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Wunderpanzer
07-05-2015, 02:28 PM
After losing an aspiring steel-man Ratling Necromancer (fate-rolled), I've decided to choose the easiest race-class combo for that challenge. Got a raven starsign and began my trip. Started with Acid Bolt book. A bit expensive for an upstart char, but still made its work. Made my way to lvl 15 in the swamps. I have been desperately looking for a source of damnation, thus I wear-identified every piece of armor and weapon I've been stumbling upon. Got an orcish spear of devastation this way, which remained my main combat weapon until the end. Also, around lvl 20 I've got a scroll of danger (cursed it and read it) and lawful orcish dagger of damnation - awesome source of on-demand damnation, which could be swapped to my spear wothin a turn. In lvl 15-20 used extensive pick-pocketing, which gave me a couple of useful items, like PoGA, etc. Pickpocketing was soooo tedious, thus I seized it. Got two more scrolls of danger, cursed and read them, and.... Found out that DL10+ wilderness is quite corrupting, especially past Day180. Got flesh of Order and blot sun corruptions quite quckly. Luckily, i've found a scroll of peace, which helped me to recover from my DL-mistake. From this point, i' ve started grinding for RodS. Got it around lvl 23. Wished for emperor moloch and bolted my way to lvl 36 (by bolting greater molochs to death, lol). From this point the game became nothing but endless grinding, and tedium became my worst enemy. Eventually found one more RodS, and polymorphed 19 rings of damage to get the final one, and have beaten that challenge. Hourray!
Here's .flg file.


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Screenshot
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GnWi/50 L+ DV/PV: 76/79 H: 648/648 P: 1131/1131 ----b--------S--0 DrCh

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A road.
Do you want to leave the Drakalor Chain? [y/N] Y
Do you want to end the game even though you have not stopped the forces
of chaos?? [y/N] Y
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Background Information
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Name: Steel Gnome Race: male Gnome Class: Wizard
Eye color: blue Hair color: white Complexion: brown
Height: 3'4" Weight: 125 pounds
Age: 114 (grown-up)
Star sign: Raven Birthday: 8/Raven (day 8 of the year)

YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child you lived through happy days. Your parents tried to ease
your life as much as possible and gave you a lot of comfort.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of your
age.
Your life as a young adult was characterized by steady
determination. Your goal lay clearly ahead of you and you never strayed
from your path.
You decided to become a Wizard.


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Inventory
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Total weight: 21081 stones Carrying capacity: 71775 stones

Head : uncursed helm of mental stability [+0, +4] {Le+1} [100s]
Neck : uncursed amulet of perseverance {Wi+3} [3s]
Body : uncursed moloch armor (-8, -16) [-3, +50] {Dx-20} (-20 spd) [15000s] - upgraded it with scrolls of defence
Girdle : uncursed adamantium girdle [+0, +3] [18s]
Cloak : uncursed hooded cloak [+1, +3] [40s]
Right Hand : blessed orcish spear of devastation (+1, 5d8+11) [75s]
Left Hand : uncursed tower crystal shield (-2) [+13, +7] [260s]
Right Ring : uncursed ring of teleport control [1s]
Left Ring : uncursed ring of defense +4 [1s]
Bracers : uncursed bracers of resistance [+0, +0] [10s]
Gauntlets : uncursed gloves of dexterity [+0, +0] {Dx+3} [6s]
Boots : blessed seven league boots [+1, +0] [30s]
Missile Weapon: -
Missiles : uncursed boomerang (+3, 2d4+1) [20s]
Tool : blessed stethoscope [5s]


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Stuff
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Total weight: 5512 stones Carrying capacity: 71775 stones

-hell a lot of junk, here's the most important stuff:
One-handed weapons ('(')
uncursed lawful orcish dagger of damnation (+1, 1d4+2) [10s]
-my on-demand source of doom, nyan. It's not autocursing, comparing to the ring of doom
But replaced it by ring of doom eventually, because got sick of swapping weapons.

