PDA

View Full Version : Rat archer gate closer, with special offer from Liches R Us



blunk
04-06-2016, 10:21 PM
A game I started a while back and decided to finish up.
Not much to say about early game, went SMC/ud to hwm.
Poked around in several random dungeons, I think I missed fireproof blanket.
Got Rolf's saviour and no scrolls from mystic as neutral, had that with several characters lately.
Got crowned with far slayer, in the very late game I noticed something I haven't seen before, but sometimes quarrels penetrated and hit 2 mobs, this a bug or a feature of far slayer?
Made a grind of FGJC5 fire vault, not sure if I did it before or after TOEF.
I think I found kin-slayer in Tomb of the High Kings.
FGJC5 gave me an aols, wyrmlance, deaths blade, staff of the archmagi and robes of resistance if I recall correct, hrm seems a lot .
FGJC6 gave me purifier.
After this the rest was a stomp.
Somewhere I found a wand of wishing! 3 charges, used 2 for gogs and find weakness.

Had ants in water temple digging out the temple walls, felt a bit weird.
I had a nice midgame weapon which was handy with low str:
blessed red eternium spear (+2, 2d8+9) [25s]

Shot cat lord twice...
D45 was another fire vault.

And finally stepping down on D50 I had a tension room with 37 emperor liches near the stairs.
I did sneak past them and put up an extra door.
After destroying the first handle I used teleport, got on an occupied spot and ended up in the middle! of all the liches but could tele out w/o dying.
After killing the balors and cleaning out the whatnots I used wand of wishes for quarrels of undead slaying and for me it did provide 2 stacks one cursed and one uncursed of a total of around 20-25 quarrels so I could take on the emperor liches.
The battle was very onesided and not that exciting at all, since summons are of "no experience" they pose little threat for a good lvl 50 character.

My second corruption was the very convenient black eyes and the seventh was stilts which made running, if ever needed, very swift.




^^^ ^^^^^^^^^^^^^^^ ^^^^ ^^^^^
^^^^^^*^^^^ ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^..^
^*^^==="""" &&& ~~~~~~~~~~~~^*^^=======^^*^^^^^^^^^^^*..^^
^^^===="""~~ &&&&o&& &&&&~~~~~~~&&&========="""""""&&^~^^*^.^^
^^^^"""""~~~^ ^^^&&&&&&&&&&&&&&&&&&&&&&==""""""""""&&~~~^....^
^^"""""~~^^*^ ^^^^^^^^^^^^&&&&&&&&&""""=""""""""""&&&&&o..~^^^
^^^"""~~~^^^^^ ^^^*^"""""""""""""""""""=="""""""""&&&&&&&&&&^^^
^^~~~~~~^^^^^^^^^^^^^^^^^^^^^^""""""""""""""""""""=""""""""&&&&&&&&&&&~~^^^
*^~^^^^^~~~^^^^^^^^*^^^^^^^^"""""&&&&"""*&&&&""""=="""""&&&&&&&&&&&&~~*^^^
^^^^^*o~~~~~~"o""""^^"""""""""&&&&&&&&&......^^^^=="""""""&&o&&&&~~~~^^^^
^^^^^^~~~~"""""""""""""""""&&&&&&&&&&&&&&&&.^^*^^===""""""&&&&&&~~~^^^^
^^*^~~~~~"""""""""""""""&&&&&&&*&*&&&&&&&&&....^^^^==="""&&""&&&~~~~~^
^^^^&""""""""""""""""""&&&&&&&&&&&&&*&&&&&&&&&.""""""===="""""~~~~ ^^^
^^^&&""""""""""""""""&&&&&&&&&&&&&&&&&&&&&&&&""""""==""====""~~~ ^*^
^^*^&&&&&&&&&&&&&&&&&&^^^*^^^^&&&&&&&&&&&&&&"""""===""""""""~~~ ^~^
^^^^^&&&&&&&&&&&&&^^*^^^^^^^^*^^^^^^^&&&&&&&&&&""""""=^^"""~^^ ^o^
^^^^^^*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^+^^^ ^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^

Sork St:49 Le:32 Wi:39 Dx:45 To:43 Ch:22 Ap:20 Ma:36 Pe:29 L+
DV/PV:166/63 H:810(810) P:560(560) Exp: 50/26550516 DrCh Sp: 116
Blessed Invisible Coward
------------------------------------------------------------------------------


