blunk
11-01-2015, 06:21 PM
I had my mind for an ultra so I stared with beggar kill but in the end I didn't bother with the grind.
Early game was very poor drops and on top of that I managed to nuke my items on an altar when it was getting decent.
I managed to scrap my way back and got crowned with robes of resistance.
My first bug temple and first mino maze.
In hind sight I should have counted approx number of area spells needed so I know how many charges I need for non caster.
I screwed up mino corpse because I was bloated from bless potential toughness before entering the maze, despite it beeing cooked it rotted away.
Used sword of sharpness for a long time but I found executor either from mino king or fgjc5 and despite no skill swap was an easy choice.
Started a bit on GUV at D40+ but left if when I saw a bunch of lich kings summoning stuff, I was also only about lvl 30 so ....
Things got a bit interesting when a ceiling trap in earth temple crushed all my water proof blankets, but I was lucky and the 2 water hazards didn't ruin my scrolls of corruption removal.
Nuurag w/o light source was annoying, of course I left Phial in barb glade :confused:
Cleaned D50 with acid ball, ice ball and demon slaying ammo, a ghost lord got a lucky hit and I got very old, used alchemy to make a couple of potions of youth.
Something dropped protector on D50, I got cloak of oman on D49.
Extremely handy alchemy recepies in the end I didn't have holy water enough for all my stat potions.
Booze == pepper petal + carrot juice
youth == invis + boost speed
longevity == healing + cure poison
Gain attribute == longevitey + ultra healing
This was one of my shorter games (in turns) despite no 7lb, going through the easy random dungeons and several extra trips to sell in hmw.
Also zero wishes, no aols.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ ^^^ ^^^^^^
^*^^^ ^^^^^^^^^^^^^^^^^^^^*^^^^^^^^^ ^^^^^^^^ ^ ^^^@.^
==="""" ^*^^^&&&&&&&~~~~~~~~~~~~**^^= ===^^*^^^^^^^^^^^*..^^
^^^===="""~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
^^^^"""""~~~^^ ^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
^^"""""~~^^*^^ ^^^^^^^^^^^^*^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
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^^^^^^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......*^^^=="""""""&&o&&&&~~~~^*^^
^ ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^
^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^
^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^*^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^
^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+*^^^^^ ^^^
^^^^^^^^^^^^^^ ^^^ ^^^^^^^ ^^^^^^^ ^^^^^^^^^^^^^^^^^
OkkaBokka St:48 Le:47 Wi:48 Dx:68 To:60 Ch:28 Ap:29 Ma:50 Pe:26 L+
DV/PV:150/76 H:755(755) P:847(847) Exp: 43/13842451 DrCh Sp: 144
Blessed Coward
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: OkkaBokka Race: female Orc Class: Wizard
Eye color: black Hair color: black Complexion: brown
Height: 5'3" Weight: 163 pounds
Age: 19 (grown-up)
Star sign: Cup Birthday: 6/Cup (day 246 of the year)
YOUR HISTORY:
Your parents are traveling adventurers. Both are competent,
talented and doing very well.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 10907 stones Carrying capacity: 60275 stones
He: uncursed helm of mental stability (+1, +1) [+3, +4] {Le+3} [100s]
Ne: uncursed ankh [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed eternium girdle [+5, +4] [12s]
Cl: uncursed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s]
RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: uncursed medium obsidian shield (named) [+20, +4] {To+2} [46s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: uncursed bracers of toughness [+0, +3] {To+4} [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: uncursed eternium boots [+2, +8] [55s]
MW: uncursed long bow of accuracy (+8, +5) [30s]
Mi: bundle of 20 blessed arrows of demon slaying (+3, 1d6+3) [40s]
Tl: -
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 7 +6 +3 +1 skilled 354
Swords 8 +6 +4 +2 excellent 195
Axes 10 +9 +7 +3 excellent 2815
Pole arms 5 +5 +2 +4 skilled 340
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 4 +8 +6 +1 skilled 70
Bows 8 +16 +12 +2 excellent 473
Crossbows 6 +12 +9 +2 skilled 134
Shields 8 +16 excellent 354
Damage caused with your melee weapons:
--------------------------------------
Right hand: +50 bonus to hit, 5d6+31 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 20, base range: 17, +65 bonus to hit, 1d6+48 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d3]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+1d3]
Gardening ................ 86 (great) [+1d3]
Gemology .................100 (superb) [+1d5]
Haggling ................. 72 (great) [+1d3]
Healing ..................100 (superb) [+3d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+3d5]
Literacy .................100 (superb) [+2d4]
Metallurgy ............... 75 (great) [+1d5]
Mining ................... 76 (great) [+1]
Pick pockets ............. 68 (good) [+1d3]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 90 (great) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 43 (fair) [+1d3]
Ventriloquism ............ 67 (good) [+1d3]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 688, 19pp (Effectivity: +13)
Bless : 546, 5pp (Effectivity: +1)
Burning Hands : 1386, 4pp (Effectivity: +32)
