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View Full Version : Dagon's quest, a matter of revenge.



Rick
08-31-2015, 05:51 PM
Dagon St:45 Le:29 Wi:35 Dx:49 To:34 Ch:44 Ap:28 Ma:47 Pe:28 N=
DV/PV: 80/51 H: 653(653) P: 1039(1039) Exp: 50/20793257 DrCh Sp: 145
Blessed Invisible
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Background Information
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Name: Dagon Race: male High Elf Class: Wizard
Eye color: golden Hair color: black Complexion: pale
Height: 6'5" Weight: 132 pounds
Age: 232 (grown-up, 15 years of unnatural aging added in)
Star sign: Salamander Birthday: 3/Salamander (day 123 of the year)

YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
As a child you had to survive pretty harsh times since your parents
seemed to have run out of luck. Their wealth was ever-declining and times
were very hard.
In your youth you enjoyed competition against others to the
fullest. You were a very active kid.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Wizard.

At the beginning of his adventure Dagon was very afraid of what he was going to start, all school friends of him, all wizards that have embarked in this quest died somehow and somewere in the Drakalor Chain, rumors was that some of them surged at great powers, but none of them returns from the journey. He was very weak and fragile, scared and doubtful, and couldn't anyway retreat for the honor of his family and school.
The weather was mild and comfortable, and a slight wind was blowing on the road leading to the small village that he was told to visit first. He was going to enter the small village when his elven sight sees in the distance a small cave entrance that moved his attention. Curiosity has always been his weakness since better it was talking to someone first, but while those thinkings was crossing his mind he was already in front of the cave. Echoes of screams and moans came out from the dark, and once more it seems a bad idea. Learned from his books the power of fire and ice took the stairs down without further hesitations, took a deep breath and was quite surprised to find the place so well lightened.
So this is the famous (or infamous) underworld of the Drakalor chain, “they say” that he would have had a lot of this to explore. Some parchment was on the floor, as well of a shield of some kind making him think that the place was abandoned long ago, as the dust can confirm. A large bat was floating in the room not caring about him, and distance noises came from the corridor on the other side. Beasts? Animals? He was aware that he had to go on very carefully or his name will be carved on the tombstone in the great hall of the wizards' school under many others, so decided to take with him that shield, and made the first mistake ignoring the bat. The beast previously so qiuet made a narrow bend in the air and a swoop barely missed his head. The heart on the throat, he took his staff with two hands and with full force splattered the creature on floor, washing the robe with it's blood. The head was pulsing, the heart was beating, and he tried to take a breath walking backwards toward the corridor.
”Stay calm Dagon, it was only a b...”...he was interrupted when stomped into something behind him. The smell, a deep grunt and suddenly he was sure what it was. Turned slowly his head to see a vile green-skinned creature, red piggish eyes and big teeth from his mouth staring at him. The orc suddenly screamed out all his fury and the taint of his breath made Dagon stagger for a moment.
The orc raised his spear and with a single blow scratched the robe making the wizard's chest bleed.
Instinctively Dagon wielded his staff pathetically missing the blow, making the beast raise in fury.
Was in this moment that Dagon felt the power raising from his body, in a bright light and glory a huge tongue of flames completely wasted away the orc and some other bats behind him.
“well, that was close...seems that you fear my fire, boys...”
...so that was Dagon's first experience in Drakalor underground, he scorched many other orcs and goblins in the cave and found a precious tool, and then helped a little community with their troubles before start his adventure.
And he sees great wonders in his journey, in an underground dwarven city an ancient dwarf tested his strenght and then opened the way to the goal of his quest, he fought an ancient undead king and met a beautiful icy woman, queen of the winter. In a very well hidden dark forge he fought a horde of huge steel golems, and when all was over between the pieces of iron he found a particular wand that with great surprise raised a voice in his mind..”what do you wish for?”
So he asked for an amulet, to save an old man life, a pair of boots that made him fly, a girdle that gave him the strenght of a giant, and learned how to find the weakness of his enemy.
He was surprised how strong he became in just few weeks, and began to grow in confidence.
Deeper in the mountain he found dangers and wonders, a strange creature in the shape of a human cat showed its gratitude for his love for the feline race, a huge multi-colored dragon asked for his help and such a beatiful creature couldn't be disappointed, and finally he took his revenge on the evil archmage who killed his best friend. At last, in front of the gates of hell, in a mighty fury he burned away with acid and fire a horde of demons and fiends, closing forever the source of the evil.
On the cold stone that once was the gate of chaos Dagon took his rest for a while, thinking to his friends who died before him, but was surprised to found himself happy. He was tired, was proud, he was the best, HE survived...

