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View Full Version : So, just rediscovered Adom after a 10 year hiatus. Here's the new stuff I've found.



Khnud
06-02-2015, 07:52 AM
Realized it's been 10 years since I last played Adom, and just found out 1.2.0 is out. Thought I'd give it a try, so I played the same character as my last win - a dark elven priest - just to see if there are any differences or new additions. Here's the result:


Uydttf St:29 Le:38 Wi:41 Dx:65 To:33 Ch:34 Ap:25 Ma:45 Pe:26 N=
DV/PV: 77/44 H: 690(690) P: 806(806) Exp: 50/20614841 DrCh Sp: 161
Blessed Satiated Berserk

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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and settles the many differences among his
people, allowing his people to prosper and grow.

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His achievements during his battles:
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Uydttf, the dark elven priest, saved the world with his brave efforts and
became a great ruler while saving himself 13 times.
He scored 22443360 points and advanced to level 50.
He survived for 0 years, 78 days, 23 hours, 26 minutes and 0 seconds (97987
turns).
Uydttf visited 132 places.
His strength score was modified by +16 during his career.
His learning score was modified by +25 during his career.
His willpower score was modified by +18 during his career.
His dexterity score was modified by +26 during his career.
His toughness score was modified by +22 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +22 during his career.
His perception score was modified by +12 during his career.
He was the champion of the arena.
He was the head of the thieves guild.
He made a little water dragon very happy.
He brought an infamous raider lord to justice.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6482 monsters perished under his attacks.
The following 33 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger"
the ancient claymore "Death's Blade"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the staff of the Wanderer
the heavy cudgel "Black Thumb"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the intricate wooden shield "Nature's Friend"
the black torc
the rune-covered club "Skullcrusher"
the Shirt of the Saints
the bracers of war
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the fine leather armor "Nature's Companion"
the sapphire amulet "Preserver"
the shining long spear "Soaker"
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (also through an item).
He was cold resistant.
He was acid resistant.
He was lucky (also through items).
Fate smiled upon him (also through an item).
He was able to control teleportation.
He was stun resistant (also through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant.
He was able to see invisible things (gained through an item).
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was able to resist confusion attacks (also through an item).
He had the following talents: Alert, Charged, Durable Magic, Extended Magic,
Greased Lightning, Healthy, Long Stride, Mighty Aura, Miser, Potent Aura,
Quick, Shield Expert, Shield Specialist, Strong Aura, Strong Healer, Strong
Magic, Treasure Hunter, Very Quick.
He had a final speed score of 161 (final base speed: 135).
He was a messiah of Anssaria.
He asked for 3 divine interventions.
He was a holy champion of Balance.


After some tight spots in the beginning due to low To, things started to look up. He found a few nice spellbooks during the trip to the PC and the DD and could pass SMC with ease due to invisibility. In the UD he found the first new feature, a statue, which gave him a few nice intrinsics (-stun, -conf, -fire). At this point he was low on offensive magic, but found a nice Dagger of Death in the PC vault which he used effectively for some time. A lot of altars were generated compared to earlier versions of the game, he really should have gone for precrowns but I didn't want to waste too much time doing things I already knew about.

Dive to Dwarftown was uneventful, although I did notice that even though the Big Room was dug out to contain 43 enclosed worms, monster generation continued throughout. I'm guessing this is new. A LOT of loot was generated in the big room due to Treasure Hunter, including an AoLS which was used to save Khelly. Got crowned with Skullcrusher but was surprised to find out that the gods no longer want to become vegetarians and refuse to accept stomafillia as sacrifices.

Pyramid, Griffyard & dwarven quests were no trouble at all. A few levels below the CoC graveyard he found a glowing wand with two wishes. One wish for spellbooks of Rain of Sorrow and another for 7LB.
Water temple was no problems, TotHK no problems (that Skeletal King is way easier now that he's a summoner, just use the skeletal warriors as shields and pummel him with magic missile), ToEF no problems. Decided to try the Ice Queen domain since I read about it here. Rather weird place, he never found the secret passage to the dungeon staircase (where is it?) and some of the areas were a bit boring. The Frost Giant Caves, however, was a real treat. A greater vault filled with fire creatures gave Sun's Messenger, Death's Blade, BoW and Thunderstroke, tons and tons of great potions, along with 8 levels (being slowed while killing the Great Red Wyrm gave almost 700K exp).