Calm Monster : 1531, 5pp (Effectivity: +0)
Cure Disease : 805, 5pp (Effectivity: +0)
Cure Light Wounds : 552, 2pp (Effectivity: +10)
Cure Serious Wounds: 356, 5pp (Effectivity: +7)
Darkness : 1895, 3pp (Effectivity: +0)
Destroy Undead : 578, 4pp (Effectivity: +6)
Disarm Trap : 476, 6pp (Effectivity: +0)
Earthquake : 51, 72pp (Effectivity: +1)
Farsight : 8, 20pp (Effectivity: +1)
Fire Bolt : 1265, 5pp (Effectivity: +28)
Frost Bolt : 1382, 6pp (Effectivity: +20)
Greater Identify : 670, 60pp (Effectivity: +4)
Heal : 268, 23pp (Effectivity: +5)
Ice Ball : 1023, 12pp (Effectivity: +18)
Improved Fireball : 639, 18pp (Effectivity: +3)
Invisibility : 1866, 5pp (Effectivity: +14)
Knock : 2092, 7pp (Effectivity: +8)
Know Alignment : 542, 6pp (Effectivity: +0)
Light : 1500, 1pp (Effectivity: +11)
Lightning Ball : 4, 35pp (Effectivity: +0)
Lightning Bolt : 1603, 7pp (Effectivity: +5)
Magic Lock : 1917, 5pp (Effectivity: +0)
Magic Missile : 2714, 4pp (Effectivity: +13)
Mystic Shovel : 962, 59pp (Effectivity: +5)
Neutralize Poison : 1578, 6pp (Effectivity: +0)
Remove Curse : 1620, 29pp (Effectivity: +6)
Revelation : 905, 20pp (Effectivity: +1)
Scare Monster : 968, 8pp (Effectivity: +0)
Slow Monster : 2142, 5pp (Effectivity: +2)
Slow Poison : 1462, 4pp (Effectivity: +1)
Strength of Atlas : 2252, 5pp (Effectivity: +9)
Stun Ray : 1061, 5pp (Effectivity: +4)
Summon Monsters : 1362, 18pp (Effectivity: +0)
Teleportation : 1931, 14pp (Effectivity: +23)
Web : 1059, 8pp (Effectivity: +0)
Early game was very poor drops and on top of that I managed to nuke my items on an altar when it was getting decent.
I managed to scrap my way back and got crowned with robes of resistance.
My first bug temple and first mino maze.
In hind sight I should have counted approx number of area spells needed so I know how many charges I need for non caster.
I screwed up mino corpse because I was bloated from bless potential toughness before entering the maze, despite it beeing cooked it rotted away.
Used sword of sharpness for a long time but I found executor either from mino king or fgjc5 and despite no skill swap was an easy choice.
Started a bit on GUV at D40+ but left if when I saw a bunch of lich kings summoning stuff, I was also only about lvl 30 so ....
Things got a bit interesting when a ceiling trap in earth temple crushed all my water proof blankets, but I was lucky and the 2 water hazards didn't ruin my scrolls of corruption removal.
Nuurag w/o light source was annoying, of course I left Phial in barb glade :confused:
Cleaned D50 with acid ball, ice ball and demon slaying ammo, a ghost lord got a lucky hit and I got very old, used alchemy to make a couple of potions of youth.
Something dropped protector on D50, I got cloak of oman on D49.
Extremely handy alchemy recepies in the end I didn't have holy water enough for all my stat potions.
Booze == pepper petal + carrot juice
youth == invis + boost speed
longevity == healing + cure poison
Gain attribute == longevitey + ultra healing
This was one of my shorter games (in turns) despite no 7lb, going through the easy random dungeons and several extra trips to sell in hmw.
Also zero wishes, no aols.
------------------------------------------------------------------------------
Screenshot
------------------------------------------------------------------------------
^^^ ^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ ^^^ ^^^^^^
^*^^^ ^^^^^^^^^^^^^^^^^^^^*^^^^^^^^^ ^^^^^^^^ ^ ^^^@.^
==="""" ^*^^^&&&&&&&~~~~~~~~~~~~**^^= ===^^*^^^^^^^^^^^*..^^
^^^===="""~~ ^^^&&&&&&o&&&&&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
^^^^"""""~~~^^ ^^^^^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
^^"""""~~^^*^^ ^^^^^^^^^^^^*^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
^^^"""~~~^^^^^ ^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^
^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^
^*^~^^^^^~~~^^^^^^^^^^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~~^^^
^^^^^^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......*^^^=="""""""&&o&&&&~~~~^*^^
^ ^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^^
^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^^
^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~~^^^^^^
^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~*^^^^^*^
^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~~^^^^ ^~^
^^^^^^&&&&&&&&&&&&&^^^^^^^^^^^*^^^^^^^&&&&&&&&&&""""""=^^"""~^^^^^^ ^o^
^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^+*^^^^^ ^^^
^^^^^^^^^^^^^^ ^^^ ^^^^^^^ ^^^^^^^ ^^^^^^^^^^^^^^^^^
OkkaBokka St:48 Le:47 Wi:48 Dx:68 To:60 Ch:28 Ap:29 Ma:50 Pe:26 L+
DV/PV:150/76 H:755(755) P:847(847) Exp: 43/13842451 DrCh Sp: 144
Blessed Coward
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: OkkaBokka Race: female Orc Class: Wizard
Eye color: black Hair color: black Complexion: brown
Height: 5'3" Weight: 163 pounds
Age: 19 (grown-up)
Star sign: Cup Birthday: 6/Cup (day 246 of the year)
YOUR HISTORY:
Your parents are traveling adventurers. Both are competent,
talented and doing very well.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you left your home because of trouble with your
parents. They opposed your plans for the future without understanding your
wishes. Thus you decided to live on your own. You wandered through the
country for many years, growing older and wiser and learning many things.