----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: Sork Race: male Ratling Class: Archer
Eye color: brown Hair color: black Complexion: brown
Height: 5'2" Weight: 147 pounds
Age: 14 (young)
Star sign: Unicorn Birthday: 4/Unicorn (day 94 of the year)

YOUR HISTORY:
Your parents belong to the nobility. They are rich, respected,
wealthy and own more than they can count.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
Your young adulthood was characterized by hard and long work. You
had decided to study under a renowned master. To your great disappointment
you had to find out, that he was a hard, unjust and tyrannic man,
embittered by his old age. Your apprentice years were quite terrible.
You decided to become an Archer.


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 16279 stones Carrying capacity: 46575 stones

He: uncursed eternium cap [+3, +6] [28s]
Ne: uncursed ankh [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: blessed girdle of giant strength [+4, +5] {St+15} [30s]
Cl: blessed cloak of invisibility (-1, +0) [+4, +4] [30s]
RH: blessed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
LH: uncursed tower eternium shield (+1) [+13, +5] [70s]
RR: uncursed ring of slaying (+9 melee damage, +6 missile damage) [1s]
LR: blessed ring of mental stability [+2, +1] {Le+1} [1s]
Br: blessed rustproof bracers of resistance [+4, +0] [10s]
Ga: blessed elemental gauntlets (-1, +0) [+0, +3] [10s]
Bo: blessed seven league boots (+1, +1) [+3, +5] [30s]
MW: blessed heavy crossbow "The Far Slayer" (+18, +18) [350s]
Mi: bundle of 16 blessed quarrels (+1, 2d6) [32s]
Tl: -


----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------

Total weight: 15424 stones Carrying capacity: 46575 stones

Helmets ('[')
blessed crown of fire [+1, +2] [65s]
heap of 2 uncursed helms of teleportation [+0, +1] [100s]
blessed helm of water breathing [+0, +4] [30s]
uncursed crown of ice [+1, +2] [65s]
Armor ('[')
uncursed elven chain mail of carrying [+0, +5] [10s]
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
heap of 2 uncursed black dragon scale mails (-2, -4) [-2, +11] [400s]
uncursed red dragon scale mail (-1, -4) [-1, +15] [220s]
uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
uncursed eternium plate mail (-1, -2) [+2, +16] [240s]
Shields ('[')
blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s]
blessed tower crystal shield (-2) [+13, +6] [260s]
Gauntlets ('[')
uncursed gloves of carrying (-1, +1) [+0, +2] [6s]
uncursed archery gloves (+0, +4) [+0, +1] [6s]
blessed fencing gloves of fidelity [+6, +2] {Ch+8} [6s]
Cloaks ('[')
uncursed cloak of invisibility (-1, +0) [+1, +0] [30s]
uncursed cloak of defense [+6, +0] [20s]
uncursed cloak of protection [+0, +4] [20s]
uncursed leather cloak (-1, +0) [+3, +0] [40s]
Girdles ('[')
heap of 2 blessed girdles of carrying [+0, +0] [30s]
heap of 3 uncursed girdles of carrying [+0, +0] [45s]
Boots ('[')
uncursed boots of speed [+2, +0] (+8 spd) [20s]
uncursed boots of sneakiness [+0, +0] {Dx+3} [20s]
heap of 2 uncursed pairs of seven league boots [+1, +0] [60s]
heap of 2 blessed pairs of seven league boots [+1, +0] [60s]
Necklaces (''')
heap of 3 uncursed amulets of balance [9s]
heap of 4 uncursed amulets of perseverance {Wi+3} [12s]
uncursed amulet of speed (+3 spd) [3s]
heap of 5 uncursed amulets of free action [15s]
heap of 4 uncursed amulets of death ray resistance [28s]
blessed amulet of order [3s]
uncursed amulet of perseverance {Wi+4} [3s]
uncursed necklace of the eye [3s]
heap of 7 uncursed necklaces of rapid healing [14s]
heap of 2 uncursed amulets of teleport control [6s]
heap of 3 uncursed amulets of petrification resistance [9s]
heap of 3 uncursed amulets of light [9s]
blessed amulet of free action [3s]
uncursed pendant of mana {Ma+2} [3s]
uncursed amulet of health [3s]
Bracers (',')
heap of 3 uncursed pairs of bracers of regeneration [+0, +0] [54s]
uncursed bracers of toughness [+0, +0] {To+5} [10s]
One-handed weapons ('(')
blessed hefty eternium warhammer (-1, 4d3+12) [34s]
uncursed pick axe (+2, 1d6+2) [75s]
blessed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed red eternium spear (+2, 2d8+9) [25s]
uncursed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
uncursed pick axe (+0, 1d6+2) [75s]
uncursed whip of slaughtering (-4, 1d30+3) [15s]
blessed black long sword "Kinslayer" (+3, 4d5+3) [+4, +4] [80s]
uncursed ebony spear "Bugbiter" (+3, 4d7+3) [+1, +1] {Dx+3} [100s]
uncursed mace of destruction (+4, 5d6+6) [120s]
uncursed bloody dagger (+3, 2d3+5) [10s]
uncursed whip of slaughtering (-4, 1d30) [15s]
uncursed holy avenger "Justifier" (+4, 3d5+10) [+6, +2] [60s]
Two-handed weapons ('(')
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
uncursed mithril halberd of devastation (+7, 6d7+10) [-2, +0] [80s]
uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
uncursed quicksilver quarterstaff (+6, 5d3+5) [+3, +0] (+20 spd) [20s]
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed ancient claymore "Death's Blade" (+6, 6d8+6) [+4, +0] [400s]
Missile weapons ('}')
heap of 3 uncursed slings of accuracy (+5, +1) [9s]
uncursed short bow of accuracy (+8, +0) [20s]
uncursed sling of accuracy (+5, +3) [3s]
uncursed short bow of accuracy (+9, +0) [20s]
blessed sling of accuracy (+6, +1) [3s]
blessed sling of the long shot (+4, +3) [3s]
uncursed sling of accuracy (+5, +4) [3s]
uncursed sling of accuracy (+8, +1) [3s]
uncursed long bow of accuracy (+8, +2) [30s]
blessed sling (+3, +1) [3s]
Missiles ('/')
Books ('"')
blessed manual of bridge building [100s]
uncursed spellbook of Invisibility [100s]
blessed spellbook of Light [100s]
uncursed spellbook of Magic Map [100s]
blessed spellbook of Strength of Atlas [100s]
uncursed spellbook of Teleportation [100s]
uncursed spellbook of Teleportation [100s]

