koctyxa
04-10-2016, 04:15 PM
Archers are easy. Easy to die. In some way they're similar to barbarians: insane firepower but vulnerable to instadeath.
My second archer on ancardia.uk.to was a human. Even so, approaching D:50 with 250 HP didn't make me cocky. So I put down my penetrating adamantium broadsword, knife of devastation and a spear and put on knife of endurance for additional 40 HP. It was good bargain. Additionally I've noticed that I'm more confident when wearing ring of regeneration than amulet of life saving. Long time ago black dragon dissolved my amulet and in the same turn took my life. With ring of regeneration most of the short close-range fights with balors, giant kings and chaos warriors are not scary for archer.
Through the game I had to gulp my slayer pride and run away, most noticeably from the library. Lack of Farsight spell did hurt me a little. I also chickened-out from graveyards and Ancient Wyrms' exp-mining.
I have a feeling there's a bug in item generation, because when I was playing Healer, I had 20 fletchery sets even without necessary skill. With the Archer, I've found late two + casino's three. There was something strange in the Dwarftown as well, because my hatchet disappeared from closed Thundarr's room. Because of these two facts I simply had no ammo and had to roam random dungeons, what a waste of time.
Nuurag-Varn confusion is surprisingly weak when wearing double confusion resistance.
Overall, playing archer has easy feeling but with that "no HP" feeling in the back of my head.
My second archer on ancardia.uk.to was a human. Even so, approaching D:50 with 250 HP didn't make me cocky. So I put down my penetrating adamantium broadsword, knife of devastation and a spear and put on knife of endurance for additional 40 HP. It was good bargain. Additionally I've noticed that I'm more confident when wearing ring of regeneration than amulet of life saving. Long time ago black dragon dissolved my amulet and in the same turn took my life. With ring of regeneration most of the short close-range fights with balors, giant kings and chaos warriors are not scary for archer.
Through the game I had to gulp my slayer pride and run away, most noticeably from the library. Lack of Farsight spell did hurt me a little. I also chickened-out from graveyards and Ancient Wyrms' exp-mining.
I have a feeling there's a bug in item generation, because when I was playing Healer, I had 20 fletchery sets even without necessary skill. With the Archer, I've found late two + casino's three. There was something strange in the Dwarftown as well, because my hatchet disappeared from closed Thundarr's room. Because of these two facts I simply had no ammo and had to roam random dungeons, what a waste of time.
Nuurag-Varn confusion is surprisingly weak when wearing double confusion resistance.
Overall, playing archer has easy feeling but with that "no HP" feeling in the back of my head.