In memory of the fallen friends (R59)..


ForTonight, Level 34 HE Wizard, was blasted with energy by Nuurag-Vaarn the invisible Chaos Archmage, in the Mana Temple.

Risckio, Level 27 HE Wizard, was killed by the invisible Cat Lord on Level 36 of the Caven of Chaos.

MrSpock, Level 9 HE Wizard, was killed by a dark elven Priestess in an unremarkable dungeon on Level 7.

McCoy, Level 9 HE Wizard, was killed by a Writhing mass of primal chaos on Level 1 of a dangerous cave at the Drakalor Pass.

Constantine, Level 8 HE Wizard, was killed by a Berserker Lord in an unremarkable dungeon on Level 3.

Hope, Level 8 HE Wizard, was wasted away by the terrible Black Fever somewhere in a lone road.

TheFirst, Level 7 HE Wizard, was scorched by a fiery explosion in an unremarkable dungeon on Level 6.

Marlboro, Level 7 DE Wizard, choked on his own vomit while paralyzed in an unremarkable dungeon on Level 5.

Shadar, Level 4 HE Wizard, was electrocuted by a lighting lizard in an unremarkable dungeon on Level 1.

ps: Sorry if it was too long:)

Rick
08-31-2015, 05:53 PM
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Inventory
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Total weight: 4929 stones Carrying capacity: 16086 stones

Head : uncursed crown of leadership [+2, +7] {Ch+18} [65s]
Neck : uncursed amulet of perseverance {Wi+4} [3s]
Body : blessed eternium plate mail (+0, -1) [+3, +13] [240s]
Girdle : blessed girdle of giant strength [+2, +0] {St+12} [30s]
Cloak : uncursed Brannalbin's Cloak of Defense [+3, +3] [30s]
Right Hand : blessed whip of slaughtering (+1, 1d30) [15s]
Left Hand : uncursed tower eternium shield (+2) [+13, +4] [70s]
Right Ring : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Left Ring : blessed ring of ice [1s]
Bracers : blessed rustproof bracers of regeneration [+3, +2] [18s]
Gauntlets : uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots : blessed seven league boots [+1, +3] [30s]
Missile Weapon: -
Missiles : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Tool : -


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Stuff
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Total weight: 4336 stones Carrying capacity: 16086 stones