blunk
04-06-2016, 10:27 PM
Maybe the first character I've had with 0 in both slings and thrown rocks.
I missed shirt of saints somewhere but found the other artifacts in the list.



Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Clubs & hammers 7 +5 +3 +2 skilled 280
Maces & flails 11 +10 +7 +4 Mastery 1213
Swords 8 +6 +4 +2 excellent 272
Pole arms 11 +12 +7 +14 Mastery 1008

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 10 +20 +15 +3 excellent 678
Crossbows 12 +24 +18 +4 Mastery 2237
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 12 +24 Mastery 4475

Damage caused with your melee weapons:
--------------------------------------
Right hand: +72 bonus to hit, 4d5+38 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 16, base range: 80, +140 bonus to hit, 2d6+65 damage


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alertness .................100 (superb) [+1d3]
Appraising ................100 (superb) [+1d3]
Archery ...................100 (superb) [+2d4]
Backstabbing ..............100 (superb) [+3d3]
Bridge building ........... 68 (good) [+1d5] (ma)
Climbing ..................100 (superb) [+2d4]
Concentration .............100 (superb) [+2d4]
Courage ...................100 (superb) [+3d4]
Detect item status ........100 (superb) [+3d5]
Detect traps ..............100 (superb) [+1d5]
Disarm traps .............. 52 (good) [+1d3]
Dodge .....................100 (superb) [+1d5]
Find weakness .............100 (superb) [+1d5]
First aid .................100 (superb) [+1d5]
Fletchery .................100 (superb) [+2d4] (ma)
Haggling ..................100 (superb) [+1d5]
Healing ...................100 (superb) [+1d5]
Listening .................100 (superb) [+1d5]
Literacy ..................100 (superb) [+1]
Necromancy ................ 35 (fair) [+1d3]
Pick pockets .............. 80 (great) [+1]
Stealth ...................100 (superb) [+1d5]
Survival ..................100 (superb) [+1d5]
Swimming .................. 94 (superb) [+1d3]
Tactics ...................100 (superb) [+1]
Two weapon combat ......... 47 (fair) [+1d3]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Bolt : 480, 15pp (Effectivity: +2)
Burning Hands : 476, 8pp (Effectivity: +0)
Cure Critical Wounds: 12, 28pp (Effectivity: +0)
Earthquake : 12, 150pp (Effectivity: +0)
Fire Bolt : 696, 10pp (Effectivity: +4)
Frost Bolt : 186, 11pp (Effectivity: +5)
Heal : 281, 40pp (Effectivity: +1)
Identify : 464, 75pp (Effectivity: +0)
Invisibility : 378, 10pp (Effectivity: +0)
Knock : 412, 12pp (Effectivity: +0)
Light : 1069, 3pp (Effectivity: +3)
Lightning Bolt : 404, 12pp (Effectivity: +0)
Magic Lock : 456, 8pp (Effectivity: +0)
Magic Map : 519, 40pp (Effectivity: +2)
Magic Missile : 463, 8pp (Effectivity: +0)
Remove Curse : 352, 50pp (Effectivity: +0)
Revelation : 22, 58pp (Effectivity: +0)
Slow Monster : 136, 7pp (Effectivity: +0)
Strength of Atlas : 291, 10pp (Effectivity: +2)
Stun Ray : 61, 11pp (Effectivity: +0)
Teleportation : 222, 26pp (Effectivity: +3)
Web : 238, 12pp (Effectivity: +0)

----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------

After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all ratlings and lives a long and
prosperous life full of love, happiness and pleasure.

----------------------------------------------------------------------------
His achievements during his battles:
----------------------------------------------------------------------------

Sork, the ratling archer, saved the world with his brave efforts and became
a great ruler while saving himself 26 times.
He scored 13686028 points and advanced to level 50.
He survived for 0 years, 70 days, 0 hours, 33 minutes and 36 seconds (100914
turns).
Sork visited 162 places.
His strength score was modified by +17 during his career.
His learning score was modified by +23 during his career.
His willpower score was modified by +22 during his career.
His dexterity score was modified by +26 during his career.
His toughness score was modified by +15 during his career.
His charisma score was modified by +13 during his career.
His appearance score was modified by +11 during his career.
His mana score was modified by +22 during his career.
His perception score was modified by +11 during his career.
He was the champion of the arena.
He was a member of the thieves guild.
He made a little water dragon very happy.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
6177 monsters perished under his attacks.
The following 30 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the ancient claymore "Death's Blade"
the black long sword "Kinslayer"
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the ebony spear "Bugbiter"
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the Shirt of the Saints
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the robes of resistance
the staff of the archmagi
the rune-covered heavy mace "Purifier"
the black tome of Alsophocus
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant.
He was cold resistant (also through items).
He was acid resistant (gained through an item).
He was lucky (also through items).
Fate smiled upon him (also through an item).
He was sleep resistant (gained through an item).
He was able to control teleportation.
He was invisible (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (also through items).
He was immune to shock attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Alert, Basher, Eagle Eye, Good Shot, Hardy,
Immune to Pain, Iron Skin, Keen Shot, Long Stride, Mighty Strike, Miser,
Powerful Strike, Quick, Quick Shot, Steel Skin, Tough Skin, Treasure Hunter.
He had a final speed score of 116 (final base speed: 116).
He was a messiah of Fiit-Ssaaar.
He did not ask for divine help.
He was a holy champion of Order.

