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View Full Version : comedy of errors (disguised YASD)



Setremedes
02-20-2016, 11:40 PM
So I just got back into ADOM after way too long, played around in r60 a bit, had a great time. Made a few monks (my old standby and second win) to explore the 1.2 differences. First one I got out of early game died to a blind raging ancient dragon. Second one I managed to kill off with scribing damage (which I didn't actually remember monks took) just shy of his final dive down the CoC and victory. So I figure, okay, the rust's off, I'm warmed up, duelists look super good, I'll try that out.

Dear reader, you have no idea just how much rust was left.

Okay, so first of all, our hero, the dwarven duelist, milks a battleaxe of devastation on like UD:1 in a gnoll vault, and that should be where the YAVP ends. Got a crazy good weapon early, rest of the game was straightforward, on to the next one. Of course things weren't that simple. "So it got destroyed?" Oh, dear reader, how much credit you give me, thinking that the game was problematic because I lost the axe to a trap or somesuch. No, I kept the axe. It's in my damn endgame inventory. The problem is that I'm stupid enough that one-hitting nearly everything I see (griff took three hits) isn't enough to save me from myself.

Let's go over the barely averted YASDs of this run, shall we?


Enthusiastic swimming. There was an early CoC river and I really wanted to cross it. First without swimming (nearly died, even with an alarm trap to rest on halfway across with Candle and maxed healing), then with swimming at all of eight thanks to a certain incredibly poor teacher. Sure, he's just a baby, and his anatomy is grossly different than mine, but come on, swimming isn't that hard.
My own previous failures. While I was searching for an altar (to bless a potion of carrot juice for blup) in R2, I encountered a vile spirit shadow troll from an unfortunate prior death. Ran like hell (after all, I'd just lost a character to a shadow troll that WASN'T playerghost-buffed), though I ended up coming back to kill it later out of spite. It didn't fight back or even move, out of either shame or bug.
Slow progress. When I finally managed to cross the river, I discovered that the reason all those 'you sense taint' messages had stopped was, sure enough, WMoPC transformation. I nearly decided to just axe it some questions, but I checked my inventory, saw a wand of poison, and figured what the hell. It died on the first poison tick. I'm sure I would have managed to die in melee, low as my health was after the swimming.
Ratling friggin' duelists. How can I get disarmed this consistently when I have rank 9 in axes and more dexterity than any dwarf should? I killed at least one of these guys with a si after he knocked every weapon in my inventory out of my hands, with a troll berserker on my other side.
Wand of paralysis typo. I was fighting a great red wyrm in the FGJC greater vault (which had like three artifacts, 2 RoDS, and everything else under the sun) and spamming my paralysis and stunning wands on it before I engaged. Hit 5 instead of 6. I didn't have an amulet of free action yet. As it turns out, I'd gained para resistance in a failed attempt at poolsipping.
Blind rage. The same great red wyrm.
At this point in the game I have everything I could ever need to ultra. Intrinsically invisible from a pool, two wishes on hand, tons of quality gear including multiple devastation-level weapons, 50+PV. The near YASDs should stop, right? Of course not. There's no stopping stupidity. Though at least the tower and everything else through ~D:40 went smoothly.
GIANT threat room of great karmic wyrms blocking the up staircase in, on about D:44. More than twenty of them, I lost track. Didn't have much in the way of missiles and I didn't want to try meleeing the whole roomful doomed. Ended up finally managing to learn Magic Missile from a lucky book drop and zapping them all down.
Everything in the Blue Dragon Caves. I spent WAY TOO LONG in here scumming experience for level 45. Ran into multiple doppel kings, quickling kings, quickling queens, balors, greater molochs, emperor lichs, greater titans...I meleed everything but the emperor liches. There's a forum post of mine somewhere saying something about how I'll NEVER melee doppel kings no matter how much ADOM I play. Yeah, I meleed them all. Though a greater titan crit that took 500+ HP off at once was the closest I came to dying.
Assassin Prince. "But you were a DUELIST! And TWF isn't good even if you're not! Why would you EVER?!" Well, I was bored, and I knew filk wouldn't be a challenge. It seemed the thing to do. In melee. Turns out he does a LOT more damage (and PV-penetrating!) than I remembered. Killed him with 100hp left (out of like 800) and horribly poisoned. Potions to the rescue. Completely unnecessary in every way.
Cat kill typo, with the ring worn. This wasn't anywhere close to a death, but it was horribly embarrassing. I could have taken the damn thing off and killed it to get it out of my way, but no, I was going to carefully walk arou-SHIT.