5 more greater vaults were generated, all of which contained fire creatures (124 ancient red dragons vanquished in total). Is this normal? The second vault contained Preserver, Nature's Companion, Shirt of the Saints and Hammer of the Gods. I must admit the game became a bit boring after this since he was more or less unstoppable at this point. Cleared the Air Temple, Earth Temple without losing but a few hit points, took care of the BDC with Wyrmlance (found in the casino) mostly for the challenge. Read somewhere that Nurgy can teleport in the MT now so he read a scroll of monster aggravation at the stairs (first time I've ever used this item) and sure thing here comes Mr. Chaos Archmage. Dropped him with two missile hits without even having to dig into the temple.

Uselessness gift was Nature's Friend. Useless indeed! Cleared D50 with ease, the Balors each fell with just a few demon slaying arrows or quarrels. Fisty was equally easy. Left the chain without bothering about the rift or the Minotaur Maze. I'll try those next time as well as going for my first 1.2.0p23 ultra.

Khnud
06-02-2015, 07:58 AM
Inventory:



He: uncursed helm of leadership [+4, +5] {Ch+6} [100s]
Ne: uncursed sapphire amulet (named) [+4, +4] {Wi+7} [3s]
Bo: uncursed fine leather armor (named) (+2, +0) [+2, +8] (+15 spd) [120s]
Gi: blessed girdle of carrying [+4, +2] [15s]
Cl: blessed cloak of defense [+6, +0] [20s]
RH: uncursed eternium flail of penetration (+6, 4d4+10) [66s]
LH: uncursed tower eternium shield (+2) [+16, +4] [70s]
RR: uncursed ring of slaying (+8 melee damage, +6 missile damage) [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: uncursed bracers of war [+8, +4] {Dx+8} [10s]
Ga: uncursed fencing gloves of fidelity (+1, +1) [+3, +1] {Ch+6} [6s]
Bo: blessed seven league boots [+4, +1] [30s]
MW: uncursed heavy crossbow of accuracy (+9, +5) [140s]
Mi: bundle of 6 blessed quarrels of dragon slaying (+3, 2d6+3) [24s]
Tl: uncursed crystal of fire [1s]


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Stuff
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Total weight: 25913 stones Carrying capacity: 52475 stones

Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
blessed helm of water breathing [+0, +1] [30s]
uncursed leather cap [+3, +5] [5s]
uncursed crown of ice [+1, +2] [65s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
uncursed Shirt of the Saints [+8, +4] {Le+2} [20s]
uncursed white dragon scale mail (-2, -4) [-2, +11] [200s]
uncursed black dragon scale mail (-2, -4) [-2, +12] [200s]
blessed blue dragon scale mail (-1, -4) [-1, +10] [200s]
blessed elven chain mail [+3, +6] [10s]
uncursed eternium plate mail of traveling (-1, -2) [-1, +13] [240s]
Shields ('[')
uncursed large eternium shield (+2) [+11, +5] [54s]
uncursed intricate wooden shield "Nature's Friend" [+6, +3] [80s]
Gauntlets ('[')
blessed gloves of dexterity [+0, +0] {Dx+2} [6s]
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed red dragon-hide gauntlets (-2, +0) [-3, +2] [10s]
blessed gloves of smiting [+0, +0] (+2 damage) [6s]
uncursed blue dragon-hide gauntlets (-2, +0) [+2, +2] [10s]
uncursed white dragon-hide gauntlets (-2, +0) [+0, +2] [10s]
uncursed black dragon-hide gauntlets (-2, +0) [+2, +2] [10s]
uncursed thick gauntlets (-1, -2) [+7, +1] [15s]
Cloaks ('[')
blessed cloak of invisibility (-1, +0) [+1, +0] [30s]
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
uncursed cloak of adornment [+1, +0] {Ap+5} [40s]
Girdles ('[')
uncursed girdle of strength [+0, +0] {St+3} [15s]
uncursed girdle of greed [+3, +0] [7s]
uncursed girdle of carrying [+0, +0] [15s]
uncursed eternium girdle [+0, +7] [12s]
Boots ('[')
uncursed gnomish boots (+1, +0) [+5, +0] [10s]
uncursed boots of speed [+2, +0] (+8 spd) [20s]
heap of 2 uncursed pairs of eternium boots [+3, +5] [110s]
uncursed boots of speed [+3, +0] (+8 spd) [20s]
blessed boots of sneakiness [+0, +0] {Dx+2} [20s]
Necklaces (''')
heap of 4 uncursed amulets of perseverance {Wi+3} [12s]
uncursed pendant of beauty {Ap+7} [3s]
blessed amulet of order [3s]
blessed amulet of protection from constructs [3s]
uncursed ankh [3s]
blessed amulet of balance [3s]
uncursed amulet of free action [3s]
uncursed amulet of balance [3s]
uncursed necklace of the silver tongue {Ch+5} [2s]
blessed amulet of health [3s]
heap of 2 uncursed amulets of speed (+3 spd) [6s]
heap of 7 uncursed amulets of light [21s]
heap of 2 uncursed amulets of protection from undead [6s]
blessed amulet of defense +2 [3s]
heap of 3 uncursed necklaces of rabies resistance [6s]
blessed amulet of protection from undead [3s]
uncursed amulet of perseverance {Wi+4} [3s]
uncursed amulet of petrification resistance [3s]
uncursed necklace of the eye [3s]
uncursed amulet of chaos [3s]
uncursed amulet of defense +4 [3s]
uncursed necklace of rapid healing [2s]
uncursed amulet of health [3s]
uncursed amulet of death ray resistance [7s]
Bracers (',')
blessed bracers of regeneration [+0, +0] [18s]
heap of 2 uncursed pairs of bracers of protection [+0, +2] [20s]
heap of 2 uncursed pairs of bracers of defense [+2, +0] [20s]
uncursed bracers of toughness [+0, +0] {To+4} [10s]
uncursed bracers of speed [+0, +0] (+4 spd) [10s]
One-handed weapons ('(')
blessed rustproof dagger of death (+1, 5d5+3) [10s]
blessed pick axe of slaughtering (+0, 2d8+1) [75s]
blessed broken light pick axe (+0, 1d6+1) [37s]
blessed mace of destruction (+4, 5d6+6) [120s]
uncursed phase dagger (+3, 1d4+2) [5s]
blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
uncursed pick axe (+0, 1d6+1) [75s]
blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
uncursed phase dagger (+1, 1d4) [5s]
uncursed dagger of death (+2, 5d5+2) [10s]
uncursed heavy cudgel "Black Thumb" (+1, 5d3+4) [-2, +0] {To+3} [50s]
uncursed adamantium spear of penetration (+1, 1d8+8) [36s]
uncursed mithril spear of devastation (+1, 5d8+9) [40s]
uncursed adamantium long sword of penetration (+0, 1d8+5) [28s]
uncursed phase dagger (+2, 1d4) [5s]
uncursed mace of destruction (+2, 5d6+4) [120s]