The following monsters were vanquished:
4 acid vortices
15 air demons
5 air elementals
7 air grues
1 ancient black dragon
3 ancient blue dragons
1 Ancient Chaos Wyrm
14 ancient karmic dragons
13 ancient minotaurs
35 ancient red dragons
1 Ancient Stone Beast
9 ancient white dragons
8 animated armors
42 animated trees
3 ankhegs
4 annihilators
7 annis hags
2 assassins
10 balors
34 bandits
1 banshee
38 barbarians
14 barbarian leaders
1 battle bunny
1 beggar
33 berserkers
7 berserker emperors
3 berserker kings
16 berserker lords
9 berserker princes
11 big dogs
1 black baby dragon
1 black dragon
12 black hurthlings
1 black slayer
3 black unicorns
4 black wizards
23 blink dogs
3 blue baby dragons
1 bone golem
18 brown bears
6 brown worms
23 bugbears
1 bulette
1 bunny master
6 carrion crawlers
1 cat lord
12 cave bears
9 cave fishers
1 cave lion
33 cave lizards
2 cave tigers
34 cavemen
1 Chaos Archmage
10 chaos brothers
1 chaos diplomat
7 chaos eyes
5 chaos knights
8 chaos lizards
68 chaos mutants
7 chaos plague bearers
8 chaos rats
187 chaos servants
18 chaos sisters
4 chaos spawn
14 chaos spiders
2 chaos vipers
31 chaos warriors
31 chaos wizards
18 claw bugs
5 clay golems
10 clay statues
1 cloaked ratling
3 cooshoos
26 corpse fiends
5 corruptors
1 crime lord
22 crystal statues
5 cutpurses
7 cyclopes
4 dark elven archers
11 dark elven lords
10 dark elven priestesses
6 dark elven princesses
9 dark elven warriors
8 dark elven wizards
35 dark orcs
6 dark sages
6 death oozes
6 diamond golems
39 dire wolves
25 displacer beasts
12 doppelgangers
2 doppelganger kings
11 doppelganger lords
2 Dorn Beasts
2 dwarves
1 dwarven artificer
38 dwarven chaos knights
50 earth elementals
38 emperor liches
12 ettins
2 eyes of destruction
1 fairy dragon
32 fire beetles
15 fire demons
131 fire drakes
65 fire elementals
57 fire giants
5 fire giant kings
3 fire grues
162 fire lizards
8 fire vortices
14 flesh golems
5 floating eyes
9 fomorian giants
100 frost giants
53 frost giant berserkers
17 frost giant jarls
7 frost salamanders
3 frozen ones
6 gargantuan rats
15 gargoyles
5 gelatinous cubes
82 ghosts
9 ghost bats
18 ghost kings
40 ghost lords
118 ghuls
5 giant ant queens
82 giant ant warriors
28 giant ant workers
40 giant bats
3 giant bee queens
101 giant bee warriors
26 giant bee workers
1 giant boar
11 giant centipedes
7 giant frogs
18 giant lizards
7 giant raccoons
65 giant rats
8 giant rust monsters
5 giant slugs
13 giant spiders
9 gibbering mouthers
77 gnolls
7 gnoll chieftains
83 goblins
22 goblin berserkers
24 goblin chieftains
72 goblin rockthrowers
52 goblin slavemasters
2 gorgons
11 gray oozes
6 gray slayers
3 great karmic wyrms
12 great red wyrms
1 great white wyrm
6 greater air elementals
1 greater balor
1 greater black unicorn
94 greater chaos servants