Helmets ('[')
uncursed crown of science [+4, +8] {Le+9} [65s]
uncursed helm of water breathing [+0, +1] [30s]
uncursed eternium cap [+0, +7] [28s]
uncursed crown of fire [+2, +2] [65s]
uncursed helm of mental stability [+0, +4] {Le+1} [100s]
uncursed crown of ice [-1, +2] [65s]
Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Gauntlets ('[')
uncursed fencing gloves of fidelity [+3, +1] {Ch+6} [6s]
uncursed thick gauntlets (+0, -1) [+2, +1] [15s]
uncursed thick gauntlets (-1, -2) [+0, +3] [15s]
Cloaks ('[')
blessed cloak of adornment [+0, +0] {Ap+7} [40s]
uncursed cloak of protection [+0, +4] [20s]
uncursed cloak of invisibility (+0, +1) [+1, +0] [30s]
Girdles ('[')
blessed girdle of carrying [+0, +0] [15s]
heap of 2 uncursed girdles of carrying [+0, +0] [30s]
uncursed eternium girdle [+0, +4] [12s]
Boots ('[')
uncursed eternium boots [+3, +5] [55s]
uncursed seven league boots [+1, +0] [30s]
blessed seven league boots [+4, +1] [30s]
Necklaces (''')
uncursed rusty necklace of the eye [3s]
heap of 3 uncursed amulets of perseverance {Wi+3} [9s]
blessed amulet of balance [3s]
uncursed black torc [+4, +2] (+10 spd) [3s]
uncursed amulet of petrification resistance [3s]
uncursed ankh [3s]
heap of 2 uncursed amulets of balance [6s]
uncursed amulet of death ray resistance [7s]
uncursed amulet of teleport control [3s]
uncursed amulet of protection +4 [3s]
blessed amulet of free action [3s]
blessed amulet of light [3s]
uncursed amulet of life saving [3s]
Bracers (',')
uncursed bracers of toughness [+0, +0] {To+4} [10s]
heap of 2 uncursed pairs of bracers of regeneration [+0, +0] [36s]
blessed bracers of regeneration [+0, +0] [18s]
One-handed weapons ('(')
uncursed mithril long sword of the sun (+0, 1d8+3) [32s]
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed pick axe (+0, 1d6+3) [75s]
uncursed adamantium spear of hunting (+1, 1d8+6) [36s]
uncursed eternium long sword (+3, 2d8+10) [20s]
blessed fragile eternium long sword of damnation (+0, 2d8+7) [20s]
uncursed masterwork mithril rapier of the void (+3, 1d6+6) [+1, +1][24s]
uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s]
uncursed phase dagger (+2, 1d4) [5s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
Two-handed weapons ('(')
blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s]
uncursed staff of smiting (+6, 1d37+5) [30s]
Missile weapons ('}')
uncursed light crossbow (+5, +0) [70s]
uncursed short bow of accuracy (+6, +0) [20s]
blessed light crossbow of accuracy (+9, +0) [70s]
blessed long bow (+5, +2) [30s]
uncursed sling of accuracy (+5, +1) [3s]

Rick
08-31-2015, 05:55 PM
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
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Unarmed fighting 1 +1 +0 +0 basic 49
Daggers & knives 1 +1 +0 +0 basic 50
Clubs & hammers 6 +4 +2 +1 skilled 45
Maces & flails 1 +1 +0 +0 basic 50
Swords 8 +6 +4 +2 excellent 1085
Axes 1 +1 +0 +0 basic 50
Whips 8 +10 +5 +8 excellent 529
Pole arms 5 +5 +2 +4 skilled 329
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 10 +10 +5 +20 excellent 2989

Missile weapon Lvl Hit Dam Ra Level Required marks

--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 5 +10 +7 +1 skilled 15
Crossbows 4 +8 +6 +1 skilled 63
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 5 +10 +7 +1 skilled 30
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks

--------------------- --- --- ------------- --------------
Shields 7 +14 skilled 693

Damage caused with your melee weapons:
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Right hand: +89 bonus to hit, 1d30+27 damage

Damage caused with your missile weapons:
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Ammunition: 1, base range: 4, +64 bonus to hit, 3d8+31 damage




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Skills
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Alchemy ..................100 (superb) [+2d4]
Athletics ................ 15 (mediocre) [+4d4]
Backstabbing .............100 (superb) [+4d4]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Dodge .................... 64 (good) [+1]
Find weakness ............100 (superb) [+1d3]
First aid ................ 84 (great) [+1d3]
Haggling ................. 60 (good) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+3d4]
Literacy .................100 (superb) [+2d4]
Stealth ..................100 (superb) [+1d3]
Survival ................. 14 (mediocre) [+3d4]
Swimming .................100 (superb) [+1]
Tactics .................. 74 (great) [+1]
Two weapon combat ........ 41 (fair) [+1d3]
Ventriloquism ............ 63 (good) [+1d3]