Books ('"')
uncursed tract of order [250s]
uncursed spellbook of Remove Curse [100s]
- found it around lvl 5 (yeah!), and bookcasted it while wear-id'ing stuff
also casting it heped me to reveal holy water among my potions
uncursed spellbook of Strength of Atlas [100s]
- bookcasted it to carry my junk, eventually found enough books to get 5000 or so castings
but still held one book just in case:)

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 0 +0 +0 +0 unskilled 27
Daggers & knives 7 +6 +3 +1 skilled 379
Clubs & hammers 4 +3 +1 +1 skilled 190
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 2 +2 +0 +0 basic 28
Axes 0 +0 +0 +0 unskilled 25
Whips 0 +0 +0 +0 unskilled 30
Pole arms 12 +14 +8 +16 Mastery 8212
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 3 +3 +0 +3 basic 95

Missile weapon Lvl Hit Dam Ra Level Required marks

--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 11

Shields Lvl DV Level Required marks

--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 9658

Damage caused with your melee weapons:
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Right hand: +71 bonus to hit, 5d8+33 damage

Damage caused with your missile weapons:
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Ammunition: 1, base range: 4, +25 bonus to hit, 2d4+13 damage

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Skills
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Alchemy ..............100 (superb) [+2d4]
Climbing .............100 (superb) [+1d3]
Concentration ........100 (superb) [+2d4]
First aid ............100 (superb) [+1d5]
Gemology .............100 (superb) [+1d5]
Haggling .............100 (superb) [+1d5]
Healing ..............100 (superb) [+1d3]
Herbalism ............100 (superb) [+2d4]
Listening ............100 (superb) [+1d5]
Literacy .............100 (superb) [+2d4]
Mining ............... 56 (good) [+1d3]
Pick pockets .........100 (superb) [+1d3]
Stealth ..............100 (superb) [+1d3]
Ventriloquism ........ 92 (superb) [+1d3]


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Spells
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Acid Ball : 1092, 19pp (Effectivity: +12)
Acid Bolt : 7997, 7pp (Effectivity: +46)
Bless : 1229, 4pp (Effectivity: +6)
Burning Hands : 5238, 4pp (Effectivity: +26)
Calm Monster : 452, 5pp (Effectivity: +1)
Create Item : 85, 173pp (Effectivity: +1)
Cure Critical Wounds: 219, 9pp (Effectivity: +0)
Cure Disease : 456, 5pp (Effectivity: +0)
Cure Light Wounds : 1593, 2pp (Effectivity: +6)
Cure Serious Wounds : 2820, 5pp (Effectivity: +6)
Darkness : 974, 3pp (Effectivity: +2)
Death Ray : 778, 59pp (Effectivity: +6)
Destroy Undead : 582, 5pp (Effectivity: +2)
Disarm Trap : 115, 6pp (Effectivity: +0)
Earthquake : 120, 48pp (Effectivity: +0)
Farsight : 2872, 10pp (Effectivity: +8)
Fire Bolt : 6648, 5pp (Effectivity: +28)
Fireball : 1520, 11pp (Effectivity: +7)
Frost Bolt : 10913, 6pp (Effectivity: +52)
Greater Identify : 126, 60pp (Effectivity: +0)
Heal : 113, 24pp (Effectivity: +0)
Ice Ball : 2710, 12pp (Effectivity: +27)
Identify : 1615, 44pp (Effectivity: +5)
Improved Fireball : 1278, 17pp (Effectivity: +9)
Invisibility : 1921, 5pp (Effectivity: +12)
Knock : 497, 8pp (Effectivity: +3)
Know Alignment : 683, 6pp (Effectivity: +2)
Light : 932, 2pp (Effectivity: +1)
Lightning Ball : 1514, 15pp (Effectivity: +16)
Lightning Bolt : 7877, 6pp (Effectivity: +35)
Magic Lock : 882, 5pp (Effectivity: +0)
Magic Map : 119, 24pp (Effectivity: +0)
Magic Missile : 13507, 4pp (Effectivity: +72)
Mystic Shovel : 982, 60pp (Effectivity: +1)
Neutralize Poison : 1083, 6pp (Effectivity: +3)
Petrification : 117, 72pp (Effectivity: +0)
Remove Curse : 2643, 29pp (Effectivity: +9)
Revelation : 1153, 20pp (Effectivity: +3)
Scare Monster : 874, 8pp (Effectivity: +0)
Slow Monster : 731, 5pp (Effectivity: +3)
Slow Poison : 602, 4pp (Effectivity: +1)
Strength of Atlas : 5744, 5pp (Effectivity: +23)
Stun Ray : 116, 5pp (Effectivity: +0)
Summon Monsters : 133, 18pp (Effectivity: +0)
Teleportation : 1474, 16pp (Effectivity: +9)
Web : 578, 8pp (Effectivity: +1)