1 greater claw bug
4 greater daemons
23 greater fire elementals
5 greater mimics
3 greater molochs
16 greater mummies
1 greater titan
9 greater water elementals
3 green blobs
7 green hags
8 green slimes
5 green worms
4 gremlins
9 griffons
5 grizzly bears
2 half-orc bouncers
13 harpies
19 hell hounds
86 hill giants
3 hill giant chieftains
12 hill orcs
24 hill orc sergeants
19 hippogriffs
35 hobgoblins
13 hobgoblin chiefs
9 hobgoblin leaders
12 homunculi
18 huge bats
3 hydras
43 hyenas
8 ice elementals
13 ice lizards
4 ice statues
7 ice vortices
8 imps
4 invisible stalkers
4 iron golems
172 jackals
6 jackal demons
19 jackalweres
1 karmic baby dragon
2 karmic dragons
10 karmic lizards
7 killer bugs
64 kobolds
14 kobold chieftains
6 kobold shamans
59 large bats
20 large dogs
44 large gnolls
11 large jackals
37 large kobolds
32 large orcs
13 large rust monsters
8 large snakes
28 large spiders
13 least daemons
5 lesser daemons
11 leucrottas
12 liches
5 lich kings
16 lightning lizards
10 lightning vortices
33 lizard men
10 magebane eyes
8 magedoom eyes
2 margoyles
1 master assassin
11 master liches
3 master mimics
1 master necromancer
1 Master Summoner
16 master swordsmen
13 mimics
3 mimic hiveminds
14 minotaurs
1 minotaur lord
1 minotaur mazelord
2 mist wolves
6 molochs
33 mummies
1 mummy lord
10 necromancers
10 ochre jellies
84 ogres
1 ogre emperor
5 ogre kings
22 ogre lords
8 ogre magi
1 oracle
60 orcs
1 orc butcher
11 orc chieftains
21 orc scorchers
27 outlaws
18 outlaw leaders
16 owlbears
39 pit vipers
5 pixie archers
2 purple worms
12 quasits
10 quicklings
3 quickling kings
2 quickling lords
3 quickling queens
9 rabid dogs
13 raiders
123 rats
15 ratling archers
6 ratling duelists
4 ratling fencers
6 ratling master thieves
17 ratling thieves
3 ratling warlords
18 ratling warriors
76 red baby dragons
40 red dragons
38 red worms
3 revenants
1 royal guardian
52 rust monsters
85 shadows
8 shadow centipedes
4 shadow lords
5 shadow trolls
2 shadow wyrms
4 shambling mounds
17 silver wolves
2 skeletal kings
55 skeletal warriors
118 skeletons
11 slow shadows
1 Snake from Beyond
10 snow golems
15 spectres
3 staring eyes
35 steel golems
3 steel horrors
14 steel zombies
30 stone giants
10 stone giant lords
26 stone golems
32 stone grues
2 stone oozes
11 stone snakes
27 stone statues
3 swamp hydras
22 swordsmen
24 tarantulas
3 titans
52 trolls
27 troll berserkers
5 troll chiefs
10 troll kings
1 undead chaos dwarven berserker
27 vampires
22 vapor rats
5 vipers
11 water demons
9 water elementals
22 water grues
24 water snakes
13 wererats
10 werewolves
1 werewolf king
6 werewolf lords
22 white baby dragons
18 white dragons
36 white worms
93 wights
1 wild cat
8 will o'wisps
44 wolves
57 wraiths
101 writhing masses of primal chaos
10 yellow oozes
31 yetis
123 zombies