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Spells
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Acid Ball : 4056, 18pp (Effectivity: +19)
Acid Bolt : 56, 13pp (Effectivity: +0)
Bless : 1417, 5pp (Effectivity: +0)
Burning Hands : 2582, 4pp (Effectivity: +27)
Calm Monster : 1971, 4pp (Effectivity: +5)
Create Item : 64, 204pp (Effectivity: +0)
Cure Critical Wounds: 1396, 9pp (Effectivity: +0)
Cure Disease : 653, 5pp (Effectivity: +0)
Cure Light Wounds : 1199, 3pp (Effectivity: +2)
Cure Serious Wounds : 1456, 6pp (Effectivity: +1)
Darkness : 2734, 3pp (Effectivity: +0)
Death Ray : 69, 79pp (Effectivity: +0)
Destroy Undead : 988, 5pp (Effectivity: +1)
Disarm Trap : 996, 6pp (Effectivity: +4)
Earthquake : 62, 66pp (Effectivity: +0)
Farsight : 463, 10pp (Effectivity: +7)
Fire Bolt : 4788, 5pp (Effectivity: +51)
Fireball : 1730, 10pp (Effectivity: +9)
Frost Bolt : 3639, 6pp (Effectivity: +22)
Greater Identify : 59, 85pp (Effectivity: +0)
Heal : 70, 32pp (Effectivity: +0)
Ice Ball : 1374, 13pp (Effectivity: +12)
Identify : 835, 45pp (Effectivity: +4)
Improved Fireball : 65, 20pp (Effectivity: +0)
Invisibility : 1487, 6pp (Effectivity: +0)
Knock : 3415, 7pp (Effectivity: +7)
Know Alignment : 60, 9pp (Effectivity: +0)
Light : 2996, 1pp (Effectivity: +9)
Lightning Ball : 326, 18pp (Effectivity: +1)
Lightning Bolt : 2396, 7pp (Effectivity: +9)
Magic Lock : 854, 4pp (Effectivity: +5)
Magic Map : 578, 24pp (Effectivity: +3)
Magic Missile : 1504, 4pp (Effectivity: +20)
Mystic Shovel : 1121, 59pp (Effectivity: +5)
Neutralize Poison : 885, 6pp (Effectivity: +1)
Petrification : 63, 99pp (Effectivity: +0)
Remove Curse : 1274, 29pp (Effectivity: +5)
Revelation : 587, 20pp (Effectivity: +1)
Scare Monster : 1337, 8pp (Effectivity: +0)
Slow Monster : 1631, 5pp (Effectivity: +0)
Slow Poison : 2240, 4pp (Effectivity: +0)
Strength of Atlas : 1228, 6pp (Effectivity: +2)
Stun Ray : 1122, 5pp (Effectivity: +0)
Summon Monsters : 406, 18pp (Effectivity: +0)
Teleportation : 2710, 14pp (Effectivity: +17)
Web : 750, 8pp (Effectivity: +0)




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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rules his subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.

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His achievements during his battles:
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Dagon, the high elven wizard, saved the world with his brave efforts and
became a great ruler while saving himself 15 times.
He scored 22971308 points and advanced to level 50.
He survived for 0 years, 68 days, 23 hours, 10 minutes and 19 seconds
(101042 turns).
1 companion was killed during his adventures.
Dagon visited 155 places.
His strength score was modified by +20 during his career.
His learning score was modified by +15 during his career.
His willpower score was modified by +17 during his career.
His dexterity score was modified by +15 during his career.
His toughness score was modified by +23 during his career.
His charisma score was modified by +14 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +26 during his career.
His perception score was modified by +13 during his career.
He was unnaturally aged by 15 years.
He was the champion of the arena.
He made a little water dragon very happy.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5923 monsters perished under his attacks.
The following 26 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the silver key
the scorched spear
Brannalbin's Cloak of Defense
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the black torc
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the fine leather armor "Nature's Companion"
the jet-black battle axe "Executor"
the crown of leadership
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant (also through an item).
He was cold resistant (also through items).
He was acid resistant (also through an item).
He was lucky.
Fate smiled upon him (also through an item).
He was able to control teleportation.
He was invisible (gained through an item).
He was shock resistant (also through items).
He was able to see invisible things (gained through items).
He was immune to fire attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Beast of Burden, Charged, Durable
Magic, Extended Magic, Greased Lightning, Long Stride, Master Packager,
Mighty Aura, Miser, Porter, Potent Aura, Quick, Sixth Sense, Strong Aura,
Strong Magic, Strong Thrower, Treasure Hunter, Very Quick.
He had a final speed score of 145 (final base speed: 129).
He was a messiah of Ayssia.
He asked for 3 divine interventions.
He was a holy champion of Balance.
He was slightly tainted by Chaos.

