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View Full Version : Help with auto-centering (bug maybe)?



BuckAMayzing
01-18-2016, 02:04 AM
I haven't been able to find anything out about this one after a bit of searching:

Whenever I get a scrollable dialog box like the ones in the tutorial, the auto-centering functionality stops working for me. It stops working until I close the game and restart it. Am I missing a key press to get it to start working again? If not, is anyone else having the same problem?

Ravenmore
01-18-2016, 04:18 AM
It was reported on Steam somewhere, not sure if we have an RFE for it? Seems important. Though I couldn't reproduce it on Windows in our dev version. Maybe it's fixed already somehow?

On Steam someone mentioned that refreshing the NotEye script helps - though I forget how :X couldn't find it in the NOTEye menu.
Just a wild guess, but maybe you can also try setting the auto-centering speed:

- ctrl+m,
- o
- c
Press TAB and set it to 100 again.

BuckAMayzing
01-18-2016, 04:23 AM
Thanks for the reply.

Unfortunately, this doesn't work. I am on Windows 10, running in tile mode, full screen (if you think it might be relevant). It's also worth noting that I lose the auto-centering if I scroll to the edge of the screen. I would expect that behavior, but would expect some way to bring it back. I feel like I might be missing something, but I did look all over the key bindings in the manual and got no luck.

Darothane
02-09-2016, 05:40 AM
have you tried pressing f10 to go back to ascii mode and then again to get back to tiled mode? it's a pita I know but if it works at all then it's worth using it for the time being?