uncursed eternium long sword of mayhem (-2, 4d8+13) [20s]
uncursed sword of sharpness (+0, 4d8+6) [35s]
blessed mace of destruction (+4, 5d6+4) [120s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
heap of 2 uncursed quicksilver quarterstaves (+6, 5d3+5) [+3, +0] (+20 spd)
uncursed hammer of the gods (+1, 7d6+8) [-6, +0] [400s]
blessed poisonous eternium long spear (+1, 2d12+7) [+1, +0] [50s]
blessed staff of smiting (+4, 1d37+4) [30s]
uncursed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s]
uncursed staff of power (+0, 1d10+4) [+1, +1] {Wi+5} [40s]
blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
uncursed shining long spear "Soaker" (+9, 3d7) [+3, +0] [100s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s]
Missile weapons ('}')
uncursed elven long bow "Sun's Messenger" (+15, +15) [30s]
Missiles ('/')
bundle of 7 uncursed arrows of thunder (+0, 1d6) [14s]
bundle of 27 uncursed arrows of construct slaying (+3, 1d6+3) [54s]
bundle of 14 uncursed quarrels of darkness (+3, 2d6) [28s]
bundle of 6 blessed quarrels of undead slaying (+3, 2d6+3) [24s]
bundle of 8 blessed arrows of jelly slaying (+3, 2d4+3) [16s]
bundle of 35 uncursed quarrels of giant slaying (+3, 2d8+3) [140s]
bundle of 9 uncursed arrows of jelly slaying (+3, 2d4+3) [18s]
bundle of 2 uncursed eternium arrows (+1, 2d6+8) [2s]
bundle of 39 uncursed arrows of demon slaying (+3, 1d6+3) [78s]
blessed quarrel of slaying (+1, 2d6) [2s]
bundle of 3 uncursed weighted quarrels (+1, 2d6+4) [6s]
bundle of 20 uncursed arrows of hunting (+0, 1d6) [40s]
bundle of 4 uncursed eternium arrows (+2, 2d6+11) [4s]
bundle of 16 uncursed mithril arrows (+0, 1d6+3) [32s]
bundle of 30 uncursed quarrels of demon slaying (+3, 2d6+3) [120s]
bundle of 5 uncursed eternium quarrels (+1, 4d6+8) [5s]
bundle of 23 uncursed quarrels of construct slaying (+3, 2d6+3) [92s]
uncursed boomerang (+3, 2d4+1) [20s]
bundle of 11 uncursed drakish scurgari of death (+12, 6d8+6) [110s]
bundle of 10 blessed arrows of giant slaying (+3, 1d10+3) [20s]
bundle of 5 uncursed arrows of jelly slaying (+3, 2d4+6) [10s]
bundle of 17 uncursed unerring quarrels (+1, 2d6) [34s]
bundle of 13 uncursed arrows of hunting (+0, 1d6+1) [26s]
bundle of 6 uncursed mithril quarrels (+4, 2d6+3) [12s]
bundle of 60 uncursed arrows of undead slaying (+3, 2d4+3) [120s]
bundle of 3 uncursed mithril quarrels (+1, 2d6+5) [6s]
bundle of 22 uncursed arrows of dragon slaying (+3, 1d6+3) [44s]
uncursed obsidian quarrel "Thunderstroke" (+8, 20d4+8) [2s]
bundle of 4 blessed arrows of demon slaying (+3, 1d6+3) [8s]
bundle of 4 blessed mithril arrows (+0, 1d6+3) [8s]
bundle of 4 uncursed drakish scurgari of death (+12, 6d8+7) [40s]
bundle of 3 uncursed rusty quarrels of giant slaying (+3, 2d8+3) [12s]
bundle of 26 uncursed quarrels of dragon slaying (+3, 2d6+3) [104s]
bundle of 4 blessed eternium quarrels (+1, 4d6+11) [4s]
bundle of 11 uncursed adamantium arrows (+1, 1d6+6) [11s]
bundle of 4 uncursed eternium arrows of targeting (+7, 2d6+8) [4s]
bundle of 4 uncursed adamantium arrows of hunting (+3, 1d6+9) [4s]
bundle of 18 uncursed arrows of slaying (+0, 1d6) [36s]
bundle of 31 uncursed quarrels of undead slaying (+3, 2d6+3) [124s]
bundle of 21 uncursed quarrels of humanoid slaying (+3, 2d6+3) [84s]
bundle of 13 uncursed quarrels of jelly slaying (+3, 2d6+3) [52s]
bundle of 5 uncursed eternium arrows (+1, 2d6+11) [5s]
bundle of 28 uncursed arrows of giant slaying (+3, 1d10+3) [56s]
bundle of 5 blessed arrows of undead slaying (+3, 2d4+3) [10s]
bundle of 7 uncursed arrows of humanoid slaying (+3, 1d6+3) [14s]
bundle of 5 blessed arrows of humanoid slaying (+3, 1d6+3) [10s]
bundle of 4 uncursed mithril quarrels (+2, 2d6+4) [8s]
bundle of 3 uncursed mithril quarrels (+2, 2d6+3) [6s]
bundle of 6 uncursed balanced quarrels (+8, 2d6) [12s]
bundle of 8 uncursed penetrating quarrels (+0, 2d6+3) [16s]