You decided to become a Wizard.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 10907 stones Carrying capacity: 60275 stones
He: uncursed helm of mental stability (+1, +1) [+3, +4] {Le+3} [100s]
Ne: uncursed ankh [3s]
Bo: blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed eternium girdle [+5, +4] [12s]
Cl: uncursed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s]
RH: blessed jet-black battle axe (named) (+2, 5d6+6) [-4, +1] {St+3} (+3 spd)
LH: uncursed medium obsidian shield (named) [+20, +4] {To+2} [46s]
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: uncursed bracers of toughness [+0, +3] {To+4} [10s]
Ga: uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: uncursed eternium boots [+2, +8] [55s]
MW: uncursed long bow of accuracy (+8, +5) [30s]
Mi: bundle of 20 blessed arrows of demon slaying (+3, 1d6+3) [40s]
Tl: -
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Daggers & knives 7 +6 +3 +1 skilled 354
Swords 8 +6 +4 +2 excellent 195
Axes 10 +9 +7 +3 excellent 2815
Pole arms 5 +5 +2 +4 skilled 340
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 4 +8 +6 +1 skilled 70
Bows 8 +16 +12 +2 excellent 473
Crossbows 6 +12 +9 +2 skilled 134
Shields 8 +16 excellent 354
Damage caused with your melee weapons:
--------------------------------------
Right hand: +50 bonus to hit, 5d6+31 damage
Damage caused with your missile weapons:
----------------------------------------
Ammunition: 20, base range: 17, +65 bonus to hit, 1d6+48 damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d3]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+1d3]
Gardening ................ 86 (great) [+1d3]
Gemology .................100 (superb) [+1d5]
Haggling ................. 72 (great) [+1d3]
Healing ..................100 (superb) [+3d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+3d5]
Literacy .................100 (superb) [+2d4]
Metallurgy ............... 75 (great) [+1d5]
Mining ................... 76 (great) [+1]
Pick pockets ............. 68 (good) [+1d3]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 90 (great) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 43 (fair) [+1d3]
Ventriloquism ............ 67 (good) [+1d3]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Acid Ball : 688, 19pp (Effectivity: +13)
Bless : 546, 5pp (Effectivity: +1)
Burning Hands : 1386, 4pp (Effectivity: +32)
Calm Monster : 1531, 5pp (Effectivity: +0)
Cure Disease : 805, 5pp (Effectivity: +0)
Cure Light Wounds : 552, 2pp (Effectivity: +10)
Cure Serious Wounds: 356, 5pp (Effectivity: +7)
Darkness : 1895, 3pp (Effectivity: +0)
Destroy Undead : 578, 4pp (Effectivity: +6)
Disarm Trap : 476, 6pp (Effectivity: +0)
Earthquake : 51, 72pp (Effectivity: +1)
Farsight : 8, 20pp (Effectivity: +1)
Fire Bolt : 1265, 5pp (Effectivity: +28)
Frost Bolt : 1382, 6pp (Effectivity: +20)
Greater Identify : 670, 60pp (Effectivity: +4)
Heal : 268, 23pp (Effectivity: +5)
Ice Ball : 1023, 12pp (Effectivity: +18)
Improved Fireball : 639, 18pp (Effectivity: +3)
Invisibility : 1866, 5pp (Effectivity: +14)
Knock : 2092, 7pp (Effectivity: +8)
Know Alignment : 542, 6pp (Effectivity: +0)
Light : 1500, 1pp (Effectivity: +11)
Lightning Ball : 4, 35pp (Effectivity: +0)
Lightning Bolt : 1603, 7pp (Effectivity: +5)
Magic Lock : 1917, 5pp (Effectivity: +0)
Magic Missile : 2714, 4pp (Effectivity: +13)
Mystic Shovel : 962, 59pp (Effectivity: +5)
Neutralize Poison : 1578, 6pp (Effectivity: +0)
Remove Curse : 1620, 29pp (Effectivity: +6)
Revelation : 905, 20pp (Effectivity: +1)
Scare Monster : 968, 8pp (Effectivity: +0)
Slow Monster : 2142, 5pp (Effectivity: +2)
Slow Poison : 1462, 4pp (Effectivity: +1)
Strength of Atlas : 2252, 5pp (Effectivity: +9)
Stun Ray : 1061, 5pp (Effectivity: +4)
Summon Monsters : 1362, 18pp (Effectivity: +0)
Teleportation : 1931, 14pp (Effectivity: +23)
Web : 1059, 8pp (Effectivity: +0)