Dispatched the legendary goblin Huckree.
Dispatched the legendary hydra Lisk.
Dispatched the legendary black hurthling Wor Janoth.
Dispatched the legendary blink dog Zebo.
Dispatched the legendary cave tiger Ghost-of-a-Tiger.


----------------------------------------------------------------------------
Playing Time
----------------------------------------------------------------------------

You played for 21 hours, 22 minutes and 14 seconds.


----------------------------------------------------------------------------
Version Information
----------------------------------------------------------------------------

Ancient Domains Of Mystery
Release 59
Windows Build: Jul 20 2015 19:16:53

Blank4u47
04-06-2016, 10:44 PM
The penetrating shots are the lvl 50 class power, you can even shoot through a wall if you wanted to. Or just shoot a whole line up of monsters in one shot.

Blasphemous
04-07-2016, 06:46 AM
Level 50 archer class power is pretty amazing. Too bad it comes in at such a late stage of the game that it's almost useless.

NathanGarro
04-07-2016, 09:10 AM
Mystic always gives the Rolf's axe to lawfuls. If you want the ring and scrolls/potions, talk to him as neutral.

blunk
04-07-2016, 09:19 AM
Mystic always gives the Rolf's axe to lawfuls. If you want the ring and scrolls/potions, talk to him as neutral.
I got the ring, maybe I'm confusing things and got saviour from Thrundarr.
What I meant to say, it was a while since I got the scrolls from Mystic as Neutral, and I've also got the Rolf shield on a lot of occations when I would have preferred some metal filler items.

pjsb1
04-07-2016, 09:53 AM
Level 50 archer class power is pretty amazing. Too bad it comes in at such a late stage of the game that it's almost useless.

I feel like the Necromancer Level 50 ability is a good example of what a level 50 ability should be. Cool and powerful while being of use to only the characters powerful enough to utilize it effectively (those at level 50). Although it probably doesn't come into effect often it's more fun than +6 dex or something like that.

I feel like the level 50 archer class power is really cool despite maybe not being as helpful as reducing missile energy cost again or maybe being to always deflect missiles like doppelgangers. Especially because at level 50 you don't really need more help it's cool to have stuff like that in the game.

Impromptu talk about supporting powers I never use!

NathanGarro
04-07-2016, 10:11 AM
Well, getting the Rolf's shield is also easily fixable by not being lawful and/or a dwarf.