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View Full Version : First win - Gnomish Wizard



Moonlooper
12-19-2015, 12:45 AM
After countless elven wizards had died tripping in the stairs, I decided it was time for something a little bit sturdier. My first ever Gnomish Wizard.

Hotzenplotz, ID and on to the CoC! While Thrundarr was unusually demanding (1st quest: stone statue), the dungeon RNG was unusually forgiving: a bookshop to be robbed just below dwarftown! I decided to screw the missile weapons and just bolt everything down, a lot easier and faster.

But the RNG didn't stop there! Pre-ToEF crowning gave me an ring of immunity, ToHK gave an another bookshop, Frost Jarl's greater vault gave me robes of resistance and Darkforge gave me an lucky sip to save Khelevaster.

Orb guardians weren't a match for me this time:
Snake from beyond died to bouncing magic missiles before we even saw each other.
Ancient Chaos Wyrm died to lightning bolt over 20 tiles away without any retaliation.
Yulgash died to acid bolt I guess, so easy I can't really recall..
Ancient Stone Beast tried to melee me but just couldn't hit! Acid ball.
Nuurag-Vaarn was like a kid doing petty magic tricks. Acid ball beats death ray 6-0.

D: 50, well, I killed Fistanarius with magic missiles. Just because I could. Never cast a single spell from HP in the whole game.

If I just had delayed my crowning a little, I could've tried Ultra ending, this just seemed amazingly easy playthrough. Always before my wizards had been sort of glass cannons, but this gnome was eternium cannon. Untouchable killing machine.

All in all, winning the game over 10 years after my first character feels just amazing. The feeling is so overwhelming I just can't stop smiling. Ready for new challenges!


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Screenshot
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GnWi/50 L+ DV/PV: 97/55 H: 601/601 P: 806/806 ----b-i------B-?0 DrCh

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Forest. (x10)
A road. (x6)
Do you want to leave the Drakalor Chain? [y/N] Y
Do you want to end the game and return to your people? [y/N] Y
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Background Information
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Name: Tinker Race: female Gnome Class: Wizard
Eye color: green Hair color: black Complexion: ruddy
Height: 3'2" Weight: 94 pounds
Age: 120 (grown-up, 18 years of unnatural aging added in)
Star sign: Cup Birthday: 4/Cup (day 244 of the year)

YOUR HISTORY:
Your parents belong to the middle class. They are average people
living in average quarters. Your father is a craftsman of mediocre talent.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
As a kid you often watched the adult adventurers preparing for new
exciting journeys. They sparked your imagination.
As a young adult you spent a lot of time searching for a deeper
meaning and purpose in your life. You pondered and pondered but nothing
truly sparked your interest. Finally, after many many hours, you made a
decision.
You decided to become a Wizard.


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Inventory
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Total weight: 6682 stones Carrying capacity: 43675 stones

Head : blessed crown of leadership [+2, +7] {Ch+18} [65s]
Neck : blessed ankh [3s]
Body : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Girdle : blessed mithril girdle [+0, +5] [20s]
Cloak : blessed cloak of defense [+4, +0] [20s]
Right Hand : blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
Left Hand : blessed medium eternium shield [+12, +6] [46s]
Right Ring : blessed ring of immunity [1s]
Left Ring : uncursed ring of speed [+0, +1] (+5 spd) [1s]
Bracers : blessed bracers of regeneration [+0, +0] [18s]
Gauntlets : uncursed thick gauntlets (+0, -1) [+0, +6] [15s]
Boots : blessed seven league boots (+1, +1) [+1, +0] [30s]
Missile Weapon: blessed elven long bow "Sun's Messenger" (+15, +15) [30s]
Missiles : bundle of 11 blessed arrows of undead slaying (+3, 2d4+3)
Tool : blessed lump of beeswax [5s]


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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 79
Daggers & knives 1 +1 +0 +0 basic 50
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 7 +5 +3 +2 skilled 280
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 5 +5 +2 +4 skilled 74
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50

Missile weapon Lvl Hit Dam Ra Level Required marks

--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks

--------------------- --- --- ------------- --------------
Shields 6 +12 skilled 168

Damage caused with your melee weapons:
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Right hand: +41 bonus to hit, 4d3+9 damage

Damage caused with your missile weapons:
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Ammunition: 11, base range: 10, +45 bonus to hit, 2d4+27 damage




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Skills
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Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps ............. 12 (mediocre) [+3d5]
First aid ................100 (superb) [+1d3]
Gemology .................100 (superb) [+1d5]
Haggling ................. 78 (great) [+1d3]
Healing ..................100 (superb) [+1d5]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Mining ................... 60 (good) [+1]
Necromancy ............... 79 (great) [+1d5]
Pick pockets ............. 81 (great) [+1d3]
Stealth ..................100 (superb) [+1d3]
Tactics .................. 50 (fair) [+1]
Two weapon combat ........ 82 (great) [+1]
Ventriloquism ............ 78 (great) [+1d3]