The following monsters were vanquished:
5 acid vortices
23 air demons
37 air elementals
5 air grues
3 ancient black dragons
38 ancient blue dragons
1 ancient blue wyrm
1 Ancient Chaos Wyrm
1 ancient minotaur
28 ancient red dragons
1 Ancient Stone Beast
17 ancient white dragons
7 animated armors
5 ankhegs
18 annihilators
4 annis hags
5 assassins
8 balors
16 bandits
1 banshee
10 barbarians
10 barbarian leaders
1 battle bunny
2 beggars
28 berserkers
2 berserker emperors
3 berserker kings
6 berserker lords
4 berserker princes
13 big dogs
3 black baby dragons
1 black dragon
1 black druid
20 black hurthlings
1 black slayer
1 black unicorn
3 black wizards
42 blink dogs
39 blue baby dragons
29 blue dragons
1 bone golem
2 brown bears
7 brown worms
14 bugbears
3 bulettes
1 bunny master
12 carrion crawlers
5 cave bears
19 cave fishers
30 cave lizards
34 cavemen
1 Chaos Archmage
11 chaos brothers
1 chaos diplomat
3 chaos eyes
4 chaos knights
6 chaos lizards
55 chaos mutants
5 chaos plague bearers
8 chaos rats
209 chaos servants
6 chaos sisters
7 chaos spiders
5 chaos vipers
1 chaos warlord
51 chaos warriors
35 chaos wizards
30 claw bugs
3 clay golems
10 clay statues
3 cooshoos
14 corpse fiends
6 corruptors
7 crystal statues
5 cutpurses
6 cyclopes
6 dark elven archers
1 dark elven lord
3 dark elven priestesses
2 dark elven princesses
13 dark elven warriors
5 dark elven wizards
32 dark orcs
8 dark sages
5 diamond golems
40 dire wolves
24 displacer beasts
12 doppelgangers
6 doppelganger kings
7 doppelganger lords
1 Dorn Beast
2 dwarves
21 dwarven chaos knights
88 earth elementals
13 ettins
10 eyes of destruction
1 farmer
25 fire beetles
11 fire demons
80 fire drakes
34 fire elementals
14 fire giants
13 fire giant kings
3 fire grues
107 fire lizards
3 fire vortices
10 flesh golems
7 floating eyes
47 fomorian giants
57 frost giants
31 frost giant berserkers
31 frost giant jarls
2 frost salamanders
2 frozen ones
9 gargantuan rats
8 gargoyles
21 gelatinous cubes
43 ghosts
9 ghost bats
7 ghost kings
41 ghost lords
95 ghuls
1 giant ant queen
19 giant ant warriors
6 giant ant workers
21 giant bats
4 giant bee queens
179 giant bee warriors
23 giant bee workers
16 giant centipedes
5 giant frogs
8 giant lizards
4 giant raccoons
54 giant rats
2 giant rust monsters
4 giant slugs
24 giant spiders
6 gibbering mouthers
36 gnolls
1 gnoll chieftain
110 goblins
66 goblin berserkers
18 goblin chieftains
45 goblin rockthrowers
27 goblin slavemasters
2 gorgons
43 gray oozes
1 gray slayer
2 great black wyrms
6 great blue wyrms
11 great red wyrms
2 greater air elementals
1 greater balor
123 greater chaos servants
2 greater daemons
2 greater earth elementals
33 greater fire elementals
24 greater mimics
4 greater molochs
10 greater mummies
2 greater titans
4 greater water elementals
5 green blobs
4 green hags
40 green slimes
3 green worms
3 gremlins
