn't get through to Nuurag easily. The earth temple was simply annoying in that everything saw invisibility and ran through the walls at me, and took a long time to kill.
D:49 potion of uselessness lived up to its name by giving me Whirlwind. I didn't have to restore my speed on D:50... it seemed to return by itself fairly quickly? I don't know why people make such a fuss about having a way to restore speed...
D:50 should have been a lot simpler than it was, but still didn't cause me too many problems. I dug through to the top room and cleared it out, and handled the lever. Then I thought I'd be clever and teleport straight to the other lever - completely forgetting that there was a balor on it. So I got dumped in the middle of Fisty's room. Teleported out straight away, and luckily didn't seem to alert too many enemies. I had a ring of invisibility on, but balors see invis right?
Dug through to the bottom room, killed two mobs and got my 32 class power. So I swapped spots with monsters all the way to the lever, killed a couple of them and summoned/locked some doors, then swapped a mob onto the lever and locked him in. Teleported back to the top room and did the same thing after disposing of some very annoying liches, then teleported back to the staircase, ascended, did the White Unicorn quest to clear corruptions, and finished! :D
FLG is attached below if anyone's interested. I didn't make much use of slaying ammo in the end (I think I used some generic slaying ammo against a tension room of large rust monsters, and some dragon slaying against the two lesser red dragon vaults i encountered) but other than that it was all fistfighting all the way. Poison Hands + fistfighting = awesome, although I ruined two PoCC by forgetting to swap to my Thick Gauntlets :(
Early precrown + crown with Nature's Companion and Bracers of War, plus finding a pair of 7LB very early made a lot of this game quite easy. I also found a RODS in Waldy's shop, so I saved Khelly.
I made some stupid mistakes in the lower levels that I hadn't seen before (like losing a LOT of potions and wands to the traps in the Mana Temple, stupid ceiling traps; and losing my cloak of invisibility to an Annihilator in the same place), and almost got killed once in the very late game by a Doppleganger King while ascending through DH before my final dive (my god they're tough!).
Most of the rest of the non guarenteed artifacts generated in the game were useless due to either being bad or due to my being a Beastfighter. Moon Sickle was found randomly in a threat room of master thieves, Big Punch was obviously useless, as was the Black Tome. Purifier was generated somewhere (probably Darkforge or the Casino) - I didn't scour either of them much (Darkforge because of my artifact armour and lack of need for weapon/shield, Casino because I couldn't be bothered sorting through the HUGE amount of mostly unID'd stuff.) (Actually quick question regarding that - will a Blessed Scroll of Identify ID unpaid items in your pack?)
AMW ended up not being used because I got death ray resist and see invis intrinsics from pool sipping. The ankh, ROTHK and ROTMC were used the whole game.
Didn't really scum up herbs - I picked what I saw and hung around on one level a bit to get my Dx up, but nothing major. Raised my To a *lot* with undead corpses + blessed amulet of balance, and raised my speed quite a lot with a threat room of Quickling Kings.
Teleportitis from a pool + tele control made the end game pass rather quickly in terms of descending and ascending, and was a huge help really.
Apart from the ACW (who I disabled with a blessed potion of blindness) I didn't disable any of the Orb guardians - I just used invisibility where I could to minimise the number of other enemies I had to fight. Because of that tactic I suppose, the Mana Temple gave me the most problems, given that my cloak was destroyed there and I couldn't get through to Nuurag easily. The earth temple was simply annoying in that everything saw invisibility and ran through the walls at me, and took a long time to kill.
D:49 potion of uselessness lived up to its name by giving me Whirlwind. I didn't have to restore my speed on D:50... it seemed to return by itself fairly quickly? I don't know why people make such a fuss about having a way to restore speed...
D:50 should have been a lot simpler than it was, but still didn't cause me too many problems. I dug through to the top room and cleared it out, and handled the lever. Then I thought I'd be clever and teleport straight to the other lever - completely forgetting that there was a balor on it. So I got dumped in the middle of Fisty's room. Teleported out straight away, and luckily didn't seem to alert too many enemies. I had a ring of invisibility on, but balors see invis right?
Dug through to the bottom room, killed two mobs and got my 32 class power. So I swapped spots with monsters all the way to the lever, killed a couple of them and summoned/locked some doors, then swapped a mob onto the lever and locked him in. Teleported back to the top room and did the same thing after disposing of some very annoying liches, then teleported back to the staircase, ascended, did the White Unicorn quest to clear corruptions, and finished! :D
FLG is attached below if anyone's interested. I didn't make much use of slaying ammo in the end (I think I used some generic slaying ammo against a tension room of large rust monsters, and some dragon slaying against the two lesser red dragon vaults i encountered) but other than that it was all fistfighting all the way. Poison Hands + fistfighting = awesome, although I ruined two PoCC by forgetting to swap to my Thick Gauntlets :(