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Spells
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Acid Ball : 686, 19pp (Effectivity: +14)
Acid Bolt : 3197, 7pp (Effectivity: +17)
Bless : 1950, 4pp (Effectivity: +8)
Burning Hands : 5178, 4pp (Effectivity: +19)
Calm Monster : 2142, 5pp (Effectivity: +0)
Create Item : 81, 179pp (Effectivity: +0)
Cure Critical Wounds: 802, 9pp (Effectivity: +0)
Cure Disease : 2039, 5pp (Effectivity: +0)
Cure Light Wounds : 2661, 2pp (Effectivity: +14)
Cure Serious Wounds : 999, 6pp (Effectivity: +0)
Darkness : 10322, 3pp (Effectivity: +2)
Death Ray : 1231, 60pp (Effectivity: +0)
Destroy Undead : 1776, 5pp (Effectivity: +0)
Disarm Trap : 1327, 6pp (Effectivity: +2)
Earthquake : 625, 48pp (Effectivity: +0)
Farsight : 1913, 9pp (Effectivity: +11)
Fire Bolt : 4785, 5pp (Effectivity: +25)
Fireball : 1704, 11pp (Effectivity: +8)
Frost Bolt : 3565, 6pp (Effectivity: +24)
Greater Identify : 1342, 60pp (Effectivity: +0)
Heal : 710, 24pp (Effectivity: +0)
Ice Ball : 1343, 15pp (Effectivity: +4)
Identify : 1918, 45pp (Effectivity: +3)
Improved Fireball : 1973, 18pp (Effectivity: +2)
Invisibility : 4675, 6pp (Effectivity: +2)
Knock : 6371, 6pp (Effectivity: +10)
Know Alignment : 2070, 6pp (Effectivity: +0)
Light : 7104, 1pp (Effectivity: +7)
Lightning Ball : 2135, 15pp (Effectivity: +16)
Lightning Bolt : 4740, 6pp (Effectivity: +30)
Magic Lock : 3578, 4pp (Effectivity: +7)
Magic Map : 2433, 24pp (Effectivity: +4)
Magic Missile : 4800, 4pp (Effectivity: +51)
Mystic Shovel : 1085, 59pp (Effectivity: +5)
Neutralize Poison : 1905, 6pp (Effectivity: +0)
Petrification : 1056, 72pp (Effectivity: +0)
Remove Curse : 987, 30pp (Effectivity: +1)
Revelation : 1910, 20pp (Effectivity: +1)
Scare Monster : 962, 8pp (Effectivity: +0)
Slow Monster : 4559, 4pp (Effectivity: +5)
Slow Poison : 2629, 4pp (Effectivity: +0)
Strength of Atlas : 4567, 5pp (Effectivity: +11)
Stun Ray : 3898, 5pp (Effectivity: +0)
Summon Monsters : 1407, 18pp (Effectivity: +0)
Teleportation : 4558, 14pp (Effectivity: +13)
Web : 4713, 8pp (Effectivity: +3)




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Her further life:
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After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She is crowned to be the queen of all gnomes and lives a long and
prosperous life full of love, happiness and pleasure.

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Her achievements during her battles:
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Tinker, the gnomish wizard, saved the world with her brave efforts and
became a great ruler while saving herself 15 times.
She scored 13827580 points and advanced to level 50.
She survived for 0 years, 119 days, 9 hours, 54 minutes and 9 seconds (86272
turns).
2 companions were killed during her adventures.
Tinker visited 110 places.
Her strength score was modified by +18 during her career.
Her learning score was modified by +17 during her career.
Her willpower score was modified by +15 during her career.
Her dexterity score was modified by +12 during her career.
Her toughness score was modified by +17 during her career.
Her charisma score was modified by +12 during her career.
Her appearance score was modified by +12 during her career.
Her mana score was modified by +19 during her career.
Her perception score was modified by +13 during her career.
She was unnaturally aged by 18 years.
She was the champion of the arena.
She saved Khelavaster from certain death.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
3804 monsters perished under her attacks.
The following 29 artifacts were generated during her adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger"
the ancient claymore "Death's Blade"
the black long sword "Kinslayer"
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the ebony spear "Bugbiter"
the lead-filled mace "Big Punch"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the hammer of the gods
the Shirt of the Saints
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind"
the robes of resistance
the ring of immunity
the rune-covered heavy mace "Purifier"
the crown of leadership
the rune-covered halberd "Wyrmlance"
She possessed the following intrinsics:
She was fire resistant (also through an item).
She was poison resistant (also through an item).
She was cold resistant (also through an item).
She was acid resistant (gained through an item).
She was lucky (also through an item).
Fate smiled upon her (also through an item).
She was able to control teleportation.
She was invisible.
She was stun resistant.
She was resistant to death rays (also through an item).
She was shock resistant (gained through an item).
She was able to see invisible things (gained through an item).
She was immune to shock attacks (gained through an item).
She was immune to fire attacks (gained through an item).
She was immune to acidic attacks.
She was immune to ice attacks (gained through an item).
She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Thrown Spears, Alert, Careful,
Charged, Durable Magic, Extended Magic, Greased Lightning, Long Stride,
Mighty Aura, Miser, Pious, Potent Aura, Quick, Strong Aura, Strong Healer,
Strong Magic, Treasure Hunter, Very Pious, Very Quick.
She had a final speed score of 117 (final base speed: 122).
She was a messiah of Gnarl.
She asked for 9 divine interventions.
She was a holy champion of Order.

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Playing Time
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You played for 26 hours, 41 minutes and 1 second.


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Version Information
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Ancient Domains Of Mystery
Release 63
Windows Deluxe (Steam) Build: Nov 20 2015 20:54:15



PS. First character on my new PC, so the high score looks pretty neat and tidy!

PPS. Why there are no final stats or speed in the flg?

Blank4u47
12-19-2015, 01:27 AM
Congrats!!

mjz15
12-19-2015, 07:21 AM
First victory's the sweetest.