bundle of 5 uncursed adamantium arrows (-2, 1d6+7) [5s]
bundle of 4 blessed adamantium quarrels (-2, 2d6+9) [4s]
bundle of 8 uncursed rusty quarrels of dragon slaying (+3, 2d6+3) [32s]
bundle of 4 uncursed drakish scurgari of death (+12, 6d8+9) [40s]
bundle of 7 uncursed adamantium arrows (+4, 1d6+6) [7s]
bundle of 7 uncursed adamantium quarrels (+2, 2d6+9) [7s]
bundle of 3 uncursed eternium quarrels (+4, 4d6+9) [3s]
bundle of 2 blessed adamantium quarrels (+2, 2d6+7) [2s]
bundle of 6 uncursed mithril arrows (+2, 1d6+3) [12s]
bundle of 8 uncursed quarrels of jelly slaying (+5, 2d6+3) [32s]
bundle of 7 uncursed broken arrows of humanoid slaying (+3, 1d6+3) [14s]
bundle of 16 uncursed arrows of slaying (+0, 1d6+1) [32s]
Tools (']')
// The usual, blankets, keys, writing sets etc //
Instruments ('{')
uncursed lute [20s]
Rings ('=')
heap of 6 uncursed rings of acid resistance [6s]
heap of 2 uncursed rings of defense +1 [2s]
uncursed ring of damage [1s]
heap of 4 uncursed rings of fire resistance [4s]
heap of 5 uncursed rings of stun resistance [5s]
blessed ring of ice [1s]
blessed ring of the High Kings [+2, +3] [1s]
heap of 2 uncursed rings of the clear mind [2s]
heap of 2 blessed rings of fire resistance [2s]
heap of 6 uncursed rings of searching [6s]
uncursed ring of see invisible [1s]
heap of 3 uncursed rings of doom [3s]
heap of 4 uncursed rings of the fish [4s]
heap of 2 uncursed rings of ice [2s]
blessed ring of damage [1s]
heap of 2 uncursed rings of damage [2s]
uncursed wedding ring [1s]
heap of 2 blessed brass rings [2s]
heap of 4 uncursed rings of cold resistance [4s]
uncursed ring of mental stability [+0, +1] {Le+1} [1s]
heap of 2 uncursed rings of damage [2s]
heap of 6 uncursed rings of invisibility [6s]
uncursed ring of elemental mastery [+1, +0] [1s]
blessed ring of cold resistance [1s]
blessed ring of slaying (+6 melee damage, +6 missile damage) [1s]
uncursed ring of teleport control [1s]
uncursed ring of fire [1s]
uncursed ring of djinni summoning [1s]
//Never got around to using this //
uncursed ring of slaying (+7 melee damage, +6 missile damage) [1s]
uncursed ring of defense +3 [1s]
uncursed ring of gain attribute {Le+1} [1s]
Wands ('\')
// LOTS! //
Potions ('!')
// LOTS! Including 8 !oCC and 30 !oHW //
Scrolls ('?')
//LOTS! Including 5 ?oCR //
Books ('"')
uncursed spellbook of Divine Digger [100s]
Food ('%')
heap of 4 uncursed pepper petals [8s]
heap of 9 blessed pepper petals [18s]
heap of 42 blessed moss patches of mareilon [84s]
heap of 36 blessed stomafillia herbs [72s]
heap of 47 blessed stomacemptia herbs [94s]
heap of 16 uncursed spenseweeds [32s]
heap of 33 blessed spenseweeds [66s]
heap of 57 uncursed cooked lizards [171s]
heap of 7 uncursed lumps of beeswax [35s]
blessed lump of gelee royal [3s]
heap of 11 uncursed moss patches of mareilon [22s]
heap of 4 uncursed morgia roots [8s]
heap of 7 uncursed stomacemptia herbs [14s]
heap of 5 uncursed herb seeds [10s]
heap of 5 uncursed plant seeds [10s]
uncursed lump of gelee royal [3s]
Valuables ('$')
1695165 gold pieces [16951s]
Gems ('*')
heap of 6 uncursed turquoises [6s]
heap of 9 uncursed opals [9s]
heap of 7 uncursed topazes [7s]
heap of 4 uncursed crystals of light [4s]
heap of 7 uncursed aquamarines [7s]
heap of 4 uncursed crystals of darkness [4s]
uncursed emerald [1s]
heap of 4 uncursed sapphires [4s]
heap of 6 uncursed turquoises [6s]
blessed crystal of power [1s]
heap of 2 blessed aquamarines [2s]
blessed turquoise [1s]
heap of 6 uncursed crystals of power [6s]
heap of 3 uncursed crystals of health [3s]
heap of 5 uncursed aquamarines [5s]
blessed turquoise [1s]
heap of 4 uncursed amber stones [4s]
heap of 4 uncursed rubies [4s]
heap of 3 uncursed crystals of fire [3s]
blessed sapphire [1s]
blessed crystal of knowledge [1s]
blessed amber [1s]
blessed crystal of health [1s]