Well, I failed to kill myself, so I guess I might as well ultra. Get the TotRR, head down to D:50...and how do I ruin the game at this point?

I leave the medal and crown behind, of course!

Yeah.

Gate closed. Fuck me sideways.

Heavily snipped and lightly commented FLG below.



Burr St:35 Le:31 Wi:34 Dx:60 To:44 Ch:28 Ap:24 Ma:29 Pe:19 L+
DV/PV: 66/58 H: 968(968) P: 395(395) Exp: 50/21621578 DrCh LE: 1000
Blessed Invisible Bloated Berserk

Background Information

Name: Burr Race: male Dwarf Class: Duelist
Eye color: brown Hair color: brown Complexion: ruddy
Height: 3'10" Weight: 189 pounds
Age: 61 (grown-up)
Star sign: Candle Birthday: 23/Candle (day 293 of the year)

Inventory
Total weight: 18919 stones Carrying capacity: 30033 stones

He: uncursed Iron Crown of Havlor (-6, -6) [+12, +12] {Le+4} [65s] # uselessness
Ne: uncursed amulet of petrification resistance [3s] # used once, on D:48, and apparently never remembered to switch back for necklace of the eye or ankh.
Bo: uncursed black dragon scale mail (-2, -4) [-2, +11] [200s]
Gi: blessed girdle of greed [+0, +0] [7s] # only to carry all my blue dragon gold for endgame screenshot :D
Cl: uncursed cloak of protection [+0, +6] [20s] # only wore for D:50, was terrified of losing it
RH: blessed rustproof phase dagger (+8, 1d4+7) [5s] # main weapon once I found it
LH: -
RR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s] # should be elemental mastery, swapped for slaying when I was using the TotRR and forgot to swap back
Br: uncursed bracers of toughness [+0, +0] {To+7} [10s]
Ga: blessed fencing gloves of St. Montojja [+6, +3] {Dx+12} (+12 spd) [6s] # crowning gift
Bo: uncursed boots of the divine messenger [+3, +3] {Dx+5} [25s] # D:46 vault
MW: blessed heavy crossbow of accuracy (+9, +3) [140s]
Mi: bundle of 4 uncursed quarrels (+1, 2d6+2) [8s]
Tl: uncursed torch [10s]

Stuff

Total weight: 18418 stones Carrying capacity: 30033 stones

Helmets ('[')
uncursed Crown of Chaos (-6, -6) [+0, +15] {Ma+10} (+10 spd) [500s] # WHY COULDN'T I HAVE PICKED THIS UP EARLIER
Armor ('[')
uncursed blue dragon scale mail (-1, -4) [-1, +10] [200s]
uncursed white dragon scale mail (-2, -4) [-2, +11] [200s]
uncursed eternium plate mail (-1, -2) [-2, +15] [240s] # yup, no red dragon. should have used a wish before I left, gottacatchemall
Gauntlets ('[')
heap of 15 uncursed pairs of gloves [+0, +0] [90s] # for stunning class power that I never used
Cloaks ('[')
uncursed Brannalbin's Cloak of Defense [+3, +3] [30s] # blue dragon caves random drop, never used
Girdles ('[')
blessed girdle of giant strength [+9, +3] {St+12} [30s] # wished for, scrolled up, meant to use for D:50, never remembered
Boots ('[')
blessed seven league boots (+1, +1) [+7, +6] [30s] # took me ages to get a pair of these, then immediately used all my scrolls, then immediately got divine messenger boots
Necklaces (''')
uncursed ankh [3s]
cursed Medal of Chaos {Ap+12} [300s] # JUST REMEMBER THIS NEXT TIME OKAY
heap of 2 uncursed amulets of life saving [6s] # blue dragon caves
blessed rustproof necklace of the eye [3s] # favorite item in game? MAYBE
Bracers (',')
uncursed rustproof bracers of regeneration [+0, +0] [18s]
One-handed weapons ('(')
blessed battle axe of devastation (+0, 5d6+8) [70s] # started from da bottom now we here
blessed phase dagger (+2, 1d4+3) [5s] # the backup, used this one for BDC experience farming
uncursed sword of sharpness (+0, 4d8+9) [35s] # had like six of these
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
uncursed mace of destruction (+8, 5d6+6) [120s] # only a couple of these though
uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1] [10s] # IT'S THE PRINCIPLE OF THE THING
Two-handed weapons ('(')
blessed hammer of the gods (+1, 7d6+8) [-6, +0] [400s] # FGJC vault
blessed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24} # I don't wanna talk about it
Missile weapons ('}')
uncursed elven long bow "Sun's Messenger" (+15, +15) [30s] # FGJC vault
blessed rune-covered sling "Whirlwind" (+12, +12) [3s] # blue dragon caves
Missiles ('/')
(tons of slayers skipped, I was using them for D:49 propulsion as a statement of wealth)
Rings ('=')
uncursed ring of djinni summoning [1s] # third of 3, from BDC. the two from the FGJC vault I used for AoLS and GoGS, the second one quite late in the game
Wands ('\')
(literally hundreds snipped, and I wasn't picking up many types)
Potions ('!')
(lots of snipping, first game where I used cure poison potions on keriax. 10/10 would recommend
Scrolls ('?')
(lots of snipping, had 9 blessed SoCR sitting around
Valuables ('$')
1112879 gold pieces [11128s] # and millions more sacced, lying around in various stashes, on the ground where it fell, etc...