6 griffons
6 grizzly bears
16 harpies
15 hell hounds
42 hill giants
4 hill giant chieftains
9 hill orcs
20 hill orc sergeants
52 hippogriffs
27 hobgoblins
3 hobgoblin chiefs
22 hobgoblin leaders
6 homunculi
14 huge bats
3 hydras
19 hyenas
3 ice elementals
5 ice lizards
1 ice statue
11 ice vortices
8 imps
2 invisible stalkers
2 iron golems
103 jackals
2 jackal demons
12 jackalweres
3 karmic baby dragons
1 karmic dragon
9 karmic lizards
1 killer bug
1 king cobra
88 kobolds
11 kobold chieftains
5 kobold shamans
52 large bats
11 large dogs
18 large gnolls
5 large jackals
25 large kobolds
60 large orcs
1 large rust monster
6 large snakes
62 large spiders
8 least daemons
3 lesser daemons
5 leucrottas
2 liches
3 lich kings
6 lightning lizards
5 lightning vortices
1 living wall
26 lizard men
8 magebane eyes
14 magedoom eyes
3 margoyles
5 master assassins
4 master liches
11 master mimics
1 master necromancer
1 Master Summoner
13 master swordsmen
5 master thieves
9 mimics
4 mimic hiveminds
8 minotaurs
4 minotaur lords
1 minotaur mage
1 mist wolf
4 molochs
1 mugger
20 mummies
1 mummy lord
6 necromancers
12 ochre jellies
83 ogres
1 ogre emperor
2 ogre kings
65 ogre lords
5 ogre magi
115 orcs
1 orc butcher
6 orc chieftains
25 orc scorchers
7 outlaws
11 outlaw leaders
16 owlbears
70 pit vipers
2 pixie archers
9 purple worms
4 quasits
3 quicklings
6 quickling kings
3 quickling lords
2 quickling queens
16 rabid dogs
19 raiders
134 rats
11 ratling archers
5 ratling duelists
8 ratling fencers
4 ratling master thieves
16 ratling thieves
2 ratling warlords
19 ratling warriors
3 rattlesnakes
21 red baby dragons
18 red dragons
39 red worms
2 revenants
23 rust monsters
106 shadows
10 shadow centipedes
4 shadow lords
8 shadow trolls
6 shadow wyrms
1 shambling mound
19 silver wolves
3 skeletal kings
56 skeletal warriors
133 skeletons
3 slow shadows
1 Snake from Beyond
1 snow golem
17 spectres
4 staring eyes
36 steel golems
2 steel horrors
13 steel zombies
59 stone giants
50 stone giant lords
20 stone golems
33 stone grues
2 stone oozes
9 stone snakes
20 stone statues
6 swamp hydras
10 swordsmen
14 tarantulas
1 thug
4 titans
37 trolls
50 troll berserkers
12 troll chiefs
5 troll kings
1 undead chaos dwarven berserker
10 vampires
49 vapor rats
3 vipers
1 wall beast
10 water demons
6 water elementals
19 water grues
23 water snakes
17 wererats
14 werewolves
1 werewolf king
8 werewolf lords
61 white baby dragons
3 white dragons
18 white worms
54 wights
73 wolves
44 wraiths
105 writhing masses of primal chaos
9 yellow oozes
15 yetis
99 zombies

Dispatched the legendary claw bug Kedz.
Dispatched the legendary troll berserker Perseus.
Dispatched the legendary dark orc Enryb-eel.


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Playing Time
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You played for 41 hours, 41 minutes and 20 seconds.