Khnud
06-02-2015, 08:01 AM
Skills & spells:

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 3 +2 +1 +0 basic 91
Daggers & knives 8 +7 +4 +2 excellent 639
Clubs & hammers 1 +1 +0 +0 basic 35
Maces & flails 11 +10 +7 +4 Mastery 2512
Swords 1 +1 +0 +0 basic 37
Axes 1 +1 +0 +0 basic 37
Whips 1 +1 +0 +1 basic 37
Pole arms 9 +9 +5 +10 excellent 1531
Twohanded weapons 1 +1 +1 +0 basic 37
Staves 1 +1 +0 +1 basic 37

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 10
Bows 7 +14 +10 +2 skilled 155
Crossbows 5 +10 +7 +1 skilled 79
Thrown axes & hammers 0 +0 +0 +0 unskilled 10
Thrown daggers 0 +0 +0 +0 unskilled 10
Thrown rocks & clubs 0 +0 +0 +0 unskilled 10
Thrown spears 0 +0 +0 +0 unskilled 10
Boomerangs & scurgari 0 +0 +0 +0 unskilled 10

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 1029


Damage caused with your melee weapons:
--------------------------------------
Right hand: +151 bonus to hit, 4d4+56 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 6, base range: 13, +103 bonus to hit, 2d6+47 damage




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Skills
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Alertness .................100 (superb) [+1]
Backstabbing ..............100 (superb) [+2d4]
Climbing ..................100 (superb) [+1d5]
Concentration .............100 (superb) [+2d4]
Courage ...................100 (superb) [+1]
Detect item status ........100 (superb) [+2d4]
Detect traps ..............100 (superb) [+2d4]
Find weakness .............100 (superb) [+1]
First aid .................100 (superb) [+2d4]
Food preservation ......... 64 (good) [+3d5]
// Potion of Education found on D50
Gardening ................. 70 (good) [+1]
Haggling ..................100 (superb) [+2d4]
Healing ...................100 (superb) [+2d4]
Herbalism .................100 (superb) [+2d4]
Law ....................... 98 (superb) [+1]
Listening .................100 (superb) [+3d3]
Literacy ..................100 (superb) [+2d4]
Metallurgy ................ 60 (good) [+1d3]
// Scroll of Education found on D50
Music .....................100 (superb) [+1d5]
Pick pockets .............. 89 (great) [+1d5]
Smithing ..................100 (superb) [+1d3]
Stealth ...................100 (superb) [+1d5]
Swimming ..................100 (superb) [+1d3]
Tactics ...................100 (superb) [+1]
Two weapon combat ......... 53 (good) [+1]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 1204, 7pp (Effectivity: +7)
Baptism of Fire : 870, 4pp (Effectivity: +22)
Bless : 13, 7pp (Effectivity: +0)
Calm Monster : 428, 4pp (Effectivity: +2)
Cure Critical Wounds : 340, 7pp (Effectivity: +12)
Cure Disease : 775, 4pp (Effectivity: +0)
Cure Light Wounds : 1259, 2pp (Effectivity: +10)
Darkness : 603, 2pp (Effectivity: +0)
Disarm Trap : 476, 5pp (Effectivity: +0)
Dispel Undead : 902, 4pp (Effectivity: +1)
Divine Key : 391, 6pp (Effectivity: +5)
Divine Wrath : 1087, 6pp (Effectivity: +9)
Earthquake : 260, 40pp (Effectivity: +1)
Enlightenment : 1184, 38pp (Effectivity: +0)
Ethereal Bridge : 999, 14pp (Effectivity: +8)
Freezing Fury : 935, 12pp (Effectivity: +5)
Greater Divine Touch : 1444, 50pp (Effectivity: +4)
Hellish Flames : 1203, 5pp (Effectivity: +15)
Holy Awe : 777, 6pp (Effectivity: +3)
Know Alignment : 694, 5pp (Effectivity: +1)
Knowledge of the Ancients: 1097, 20pp (Effectivity: +9)
Lesser Divine Touch : 821, 4pp (Effectivity: +5)
Light : 768, 1pp (Effectivity: +8)
Lordly Might : 583, 5pp (Effectivity: +7)
Minor Punishment : 625, 4pp (Effectivity: +21)
Nether Bolt : 892, 6pp (Effectivity: +26)
Neutralize Poison : 597, 5pp (Effectivity: +0)
Petrification : 572, 60pp (Effectivity: +0)
Rain of Sorrow : 1021, 17pp (Effectivity: +9)
Remove Curse : 689, 25pp (Effectivity: +4)
Revelation : 1358, 17pp (Effectivity: +4)
Slow Poison : 198, 3pp (Effectivity: +1)

Khnud
06-02-2015, 08:05 AM
Kill list & misc. I never encountered any boss monsters, or found any pulsing power rooms.