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Effects of Corruption
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You thrive on the flesh of Order.
- removed blot sun with potion, because I didn't want to get eaten by a grue


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His achievements during his battles:
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Steel Gnome, the gnomish wizard, left the Drakalor Chain never to come back.
He scored 2017663 points and advanced to level 50.
He survived for 0 years, 300 days, 20 hours, 17 minutes and 40 seconds
(124223 turns).
Steel Gnome visited 1 place.
His strength score was modified by +21 during his career.
His learning score was modified by +31 during his career.
His willpower score was modified by +18 during his career.
His dexterity score was modified by +24 during his career.
His toughness score was modified by +21 during his career.
His charisma score was modified by +21 during his career.
His appearance score was modified by +23 during his career.
His mana score was modified by +45 during his career.
His perception score was modified by +20 during his career.
He ended his adventuring life in the wilderness.
30205 monsters perished under his attacks.
He possessed the following intrinsics:
He was fire resistant (gained through an item).
He was cold resistant (gained through an item).
He was acid resistant.
He was sleep resistant (gained through an item).
He was able to control teleportation (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (gained through an item).
He was immune to fire attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Careful, Durable Magic, Extended Magic,
Good Book Caster, Good Book Learner, Good Learner, Great Book Caster, Great
Learner, Long Stride, Mighty Aura, Miser, Potent Aura, Shield Expert, Shield
Master, Shield Specialist, Strong Aura, Strong Magic, Treasure Hunter.
He had a final speed score of 116 (final base speed: 141).
He was a fervent follower of Gnarl.
He did not ask for divine help.
He was lawfully aligned.
He was tainted by Chaos.

The following monsters were vanquished:
1 acid vortex
54 air elementals
2025 assassins
76 bandits
574 barbarians
134 barbarian leaders
143 black dragons
9 black hurthlings
28 black unicorns
30 black wizards
8 brown bears
2 cave bears
17 cave lions
376 cave lizards
687 chaos brothers
56 chaos knights
137 chaos mutants
1800 chaos plague bearers
173 chaos servants
696 chaos sisters
35 chaos warlords
20 chaos warriors
26 chaos wizards
7 claw bugs
30 corruptors
1 dark elven archer
6 dark elven wizards
58 dire wolves
6 displacer beasts
79 Dorn Beasts
1 fire vortex
6 fomorian giants
5 gargantuan rats
1138 ghuls
8 giant boars
1097 giant frogs
33 giant rust monsters
3458 gnolls
260 gnoll chieftains
1 goblin
6 goblin berserkers
8 goblin chieftains
17 goblin rockthrowers
4 goblin slavemasters
48 greater chaos servants
99 greater molochs
1 green worm
9 grizzly bears
90 hill giants
6 hill giant chieftains
211 hill orcs
111 hill orc sergeants
596 hobgoblins
94 hobgoblin chiefs
155 hobgoblin leaders
5 hyenas
1 imp
1539 jackals
28 jackalweres
5 kobolds
583 large dogs
1916 large gnolls
6 large jackals
7 large kobolds
61 large rust monsters
7 large spiders
2058 lizard men
7 mist wolves
1 mummy
157 necromancers
1008 ogres
29 ogre emperors
175 ogre lords
89 ogre magi
73 orcs
1 orc chieftain
34 orc scorchers
763 outlaws
192 outlaw leaders
1 owlbear
1 pixie
144 quicklings
60 quickling lords
4 rabid dogs
1 rat
6 ratling archers
1 red dragon
146 rust monsters
5 shadow centipedes
1 shadow troll
4062 skeletons
1 staring eye
11 stone giants
1 stone giant lord
1 stone snake
175 swamp hydras
1 troll berserker
364 wights
244 wolves
94 wraiths
60 writhing masses of primal chaos
1320 zombies


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Playing Time
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You played for 30 hours, 12 minutes and 19 seconds.

Bieks
07-24-2015, 12:36 AM
I have never tried a steel man before. It seems as if the biggest opponent in this type of challenge is boredom. Did you ever come close to dying? Very well done to complete this challenge, any idea what you're going to try next?