Weapon Skills

Melee weapon Lvl Hit Dam DV Level Required marks
Daggers & knives 15 +20 +12 +5 Grand Mastery
Clubs & hammers 15 +18 +12 +6 Grand Mastery
Maces & flails 15 +18 +12 +6 Grand Mastery
Swords 15 +18 +12 +6 Grand Mastery
Axes 15 +18 +16 +4 Grand Mastery
Whips 7 +8 +4 +7 skilled 356 # I know, not full grand masteries, but no whips of the snake either...

Missile weapon Lvl Hit Dam Ra Level Required marks
Bows 3 +6 +4 +0 basic 210 # sun's messenger for stat drainers and gear eaters

Damage caused with your melee weapons:
Right hand: +208 bonus to hit, 1d4+79 damage # on a PHASE DAGGER. with 370 attack energy. duelists are disgusting.

Damage caused with your missile weapons:
Ammunition: 4, base range: 12, +96 bonus to hit, 2d6+43 damage # sun's messenger was so much worse, forgot to equip

Spells

Calm Monster : 313, 8pp (Effectivity: +0)
Darkness : 254, 4pp (Effectivity: +0)
Frost Bolt : 96, 12pp (Effectivity: +0)
Identify : 334, 75pp (Effectivity: +3)
Knock : 446, 12pp (Effectivity: +0)
Light : 291, 3pp (Effectivity: +0)
Magic Missile: 200, 7pp (Effectivity: +5)
Slow Monster : 326, 7pp (Effectivity: +0)
Teleportation: 286, 26pp (Effectivity: +2)

His further life:

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all dwarves and lives a long and
prosperous life full of love, happiness and pleasure.

His achievements during his battles:

Burr, the dwarven duelist, saved the world with his brave efforts and became
a great ruler while saving himself 17 times.
He scored 12832684 points and advanced to level 50.
He survived for 0 years, 99 days, 19 hours, 51 minutes and 31 seconds
(112406 turns). # super super slow. was so sick of this game by the end, which is why I was sloppy enough to FORGET THE TRINITY. no, let's be honest, I'm that stupid anyway. definitely making speed a priority in future runs.
Burr visited 158 places.
His strength score was modified by +17 during his career.
His learning score was modified by +9 during his career.
His willpower score was modified by +21 during his career.
His dexterity score was modified by +17 during his career.
His toughness score was modified by +22 during his career.
His charisma score was modified by +15 during his career.
His appearance score was modified by +13 during his career.
His mana score was modified by +18 during his career.
His perception score was modified by +7 during his career.
He was the champion of the arena.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord but fell from grace. # MY BAD OKAY
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
5158 monsters perished under his attacks.
The following 34 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle" # ratling
the ring of the master cat # oops
the golden gladius "Death's Sting"
the elven long bow "Sun's Messenger" # FGJC vault
the Iron Crown of Havlor # uselessness
the thin dagger "Cat's Claw" # FGJC vault, ratling
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the rune-covered long sword "Trusted One" # missed this one
the lead-filled mace "Big Punch"
Brannalbin's Cloak of Defense # blue dragons
the gauntlets of eternal peace "Shezestriakis" # missed this one
the sword of Nonnak # ratling
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel # ratling
the crown of science
the ancient mummy wrapping
the ankh
the boots of the divine messenger # D:46 vault
the hammer of the gods # FGJC vault
the Crown of Chaos # SHUT UP
the black torc # ratling
the Medal of Chaos # SHUT UP
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the black rune-covered dagger "Sting"
the rune-covered sling "Whirlwind" # blue dragons
the Trident of the Red Rooster # SHUT UP SHUT UP SHUT UP
the rune-covered halberd "Wyrmlance" # darkforge, ratling
the fencing gloves of St. Montojja # crowning
He possessed the following intrinsics:
He was fire resistant.
He was cold resistant.
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was petrification resistant (gained through an item).
He was able to control teleportation (also through an item).
He was invisible.
He was stun resistant (gained through an item).
He was paralyzation resistant (also through an item).
He was resistant to death rays (also through an item).
He was shock resistant.
He was immune to fire attacks. # post tower but still nice since no RDSM
He was immune to acidic attacks (gained through an item).
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Beast of Burden, Good Shot, Greased
Lightning, Hardy, Immune to Pain, Iron Skin, Keen Shot, Long Stride, Master
Packager, Miser, Mithril Skin, Porter, Quick, Steel Skin, Tough Skin,
Treasure Hunter, Very Quick. # NEVER TAKING TREASURE HUNTER AGAIN, TOO MUCH CRAP EVERYWHERE
He had a final speed score of 155 (final base speed: 133).
He was a messiah of Morodwyn. # saccing millions of gold will do that...
He did not ask for divine help. # ...and what did he ever do for me? nothing...
He was a holy champion of Order. # ...I give and give and give...
He was slightly tainted by Chaos. # from TWO TURNS of carrying medal/crown after I purged corruption before leaving chain

The following monsters were vanquished:
150 ancient blue dragons, 1 ancient blue wyrm, 1 Ancient Chaos Wyrm,
2 ancient karmic dragons, 1 ancient karmic wyrm, 9 ancient minotaurs,
43 ancient red dragons, 1 Ancient Stone Beast, 1 ancient white dragon, 1 assassin
prince, 8 balors, 1 banshee, 1 battle bunny, 8 berserker emperors, 3 berserker
kings, 10 berserker princes, 1 black druid, 6 black slayers, 1 black
unicorn, 32 blink dogs (3 corpses), 61 blue dragons, 1 bunny
master, 1 Chaos Archmage, 1 chaos diplomat, 7 chaos knights,
172 chaos servants, 2 chaos warlords, 19 chaos wizards, 7 death oozes,
4 diamond golems, 2 doppelganger kings, 45 dwarven chaos knights,
1 dwarven guardian (LIES), 3 emperor liches, 1 emperor moloch,
6 eyes of destruction, 57 frost giant berserkers, 14 frost giant jarls,
14 ghost kings, 26 ghost lords, 3 giant rust monsters, 1 gorgon,
3 gray slayers, 6 great blue wyrms, 31 great karmic wyrms, 2 great red
wyrms, 1 great white wyrm, 9 greater air elementals, 1 greater balor,
1 greater black unicorn, 78 greater chaos servants, 3 greater daemons,
7 greater earth elementals, 8 greater fire elementals, 2 greater mimics,
3 greater molochs, 3 greater titans, 5 greater water
elementals, 3 lich kings, 6 master mimics,
1 master necromancer, 1 Master Summoner, 2 mimic hiveminds,
9 molochs, 1 multi-headed chaos dragon, 2 ogre emperors, 4 ogre
kings, 23 outlaws (first kill), 1 quickling bard, 1 quickling king,
3 quickling queens, 12 ratling duelists, 1 shadow wyrm,
1 Snake from Beyond, 49 steel golems, 4 titans, 3 troll kings,
1 undead chaos dwarven berserker, 1 vile spirit, 5 werewolf kings,
77 writhing masses of primal chaos

(SO MUCH BDC SCUMMING)

Dispatched the legendary wolf Wrolgrim. # have yet to feel threatened by a boss monster

Version Information
Ancient Domains Of Mystery
Release 64
Windows Deluxe (Steam) Build: Dec 22 2015 14:50:58