The following monsters were vanquished:
1 acid vortex
11 air demons
12 air elementals
5 air grues
30 ancient black dragons
14 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient karmic dragon
1 ancient minotaur
124 ancient red dragons
1 Ancient Stone Beast
13 animated armors
4 animated trees
10 ankhegs
3 annihilators
3 annis hags
3 assassins
9 balors
22 bandits
1 banshee
14 barbarians
7 barbarian leaders
1 battle bunny
1 beggar
33 berserkers
9 berserker emperors
9 berserker kings
13 berserker lords
8 berserker princes
4 big dogs
35 black baby dragons
47 black dragons
1 black druid
12 black hurthlings
2 black unicorns
10 black wizards
33 blink dogs
36 blue baby dragons
26 blue dragons
1 bone golem
4 brown bears
4 brown worms
12 bugbears
2 bulettes
1 bunny master
7 carrion crawlers
6 cave bears
70 cave fishers
28 cave lizards
23 cavemen
1 Chaos Archmage
7 chaos brothers
1 chaos diplomat
4 chaos eyes
5 chaos knights
7 chaos lizards
69 chaos mutants
16 chaos plague bearers
9 chaos rats
168 chaos servants
8 chaos sisters
6 chaos spawn
5 chaos spiders
2 chaos vipers
66 chaos warriors
20 chaos wizards
10 claw bugs
11 clay golems
4 clay statues
5 cobras
5 cooshoos
18 corpse fiends
8 corruptors
1 crime lord
7 crystal statues
8 cutpurses
4 cyclopes
7 dark elven archers
5 dark elven lords
8 dark elven priestesses
7 dark elven princesses
7 dark elven warriors
8 dark elven wizards
29 dark orcs
6 dark sages
2 death oozes
2 diamond golems
59 dire wolves
15 displacer beasts
11 doppelgangers
6 doppelganger lords
5 Dorn Beasts
6 dwarves
19 dwarven chaos knights
49 earth elementals
28 ettins
7 eyes of destruction
49 fire beetles
27 fire demons
172 fire drakes
142 fire elementals
18 fire giants
1 fire giant king
7 fire grues
188 fire lizards
5 fire vortices
7 flesh golems
6 floating eyes
7 fomorian giants
125 frost giants
32 frost giant berserkers
10 frost giant jarls
9 frost salamanders
11 frozen ones
14 gargantuan rats
5 gargoyles
8 gelatinous cubes
33 ghosts
8 ghost bats
7 ghost kings
35 ghost lords
119 ghuls
3 giant ant queens
77 giant ant warriors
32 giant ant workers
40 giant bats
2 giant bee queens
48 giant bee warriors
29 giant bee workers
30 giant centipedes
22 giant frogs
15 giant lizards
7 giant raccoons
75 giant rats
3 giant rust monsters
2 giant slugs
72 giant spiders
3 gibbering mouthers
35 gnolls
3 gnoll chieftains
51 goblins
20 goblin berserkers
22 goblin chieftains
59 goblin rockthrowers
21 goblin slavemasters
6 gray oozes
2 gray slayers
2 great black wyrms
7 great blue wyrms
2 great karmic wyrms
6 great red wyrms
22 great white wyrms
1 greater air elemental
1 greater balor
1 greater black unicorn
120 greater chaos servants
3 greater daemons
3 greater fire elementals
14 greater mimics
2 greater molochs
19 greater mummies
18 greater water elementals
5 green blobs
4 green hags
5 green slimes
26 green worms
2 gremlins
5 griffons
5 grizzly bears
2 half-orc bouncers
12 harpies
14 hell hounds
97 hill giants
7 hill giant chieftains
10 hill orcs
12 hill orc sergeants
11 hippogriffs
39 hobgoblins
4 hobgoblin chiefs
8 hobgoblin leaders
5 homunculi
12 huge bats
4 hydras
23 hyenas
8 ice elementals
7 ice lizards
149 ice statues
2 ice vortices
3 imps
3 invisible stalkers
1 iron golem
287 jackals
5 jackal demons
14 jackalweres
1 karmic baby dragon
8 karmic lizards
1 killer bug
2 king cobras
39 kobolds
11 kobold chieftains
14 kobold shamans
58 large bats
6 large dogs
20 large gnolls
12 large jackals
20 large kobolds
33 large orcs
5 large rust monsters
13 large snakes
121 large spiders
6 least daemons
2 lesser daemons
8 leucrottas
11 liches
3 lich kings
10 lightning lizards
26 lizard men
3 magebane eyes
1 magedoom eye
5 margoyles
2 master liches
7 master mimics
1 master necromancer
1 Master Summoner
17 master swordsmen
4 master thieves
8 mimics
4 mimic hiveminds
7 minotaurs
4 minotaur lords
8 mist wolves
3 molochs
1 mugger
31 mummies
1 mummy lord
7 necromancers
8 ochre jellies
52 ogres
1 ogre emperor
1 ogre king
6 ogre lords
10 ogre magi
69 orcs
2 orc butchers
9 orc chieftains
33 orc scorchers
8 outlaws
8 outlaw leaders
12 owlbears
15 pit vipers
1 pixie
5 pixie archers
2 purple worms
5 quasits
5 quicklings
1 quickling king
1 quickling lord
2 quickling queens
10 rabid dogs
13 raiders
1 raider lord
162 rats
17 ratling archers
5 ratling duelists
9 ratling fencers
3 ratling master thieves
23 ratling thieves
4 ratling warlords
14 ratling warriors
6 rattlesnakes
172 red baby dragons
137 red dragons
16 red worms
2 revenants
1 royal guardian
8 rust monsters
89 shadows
5 shadow centipedes
9 shadow lords
7 shadow trolls
3 shadow wyrms
4 shambling mounds
19 silver wolves
3 skeletal kings
78 skeletal warriors
131 skeletons
8 slow shadows
1 Snake from Beyond
5 snow golems
20 spectres
8 staring eyes
40 steel golems
4 steel horrors
11 steel zombies
15 stone giants
30 stone giant lords
25 stone golems
33 stone grues
1 stone ooze
9 stone snakes
26 stone statues
5 swamp hydras
8 swordsmen
77 tarantulas
2 titans
25 trolls
19 troll berserkers
8 troll chiefs
6 troll kings
1 undead chaos dwarven berserker
12 vampires
18 vapor rats
2 vipers
1 wall beast
9 water demons
5 water elementals
19 water grues
17 water snakes
13 wererats
16 werewolves
7 werewolf lords
25 white baby dragons
8 white dragons
1 white unicorn
23 white worms
73 wights
1 will o'wisp
91 wolves
50 wraiths
80 writhing masses of primal chaos
6 yellow oozes
29 yetis
118 zombies


----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------

You played for 35 hours, 48 minutes and 44 seconds.


----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Version 1.2.0
OSX Prerelease 23
Build: May 10 2014 15:06:59

Khnud
06-02-2015, 08:17 AM
And finally a screenshot of a minor vault, threat room and tension room all on the same level. Great white wyrms in the threat room, great black wyrm and friends in the vault, a moloch and friends in the tension room. Unfortunately he zapped a wand of Earthquakes by accident, letting these flood all over the level. Took a while to clean everything up.

Blasphemous
06-02-2015, 08:17 AM
You got the bracers of war, preserver and ring of the master cat in one game.
I want that too :( for my serpent's bite-wielding assassin please.

Pulsing power rooms are exceedingly rare and exceedingly dangerous for the same gains that normal surges of power.
No reason to want to encounter those.

Khnud
06-02-2015, 08:31 AM
Yes, he was quite lucky with those artifacts!

Note the one royal guardian killed. I didn't have a clue they were altered in 1.2.0 so with autopickup on my hapless priest ventured into the Royal Vault, expecting no resistance. Well Gustav, the extremely experienced royal guardian quickly proceeded to take my poor priest down to 1 hp with a devastating series of critical hits, forcing an immediate teleport retreat. After some recuperation the guard was quickly disposed of, but man these guys are tough in melee in 1.2.0!